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13
.gitignore
vendored
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13
.gitignore
vendored
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.deps
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INSTALL
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||||
Makefile.in
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||||
Makefile
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||||
aclocal.m4
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||||
autom4te.cache/
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||||
compile
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||||
config.log
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||||
config.status
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||||
configure
|
||||
depcomp
|
||||
install-sh
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||||
missing
|
5
AUTHORS
Normal file
5
AUTHORS
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@ -0,0 +1,5 @@
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|||
Original code:
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||||
The Free Software Foundation, Inc.
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||||
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Packaging:
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||||
Jürgen Buchmüller <pullmoll@t-online.de>
|
18
COPYING
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18
COPYING
Normal file
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@ -0,0 +1,18 @@
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|||
Copyright (C) 1988-1994,1996-1999,2003,2004,2005,2009,2011
|
||||
Free Software Foundation, Inc.
|
||||
This file is part of the GNU C Library.
|
||||
|
||||
The GNU C Library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
The GNU C Library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with the GNU C Library; if not, write to the Free
|
||||
Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
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||||
Boston, MA 02110-1301, USA.
|
1
ChangeLog
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1
ChangeLog
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@ -0,0 +1 @@
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|||
1.0 Initial release.
|
5
Makefile.am
Normal file
5
Makefile.am
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|||
## Makefile.am - procress this file with automake to produce Makefile.in
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||||
lib_LIBRARIES = libobstack.a
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libobstack_a_SOURCES = obstack.c
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libobstack_a_HEADERS = obstack.h
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libobstack_adir = $(includedir)
|
1
NEWS
Normal file
1
NEWS
Normal file
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@ -0,0 +1 @@
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|||
First implementation of a libobstack.a for musl.
|
5
README
Normal file
5
README
Normal file
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@ -0,0 +1,5 @@
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|||
musl-obstack
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||||
The musl-obstack package is a copy + paste of the `obstack`
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functions and macros found in GNU libc for use with musl libc.
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||||
|
5
README.md
Normal file
5
README.md
Normal file
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@ -0,0 +1,5 @@
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|||
### musl-obstack
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||||
|
||||
The musl-obstack package is a copy + paste of the `obstack`
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||||
functions and macros found in GNU libc for use with musl libc.
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||||
|
4
bootstrap.sh
Executable file
4
bootstrap.sh
Executable file
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@ -0,0 +1,4 @@
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|||
#!/bin/sh
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aclocal
|
||||
autoconf
|
||||
automake --add-missing
|
15
configure.ac
Normal file
15
configure.ac
Normal file
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@ -0,0 +1,15 @@
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|||
dnl Process this file with autoconf to produce a configure script
|
||||
|
||||
AC_PREREQ(2.69)
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||||
|
||||
AC_INIT([obstack], [1.0], [Jürgen Buchmüller <pullmoll@t-online.de>])
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||||
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||||
AM_INIT_AUTOMAKE([1.15])
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||||
|
||||
AC_PROG_CC
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||||
AC_PROG_RANLIB
|
||||
|
||||
AC_CHECK_HEADERS(stddef.h stdio.h stdint.h inttypes.h)
|
||||
|
||||
AC_CONFIG_FILES([Makefile musl-obstack.pc])
|
||||
AC_OUTPUT
|
10
musl-obstack.pc.in
Normal file
10
musl-obstack.pc.in
Normal file
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@ -0,0 +1,10 @@
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|||
prefix=/usr
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exec_prefix=${prefix}
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libdir=${prefix}/lib
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||||
includedir=${prefix}/include
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|
||||
Name: musl-obstack
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||||
Description: Implementation of obstack functions for musl libc
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||||
Version: @VERSION@
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||||
Libs: -L${libdir} -lobstack
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||||
Cflags: -I${includedir}
|
442
obstack.c
Normal file
442
obstack.c
Normal file
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@ -0,0 +1,442 @@
|
|||
/* obstack.c - subroutines used implicitly by object stack macros
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||||
Copyright (C) 1988, 1989, 1990, 1991, 1992, 1993, 1994, 1996, 1997, 1998,
|
||||
1999, 2000, 2001, 2002, 2003, 2004, 2005 Free Software Foundation, Inc.
|
||||
This file is part of the GNU C Library.
|
||||
|
||||
The GNU C Library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
The GNU C Library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with the GNU C Library; if not, write to the Free
|
||||
Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
||||
Boston, MA 02110-1301, USA. */
|
||||
|
||||
|
||||
#ifdef HAVE_CONFIG_H
|
||||
# include <config.h>
|
||||
#endif
|
||||
|
||||
#ifdef _LIBC
|
||||
# include <obstack.h>
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||||
# include <shlib-compat.h>
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||||
#else
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||||
# include "obstack.h"
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||||
#endif
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||||
|
||||
/* NOTE BEFORE MODIFYING THIS FILE: This version number must be
|
||||
incremented whenever callers compiled using an old obstack.h can no
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||||
longer properly call the functions in this obstack.c. */
|
||||
#define OBSTACK_INTERFACE_VERSION 1
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||||
|
||||
/* Comment out all this code if we are using the GNU C Library, and are not
|
||||
actually compiling the library itself, and the installed library
|
||||
supports the same library interface we do. This code is part of the GNU
|
||||
C Library, but also included in many other GNU distributions. Compiling
|
||||
and linking in this code is a waste when using the GNU C library
|
||||
(especially if it is a shared library). Rather than having every GNU
|
||||
program understand `configure --with-gnu-libc' and omit the object
|
||||
files, it is simpler to just do this in the source for each such file. */
|
||||
|
||||
#include <stdio.h> /* Random thing to get __GNU_LIBRARY__. */
|
||||
#if !defined _LIBC && defined __GNU_LIBRARY__ && __GNU_LIBRARY__ > 1
|
||||
# include <gnu-versions.h>
|
||||
# if _GNU_OBSTACK_INTERFACE_VERSION == OBSTACK_INTERFACE_VERSION
|
||||
# define ELIDE_CODE
|
||||
# endif
|
||||
#endif
|
||||
|
||||
#include <stddef.h>
|
||||
|
||||
#ifndef ELIDE_CODE
|
||||
|
||||
|
||||
# if HAVE_INTTYPES_H
|
||||
# include <inttypes.h>
|
||||
# endif
|
||||
# if HAVE_STDINT_H || defined _LIBC
|
||||
# include <stdint.h>
|
||||
# endif
|
||||
|
||||
/* Determine default alignment. */
|
||||
union fooround
|
||||
{
|
||||
uintmax_t i;
|
||||
long double d;
|
||||
void *p;
|
||||
};
|
||||
struct fooalign
|
||||
{
|
||||
char c;
|
||||
union fooround u;
|
||||
};
|
||||
/* If malloc were really smart, it would round addresses to DEFAULT_ALIGNMENT.
|
||||
But in fact it might be less smart and round addresses to as much as
|
||||
DEFAULT_ROUNDING. So we prepare for it to do that. */
|
||||
enum
|
||||
{
|
||||
DEFAULT_ALIGNMENT = offsetof (struct fooalign, u),
|
||||
DEFAULT_ROUNDING = sizeof (union fooround)
|
||||
};
|
||||
|
||||
/* When we copy a long block of data, this is the unit to do it with.
|
||||
On some machines, copying successive ints does not work;
|
||||
in such a case, redefine COPYING_UNIT to `long' (if that works)
|
||||
or `char' as a last resort. */
|
||||
# ifndef COPYING_UNIT
|
||||
# define COPYING_UNIT int
|
||||
# endif
|
||||
|
||||
|
||||
/* The functions allocating more room by calling `obstack_chunk_alloc'
|
||||
jump to the handler pointed to by `obstack_alloc_failed_handler'.
|
||||
This can be set to a user defined function which should either
|
||||
abort gracefully or use longjump - but shouldn't return. This
|
||||
variable by default points to the internal function
|
||||
`print_and_abort'. */
|
||||
static void print_and_abort (void);
|
||||
void (*obstack_alloc_failed_handler) (void) = print_and_abort;
|
||||
|
||||
/* Exit value used when `print_and_abort' is used. */
|
||||
# include <stdlib.h>
|
||||
# ifdef _LIBC
|
||||
int obstack_exit_failure = EXIT_FAILURE;
|
||||
# else
|
||||
# include "exitfail.h"
|
||||
# define obstack_exit_failure exit_failure
|
||||
# endif
|
||||
|
||||
# ifdef _LIBC
|
||||
# if SHLIB_COMPAT (libc, GLIBC_2_0, GLIBC_2_3_4)
|
||||
/* A looong time ago (before 1994, anyway; we're not sure) this global variable
|
||||
was used by non-GNU-C macros to avoid multiple evaluation. The GNU C
|
||||
library still exports it because somebody might use it. */
|
||||
struct obstack *_obstack_compat;
|
||||
compat_symbol (libc, _obstack_compat, _obstack, GLIBC_2_0);
|
||||
# endif
|
||||
# endif
|
||||
|
||||
/* Define a macro that either calls functions with the traditional malloc/free
|
||||
calling interface, or calls functions with the mmalloc/mfree interface
|
||||
(that adds an extra first argument), based on the state of use_extra_arg.
|
||||
For free, do not use ?:, since some compilers, like the MIPS compilers,
|
||||
do not allow (expr) ? void : void. */
|
||||
|
||||
# define CALL_CHUNKFUN(h, size) \
|
||||
(((h) -> use_extra_arg) \
|
||||
? (*(h)->chunkfun) ((h)->extra_arg, (size)) \
|
||||
: (*(struct _obstack_chunk *(*) (long)) (h)->chunkfun) ((size)))
|
||||
|
||||
# define CALL_FREEFUN(h, old_chunk) \
|
||||
do { \
|
||||
if ((h) -> use_extra_arg) \
|
||||
(*(h)->freefun) ((h)->extra_arg, (old_chunk)); \
|
||||
else \
|
||||
(*(void (*) (void *)) (h)->freefun) ((old_chunk)); \
|
||||
} while (0)
|
||||
|
||||
|
||||
/* Initialize an obstack H for use. Specify chunk size SIZE (0 means default).
|
||||
Objects start on multiples of ALIGNMENT (0 means use default).
|
||||
CHUNKFUN is the function to use to allocate chunks,
|
||||
and FREEFUN the function to free them.
|
||||
|
||||
Return nonzero if successful, calls obstack_alloc_failed_handler if
|
||||
allocation fails. */
|
||||
|
||||
int
|
||||
_obstack_begin (struct obstack *h,
|
||||
int size, int alignment,
|
||||
void *(*chunkfun) (long),
|
||||
void (*freefun) (void *))
|
||||
{
|
||||
register struct _obstack_chunk *chunk; /* points to new chunk */
|
||||
|
||||
if (alignment == 0)
|
||||
alignment = DEFAULT_ALIGNMENT;
|
||||
if (size == 0)
|
||||
/* Default size is what GNU malloc can fit in a 4096-byte block. */
|
||||
{
|
||||
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
|
||||
Use the values for range checking, because if range checking is off,
|
||||
the extra bytes won't be missed terribly, but if range checking is on
|
||||
and we used a larger request, a whole extra 4096 bytes would be
|
||||
allocated.
|
||||
|
||||
These number are irrelevant to the new GNU malloc. I suspect it is
|
||||
less sensitive to the size of the request. */
|
||||
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
|
||||
+ 4 + DEFAULT_ROUNDING - 1)
|
||||
& ~(DEFAULT_ROUNDING - 1));
|
||||
size = 4096 - extra;
|
||||
}
|
||||
|
||||
h->chunkfun = (struct _obstack_chunk * (*)(void *, long)) chunkfun;
|
||||
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
|
||||
h->chunk_size = size;
|
||||
h->alignment_mask = alignment - 1;
|
||||
h->use_extra_arg = 0;
|
||||
|
||||
chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
|
||||
if (!chunk)
|
||||
(*obstack_alloc_failed_handler) ();
|
||||
h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
|
||||
alignment - 1);
|
||||
h->chunk_limit = chunk->limit
|
||||
= (char *) chunk + h->chunk_size;
|
||||
chunk->prev = 0;
|
||||
/* The initial chunk now contains no empty object. */
|
||||
h->maybe_empty_object = 0;
|
||||
h->alloc_failed = 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
int
|
||||
_obstack_begin_1 (struct obstack *h, int size, int alignment,
|
||||
void *(*chunkfun) (void *, long),
|
||||
void (*freefun) (void *, void *),
|
||||
void *arg)
|
||||
{
|
||||
register struct _obstack_chunk *chunk; /* points to new chunk */
|
||||
|
||||
if (alignment == 0)
|
||||
alignment = DEFAULT_ALIGNMENT;
|
||||
if (size == 0)
|
||||
/* Default size is what GNU malloc can fit in a 4096-byte block. */
|
||||
{
|
||||
/* 12 is sizeof (mhead) and 4 is EXTRA from GNU malloc.
|
||||
Use the values for range checking, because if range checking is off,
|
||||
the extra bytes won't be missed terribly, but if range checking is on
|
||||
and we used a larger request, a whole extra 4096 bytes would be
|
||||
allocated.
|
||||
|
||||
These number are irrelevant to the new GNU malloc. I suspect it is
|
||||
less sensitive to the size of the request. */
|
||||
int extra = ((((12 + DEFAULT_ROUNDING - 1) & ~(DEFAULT_ROUNDING - 1))
|
||||
+ 4 + DEFAULT_ROUNDING - 1)
|
||||
& ~(DEFAULT_ROUNDING - 1));
|
||||
size = 4096 - extra;
|
||||
}
|
||||
|
||||
h->chunkfun = (struct _obstack_chunk * (*)(void *,long)) chunkfun;
|
||||
h->freefun = (void (*) (void *, struct _obstack_chunk *)) freefun;
|
||||
h->chunk_size = size;
|
||||
h->alignment_mask = alignment - 1;
|
||||
h->extra_arg = arg;
|
||||
h->use_extra_arg = 1;
|
||||
|
||||
chunk = h->chunk = CALL_CHUNKFUN (h, h -> chunk_size);
|
||||
if (!chunk)
|
||||
(*obstack_alloc_failed_handler) ();
|
||||
h->next_free = h->object_base = __PTR_ALIGN ((char *) chunk, chunk->contents,
|
||||
alignment - 1);
|
||||
h->chunk_limit = chunk->limit
|
||||
= (char *) chunk + h->chunk_size;
|
||||
chunk->prev = 0;
|
||||
/* The initial chunk now contains no empty object. */
|
||||
h->maybe_empty_object = 0;
|
||||
h->alloc_failed = 0;
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Allocate a new current chunk for the obstack *H
|
||||
on the assumption that LENGTH bytes need to be added
|
||||
to the current object, or a new object of length LENGTH allocated.
|
||||
Copies any partial object from the end of the old chunk
|
||||
to the beginning of the new one. */
|
||||
|
||||
void
|
||||
_obstack_newchunk (struct obstack *h, int length)
|
||||
{
|
||||
register struct _obstack_chunk *old_chunk = h->chunk;
|
||||
register struct _obstack_chunk *new_chunk;
|
||||
register long new_size;
|
||||
register long obj_size = h->next_free - h->object_base;
|
||||
register long i;
|
||||
long already;
|
||||
char *object_base;
|
||||
|
||||
/* Compute size for new chunk. */
|
||||
new_size = (obj_size + length) + (obj_size >> 3) + h->alignment_mask + 100;
|
||||
if (new_size < h->chunk_size)
|
||||
new_size = h->chunk_size;
|
||||
|
||||
/* Allocate and initialize the new chunk. */
|
||||
new_chunk = CALL_CHUNKFUN (h, new_size);
|
||||
if (!new_chunk)
|
||||
(*obstack_alloc_failed_handler) ();
|
||||
h->chunk = new_chunk;
|
||||
new_chunk->prev = old_chunk;
|
||||
new_chunk->limit = h->chunk_limit = (char *) new_chunk + new_size;
|
||||
|
||||
/* Compute an aligned object_base in the new chunk */
|
||||
object_base =
|
||||
__PTR_ALIGN ((char *) new_chunk, new_chunk->contents, h->alignment_mask);
|
||||
|
||||
/* Move the existing object to the new chunk.
|
||||
Word at a time is fast and is safe if the object
|
||||
is sufficiently aligned. */
|
||||
if (h->alignment_mask + 1 >= DEFAULT_ALIGNMENT)
|
||||
{
|
||||
for (i = obj_size / sizeof (COPYING_UNIT) - 1;
|
||||
i >= 0; i--)
|
||||
((COPYING_UNIT *)object_base)[i]
|
||||
= ((COPYING_UNIT *)h->object_base)[i];
|
||||
/* We used to copy the odd few remaining bytes as one extra COPYING_UNIT,
|
||||
but that can cross a page boundary on a machine
|
||||
which does not do strict alignment for COPYING_UNITS. */
|
||||
already = obj_size / sizeof (COPYING_UNIT) * sizeof (COPYING_UNIT);
|
||||
}
|
||||
else
|
||||
already = 0;
|
||||
/* Copy remaining bytes one by one. */
|
||||
for (i = already; i < obj_size; i++)
|
||||
object_base[i] = h->object_base[i];
|
||||
|
||||
/* If the object just copied was the only data in OLD_CHUNK,
|
||||
free that chunk and remove it from the chain.
|
||||
But not if that chunk might contain an empty object. */
|
||||
if (! h->maybe_empty_object
|
||||
&& (h->object_base
|
||||
== __PTR_ALIGN ((char *) old_chunk, old_chunk->contents,
|
||||
h->alignment_mask)))
|
||||
{
|
||||
new_chunk->prev = old_chunk->prev;
|
||||
CALL_FREEFUN (h, old_chunk);
|
||||
}
|
||||
|
||||
h->object_base = object_base;
|
||||
h->next_free = h->object_base + obj_size;
|
||||
/* The new chunk certainly contains no empty object yet. */
|
||||
h->maybe_empty_object = 0;
|
||||
}
|
||||
# ifdef _LIBC
|
||||
libc_hidden_def (_obstack_newchunk)
|
||||
# endif
|
||||
|
||||
/* Return nonzero if object OBJ has been allocated from obstack H.
|
||||
This is here for debugging.
|
||||
If you use it in a program, you are probably losing. */
|
||||
|
||||
/* Suppress -Wmissing-prototypes warning. We don't want to declare this in
|
||||
obstack.h because it is just for debugging. */
|
||||
int _obstack_allocated_p (struct obstack *h, void *obj);
|
||||
|
||||
int
|
||||
_obstack_allocated_p (struct obstack *h, void *obj)
|
||||
{
|
||||
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
||||
register struct _obstack_chunk *plp; /* point to previous chunk if any */
|
||||
|
||||
lp = (h)->chunk;
|
||||
/* We use >= rather than > since the object cannot be exactly at
|
||||
the beginning of the chunk but might be an empty object exactly
|
||||
at the end of an adjacent chunk. */
|
||||
while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
|
||||
{
|
||||
plp = lp->prev;
|
||||
lp = plp;
|
||||
}
|
||||
return lp != 0;
|
||||
}
|
||||
|
||||
/* Free objects in obstack H, including OBJ and everything allocate
|
||||
more recently than OBJ. If OBJ is zero, free everything in H. */
|
||||
|
||||
# undef obstack_free
|
||||
|
||||
void
|
||||
obstack_free (struct obstack *h, void *obj)
|
||||
{
|
||||
register struct _obstack_chunk *lp; /* below addr of any objects in this chunk */
|
||||
register struct _obstack_chunk *plp; /* point to previous chunk if any */
|
||||
|
||||
lp = h->chunk;
|
||||
/* We use >= because there cannot be an object at the beginning of a chunk.
|
||||
But there can be an empty object at that address
|
||||
at the end of another chunk. */
|
||||
while (lp != 0 && ((void *) lp >= obj || (void *) (lp)->limit < obj))
|
||||
{
|
||||
plp = lp->prev;
|
||||
CALL_FREEFUN (h, lp);
|
||||
lp = plp;
|
||||
/* If we switch chunks, we can't tell whether the new current
|
||||
chunk contains an empty object, so assume that it may. */
|
||||
h->maybe_empty_object = 1;
|
||||
}
|
||||
if (lp)
|
||||
{
|
||||
h->object_base = h->next_free = (char *) (obj);
|
||||
h->chunk_limit = lp->limit;
|
||||
h->chunk = lp;
|
||||
}
|
||||
else if (obj != 0)
|
||||
/* obj is not in any of the chunks! */
|
||||
abort ();
|
||||
}
|
||||
|
||||
# ifdef _LIBC
|
||||
/* Older versions of libc used a function _obstack_free intended to be
|
||||
called by non-GCC compilers. */
|
||||
strong_alias (obstack_free, _obstack_free)
|
||||
# endif
|
||||
|
||||
int
|
||||
_obstack_memory_used (struct obstack *h)
|
||||
{
|
||||
register struct _obstack_chunk* lp;
|
||||
register int nbytes = 0;
|
||||
|
||||
for (lp = h->chunk; lp != 0; lp = lp->prev)
|
||||
{
|
||||
nbytes += lp->limit - (char *) lp;
|
||||
}
|
||||
return nbytes;
|
||||
}
|
||||
|
||||
/* Define the error handler. */
|
||||
# ifdef _LIBC
|
||||
# include <libintl.h>
|
||||
# else
|
||||
# include "gettext.h"
|
||||
# endif
|
||||
# ifndef _
|
||||
# define _(msgid) gettext (msgid)
|
||||
# endif
|
||||
|
||||
# ifdef _LIBC
|
||||
# include <libio/iolibio.h>
|
||||
# endif
|
||||
|
||||
# ifndef __attribute__
|
||||
/* This feature is available in gcc versions 2.5 and later. */
|
||||
# if __GNUC__ < 2 || (__GNUC__ == 2 && __GNUC_MINOR__ < 5)
|
||||
# define __attribute__(Spec) /* empty */
|
||||
# endif
|
||||
# endif
|
||||
|
||||
static void
|
||||
__attribute__ ((noreturn))
|
||||
print_and_abort (void)
|
||||
{
|
||||
/* Don't change any of these strings. Yes, it would be possible to add
|
||||
the newline to the string and use fputs or so. But this must not
|
||||
happen because the "memory exhausted" message appears in other places
|
||||
like this and the translation should be reused instead of creating
|
||||
a very similar string which requires a separate translation. */
|
||||
# ifdef _LIBC
|
||||
(void) __fxprintf (NULL, "%s\n", _("memory exhausted"));
|
||||
# else
|
||||
fprintf (stderr, "%s\n", _("memory exhausted"));
|
||||
# endif
|
||||
exit (obstack_exit_failure);
|
||||
}
|
||||
|
||||
#endif /* !ELIDE_CODE */
|
||||
|
510
obstack.h
Normal file
510
obstack.h
Normal file
|
@ -0,0 +1,510 @@
|
|||
/* obstack.h - object stack macros
|
||||
Copyright (C) 1988-1994,1996-1999,2003,2004,2005,2009,2011
|
||||
Free Software Foundation, Inc.
|
||||
This file is part of the GNU C Library.
|
||||
|
||||
The GNU C Library is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU Lesser General Public
|
||||
License as published by the Free Software Foundation; either
|
||||
version 2.1 of the License, or (at your option) any later version.
|
||||
|
||||
The GNU C Library is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
Lesser General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Lesser General Public
|
||||
License along with the GNU C Library; if not, write to the Free
|
||||
Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
|
||||
Boston, MA 02110-1301, USA. */
|
||||
|
||||
/* Summary:
|
||||
|
||||
All the apparent functions defined here are macros. The idea
|
||||
is that you would use these pre-tested macros to solve a
|
||||
very specific set of problems, and they would run fast.
|
||||
Caution: no side-effects in arguments please!! They may be
|
||||
evaluated MANY times!!
|
||||
|
||||
These macros operate a stack of objects. Each object starts life
|
||||
small, and may grow to maturity. (Consider building a word syllable
|
||||
by syllable.) An object can move while it is growing. Once it has
|
||||
been "finished" it never changes address again. So the "top of the
|
||||
stack" is typically an immature growing object, while the rest of the
|
||||
stack is of mature, fixed size and fixed address objects.
|
||||
|
||||
These routines grab large chunks of memory, using a function you
|
||||
supply, called `obstack_chunk_alloc'. On occasion, they free chunks,
|
||||
by calling `obstack_chunk_free'. You must define them and declare
|
||||
them before using any obstack macros.
|
||||
|
||||
Each independent stack is represented by a `struct obstack'.
|
||||
Each of the obstack macros expects a pointer to such a structure
|
||||
as the first argument.
|
||||
|
||||
One motivation for this package is the problem of growing char strings
|
||||
in symbol tables. Unless you are "fascist pig with a read-only mind"
|
||||
--Gosper's immortal quote from HAKMEM item 154, out of context--you
|
||||
would not like to put any arbitrary upper limit on the length of your
|
||||
symbols.
|
||||
|
||||
In practice this often means you will build many short symbols and a
|
||||
few long symbols. At the time you are reading a symbol you don't know
|
||||
how long it is. One traditional method is to read a symbol into a
|
||||
buffer, realloc()ating the buffer every time you try to read a symbol
|
||||
that is longer than the buffer. This is beaut, but you still will
|
||||
want to copy the symbol from the buffer to a more permanent
|
||||
symbol-table entry say about half the time.
|
||||
|
||||
With obstacks, you can work differently. Use one obstack for all symbol
|
||||
names. As you read a symbol, grow the name in the obstack gradually.
|
||||
When the name is complete, finalize it. Then, if the symbol exists already,
|
||||
free the newly read name.
|
||||
|
||||
The way we do this is to take a large chunk, allocating memory from
|
||||
low addresses. When you want to build a symbol in the chunk you just
|
||||
add chars above the current "high water mark" in the chunk. When you
|
||||
have finished adding chars, because you got to the end of the symbol,
|
||||
you know how long the chars are, and you can create a new object.
|
||||
Mostly the chars will not burst over the highest address of the chunk,
|
||||
because you would typically expect a chunk to be (say) 100 times as
|
||||
long as an average object.
|
||||
|
||||
In case that isn't clear, when we have enough chars to make up
|
||||
the object, THEY ARE ALREADY CONTIGUOUS IN THE CHUNK (guaranteed)
|
||||
so we just point to it where it lies. No moving of chars is
|
||||
needed and this is the second win: potentially long strings need
|
||||
never be explicitly shuffled. Once an object is formed, it does not
|
||||
change its address during its lifetime.
|
||||
|
||||
When the chars burst over a chunk boundary, we allocate a larger
|
||||
chunk, and then copy the partly formed object from the end of the old
|
||||
chunk to the beginning of the new larger chunk. We then carry on
|
||||
accreting characters to the end of the object as we normally would.
|
||||
|
||||
A special macro is provided to add a single char at a time to a
|
||||
growing object. This allows the use of register variables, which
|
||||
break the ordinary 'growth' macro.
|
||||
|
||||
Summary:
|
||||
We allocate large chunks.
|
||||
We carve out one object at a time from the current chunk.
|
||||
Once carved, an object never moves.
|
||||
We are free to append data of any size to the currently
|
||||
growing object.
|
||||
Exactly one object is growing in an obstack at any one time.
|
||||
You can run one obstack per control block.
|
||||
You may have as many control blocks as you dare.
|
||||
Because of the way we do it, you can `unwind' an obstack
|
||||
back to a previous state. (You may remove objects much
|
||||
as you would with a stack.)
|
||||
*/
|
||||
|
||||
|
||||
/* Don't do the contents of this file more than once. */
|
||||
|
||||
#ifndef _OBSTACK_H
|
||||
#define _OBSTACK_H 1
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
/* We need the type of a pointer subtraction. If __PTRDIFF_TYPE__ is
|
||||
defined, as with GNU C, use that; that way we don't pollute the
|
||||
namespace with <stddef.h>'s symbols. Otherwise, include <stddef.h>
|
||||
and use ptrdiff_t. */
|
||||
|
||||
#ifdef __PTRDIFF_TYPE__
|
||||
# define PTR_INT_TYPE __PTRDIFF_TYPE__
|
||||
#else
|
||||
# include <stddef.h>
|
||||
# define PTR_INT_TYPE ptrdiff_t
|
||||
#endif
|
||||
|
||||
/* If B is the base of an object addressed by P, return the result of
|
||||
aligning P to the next multiple of A + 1. B and P must be of type
|
||||
char *. A + 1 must be a power of 2. */
|
||||
|
||||
#define __BPTR_ALIGN(B, P, A) ((B) + (((P) - (B) + (A)) & ~(A)))
|
||||
|
||||
/* Similiar to _BPTR_ALIGN (B, P, A), except optimize the common case
|
||||
where pointers can be converted to integers, aligned as integers,
|
||||
and converted back again. If PTR_INT_TYPE is narrower than a
|
||||
pointer (e.g., the AS/400), play it safe and compute the alignment
|
||||
relative to B. Otherwise, use the faster strategy of computing the
|
||||
alignment relative to 0. */
|
||||
|
||||
#define __PTR_ALIGN(B, P, A) \
|
||||
__BPTR_ALIGN (sizeof (PTR_INT_TYPE) < sizeof (void *) ? (B) : (char *) 0, \
|
||||
P, A)
|
||||
|
||||
#include <string.h>
|
||||
|
||||
struct _obstack_chunk /* Lives at front of each chunk. */
|
||||
{
|
||||
char *limit; /* 1 past end of this chunk */
|
||||
struct _obstack_chunk *prev; /* address of prior chunk or NULL */
|
||||
char contents[4]; /* objects begin here */
|
||||
};
|
||||
|
||||
struct obstack /* control current object in current chunk */
|
||||
{
|
||||
long chunk_size; /* preferred size to allocate chunks in */
|
||||
struct _obstack_chunk *chunk; /* address of current struct obstack_chunk */
|
||||
char *object_base; /* address of object we are building */
|
||||
char *next_free; /* where to add next char to current object */
|
||||
char *chunk_limit; /* address of char after current chunk */
|
||||
union
|
||||
{
|
||||
PTR_INT_TYPE tempint;
|
||||
void *tempptr;
|
||||
} temp; /* Temporary for some macros. */
|
||||
int alignment_mask; /* Mask of alignment for each object. */
|
||||
/* These prototypes vary based on `use_extra_arg', and we use
|
||||
casts to the prototypeless function type in all assignments,
|
||||
but having prototypes here quiets -Wstrict-prototypes. */
|
||||
struct _obstack_chunk *(*chunkfun) (void *, long);
|
||||
void (*freefun) (void *, struct _obstack_chunk *);
|
||||
void *extra_arg; /* first arg for chunk alloc/dealloc funcs */
|
||||
unsigned use_extra_arg:1; /* chunk alloc/dealloc funcs take extra arg */
|
||||
unsigned maybe_empty_object:1;/* There is a possibility that the current
|
||||
chunk contains a zero-length object. This
|
||||
prevents freeing the chunk if we allocate
|
||||
a bigger chunk to replace it. */
|
||||
unsigned alloc_failed:1; /* No longer used, as we now call the failed
|
||||
handler on error, but retained for binary
|
||||
compatibility. */
|
||||
};
|
||||
|
||||
/* Declare the external functions we use; they are in obstack.c. */
|
||||
|
||||
extern void _obstack_newchunk (struct obstack *, int);
|
||||
extern int _obstack_begin (struct obstack *, int, int,
|
||||
void *(*) (long), void (*) (void *));
|
||||
extern int _obstack_begin_1 (struct obstack *, int, int,
|
||||
void *(*) (void *, long),
|
||||
void (*) (void *, void *), void *);
|
||||
extern int _obstack_memory_used (struct obstack *);
|
||||
|
||||
void obstack_free (struct obstack *__obstack, void *__block);
|
||||
|
||||
|
||||
/* Error handler called when `obstack_chunk_alloc' failed to allocate
|
||||
more memory. This can be set to a user defined function which
|
||||
should either abort gracefully or use longjump - but shouldn't
|
||||
return. The default action is to print a message and abort. */
|
||||
extern void (*obstack_alloc_failed_handler) (void);
|
||||
|
||||
/* Exit value used when `print_and_abort' is used. */
|
||||
extern int obstack_exit_failure;
|
||||
|
||||
/* Pointer to beginning of object being allocated or to be allocated next.
|
||||
Note that this might not be the final address of the object
|
||||
because a new chunk might be needed to hold the final size. */
|
||||
|
||||
#define obstack_base(h) ((void *) (h)->object_base)
|
||||
|
||||
/* Size for allocating ordinary chunks. */
|
||||
|
||||
#define obstack_chunk_size(h) ((h)->chunk_size)
|
||||
|
||||
/* Pointer to next byte not yet allocated in current chunk. */
|
||||
|
||||
#define obstack_next_free(h) ((h)->next_free)
|
||||
|
||||
/* Mask specifying low bits that should be clear in address of an object. */
|
||||
|
||||
#define obstack_alignment_mask(h) ((h)->alignment_mask)
|
||||
|
||||
/* To prevent prototype warnings provide complete argument list. */
|
||||
#define obstack_init(h) \
|
||||
_obstack_begin ((h), 0, 0, \
|
||||
(void *(*) (long)) obstack_chunk_alloc, \
|
||||
(void (*) (void *)) obstack_chunk_free)
|
||||
|
||||
#define obstack_begin(h, size) \
|
||||
_obstack_begin ((h), (size), 0, \
|
||||
(void *(*) (long)) obstack_chunk_alloc, \
|
||||
(void (*) (void *)) obstack_chunk_free)
|
||||
|
||||
#define obstack_specify_allocation(h, size, alignment, chunkfun, freefun) \
|
||||
_obstack_begin ((h), (size), (alignment), \
|
||||
(void *(*) (long)) (chunkfun), \
|
||||
(void (*) (void *)) (freefun))
|
||||
|
||||
#define obstack_specify_allocation_with_arg(h, size, alignment, chunkfun, freefun, arg) \
|
||||
_obstack_begin_1 ((h), (size), (alignment), \
|
||||
(void *(*) (void *, long)) (chunkfun), \
|
||||
(void (*) (void *, void *)) (freefun), (arg))
|
||||
|
||||
#define obstack_chunkfun(h, newchunkfun) \
|
||||
((h) -> chunkfun = (struct _obstack_chunk *(*)(void *, long)) (newchunkfun))
|
||||
|
||||
#define obstack_freefun(h, newfreefun) \
|
||||
((h) -> freefun = (void (*)(void *, struct _obstack_chunk *)) (newfreefun))
|
||||
|
||||
#define obstack_1grow_fast(h,achar) (*((h)->next_free)++ = (achar))
|
||||
|
||||
#define obstack_blank_fast(h,n) ((h)->next_free += (n))
|
||||
|
||||
#define obstack_memory_used(h) _obstack_memory_used (h)
|
||||
|
||||
#if defined __GNUC__ && defined __STDC__ && __STDC__
|
||||
/* NextStep 2.0 cc is really gcc 1.93 but it defines __GNUC__ = 2 and
|
||||
does not implement __extension__. But that compiler doesn't define
|
||||
__GNUC_MINOR__. */
|
||||
# if __GNUC__ < 2 || (__NeXT__ && !__GNUC_MINOR__)
|
||||
# define __extension__
|
||||
# endif
|
||||
|
||||
/* For GNU C, if not -traditional,
|
||||
we can define these macros to compute all args only once
|
||||
without using a global variable.
|
||||
Also, we can avoid using the `temp' slot, to make faster code. */
|
||||
|
||||
# define obstack_object_size(OBSTACK) \
|
||||
__extension__ \
|
||||
({ struct obstack const *__o = (OBSTACK); \
|
||||
(unsigned) (__o->next_free - __o->object_base); })
|
||||
|
||||
# define obstack_room(OBSTACK) \
|
||||
__extension__ \
|
||||
({ struct obstack const *__o = (OBSTACK); \
|
||||
(unsigned) (__o->chunk_limit - __o->next_free); })
|
||||
|
||||
# define obstack_make_room(OBSTACK,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
int __len = (length); \
|
||||
if (__o->chunk_limit - __o->next_free < __len) \
|
||||
_obstack_newchunk (__o, __len); \
|
||||
(void) 0; })
|
||||
|
||||
# define obstack_empty_p(OBSTACK) \
|
||||
__extension__ \
|
||||
({ struct obstack const *__o = (OBSTACK); \
|
||||
(__o->chunk->prev == 0 \
|
||||
&& __o->next_free == __PTR_ALIGN ((char *) __o->chunk, \
|
||||
__o->chunk->contents, \
|
||||
__o->alignment_mask)); })
|
||||
|
||||
# define obstack_grow(OBSTACK,where,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
int __len = (length); \
|
||||
if (__o->next_free + __len > __o->chunk_limit) \
|
||||
_obstack_newchunk (__o, __len); \
|
||||
memcpy (__o->next_free, where, __len); \
|
||||
__o->next_free += __len; \
|
||||
(void) 0; })
|
||||
|
||||
# define obstack_grow0(OBSTACK,where,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
int __len = (length); \
|
||||
if (__o->next_free + __len + 1 > __o->chunk_limit) \
|
||||
_obstack_newchunk (__o, __len + 1); \
|
||||
memcpy (__o->next_free, where, __len); \
|
||||
__o->next_free += __len; \
|
||||
*(__o->next_free)++ = 0; \
|
||||
(void) 0; })
|
||||
|
||||
# define obstack_1grow(OBSTACK,datum) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
if (__o->next_free + 1 > __o->chunk_limit) \
|
||||
_obstack_newchunk (__o, 1); \
|
||||
obstack_1grow_fast (__o, datum); \
|
||||
(void) 0; })
|
||||
|
||||
/* These assume that the obstack alignment is good enough for pointers
|
||||
or ints, and that the data added so far to the current object
|
||||
shares that much alignment. */
|
||||
|
||||
# define obstack_ptr_grow(OBSTACK,datum) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
if (__o->next_free + sizeof (void *) > __o->chunk_limit) \
|
||||
_obstack_newchunk (__o, sizeof (void *)); \
|
||||
obstack_ptr_grow_fast (__o, datum); }) \
|
||||
|
||||
# define obstack_int_grow(OBSTACK,datum) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
if (__o->next_free + sizeof (int) > __o->chunk_limit) \
|
||||
_obstack_newchunk (__o, sizeof (int)); \
|
||||
obstack_int_grow_fast (__o, datum); })
|
||||
|
||||
# define obstack_ptr_grow_fast(OBSTACK,aptr) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o1 = (OBSTACK); \
|
||||
*(const void **) __o1->next_free = (aptr); \
|
||||
__o1->next_free += sizeof (const void *); \
|
||||
(void) 0; })
|
||||
|
||||
# define obstack_int_grow_fast(OBSTACK,aint) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o1 = (OBSTACK); \
|
||||
*(int *) __o1->next_free = (aint); \
|
||||
__o1->next_free += sizeof (int); \
|
||||
(void) 0; })
|
||||
|
||||
# define obstack_blank(OBSTACK,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
int __len = (length); \
|
||||
if (__o->chunk_limit - __o->next_free < __len) \
|
||||
_obstack_newchunk (__o, __len); \
|
||||
obstack_blank_fast (__o, __len); \
|
||||
(void) 0; })
|
||||
|
||||
# define obstack_alloc(OBSTACK,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__h = (OBSTACK); \
|
||||
obstack_blank (__h, (length)); \
|
||||
obstack_finish (__h); })
|
||||
|
||||
# define obstack_copy(OBSTACK,where,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__h = (OBSTACK); \
|
||||
obstack_grow (__h, (where), (length)); \
|
||||
obstack_finish (__h); })
|
||||
|
||||
# define obstack_copy0(OBSTACK,where,length) \
|
||||
__extension__ \
|
||||
({ struct obstack *__h = (OBSTACK); \
|
||||
obstack_grow0 (__h, (where), (length)); \
|
||||
obstack_finish (__h); })
|
||||
|
||||
/* The local variable is named __o1 to avoid a name conflict
|
||||
when obstack_blank is called. */
|
||||
# define obstack_finish(OBSTACK) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o1 = (OBSTACK); \
|
||||
void *__value = (void *) __o1->object_base; \
|
||||
if (__o1->next_free == __value) \
|
||||
__o1->maybe_empty_object = 1; \
|
||||
__o1->next_free \
|
||||
= __PTR_ALIGN (__o1->object_base, __o1->next_free, \
|
||||
__o1->alignment_mask); \
|
||||
if (__o1->next_free - (char *)__o1->chunk \
|
||||
> __o1->chunk_limit - (char *)__o1->chunk) \
|
||||
__o1->next_free = __o1->chunk_limit; \
|
||||
__o1->object_base = __o1->next_free; \
|
||||
__value; })
|
||||
|
||||
# define obstack_free(OBSTACK, OBJ) \
|
||||
__extension__ \
|
||||
({ struct obstack *__o = (OBSTACK); \
|
||||
void *__obj = (OBJ); \
|
||||
if (__obj > (void *)__o->chunk && __obj < (void *)__o->chunk_limit) \
|
||||
__o->next_free = __o->object_base = (char *)__obj; \
|
||||
else (obstack_free) (__o, __obj); })
|
||||
|
||||
#else /* not __GNUC__ or not __STDC__ */
|
||||
|
||||
# define obstack_object_size(h) \
|
||||
(unsigned) ((h)->next_free - (h)->object_base)
|
||||
|
||||
# define obstack_room(h) \
|
||||
(unsigned) ((h)->chunk_limit - (h)->next_free)
|
||||
|
||||
# define obstack_empty_p(h) \
|
||||
((h)->chunk->prev == 0 \
|
||||
&& (h)->next_free == __PTR_ALIGN ((char *) (h)->chunk, \
|
||||
(h)->chunk->contents, \
|
||||
(h)->alignment_mask))
|
||||
|
||||
/* Note that the call to _obstack_newchunk is enclosed in (..., 0)
|
||||
so that we can avoid having void expressions
|
||||
in the arms of the conditional expression.
|
||||
Casting the third operand to void was tried before,
|
||||
but some compilers won't accept it. */
|
||||
|
||||
# define obstack_make_room(h,length) \
|
||||
( (h)->temp.tempint = (length), \
|
||||
(((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \
|
||||
? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0))
|
||||
|
||||
# define obstack_grow(h,where,length) \
|
||||
( (h)->temp.tempint = (length), \
|
||||
(((h)->next_free + (h)->temp.tempint > (h)->chunk_limit) \
|
||||
? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \
|
||||
memcpy ((h)->next_free, where, (h)->temp.tempint), \
|
||||
(h)->next_free += (h)->temp.tempint)
|
||||
|
||||
# define obstack_grow0(h,where,length) \
|
||||
( (h)->temp.tempint = (length), \
|
||||
(((h)->next_free + (h)->temp.tempint + 1 > (h)->chunk_limit) \
|
||||
? (_obstack_newchunk ((h), (h)->temp.tempint + 1), 0) : 0), \
|
||||
memcpy ((h)->next_free, where, (h)->temp.tempint), \
|
||||
(h)->next_free += (h)->temp.tempint, \
|
||||
*((h)->next_free)++ = 0)
|
||||
|
||||
# define obstack_1grow(h,datum) \
|
||||
( (((h)->next_free + 1 > (h)->chunk_limit) \
|
||||
? (_obstack_newchunk ((h), 1), 0) : 0), \
|
||||
obstack_1grow_fast (h, datum))
|
||||
|
||||
# define obstack_ptr_grow(h,datum) \
|
||||
( (((h)->next_free + sizeof (char *) > (h)->chunk_limit) \
|
||||
? (_obstack_newchunk ((h), sizeof (char *)), 0) : 0), \
|
||||
obstack_ptr_grow_fast (h, datum))
|
||||
|
||||
# define obstack_int_grow(h,datum) \
|
||||
( (((h)->next_free + sizeof (int) > (h)->chunk_limit) \
|
||||
? (_obstack_newchunk ((h), sizeof (int)), 0) : 0), \
|
||||
obstack_int_grow_fast (h, datum))
|
||||
|
||||
# define obstack_ptr_grow_fast(h,aptr) \
|
||||
(((const void **) ((h)->next_free += sizeof (void *)))[-1] = (aptr))
|
||||
|
||||
# define obstack_int_grow_fast(h,aint) \
|
||||
(((int *) ((h)->next_free += sizeof (int)))[-1] = (aint))
|
||||
|
||||
# define obstack_blank(h,length) \
|
||||
( (h)->temp.tempint = (length), \
|
||||
(((h)->chunk_limit - (h)->next_free < (h)->temp.tempint) \
|
||||
? (_obstack_newchunk ((h), (h)->temp.tempint), 0) : 0), \
|
||||
obstack_blank_fast (h, (h)->temp.tempint))
|
||||
|
||||
# define obstack_alloc(h,length) \
|
||||
(obstack_blank ((h), (length)), obstack_finish ((h)))
|
||||
|
||||
# define obstack_copy(h,where,length) \
|
||||
(obstack_grow ((h), (where), (length)), obstack_finish ((h)))
|
||||
|
||||
# define obstack_copy0(h,where,length) \
|
||||
(obstack_grow0 ((h), (where), (length)), obstack_finish ((h)))
|
||||
|
||||
# define obstack_finish(h) \
|
||||
( ((h)->next_free == (h)->object_base \
|
||||
? (((h)->maybe_empty_object = 1), 0) \
|
||||
: 0), \
|
||||
(h)->temp.tempptr = (h)->object_base, \
|
||||
(h)->next_free \
|
||||
= __PTR_ALIGN ((h)->object_base, (h)->next_free, \
|
||||
(h)->alignment_mask), \
|
||||
(((h)->next_free - (char *) (h)->chunk \
|
||||
> (h)->chunk_limit - (char *) (h)->chunk) \
|
||||
? ((h)->next_free = (h)->chunk_limit) : 0), \
|
||||
(h)->object_base = (h)->next_free, \
|
||||
(h)->temp.tempptr)
|
||||
|
||||
# define obstack_free(h,obj) \
|
||||
( (h)->temp.tempint = (char *) (obj) - (char *) (h)->chunk, \
|
||||
((((h)->temp.tempint > 0 \
|
||||
&& (h)->temp.tempint < (h)->chunk_limit - (char *) (h)->chunk)) \
|
||||
? (((h)->next_free = (h)->object_base \
|
||||
= (h)->temp.tempint + (char *) (h)->chunk), 0) \
|
||||
: ((obstack_free) ((h), (h)->temp.tempint + (char *) (h)->chunk), 0)))
|
||||
|
||||
#endif /* not __GNUC__ or not __STDC__ */
|
||||
|
||||
#ifdef __cplusplus
|
||||
} /* C++ */
|
||||
#endif
|
||||
|
||||
#endif /* obstack.h */
|
||||
|
Loading…
Reference in a new issue