mirror of
https://github.com/GreemDev/Ryujinx.git
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61 lines
1.8 KiB
C#
61 lines
1.8 KiB
C#
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using ChocolArm64.Events;
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using ChocolArm64.Memory;
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using ChocolArm64.State;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Process;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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namespace Ryujinx.HLE.HOS.Kernel.SupervisorCall
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{
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partial class SvcHandler
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{
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private Switch _device;
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private KProcess _process;
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private Horizon _system;
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private MemoryManager _memory;
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private struct HleIpcMessage
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{
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public KThread Thread { get; private set; }
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public KSession Session { get; private set; }
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public IpcMessage Message { get; private set; }
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public long MessagePtr { get; private set; }
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public HleIpcMessage(
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KThread thread,
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KSession session,
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IpcMessage message,
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long messagePtr)
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{
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Thread = thread;
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Session = session;
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Message = message;
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MessagePtr = messagePtr;
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}
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}
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public SvcHandler(Switch device, KProcess process)
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{
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_device = device;
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_process = process;
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_system = device.System;
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_memory = process.CpuMemory;
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}
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public void SvcCall(object sender, InstExceptionEventArgs e)
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{
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Action<SvcHandler, CpuThreadState> svcFunc = SvcTable.GetSvcFunc(e.Id);
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if (svcFunc == null)
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{
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throw new NotImplementedException($"SVC 0x{e.Id:X4} is not implemented.");
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}
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CpuThreadState threadState = (CpuThreadState)sender;
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svcFunc(this, threadState);
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}
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}
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}
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