mirror of
https://github.com/GreemDev/Ryujinx.git
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52 lines
1.7 KiB
C#
52 lines
1.7 KiB
C#
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using Avalonia;
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using Avalonia.Controls;
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using Avalonia.Input;
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using System;
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using System.Windows.Input;
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namespace Ryujinx.Ava.Ui.Controls
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{
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public class HotKeyControl : ContentControl, ICommandSource
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{
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public static readonly StyledProperty<object> CommandParameterProperty =
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AvaloniaProperty.Register<HotKeyControl, object>(nameof(CommandParameter));
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public static readonly DirectProperty<HotKeyControl, ICommand> CommandProperty =
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AvaloniaProperty.RegisterDirect<HotKeyControl, ICommand>(nameof(Command),
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control => control.Command, (control, command) => control.Command = command, enableDataValidation: true);
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public static readonly StyledProperty<KeyGesture> HotKeyProperty = HotKeyManager.HotKeyProperty.AddOwner<Button>();
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private ICommand _command;
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private bool _commandCanExecute;
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public ICommand Command
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{
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get { return _command; }
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set { SetAndRaise(CommandProperty, ref _command, value); }
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}
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public KeyGesture HotKey
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{
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get { return GetValue(HotKeyProperty); }
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set { SetValue(HotKeyProperty, value); }
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}
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public object CommandParameter
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{
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get { return GetValue(CommandParameterProperty); }
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set { SetValue(CommandParameterProperty, value); }
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}
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public void CanExecuteChanged(object sender, EventArgs e)
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{
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var canExecute = Command == null || Command.CanExecute(CommandParameter);
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if (canExecute != _commandCanExecute)
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{
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_commandCanExecute = canExecute;
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UpdateIsEffectivelyEnabled();
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}
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}
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}
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}
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