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Ryujinx/Ryujinx.HLE/Loaders/Executables/KipExecutable.cs

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using LibHac;
using LibHac.Fs;
using System.IO;
namespace Ryujinx.HLE.Loaders.Executables
{
class KipExecutable : Kip, IExecutable
{
public byte[] Text { get; }
public byte[] Ro { get; }
public byte[] Data { get; }
public int TextOffset => Header.Sections[0].OutOffset;
public int RoOffset => Header.Sections[1].OutOffset;
public int DataOffset => Header.Sections[2].OutOffset;
public int BssOffset => Header.Sections[3].OutOffset;
public int BssSize => Header.Sections[3].DecompressedSize;
public int[] Capabilities { get; }
public KipExecutable(IStorage inStorage) : base(inStorage)
{
Capabilities = new int[32];
for (int index = 0; index < Capabilities.Length; index++)
{
Capabilities[index] = System.BitConverter.ToInt32(Header.Capabilities, index * 4);
}
Text = DecompressSection(0);
Ro = DecompressSection(1);
Data = DecompressSection(2);
}
}
}