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Ryujinx/Ryujinx.Graphics.GAL/Capabilities.cs

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namespace Ryujinx.Graphics.GAL
{
public struct Capabilities
{
public bool SupportsAstcCompression { get; }
public bool SupportsImageLoadFormatted { get; }
public bool SupportsNonConstantTextureOffset { get; }
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public int MaximumComputeSharedMemorySize { get; }
public int StorageBufferOffsetAlignment { get; }
public float MaxSupportedAnisotropy { get; }
public Capabilities(
bool supportsAstcCompression,
bool supportsImageLoadFormatted,
bool supportsNonConstantTextureOffset,
int maximumComputeSharedMemorySize,
int storageBufferOffsetAlignment,
float maxSupportedAnisotropy)
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{
SupportsAstcCompression = supportsAstcCompression;
SupportsImageLoadFormatted = supportsImageLoadFormatted;
SupportsNonConstantTextureOffset = supportsNonConstantTextureOffset;
MaximumComputeSharedMemorySize = maximumComputeSharedMemorySize;
StorageBufferOffsetAlignment = storageBufferOffsetAlignment;
MaxSupportedAnisotropy = maxSupportedAnisotropy;
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}
}
}