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Ryujinx/ChocolArm64/Decoders/OpCodeSimdRegElemF64.cs

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using ChocolArm64.Instructions;
namespace ChocolArm64.Decoders
{
class OpCodeSimdRegElemF64 : OpCodeSimdReg64
{
public int Index { get; private set; }
public OpCodeSimdRegElemF64(Inst inst, long position, int opCode) : base(inst, position, opCode)
{
switch ((opCode >> 21) & 3) // sz:L
{
case 0: // H:0
Index = (opCode >> 10) & 2; // 0, 2
break;
case 1: // H:1
Index = (opCode >> 10) & 2;
Index++; // 1, 3
break;
case 2: // H
Index = (opCode >> 11) & 1; // 0, 1
break;
default: Emitter = InstEmit.Und; return;
}
}
}
}