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Ryujinx/Ryujinx.HLE/OsHle/Services/Aud/IAudioRendererManager.cs

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using Ryujinx.HLE.Logging;
using Ryujinx.HLE.OsHle.Ipc;
using System.Collections.Generic;
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using System.Runtime.InteropServices;
namespace Ryujinx.HLE.OsHle.Services.Aud
{
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class IAudioRendererManager : IpcService
{
private const int Rev0Magic = ('R' << 0) |
('E' << 8) |
('V' << 16) |
('0' << 24);
private Dictionary<int, ServiceProcessRequest> m_Commands;
public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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public IAudioRendererManager()
{
m_Commands = new Dictionary<int, ServiceProcessRequest>()
{
{ 0, OpenAudioRenderer },
{ 1, GetAudioRendererWorkBufferSize },
{ 2, GetAudioDevice }
};
}
public long OpenAudioRenderer(ServiceCtx Context)
{
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//Same buffer as GetAudioRendererWorkBufferSize is receive here.
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AudioRendererParameter Params = new AudioRendererParameter();
Params.SampleRate = Context.RequestData.ReadInt32();
Params.SampleCount = Context.RequestData.ReadInt32();
Params.Unknown8 = Context.RequestData.ReadInt32();
Params.UnknownC = Context.RequestData.ReadInt32();
Params.VoiceCount = Context.RequestData.ReadInt32();
Params.SinkCount = Context.RequestData.ReadInt32();
Params.EffectCount = Context.RequestData.ReadInt32();
Params.Unknown1C = Context.RequestData.ReadInt32();
Params.Unknown20 = Context.RequestData.ReadInt32();
Params.SplitterCount = Context.RequestData.ReadInt32();
Params.Unknown28 = Context.RequestData.ReadInt32();
Params.Unknown2C = Context.RequestData.ReadInt32();
Params.Revision = Context.RequestData.ReadInt32();
MakeObject(Context, new IAudioRenderer(Params));
return 0;
}
public long GetAudioRendererWorkBufferSize(ServiceCtx Context)
{
long SampleRate = Context.RequestData.ReadUInt32();
long Unknown4 = Context.RequestData.ReadUInt32();
long Unknown8 = Context.RequestData.ReadUInt32();
long UnknownC = Context.RequestData.ReadUInt32();
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long Unknown10 = Context.RequestData.ReadUInt32(); //VoiceCount
long Unknown14 = Context.RequestData.ReadUInt32(); //SinkCount
long Unknown18 = Context.RequestData.ReadUInt32(); //EffectCount
long Unknown1c = Context.RequestData.ReadUInt32(); //Boolean
long Unknown20 = Context.RequestData.ReadUInt32(); //Not used here in FW3.0.1 - Boolean
long Unknown24 = Context.RequestData.ReadUInt32();
long Unknown28 = Context.RequestData.ReadUInt32(); //SplitterCount
long Unknown2c = Context.RequestData.ReadUInt32(); //Not used here in FW3.0.1
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int RevMagic = Context.RequestData.ReadInt32();
int Version = (RevMagic - Rev0Magic) >> 24;
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if (Version <= 3) //REV3 Max is supported
{
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long Size = RoundUp(Unknown8 * 4, 64);
Size += (UnknownC << 10);
Size += (UnknownC + 1) * 0x940;
Size += Unknown10 * 0x3F0;
Size += RoundUp((UnknownC + 1) * 8, 16);
Size += RoundUp(Unknown10 * 8, 16);
Size += RoundUp((0x3C0 * (Unknown14 + UnknownC) + 4 * Unknown4) * (Unknown8 + 6), 64);
Size += 0x2C0 * (Unknown14 + UnknownC) + 0x30 * (Unknown18 + (4 * Unknown10)) + 0x50;
if (Version >= 3) //IsSplitterSupported
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{
Size += RoundUp((NodeStatesGetWorkBufferSize((int)UnknownC + 1) + EdgeMatrixGetWorkBufferSize((int)UnknownC + 1)), 16);
Size += 0xE0 * Unknown28 + 0x20 * Unknown24 + RoundUp(Unknown28 * 4, 16);
}
Size = 0x4C0 * Unknown18 + RoundUp(Size, 64) + 0x170 * Unknown14 + ((Unknown10 << 8) | 0x40);
if (Unknown1c >= 1)
{
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Size += ((((Unknown18 + Unknown14 + Unknown10 + UnknownC + 1) * 16) + 0x658) * (Unknown1c + 1) + 0x13F) & ~0x3FL;
}
long WorkBufferSize = (Size + 0x1907D) & ~0xFFFL;
Context.ResponseData.Write(WorkBufferSize);
Context.Ns.Log.PrintDebug(LogClass.ServiceAudio, $"WorkBufferSize is 0x{WorkBufferSize:x16}.");
return 0;
}
else
{
Context.ResponseData.Write(0L);
Context.Ns.Log.PrintError(LogClass.ServiceAudio, $"Library Revision 0x{RevMagic:x8} is not supported!");
return 0x499;
}
}
private static long RoundUp(long Value, int Size)
{
return (Value + (Size - 1)) & ~((long)Size - 1);
}
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private static int NodeStatesGetWorkBufferSize(int Value)
{
int Result = (int)RoundUp(Value, 64);
if (Result < 0)
{
Result |= 7;
}
return 4 * (Value * Value) + 0x12 * Value + 2 * (Result / 8);
}
private static int EdgeMatrixGetWorkBufferSize(int Value)
{
int Result = (int)RoundUp(Value * Value, 64);
if (Result < 0)
{
Result |= 7;
}
return Result / 8;
}
public long GetAudioDevice(ServiceCtx Context)
{
long UserId = Context.RequestData.ReadInt64();
MakeObject(Context, new IAudioDevice());
return 0;
}
}
}