mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-24 13:15:47 +00:00
68 lines
1.7 KiB
C#
68 lines
1.7 KiB
C#
|
using Ryujinx.Audio.Common;
|
||
|
using Ryujinx.Audio.Integration;
|
||
|
using Ryujinx.Memory;
|
||
|
using System;
|
||
|
|
||
|
namespace Ryujinx.Audio.Backends.Dummy
|
||
|
{
|
||
|
class DummyHardwareDeviceSessionInput : IHardwareDeviceSession
|
||
|
{
|
||
|
private float _volume;
|
||
|
private IHardwareDeviceDriver _manager;
|
||
|
private IVirtualMemoryManager _memoryManager;
|
||
|
|
||
|
public DummyHardwareDeviceSessionInput(IHardwareDeviceDriver manager, IVirtualMemoryManager memoryManager, SampleFormat requestedSampleFormat, uint requestedSampleRate, uint requestedChannelCount)
|
||
|
{
|
||
|
_volume = 1.0f;
|
||
|
_manager = manager;
|
||
|
_memoryManager = memoryManager;
|
||
|
}
|
||
|
|
||
|
public void Dispose()
|
||
|
{
|
||
|
// Nothing to do.
|
||
|
}
|
||
|
|
||
|
public ulong GetPlayedSampleCount()
|
||
|
{
|
||
|
// Not implemented for input.
|
||
|
throw new NotSupportedException();
|
||
|
}
|
||
|
|
||
|
public float GetVolume()
|
||
|
{
|
||
|
return _volume;
|
||
|
}
|
||
|
|
||
|
public void PrepareToClose() { }
|
||
|
|
||
|
public void QueueBuffer(AudioBuffer buffer)
|
||
|
{
|
||
|
_memoryManager.Fill(buffer.DataPointer, buffer.DataSize, 0);
|
||
|
|
||
|
_manager.GetUpdateRequiredEvent().Set();
|
||
|
}
|
||
|
|
||
|
public bool RegisterBuffer(AudioBuffer buffer)
|
||
|
{
|
||
|
return buffer.DataPointer != 0;
|
||
|
}
|
||
|
|
||
|
public void SetVolume(float volume)
|
||
|
{
|
||
|
_volume = volume;
|
||
|
}
|
||
|
|
||
|
public void Start() { }
|
||
|
|
||
|
public void Stop() { }
|
||
|
|
||
|
public void UnregisterBuffer(AudioBuffer buffer) { }
|
||
|
|
||
|
public bool WasBufferFullyConsumed(AudioBuffer buffer)
|
||
|
{
|
||
|
return true;
|
||
|
}
|
||
|
}
|
||
|
}
|