mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-23 19:45:47 +00:00
139 lines
5 KiB
C#
139 lines
5 KiB
C#
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using System;
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using System.Buffers.Binary;
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using System.IO;
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using System.Runtime.InteropServices;
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namespace Ryujinx.Common
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{
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public static class StreamExtensions
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{
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/// <summary>
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/// Writes a <cref="ReadOnlySpan<int>" /> to this stream.
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///
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/// This default implementation converts each buffer value to a stack-allocated
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/// byte array, then writes it to the Stream using <cref="System.Stream.Write(byte[])" />.
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/// </summary>
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/// <param name="stream">The stream to be written to</param>
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/// <param name="buffer">The buffer of values to be written</param>
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public static void Write(this Stream stream, ReadOnlySpan<int> buffer)
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{
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if (buffer.Length == 0)
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{
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return;
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}
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if (BitConverter.IsLittleEndian)
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{
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ReadOnlySpan<byte> byteBuffer = MemoryMarshal.Cast<int, byte>(buffer);
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stream.Write(byteBuffer);
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}
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else
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{
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Span<byte> byteBuffer = stackalloc byte[sizeof(int)];
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foreach (int value in buffer)
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{
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BinaryPrimitives.WriteInt32LittleEndian(byteBuffer, value);
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stream.Write(byteBuffer);
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}
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}
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}
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/// <summary>
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/// Writes a four-byte signed integer to this stream. The current position
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/// of the stream is advanced by four.
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/// </summary>
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/// <param name="stream">The stream to be written to</param>
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/// <param name="value">The value to be written</param>
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public static void Write(this Stream stream, int value)
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{
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Span<byte> buffer = stackalloc byte[sizeof(int)];
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BinaryPrimitives.WriteInt32LittleEndian(buffer, value);
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stream.Write(buffer);
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}
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/// <summary>
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/// Writes an eight-byte signed integer to this stream. The current position
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/// of the stream is advanced by eight.
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/// </summary>
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/// <param name="stream">The stream to be written to</param>
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/// <param name="value">The value to be written</param>
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public static void Write(this Stream stream, long value)
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{
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Span<byte> buffer = stackalloc byte[sizeof(long)];
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BinaryPrimitives.WriteInt64LittleEndian(buffer, value);
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stream.Write(buffer);
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}
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/// <summary>
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// Writes a four-byte unsigned integer to this stream. The current position
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// of the stream is advanced by four.
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/// </summary>
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/// <param name="stream">The stream to be written to</param>
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/// <param name="value">The value to be written</param>
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public static void Write(this Stream stream, uint value)
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{
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Span<byte> buffer = stackalloc byte[sizeof(uint)];
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BinaryPrimitives.WriteUInt32LittleEndian(buffer, value);
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stream.Write(buffer);
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}
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/// <summary>
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/// Writes an eight-byte unsigned integer to this stream. The current
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/// position of the stream is advanced by eight.
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/// </summary>
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/// <param name="stream">The stream to be written to</param>
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/// <param name="value">The value to be written</param>
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public static void Write(this Stream stream, ulong value)
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{
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Span<byte> buffer = stackalloc byte[sizeof(ulong)];
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BinaryPrimitives.WriteUInt64LittleEndian(buffer, value);
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stream.Write(buffer);
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}
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/// <summary>
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/// Writes the contents of source to stream by calling source.CopyTo(stream).
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/// Provides consistency with other Stream.Write methods.
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/// </summary>
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/// <param name="stream">The stream to be written to</param>
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/// <param name="source">The stream to be read from</param>
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public static void Write(this Stream stream, Stream source)
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{
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source.CopyTo(stream);
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}
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/// <summary>
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/// Writes a sequence of bytes to the Stream.
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/// </summary>
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/// <param name="stream">The stream to be written to.</param>
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/// <param name="value">The byte to be written</param>
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/// <param name="count">The number of times the value should be written</param>
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public static void WriteByte(this Stream stream, byte value, int count)
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{
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if (count <= 0)
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{
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return;
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}
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const int BlockSize = 16;
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int blockCount = count / BlockSize;
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if (blockCount > 0)
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{
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Span<byte> span = stackalloc byte[BlockSize];
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span.Fill(value);
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for (int x = 0; x < blockCount; x++)
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{
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stream.Write(span);
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}
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}
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int nonBlockBytes = count % BlockSize;
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for (int x = 0; x < nonBlockBytes; x++)
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{
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stream.WriteByte(value);
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}
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}
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}
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}
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