mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-25 02:05:47 +00:00
38 lines
1 KiB
C#
38 lines
1 KiB
C#
|
using LibHac;
|
|||
|
using LibHac.FsService;
|
|||
|
|
|||
|
namespace Ryujinx.HLE.HOS.Services.Fs
|
|||
|
{
|
|||
|
class IDeviceOperator : IpcService
|
|||
|
{
|
|||
|
private LibHac.FsService.IDeviceOperator _baseOperator;
|
|||
|
|
|||
|
public IDeviceOperator(LibHac.FsService.IDeviceOperator baseOperator)
|
|||
|
{
|
|||
|
_baseOperator = baseOperator;
|
|||
|
}
|
|||
|
|
|||
|
[Command(200)]
|
|||
|
// IsGameCardInserted() -> b8 is_inserted
|
|||
|
public ResultCode IsGameCardInserted(ServiceCtx context)
|
|||
|
{
|
|||
|
Result result = _baseOperator.IsGameCardInserted(out bool isInserted);
|
|||
|
|
|||
|
context.ResponseData.Write(isInserted);
|
|||
|
|
|||
|
return (ResultCode)result.Value;
|
|||
|
}
|
|||
|
|
|||
|
[Command(202)]
|
|||
|
// GetGameCardHandle() -> u32 gamecard_handle
|
|||
|
public ResultCode GetGameCardHandle(ServiceCtx context)
|
|||
|
{
|
|||
|
Result result = _baseOperator.GetGameCardHandle(out GameCardHandle handle);
|
|||
|
|
|||
|
context.ResponseData.Write(handle.Value);
|
|||
|
|
|||
|
return (ResultCode)result.Value;
|
|||
|
}
|
|||
|
}
|
|||
|
}
|