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Ryujinx/Ryujinx.Graphics/Memory/NvGpuVmmCache.cs

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C#
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using ChocolArm64.Events;
using ChocolArm64.Memory;
using System.Collections.Concurrent;
namespace Ryujinx.Graphics.Memory
{
class NvGpuVmmCache
{
private const int PageBits = MemoryManager.PageBits;
private const long PageSize = MemoryManager.PageSize;
private const long PageMask = MemoryManager.PageMask;
private ConcurrentDictionary<long, int>[] CachedPages;
private MemoryManager _memory;
public NvGpuVmmCache(MemoryManager memory)
{
_memory = memory;
_memory.ObservedAccess += MemoryAccessHandler;
CachedPages = new ConcurrentDictionary<long, int>[1 << 20];
}
private void MemoryAccessHandler(object sender, MemoryAccessEventArgs e)
{
long pa = _memory.GetPhysicalAddress(e.Position);
CachedPages[pa >> PageBits]?.Clear();
}
public bool IsRegionModified(long position, long size, NvGpuBufferType bufferType)
{
long pa = _memory.GetPhysicalAddress(position);
long addr = pa;
long endAddr = (addr + size + PageMask) & ~PageMask;
int newBuffMask = 1 << (int)bufferType;
_memory.StartObservingRegion(position, size);
long cachedPagesCount = 0;
while (addr < endAddr)
{
long page = addr >> PageBits;
ConcurrentDictionary<long, int> dictionary = CachedPages[page];
if (dictionary == null)
{
dictionary = new ConcurrentDictionary<long, int>();
CachedPages[page] = dictionary;
}
if (dictionary.TryGetValue(pa, out int currBuffMask))
{
if ((currBuffMask & newBuffMask) != 0)
{
cachedPagesCount++;
}
else
{
dictionary[pa] |= newBuffMask;
}
}
else
{
dictionary[pa] = newBuffMask;
}
addr += PageSize;
}
return cachedPagesCount != (endAddr - pa + PageMask) >> PageBits;
}
}
}