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Ryujinx/Ryujinx.Graphics.Shader/Decoders/OpCodeMemoryBarrier.cs

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using Ryujinx.Graphics.Shader.Instructions;
namespace Ryujinx.Graphics.Shader.Decoders
{
class OpCodeMemoryBarrier : OpCode
{
public BarrierLevel Level { get; }
public new static OpCode Create(InstEmitter emitter, ulong address, long opCode) => new OpCodeMemoryBarrier(emitter, address, opCode);
public OpCodeMemoryBarrier(InstEmitter emitter, ulong address, long opCode) : base(emitter, address, opCode)
{
Level = (BarrierLevel)opCode.Extract(8, 2);
}
}
}