mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-29 19:15:46 +00:00
31 lines
1.2 KiB
C#
31 lines
1.2 KiB
C#
|
using Ryujinx.Graphics.GAL.Multithreading.Model;
|
|||
|
using Ryujinx.Graphics.GAL.Multithreading.Resources;
|
|||
|
|
|||
|
namespace Ryujinx.Graphics.GAL.Multithreading.Commands.Texture
|
|||
|
{
|
|||
|
struct TextureCopyToScaledCommand : IGALCommand
|
|||
|
{
|
|||
|
public CommandType CommandType => CommandType.TextureCopyToScaled;
|
|||
|
private TableRef<ThreadedTexture> _texture;
|
|||
|
private TableRef<ThreadedTexture> _destination;
|
|||
|
private Extents2D _srcRegion;
|
|||
|
private Extents2D _dstRegion;
|
|||
|
private bool _linearFilter;
|
|||
|
|
|||
|
public void Set(TableRef<ThreadedTexture> texture, TableRef<ThreadedTexture> destination, Extents2D srcRegion, Extents2D dstRegion, bool linearFilter)
|
|||
|
{
|
|||
|
_texture = texture;
|
|||
|
_destination = destination;
|
|||
|
_srcRegion = srcRegion;
|
|||
|
_dstRegion = dstRegion;
|
|||
|
_linearFilter = linearFilter;
|
|||
|
}
|
|||
|
|
|||
|
public static void Run(ref TextureCopyToScaledCommand command, ThreadedRenderer threaded, IRenderer renderer)
|
|||
|
{
|
|||
|
ThreadedTexture source = command._texture.Get(threaded);
|
|||
|
source.Base.CopyTo(command._destination.Get(threaded).Base, command._srcRegion, command._dstRegion, command._linearFilter);
|
|||
|
}
|
|||
|
}
|
|||
|
}
|