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Ryujinx/Ryujinx.Common/SystemInfo/SystemInfo.cs

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using System.Runtime.InteropServices;
namespace Ryujinx.Common.SystemInfo
{
public class SystemInfo
{
public virtual string OsDescription => $"{RuntimeInformation.OSDescription} ({RuntimeInformation.OSArchitecture})";
public virtual string CpuName => "Unknown";
public virtual ulong RamSize => 0;
public string RamSizeInMB
{
get
{
if (RamSize == 0)
{
return "Unknown";
}
return $"{RamSize / 1024 / 1024} MB";
}
}
public static SystemInfo Instance { get; }
static SystemInfo()
{
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
Instance = new WindowsSysteminfo();
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
{
Instance = new LinuxSysteminfo();
}
else if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
{
Instance = new MacOSSysteminfo();
}
else
{
Instance = new SystemInfo();
}
}
}
}