mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-25 02:05:47 +00:00
74 lines
2.4 KiB
C#
74 lines
2.4 KiB
C#
|
//
|
||
|
// Copyright (c) 2019-2020 Ryujinx
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Lesser General Public License as published by
|
||
|
// the Free Software Foundation, either version 3 of the License, or
|
||
|
// (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Lesser General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Lesser General Public License
|
||
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||
|
//
|
||
|
|
||
|
using System;
|
||
|
|
||
|
namespace Ryujinx.Audio.Renderer.Server.Performance
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// Information used by the performance command to store informations in the performance entry.
|
||
|
/// </summary>
|
||
|
public class PerformanceEntryAddresses
|
||
|
{
|
||
|
/// <summary>
|
||
|
/// The memory storing the performance entry.
|
||
|
/// </summary>
|
||
|
public Memory<int> BaseMemory;
|
||
|
|
||
|
/// <summary>
|
||
|
/// The offset to the start time field.
|
||
|
/// </summary>
|
||
|
public uint StartTimeOffset;
|
||
|
|
||
|
/// <summary>
|
||
|
/// The offset to the entry count field.
|
||
|
/// </summary>
|
||
|
public uint EntryCountOffset;
|
||
|
|
||
|
/// <summary>
|
||
|
/// The offset to the processing time field.
|
||
|
/// </summary>
|
||
|
public uint ProcessingTimeOffset;
|
||
|
|
||
|
/// <summary>
|
||
|
/// Increment the entry count.
|
||
|
/// </summary>
|
||
|
public void IncrementEntryCount()
|
||
|
{
|
||
|
BaseMemory.Span[(int)EntryCountOffset / 4]++;
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Set the start time in the entry.
|
||
|
/// </summary>
|
||
|
/// <param name="startTimeNano">The start time in nanoseconds.</param>
|
||
|
public void SetStartTime(ulong startTimeNano)
|
||
|
{
|
||
|
BaseMemory.Span[(int)StartTimeOffset / 4] = (int)(startTimeNano / 1000);
|
||
|
}
|
||
|
|
||
|
/// <summary>
|
||
|
/// Set the processing time in the entry.
|
||
|
/// </summary>
|
||
|
/// <param name="endTimeNano">The end time in nanoseconds.</param>
|
||
|
public void SetProcessingTime(ulong endTimeNano)
|
||
|
{
|
||
|
BaseMemory.Span[(int)ProcessingTimeOffset / 4] = (int)(endTimeNano / 1000) - BaseMemory.Span[(int)StartTimeOffset / 4];
|
||
|
}
|
||
|
}
|
||
|
}
|