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Ryujinx/Ryujinx.Graphics.Gpu/State/DepthBiasState.cs

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namespace Ryujinx.Graphics.Gpu.State
{
/// <summary>
/// Depth bias (also called polygon offset) parameters.
/// </summary>
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struct DepthBiasState
{
public Boolean32 PointEnable;
public Boolean32 LineEnable;
public Boolean32 FillEnable;
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}
}