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Ryujinx/Ryujinx.HLE/HOS/Services/Nv/NvGpuGpu/NvGpuGpuGetCharacteristics.cs

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namespace Ryujinx.HLE.HOS.Services.Nv.NvGpuGpu
{
struct NvGpuGpuGetCharacteristics
{
public long BufferSize;
public long BufferAddress;
public int Arch;
public int Impl;
public int Rev;
public int NumGpc;
public long L2CacheSize;
public long OnBoardVideoMemorySize;
public int NumTpcPerGpc;
public int BusType;
public int BigPageSize;
public int CompressionPageSize;
public int PdeCoverageBitCount;
public int AvailableBigPageSizes;
public int GpcMask;
public int SmArchSmVersion;
public int SmArchSpaVersion;
public int SmArchWarpCount;
public int GpuVaBitCount;
public int Reserved;
public long Flags;
public int TwodClass;
public int ThreedClass;
public int ComputeClass;
public int GpfifoClass;
public int InlineToMemoryClass;
public int DmaCopyClass;
public int MaxFbpsCount;
public int FbpEnMask;
public int MaxLtcPerFbp;
public int MaxLtsPerLtc;
public int MaxTexPerTpc;
public int MaxGpcCount;
public int RopL2EnMask0;
public int RopL2EnMask1;
public long ChipName;
public long GrCompbitStoreBaseHw;
}
}