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Ryujinx/ARMeilleure/Memory/IMemoryManager.cs

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using System;
namespace ARMeilleure.Memory
{
public interface IMemoryManager
{
int AddressSpaceBits { get; }
IntPtr PageTablePointer { get; }
T Read<T>(ulong va) where T : unmanaged;
void Write<T>(ulong va, T value) where T : unmanaged;
ref T GetRef<T>(ulong va) where T : unmanaged;
ref T GetRefNoChecks<T>(ulong va) where T : unmanaged;
bool IsMapped(ulong va);
}
}