mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-25 05:35:47 +00:00
65 lines
2.1 KiB
C#
65 lines
2.1 KiB
C#
|
//
|
||
|
// Copyright (c) 2019-2020 Ryujinx
|
||
|
//
|
||
|
// This program is free software: you can redistribute it and/or modify
|
||
|
// it under the terms of the GNU Lesser General Public License as published by
|
||
|
// the Free Software Foundation, either version 3 of the License, or
|
||
|
// (at your option) any later version.
|
||
|
//
|
||
|
// This program is distributed in the hope that it will be useful,
|
||
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||
|
// GNU Lesser General Public License for more details.
|
||
|
//
|
||
|
// You should have received a copy of the GNU Lesser General Public License
|
||
|
// along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||
|
//
|
||
|
|
||
|
using Ryujinx.Audio.Renderer.Server.Performance;
|
||
|
|
||
|
namespace Ryujinx.Audio.Renderer.Dsp.Command
|
||
|
{
|
||
|
public class PerformanceCommand : ICommand
|
||
|
{
|
||
|
public enum Type
|
||
|
{
|
||
|
Invalid,
|
||
|
Start,
|
||
|
End
|
||
|
}
|
||
|
|
||
|
public bool Enabled { get; set; }
|
||
|
|
||
|
public int NodeId { get; }
|
||
|
|
||
|
public CommandType CommandType => CommandType.Performance;
|
||
|
|
||
|
public ulong EstimatedProcessingTime { get; set; }
|
||
|
|
||
|
public PerformanceEntryAddresses PerformanceEntryAddresses { get; }
|
||
|
|
||
|
public Type PerformanceType { get; set; }
|
||
|
|
||
|
public PerformanceCommand(ref PerformanceEntryAddresses performanceEntryAddresses, Type performanceType, int nodeId)
|
||
|
{
|
||
|
Enabled = true;
|
||
|
PerformanceEntryAddresses = performanceEntryAddresses;
|
||
|
PerformanceType = performanceType;
|
||
|
NodeId = nodeId;
|
||
|
}
|
||
|
|
||
|
public void Process(CommandList context)
|
||
|
{
|
||
|
if (PerformanceType == Type.Start)
|
||
|
{
|
||
|
PerformanceEntryAddresses.SetStartTime(context.GetTimeElapsedSinceDspStartedProcessing());
|
||
|
}
|
||
|
else if (PerformanceType == Type.End)
|
||
|
{
|
||
|
PerformanceEntryAddresses.SetProcessingTime(context.GetTimeElapsedSinceDspStartedProcessing());
|
||
|
PerformanceEntryAddresses.IncrementEntryCount();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|