mirror of
https://github.com/GreemDev/Ryujinx.git
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46 lines
1.3 KiB
C#
46 lines
1.3 KiB
C#
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using Avalonia.Data.Converters;
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using Ryujinx.Common.Configuration.Hid;
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using Ryujinx.Common.Configuration.Hid.Controller;
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using System;
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using System.Globalization;
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namespace Ryujinx.Ava.Ui.Controls
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{
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public class KeyValueConverter : IValueConverter
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{
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public static KeyValueConverter Instance = new();
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public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
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{
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if (value == null)
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{
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return null;
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}
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return value.ToString();
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}
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public object ConvertBack(object value, Type targetType, object parameter, CultureInfo culture)
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{
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object key = null;
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if (value != null)
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{
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if (targetType == typeof(Key))
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{
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key = Enum.Parse<Key>(value.ToString());
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}
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else if (targetType == typeof(GamepadInputId))
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{
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key = Enum.Parse<GamepadInputId>(value.ToString());
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}
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else if (targetType == typeof(StickInputId))
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{
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key = Enum.Parse<StickInputId>(value.ToString());
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}
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}
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return key;
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}
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}
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}
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