0
0
Fork 0
mirror of https://github.com/GreemDev/Ryujinx.git synced 2024-12-22 23:55:47 +00:00

Re-add NVDEC project (not integrated)

This commit is contained in:
gdkchan 2019-12-31 21:08:02 -03:00 committed by Thog
parent 6e092c0558
commit 0dbfe3c23e
31 changed files with 2547 additions and 18 deletions

View file

@ -28,7 +28,7 @@ namespace Ryujinx.Graphics.Gpu
/// <summary> /// <summary>
/// GPU memory accessor. /// GPU memory accessor.
/// </summary> /// </summary>
internal MemoryAccessor MemoryAccessor { get; } public MemoryAccessor MemoryAccessor { get; }
/// <summary> /// <summary>
/// GPU engine methods processing. /// GPU engine methods processing.

View file

@ -6,7 +6,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// <summary> /// <summary>
/// GPU mapped memory accessor. /// GPU mapped memory accessor.
/// </summary> /// </summary>
class MemoryAccessor public class MemoryAccessor
{ {
private GpuContext _context; private GpuContext _context;
@ -19,6 +19,17 @@ namespace Ryujinx.Graphics.Gpu.Memory
_context = context; _context = context;
} }
/// <summary>
/// Reads a byte array from GPU mapped memory.
/// </summary>
/// <param name="gpuVa">GPU virtual address where the data is located</param>
/// <param name="size">Size of the data in bytes</param>
/// <returns>Byte array with the data</returns>
public byte[] ReadBytes(ulong gpuVa, ulong size)
{
return Read(gpuVa, size).ToArray();
}
/// <summary> /// <summary>
/// Reads data from GPU mapped memory. /// Reads data from GPU mapped memory.
/// This reads as much data as possible, up to the specified maximum size. /// This reads as much data as possible, up to the specified maximum size.
@ -62,6 +73,30 @@ namespace Ryujinx.Graphics.Gpu.Memory
return BitConverter.ToInt32(_context.PhysicalMemory.Read(processVa, 4)); return BitConverter.ToInt32(_context.PhysicalMemory.Read(processVa, 4));
} }
/// <summary>
/// Reads a 64-bits unsigned integer from GPU mapped memory.
/// </summary>
/// <param name="gpuVa">GPU virtual address where the value is located</param>
/// <returns>The value at the specified memory location</returns>
public ulong ReadUInt64(ulong gpuVa)
{
ulong processVa = _context.MemoryManager.Translate(gpuVa);
return BitConverter.ToUInt64(_context.PhysicalMemory.Read(processVa, 8));
}
/// <summary>
/// Reads a 8-bits unsigned integer from GPU mapped memory.
/// </summary>
/// <param name="gpuVa">GPU virtual address where the value is located</param>
/// <param name="value">The value to be written</param>
public void WriteByte(ulong gpuVa, byte value)
{
ulong processVa = _context.MemoryManager.Translate(gpuVa);
_context.PhysicalMemory.Write(processVa, MemoryMarshal.CreateSpan(ref value, 1));
}
/// <summary> /// <summary>
/// Writes a 32-bits signed integer to GPU mapped memory. /// Writes a 32-bits signed integer to GPU mapped memory.
/// </summary> /// </summary>

View file

@ -252,7 +252,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// </summary> /// </summary>
/// <param name="gpuVa">GPU virtual address to be translated</param> /// <param name="gpuVa">GPU virtual address to be translated</param>
/// <returns>CPU virtual address</returns> /// <returns>CPU virtual address</returns>
internal ulong Translate(ulong gpuVa) public ulong Translate(ulong gpuVa)
{ {
ulong baseAddress = GetPte(gpuVa); ulong baseAddress = GetPte(gpuVa);

View file

@ -0,0 +1,103 @@
using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.VDec;
using Ryujinx.Graphics.Vic;
using System.Collections.Generic;
namespace Ryujinx.Graphics
{
public class CdmaProcessor
{
private const int MethSetMethod = 0x10;
private const int MethSetData = 0x11;
private readonly VideoDecoder _videoDecoder;
private readonly VideoImageComposer _videoImageComposer;
public CdmaProcessor()
{
_videoDecoder = new VideoDecoder();
_videoImageComposer = new VideoImageComposer(_videoDecoder);
}
public void PushCommands(GpuContext gpu, int[] cmdBuffer)
{
List<ChCommand> commands = new List<ChCommand>();
ChClassId currentClass = 0;
for (int index = 0; index < cmdBuffer.Length; index++)
{
int cmd = cmdBuffer[index];
int value = (cmd >> 0) & 0xffff;
int methodOffset = (cmd >> 16) & 0xfff;
ChSubmissionMode submissionMode = (ChSubmissionMode)((cmd >> 28) & 0xf);
switch (submissionMode)
{
case ChSubmissionMode.SetClass: currentClass = (ChClassId)(value >> 6); break;
case ChSubmissionMode.Incrementing:
{
int count = value;
for (int argIdx = 0; argIdx < count; argIdx++)
{
int argument = cmdBuffer[++index];
commands.Add(new ChCommand(currentClass, methodOffset + argIdx, argument));
}
break;
}
case ChSubmissionMode.NonIncrementing:
{
int count = value;
int[] arguments = new int[count];
for (int argIdx = 0; argIdx < count; argIdx++)
{
arguments[argIdx] = cmdBuffer[++index];
}
commands.Add(new ChCommand(currentClass, methodOffset, arguments));
break;
}
}
}
ProcessCommands(gpu, commands.ToArray());
}
private void ProcessCommands(GpuContext gpu, ChCommand[] commands)
{
int methodOffset = 0;
foreach (ChCommand command in commands)
{
switch (command.MethodOffset)
{
case MethSetMethod: methodOffset = command.Arguments[0]; break;
case MethSetData:
{
if (command.ClassId == ChClassId.NvDec)
{
_videoDecoder.Process(gpu, methodOffset, command.Arguments);
}
else if (command.ClassId == ChClassId.GraphicsVic)
{
_videoImageComposer.Process(gpu, methodOffset, command.Arguments);
}
break;
}
}
}
}
}
}

View file

@ -0,0 +1,20 @@
namespace Ryujinx.Graphics
{
enum ChClassId
{
Host1X = 0x1,
VideoEncodeMpeg = 0x20,
VideoEncodeNvEnc = 0x21,
VideoStreamingVi = 0x30,
VideoStreamingIsp = 0x32,
VideoStreamingIspB = 0x34,
VideoStreamingViI2c = 0x36,
GraphicsVic = 0x5d,
Graphics3D = 0x60,
GraphicsGpu = 0x61,
Tsec = 0xe0,
TsecB = 0xe1,
NvJpg = 0xc0,
NvDec = 0xf0
}
}

View file

@ -0,0 +1,18 @@
namespace Ryujinx.Graphics
{
struct ChCommand
{
public ChClassId ClassId { get; private set; }
public int MethodOffset { get; private set; }
public int[] Arguments { get; private set; }
public ChCommand(ChClassId classId, int methodOffset, params int[] arguments)
{
ClassId = classId;
MethodOffset = methodOffset;
Arguments = arguments;
}
}
}

View file

@ -0,0 +1,13 @@
namespace Ryujinx.Graphics
{
enum ChSubmissionMode
{
SetClass = 0,
Incrementing = 1,
NonIncrementing = 2,
Mask = 3,
Immediate = 4,
Restart = 5,
Gather = 6
}
}

View file

@ -0,0 +1,23 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netcoreapp3.1</TargetFramework>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="FFmpeg.AutoGen" Version="4.2.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
</ItemGroup>
</Project>

View file

@ -0,0 +1,75 @@
using System.IO;
namespace Ryujinx.Graphics.VDec
{
class BitStreamWriter
{
private const int BufferSize = 8;
private Stream _baseStream;
private int _buffer;
private int _bufferPos;
public BitStreamWriter(Stream baseStream)
{
_baseStream = baseStream;
}
public void WriteBit(bool value)
{
WriteBits(value ? 1 : 0, 1);
}
public void WriteBits(int value, int valueSize)
{
int valuePos = 0;
int remaining = valueSize;
while (remaining > 0)
{
int copySize = remaining;
int free = GetFreeBufferBits();
if (copySize > free)
{
copySize = free;
}
int mask = (1 << copySize) - 1;
int srcShift = (valueSize - valuePos) - copySize;
int dstShift = (BufferSize - _bufferPos) - copySize;
_buffer |= ((value >> srcShift) & mask) << dstShift;
valuePos += copySize;
_bufferPos += copySize;
remaining -= copySize;
}
}
private int GetFreeBufferBits()
{
if (_bufferPos == BufferSize)
{
Flush();
}
return BufferSize - _bufferPos;
}
public void Flush()
{
if (_bufferPos != 0)
{
_baseStream.WriteByte((byte)_buffer);
_buffer = 0;
_bufferPos = 0;
}
}
}
}

View file

@ -0,0 +1,17 @@
using System;
namespace Ryujinx.Graphics.VDec
{
static class DecoderHelper
{
public static byte[] Combine(byte[] arr0, byte[] arr1)
{
byte[] output = new byte[arr0.Length + arr1.Length];
Buffer.BlockCopy(arr0, 0, output, 0, arr0.Length);
Buffer.BlockCopy(arr1, 0, output, arr0.Length, arr1.Length);
return output;
}
}
}

View file

@ -0,0 +1,168 @@
using FFmpeg.AutoGen;
using System;
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.VDec
{
static unsafe class FFmpegWrapper
{
private static AVCodec* _codec;
private static AVCodecContext* _context;
private static AVFrame* _frame;
private static SwsContext* _scalerCtx;
private static int _scalerWidth;
private static int _scalerHeight;
public static bool IsInitialized { get; private set; }
public static void H264Initialize()
{
EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_H264);
}
public static void Vp9Initialize()
{
EnsureCodecInitialized(AVCodecID.AV_CODEC_ID_VP9);
}
private static void EnsureCodecInitialized(AVCodecID codecId)
{
if (IsInitialized)
{
Uninitialize();
}
_codec = ffmpeg.avcodec_find_decoder(codecId);
_context = ffmpeg.avcodec_alloc_context3(_codec);
_frame = ffmpeg.av_frame_alloc();
ffmpeg.avcodec_open2(_context, _codec, null);
IsInitialized = true;
}
public static int DecodeFrame(byte[] data)
{
if (!IsInitialized)
{
throw new InvalidOperationException("Tried to use uninitialized codec!");
}
AVPacket packet;
ffmpeg.av_init_packet(&packet);
fixed (byte* ptr = data)
{
packet.data = ptr;
packet.size = data.Length;
ffmpeg.avcodec_send_packet(_context, &packet);
}
return ffmpeg.avcodec_receive_frame(_context, _frame);
}
public static FFmpegFrame GetFrame()
{
if (!IsInitialized)
{
throw new InvalidOperationException("Tried to use uninitialized codec!");
}
AVFrame managedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)_frame);
byte*[] data = managedFrame.data.ToArray();
return new FFmpegFrame()
{
Width = managedFrame.width,
Height = managedFrame.height,
LumaPtr = data[0],
ChromaBPtr = data[1],
ChromaRPtr = data[2]
};
}
public static FFmpegFrame GetFrameRgba()
{
if (!IsInitialized)
{
throw new InvalidOperationException("Tried to use uninitialized codec!");
}
AVFrame managedFrame = Marshal.PtrToStructure<AVFrame>((IntPtr)_frame);
EnsureScalerSetup(managedFrame.width, managedFrame.height);
byte*[] data = managedFrame.data.ToArray();
int[] lineSizes = managedFrame.linesize.ToArray();
byte[] dst = new byte[managedFrame.width * managedFrame.height * 4];
fixed (byte* ptr = dst)
{
byte*[] dstData = new byte*[] { ptr };
int[] dstLineSizes = new int[] { managedFrame.width * 4 };
ffmpeg.sws_scale(_scalerCtx, data, lineSizes, 0, managedFrame.height, dstData, dstLineSizes);
}
return new FFmpegFrame()
{
Width = managedFrame.width,
Height = managedFrame.height,
Data = dst
};
}
private static void EnsureScalerSetup(int width, int height)
{
if (width == 0 || height == 0)
{
return;
}
if (_scalerCtx == null || _scalerWidth != width || _scalerHeight != height)
{
FreeScaler();
_scalerCtx = ffmpeg.sws_getContext(
width, height, AVPixelFormat.AV_PIX_FMT_YUV420P,
width, height, AVPixelFormat.AV_PIX_FMT_RGBA, 0, null, null, null);
_scalerWidth = width;
_scalerHeight = height;
}
}
public static void Uninitialize()
{
if (IsInitialized)
{
ffmpeg.av_frame_unref(_frame);
ffmpeg.av_free(_frame);
ffmpeg.avcodec_close(_context);
FreeScaler();
IsInitialized = false;
}
}
private static void FreeScaler()
{
if (_scalerCtx != null)
{
ffmpeg.sws_freeContext(_scalerCtx);
_scalerCtx = null;
}
}
}
}

View file

@ -0,0 +1,14 @@
namespace Ryujinx.Graphics.VDec
{
unsafe struct FFmpegFrame
{
public int Width;
public int Height;
public byte* LumaPtr;
public byte* ChromaBPtr;
public byte* ChromaRPtr;
public byte[] Data;
}
}

View file

@ -0,0 +1,79 @@
using System.IO;
namespace Ryujinx.Graphics.VDec
{
class H264BitStreamWriter : BitStreamWriter
{
public H264BitStreamWriter(Stream baseStream) : base(baseStream) { }
public void WriteU(int value, int valueSize)
{
WriteBits(value, valueSize);
}
public void WriteSe(int value)
{
WriteExpGolombCodedInt(value);
}
public void WriteUe(int value)
{
WriteExpGolombCodedUInt((uint)value);
}
public void End()
{
WriteBit(true);
Flush();
}
private void WriteExpGolombCodedInt(int value)
{
int sign = value <= 0 ? 0 : 1;
if (value < 0)
{
value = -value;
}
value = (value << 1) - sign;
WriteExpGolombCodedUInt((uint)value);
}
private void WriteExpGolombCodedUInt(uint value)
{
int size = 32 - CountLeadingZeros((int)value + 1);
WriteBits(1, size);
value -= (1u << (size - 1)) - 1;
WriteBits((int)value, size - 1);
}
private static readonly byte[] ClzNibbleTbl = { 4, 3, 2, 2, 1, 1, 1, 1, 0, 0, 0, 0, 0, 0, 0, 0 };
private static int CountLeadingZeros(int value)
{
if (value == 0)
{
return 32;
}
int nibbleIdx = 32;
int preCount, count = 0;
do
{
nibbleIdx -= 4;
preCount = ClzNibbleTbl[(value >> nibbleIdx) & 0b1111];
count += preCount;
}
while (preCount == 4);
return count;
}
}
}

View file

@ -0,0 +1,238 @@
using System.IO;
namespace Ryujinx.Graphics.VDec
{
class H264Decoder
{
private int _log2MaxPicOrderCntLsbMinus4;
private bool _deltaPicOrderAlwaysZeroFlag;
private bool _frameMbsOnlyFlag;
private int _picWidthInMbs;
private int _picHeightInMapUnits;
private bool _entropyCodingModeFlag;
private bool _bottomFieldPicOrderInFramePresentFlag;
private int _numRefIdxL0DefaultActiveMinus1;
private int _numRefIdxL1DefaultActiveMinus1;
private bool _deblockingFilterControlPresentFlag;
private bool _redundantPicCntPresentFlag;
private bool _transform8x8ModeFlag;
private bool _mbAdaptiveFrameFieldFlag;
private bool _direct8x8InferenceFlag;
private bool _weightedPredFlag;
private bool _constrainedIntraPredFlag;
private bool _fieldPicFlag;
private bool _bottomFieldFlag;
private int _log2MaxFrameNumMinus4;
private int _chromaFormatIdc;
private int _picOrderCntType;
private int _picInitQpMinus26;
private int _chromaQpIndexOffset;
private int _chromaQpIndexOffset2;
private int _weightedBipredIdc;
private int _frameNumber;
private byte[] _scalingMatrix4;
private byte[] _scalingMatrix8;
public void Decode(H264ParameterSets Params, H264Matrices matrices, byte[] frameData)
{
_log2MaxPicOrderCntLsbMinus4 = Params.Log2MaxPicOrderCntLsbMinus4;
_deltaPicOrderAlwaysZeroFlag = Params.DeltaPicOrderAlwaysZeroFlag;
_frameMbsOnlyFlag = Params.FrameMbsOnlyFlag;
_picWidthInMbs = Params.PicWidthInMbs;
_picHeightInMapUnits = Params.PicHeightInMapUnits;
_entropyCodingModeFlag = Params.EntropyCodingModeFlag;
_bottomFieldPicOrderInFramePresentFlag = Params.BottomFieldPicOrderInFramePresentFlag;
_numRefIdxL0DefaultActiveMinus1 = Params.NumRefIdxL0DefaultActiveMinus1;
_numRefIdxL1DefaultActiveMinus1 = Params.NumRefIdxL1DefaultActiveMinus1;
_deblockingFilterControlPresentFlag = Params.DeblockingFilterControlPresentFlag;
_redundantPicCntPresentFlag = Params.RedundantPicCntPresentFlag;
_transform8x8ModeFlag = Params.Transform8x8ModeFlag;
_mbAdaptiveFrameFieldFlag = ((Params.Flags >> 0) & 1) != 0;
_direct8x8InferenceFlag = ((Params.Flags >> 1) & 1) != 0;
_weightedPredFlag = ((Params.Flags >> 2) & 1) != 0;
_constrainedIntraPredFlag = ((Params.Flags >> 3) & 1) != 0;
_fieldPicFlag = ((Params.Flags >> 5) & 1) != 0;
_bottomFieldFlag = ((Params.Flags >> 6) & 1) != 0;
_log2MaxFrameNumMinus4 = (int)(Params.Flags >> 8) & 0xf;
_chromaFormatIdc = (int)(Params.Flags >> 12) & 0x3;
_picOrderCntType = (int)(Params.Flags >> 14) & 0x3;
_picInitQpMinus26 = (int)(Params.Flags >> 16) & 0x3f;
_chromaQpIndexOffset = (int)(Params.Flags >> 22) & 0x1f;
_chromaQpIndexOffset2 = (int)(Params.Flags >> 27) & 0x1f;
_weightedBipredIdc = (int)(Params.Flags >> 32) & 0x3;
_frameNumber = (int)(Params.Flags >> 46) & 0x1ffff;
_picInitQpMinus26 = (_picInitQpMinus26 << 26) >> 26;
_chromaQpIndexOffset = (_chromaQpIndexOffset << 27) >> 27;
_chromaQpIndexOffset2 = (_chromaQpIndexOffset2 << 27) >> 27;
_scalingMatrix4 = matrices.ScalingMatrix4;
_scalingMatrix8 = matrices.ScalingMatrix8;
if (FFmpegWrapper.IsInitialized)
{
FFmpegWrapper.DecodeFrame(frameData);
}
else
{
FFmpegWrapper.H264Initialize();
FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(EncodeHeader(), frameData));
}
}
private byte[] EncodeHeader()
{
using (MemoryStream data = new MemoryStream())
{
H264BitStreamWriter writer = new H264BitStreamWriter(data);
// Sequence Parameter Set.
writer.WriteU(1, 24);
writer.WriteU(0, 1);
writer.WriteU(3, 2);
writer.WriteU(7, 5);
writer.WriteU(100, 8);
writer.WriteU(0, 8);
writer.WriteU(31, 8);
writer.WriteUe(0);
writer.WriteUe(_chromaFormatIdc);
if (_chromaFormatIdc == 3)
{
writer.WriteBit(false);
}
writer.WriteUe(0);
writer.WriteUe(0);
writer.WriteBit(false);
writer.WriteBit(false); //Scaling matrix present flag
writer.WriteUe(_log2MaxFrameNumMinus4);
writer.WriteUe(_picOrderCntType);
if (_picOrderCntType == 0)
{
writer.WriteUe(_log2MaxPicOrderCntLsbMinus4);
}
else if (_picOrderCntType == 1)
{
writer.WriteBit(_deltaPicOrderAlwaysZeroFlag);
writer.WriteSe(0);
writer.WriteSe(0);
writer.WriteUe(0);
}
int picHeightInMbs = _picHeightInMapUnits / (_frameMbsOnlyFlag ? 1 : 2);
writer.WriteUe(16);
writer.WriteBit(false);
writer.WriteUe(_picWidthInMbs - 1);
writer.WriteUe(picHeightInMbs - 1);
writer.WriteBit(_frameMbsOnlyFlag);
if (!_frameMbsOnlyFlag)
{
writer.WriteBit(_mbAdaptiveFrameFieldFlag);
}
writer.WriteBit(_direct8x8InferenceFlag);
writer.WriteBit(false); //Frame cropping flag
writer.WriteBit(false); //VUI parameter present flag
writer.End();
// Picture Parameter Set.
writer.WriteU(1, 24);
writer.WriteU(0, 1);
writer.WriteU(3, 2);
writer.WriteU(8, 5);
writer.WriteUe(0);
writer.WriteUe(0);
writer.WriteBit(_entropyCodingModeFlag);
writer.WriteBit(false);
writer.WriteUe(0);
writer.WriteUe(_numRefIdxL0DefaultActiveMinus1);
writer.WriteUe(_numRefIdxL1DefaultActiveMinus1);
writer.WriteBit(_weightedPredFlag);
writer.WriteU(_weightedBipredIdc, 2);
writer.WriteSe(_picInitQpMinus26);
writer.WriteSe(0);
writer.WriteSe(_chromaQpIndexOffset);
writer.WriteBit(_deblockingFilterControlPresentFlag);
writer.WriteBit(_constrainedIntraPredFlag);
writer.WriteBit(_redundantPicCntPresentFlag);
writer.WriteBit(_transform8x8ModeFlag);
writer.WriteBit(true);
for (int index = 0; index < 6; index++)
{
writer.WriteBit(true);
WriteScalingList(writer, _scalingMatrix4, index * 16, 16);
}
if (_transform8x8ModeFlag)
{
for (int index = 0; index < 2; index++)
{
writer.WriteBit(true);
WriteScalingList(writer, _scalingMatrix8, index * 64, 64);
}
}
writer.WriteSe(_chromaQpIndexOffset2);
writer.End();
return data.ToArray();
}
}
// ZigZag LUTs from libavcodec.
private static readonly byte[] ZigZagDirect = new byte[]
{
0, 1, 8, 16, 9, 2, 3, 10,
17, 24, 32, 25, 18, 11, 4, 5,
12, 19, 26, 33, 40, 48, 41, 34,
27, 20, 13, 6, 7, 14, 21, 28,
35, 42, 49, 56, 57, 50, 43, 36,
29, 22, 15, 23, 30, 37, 44, 51,
58, 59, 52, 45, 38, 31, 39, 46,
53, 60, 61, 54, 47, 55, 62, 63
};
private static readonly byte[] ZigZagScan = new byte[]
{
0 + 0 * 4, 1 + 0 * 4, 0 + 1 * 4, 0 + 2 * 4,
1 + 1 * 4, 2 + 0 * 4, 3 + 0 * 4, 2 + 1 * 4,
1 + 2 * 4, 0 + 3 * 4, 1 + 3 * 4, 2 + 2 * 4,
3 + 1 * 4, 3 + 2 * 4, 2 + 3 * 4, 3 + 3 * 4
};
private static void WriteScalingList(H264BitStreamWriter writer, byte[] list, int start, int count)
{
byte[] scan = count == 16 ? ZigZagScan : ZigZagDirect;
int lastScale = 8;
for (int index = 0; index < count; index++)
{
byte value = list[start + scan[index]];
int deltaScale = value - lastScale;
writer.WriteSe(deltaScale);
lastScale = value;
}
}
}
}

View file

@ -0,0 +1,8 @@
namespace Ryujinx.Graphics.VDec
{
struct H264Matrices
{
public byte[] ScalingMatrix4;
public byte[] ScalingMatrix8;
}
}

View file

@ -0,0 +1,34 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.VDec
{
[StructLayout(LayoutKind.Sequential, Pack = 4)]
struct H264ParameterSets
{
public int Log2MaxPicOrderCntLsbMinus4;
public bool DeltaPicOrderAlwaysZeroFlag;
public bool FrameMbsOnlyFlag;
public int PicWidthInMbs;
public int PicHeightInMapUnits;
public int Reserved6C;
public bool EntropyCodingModeFlag;
public bool BottomFieldPicOrderInFramePresentFlag;
public int NumRefIdxL0DefaultActiveMinus1;
public int NumRefIdxL1DefaultActiveMinus1;
public bool DeblockingFilterControlPresentFlag;
public bool RedundantPicCntPresentFlag;
public bool Transform8x8ModeFlag;
public int Unknown8C;
public int Unknown90;
public int Reserved94;
public int Unknown98;
public int Reserved9C;
public int ReservedA0;
public int UnknownA4;
public int ReservedA8;
public int UnknownAC;
public long Flags;
public int FrameNumber;
public int FrameNumber2;
}
}

View file

@ -0,0 +1,10 @@
namespace Ryujinx.Graphics.VDec
{
enum VideoCodec
{
H264 = 3,
Vp8 = 5,
H265 = 7,
Vp9 = 9
}
}

View file

@ -0,0 +1,266 @@
using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.Vic;
using System;
namespace Ryujinx.Graphics.VDec
{
unsafe class VideoDecoder
{
private H264Decoder _h264Decoder;
private Vp9Decoder _vp9Decoder;
private VideoCodec _currentVideoCodec;
private ulong _decoderContextAddress;
private ulong _frameDataAddress;
private ulong _vpxCurrLumaAddress;
private ulong _vpxRef0LumaAddress;
private ulong _vpxRef1LumaAddress;
private ulong _vpxRef2LumaAddress;
private ulong _vpxCurrChromaAddress;
private ulong _vpxRef0ChromaAddress;
private ulong _vpxRef1ChromaAddress;
private ulong _vpxRef2ChromaAddress;
private ulong _vpxProbTablesAddress;
public VideoDecoder()
{
_h264Decoder = new H264Decoder();
_vp9Decoder = new Vp9Decoder();
}
public void Process(GpuContext gpu, int methodOffset, int[] arguments)
{
VideoDecoderMeth method = (VideoDecoderMeth)methodOffset;
switch (method)
{
case VideoDecoderMeth.SetVideoCodec: SetVideoCodec(arguments); break;
case VideoDecoderMeth.Execute: Execute(gpu); break;
case VideoDecoderMeth.SetDecoderCtxAddr: SetDecoderCtxAddr(arguments); break;
case VideoDecoderMeth.SetFrameDataAddr: SetFrameDataAddr(arguments); break;
case VideoDecoderMeth.SetVpxCurrLumaAddr: SetVpxCurrLumaAddr(arguments); break;
case VideoDecoderMeth.SetVpxRef0LumaAddr: SetVpxRef0LumaAddr(arguments); break;
case VideoDecoderMeth.SetVpxRef1LumaAddr: SetVpxRef1LumaAddr(arguments); break;
case VideoDecoderMeth.SetVpxRef2LumaAddr: SetVpxRef2LumaAddr(arguments); break;
case VideoDecoderMeth.SetVpxCurrChromaAddr: SetVpxCurrChromaAddr(arguments); break;
case VideoDecoderMeth.SetVpxRef0ChromaAddr: SetVpxRef0ChromaAddr(arguments); break;
case VideoDecoderMeth.SetVpxRef1ChromaAddr: SetVpxRef1ChromaAddr(arguments); break;
case VideoDecoderMeth.SetVpxRef2ChromaAddr: SetVpxRef2ChromaAddr(arguments); break;
case VideoDecoderMeth.SetVpxProbTablesAddr: SetVpxProbTablesAddr(arguments); break;
}
}
private void SetVideoCodec(int[] arguments)
{
_currentVideoCodec = (VideoCodec)arguments[0];
}
private void Execute(GpuContext gpu)
{
if (_currentVideoCodec == VideoCodec.H264)
{
int frameDataSize = gpu.MemoryAccessor.ReadInt32(_decoderContextAddress + 0x48);
H264ParameterSets Params = gpu.MemoryAccessor.Read<H264ParameterSets>(_decoderContextAddress + 0x58);
H264Matrices matrices = new H264Matrices()
{
ScalingMatrix4 = gpu.MemoryAccessor.ReadBytes(_decoderContextAddress + 0x1c0, 6 * 16),
ScalingMatrix8 = gpu.MemoryAccessor.ReadBytes(_decoderContextAddress + 0x220, 2 * 64)
};
byte[] frameData = gpu.MemoryAccessor.ReadBytes(_frameDataAddress, (ulong)frameDataSize);
_h264Decoder.Decode(Params, matrices, frameData);
}
else if (_currentVideoCodec == VideoCodec.Vp9)
{
int frameDataSize = gpu.MemoryAccessor.ReadInt32(_decoderContextAddress + 0x30);
Vp9FrameKeys keys = new Vp9FrameKeys()
{
CurrKey = (long)gpu.MemoryManager.Translate(_vpxCurrLumaAddress),
Ref0Key = (long)gpu.MemoryManager.Translate(_vpxRef0LumaAddress),
Ref1Key = (long)gpu.MemoryManager.Translate(_vpxRef1LumaAddress),
Ref2Key = (long)gpu.MemoryManager.Translate(_vpxRef2LumaAddress)
};
Vp9FrameHeader header = gpu.MemoryAccessor.Read<Vp9FrameHeader>(_decoderContextAddress + 0x48);
Vp9ProbabilityTables probs = new Vp9ProbabilityTables()
{
SegmentationTreeProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x387, 0x7),
SegmentationPredProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x38e, 0x3),
Tx8x8Probs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x470, 0x2),
Tx16x16Probs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x472, 0x4),
Tx32x32Probs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x476, 0x6),
CoefProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x5a0, 0x900),
SkipProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x537, 0x3),
InterModeProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x400, 0x1c),
InterpFilterProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x52a, 0x8),
IsInterProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x41c, 0x4),
CompModeProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x532, 0x5),
SingleRefProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x580, 0xa),
CompRefProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x58a, 0x5),
YModeProbs0 = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x480, 0x20),
YModeProbs1 = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x47c, 0x4),
PartitionProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x4e0, 0x40),
MvJointProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x53b, 0x3),
MvSignProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x53e, 0x3),
MvClassProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x54c, 0x14),
MvClass0BitProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x540, 0x3),
MvBitsProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x56c, 0x14),
MvClass0FrProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x560, 0xc),
MvFrProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x542, 0x6),
MvClass0HpProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x548, 0x2),
MvHpProbs = gpu.MemoryAccessor.ReadBytes(_vpxProbTablesAddress + 0x54a, 0x2)
};
byte[] frameData = gpu.MemoryAccessor.ReadBytes(_frameDataAddress, (ulong)frameDataSize);
_vp9Decoder.Decode(keys, header, probs, frameData);
}
else
{
ThrowUnimplementedCodec();
}
}
private void SetDecoderCtxAddr(int[] arguments)
{
_decoderContextAddress = GetAddress(arguments);
}
private void SetFrameDataAddr(int[] arguments)
{
_frameDataAddress = GetAddress(arguments);
}
private void SetVpxCurrLumaAddr(int[] arguments)
{
_vpxCurrLumaAddress = GetAddress(arguments);
}
private void SetVpxRef0LumaAddr(int[] arguments)
{
_vpxRef0LumaAddress = GetAddress(arguments);
}
private void SetVpxRef1LumaAddr(int[] arguments)
{
_vpxRef1LumaAddress = GetAddress(arguments);
}
private void SetVpxRef2LumaAddr(int[] arguments)
{
_vpxRef2LumaAddress = GetAddress(arguments);
}
private void SetVpxCurrChromaAddr(int[] arguments)
{
_vpxCurrChromaAddress = GetAddress(arguments);
}
private void SetVpxRef0ChromaAddr(int[] arguments)
{
_vpxRef0ChromaAddress = GetAddress(arguments);
}
private void SetVpxRef1ChromaAddr(int[] arguments)
{
_vpxRef1ChromaAddress = GetAddress(arguments);
}
private void SetVpxRef2ChromaAddr(int[] arguments)
{
_vpxRef2ChromaAddress = GetAddress(arguments);
}
private void SetVpxProbTablesAddr(int[] arguments)
{
_vpxProbTablesAddress = GetAddress(arguments);
}
private static ulong GetAddress(int[] arguments)
{
return (ulong)(uint)arguments[0] << 8;
}
internal void CopyPlanes(GpuContext gpu, SurfaceOutputConfig outputConfig)
{
switch (outputConfig.PixelFormat)
{
case SurfacePixelFormat.Rgba8: CopyPlanesRgba8 (gpu, outputConfig); break;
case SurfacePixelFormat.Yuv420P: CopyPlanesYuv420P(gpu, outputConfig); break;
default: ThrowUnimplementedPixelFormat(outputConfig.PixelFormat); break;
}
}
private void CopyPlanesRgba8(GpuContext gpu, SurfaceOutputConfig outputConfig)
{
FFmpegFrame frame = FFmpegWrapper.GetFrameRgba();
if ((frame.Width | frame.Height) == 0)
{
return;
}
throw new NotImplementedException();
}
private void CopyPlanesYuv420P(GpuContext gpu, SurfaceOutputConfig outputConfig)
{
FFmpegFrame frame = FFmpegWrapper.GetFrame();
if ((frame.Width | frame.Height) == 0)
{
return;
}
int halfSrcWidth = frame.Width / 2;
int halfWidth = frame.Width / 2;
int halfHeight = frame.Height / 2;
int alignedWidth = (outputConfig.SurfaceWidth + 0xff) & ~0xff;
for (int y = 0; y < frame.Height; y++)
{
int src = y * frame.Width;
int dst = y * alignedWidth;
int size = frame.Width;
for (int offset = 0; offset < size; offset++)
{
gpu.MemoryAccessor.WriteByte(outputConfig.SurfaceLumaAddress + (ulong)dst + (ulong)offset, *(frame.LumaPtr + src + offset));
}
}
// Copy chroma data from both channels with interleaving.
for (int y = 0; y < halfHeight; y++)
{
int src = y * halfSrcWidth;
int dst = y * alignedWidth;
for (int x = 0; x < halfWidth; x++)
{
gpu.MemoryAccessor.WriteByte(outputConfig.SurfaceChromaUAddress + (ulong)dst + (ulong)x * 2 + 0, *(frame.ChromaBPtr + src + x));
gpu.MemoryAccessor.WriteByte(outputConfig.SurfaceChromaUAddress + (ulong)dst + (ulong)x * 2 + 1, *(frame.ChromaRPtr + src + x));
}
}
}
private void ThrowUnimplementedCodec()
{
throw new NotImplementedException($"Codec \"{_currentVideoCodec}\" is not supported!");
}
private void ThrowUnimplementedPixelFormat(SurfacePixelFormat pixelFormat)
{
throw new NotImplementedException($"Pixel format \"{pixelFormat}\" is not supported!");
}
}
}

View file

@ -0,0 +1,19 @@
namespace Ryujinx.Graphics.VDec
{
enum VideoDecoderMeth
{
SetVideoCodec = 0x80,
Execute = 0xc0,
SetDecoderCtxAddr = 0x101,
SetFrameDataAddr = 0x102,
SetVpxRef0LumaAddr = 0x10c,
SetVpxRef1LumaAddr = 0x10d,
SetVpxRef2LumaAddr = 0x10e,
SetVpxCurrLumaAddr = 0x10f,
SetVpxRef0ChromaAddr = 0x11d,
SetVpxRef1ChromaAddr = 0x11e,
SetVpxRef2ChromaAddr = 0x11f,
SetVpxCurrChromaAddr = 0x120,
SetVpxProbTablesAddr = 0x170
}
}

View file

@ -0,0 +1,879 @@
using System.Collections.Generic;
using System.IO;
namespace Ryujinx.Graphics.VDec
{
class Vp9Decoder
{
private const int DiffUpdateProbability = 252;
private const int FrameSyncCode = 0x498342;
private static readonly int[] MapLut = new int[]
{
20, 21, 22, 23, 24, 25, 0, 26, 27, 28, 29, 30, 31, 32, 33, 34,
35, 36, 37, 1, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49,
2, 50, 51, 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 3, 62, 63,
64, 65, 66, 67, 68, 69, 70, 71, 72, 73, 4, 74, 75, 76, 77, 78,
79, 80, 81, 82, 83, 84, 85, 5, 86, 87, 88, 89, 90, 91, 92, 93,
94, 95, 96, 97, 6, 98, 99, 100, 101, 102, 103, 104, 105, 106, 107, 108,
109, 7, 110, 111, 112, 113, 114, 115, 116, 117, 118, 119, 120, 121, 8, 122,
123, 124, 125, 126, 127, 128, 129, 130, 131, 132, 133, 9, 134, 135, 136, 137,
138, 139, 140, 141, 142, 143, 144, 145, 10, 146, 147, 148, 149, 150, 151, 152,
153, 154, 155, 156, 157, 11, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167,
168, 169, 12, 170, 171, 172, 173, 174, 175, 176, 177, 178, 179, 180, 181, 13,
182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 192, 193, 14, 194, 195, 196,
197, 198, 199, 200, 201, 202, 203, 204, 205, 15, 206, 207, 208, 209, 210, 211,
212, 213, 214, 215, 216, 217, 16, 218, 219, 220, 221, 222, 223, 224, 225, 226,
227, 228, 229, 17, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 240, 241,
18, 242, 243, 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 19
};
private byte[] DefaultTx8x8Probs = new byte[] { 100, 66 };
private byte[] DefaultTx16x16Probs = new byte[] { 20, 152, 15, 101 };
private byte[] DefaultTx32x32Probs = new byte[] { 3, 136, 37, 5, 52, 13 };
private byte[] _defaultCoefProbs = new byte[]
{
195, 29, 183, 0, 84, 49, 136, 0, 8, 42, 71, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 31, 107, 169, 0, 35, 99, 159, 0,
17, 82, 140, 0, 8, 66, 114, 0, 2, 44, 76, 0, 1, 19, 32, 0,
40, 132, 201, 0, 29, 114, 187, 0, 13, 91, 157, 0, 7, 75, 127, 0,
3, 58, 95, 0, 1, 28, 47, 0, 69, 142, 221, 0, 42, 122, 201, 0,
15, 91, 159, 0, 6, 67, 121, 0, 1, 42, 77, 0, 1, 17, 31, 0,
102, 148, 228, 0, 67, 117, 204, 0, 17, 82, 154, 0, 6, 59, 114, 0,
2, 39, 75, 0, 1, 15, 29, 0, 156, 57, 233, 0, 119, 57, 212, 0,
58, 48, 163, 0, 29, 40, 124, 0, 12, 30, 81, 0, 3, 12, 31, 0,
191, 107, 226, 0, 124, 117, 204, 0, 25, 99, 155, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 29, 148, 210, 0, 37, 126, 194, 0,
8, 93, 157, 0, 2, 68, 118, 0, 1, 39, 69, 0, 1, 17, 33, 0,
41, 151, 213, 0, 27, 123, 193, 0, 3, 82, 144, 0, 1, 58, 105, 0,
1, 32, 60, 0, 1, 13, 26, 0, 59, 159, 220, 0, 23, 126, 198, 0,
4, 88, 151, 0, 1, 66, 114, 0, 1, 38, 71, 0, 1, 18, 34, 0,
114, 136, 232, 0, 51, 114, 207, 0, 11, 83, 155, 0, 3, 56, 105, 0,
1, 33, 65, 0, 1, 17, 34, 0, 149, 65, 234, 0, 121, 57, 215, 0,
61, 49, 166, 0, 28, 36, 114, 0, 12, 25, 76, 0, 3, 16, 42, 0,
214, 49, 220, 0, 132, 63, 188, 0, 42, 65, 137, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 85, 137, 221, 0, 104, 131, 216, 0,
49, 111, 192, 0, 21, 87, 155, 0, 2, 49, 87, 0, 1, 16, 28, 0,
89, 163, 230, 0, 90, 137, 220, 0, 29, 100, 183, 0, 10, 70, 135, 0,
2, 42, 81, 0, 1, 17, 33, 0, 108, 167, 237, 0, 55, 133, 222, 0,
15, 97, 179, 0, 4, 72, 135, 0, 1, 45, 85, 0, 1, 19, 38, 0,
124, 146, 240, 0, 66, 124, 224, 0, 17, 88, 175, 0, 4, 58, 122, 0,
1, 36, 75, 0, 1, 18, 37, 0, 141, 79, 241, 0, 126, 70, 227, 0,
66, 58, 182, 0, 30, 44, 136, 0, 12, 34, 96, 0, 2, 20, 47, 0,
229, 99, 249, 0, 143, 111, 235, 0, 46, 109, 192, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 82, 158, 236, 0, 94, 146, 224, 0,
25, 117, 191, 0, 9, 87, 149, 0, 3, 56, 99, 0, 1, 33, 57, 0,
83, 167, 237, 0, 68, 145, 222, 0, 10, 103, 177, 0, 2, 72, 131, 0,
1, 41, 79, 0, 1, 20, 39, 0, 99, 167, 239, 0, 47, 141, 224, 0,
10, 104, 178, 0, 2, 73, 133, 0, 1, 44, 85, 0, 1, 22, 47, 0,
127, 145, 243, 0, 71, 129, 228, 0, 17, 93, 177, 0, 3, 61, 124, 0,
1, 41, 84, 0, 1, 21, 52, 0, 157, 78, 244, 0, 140, 72, 231, 0,
69, 58, 184, 0, 31, 44, 137, 0, 14, 38, 105, 0, 8, 23, 61, 0,
125, 34, 187, 0, 52, 41, 133, 0, 6, 31, 56, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 37, 109, 153, 0, 51, 102, 147, 0,
23, 87, 128, 0, 8, 67, 101, 0, 1, 41, 63, 0, 1, 19, 29, 0,
31, 154, 185, 0, 17, 127, 175, 0, 6, 96, 145, 0, 2, 73, 114, 0,
1, 51, 82, 0, 1, 28, 45, 0, 23, 163, 200, 0, 10, 131, 185, 0,
2, 93, 148, 0, 1, 67, 111, 0, 1, 41, 69, 0, 1, 14, 24, 0,
29, 176, 217, 0, 12, 145, 201, 0, 3, 101, 156, 0, 1, 69, 111, 0,
1, 39, 63, 0, 1, 14, 23, 0, 57, 192, 233, 0, 25, 154, 215, 0,
6, 109, 167, 0, 3, 78, 118, 0, 1, 48, 69, 0, 1, 21, 29, 0,
202, 105, 245, 0, 108, 106, 216, 0, 18, 90, 144, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 33, 172, 219, 0, 64, 149, 206, 0,
14, 117, 177, 0, 5, 90, 141, 0, 2, 61, 95, 0, 1, 37, 57, 0,
33, 179, 220, 0, 11, 140, 198, 0, 1, 89, 148, 0, 1, 60, 104, 0,
1, 33, 57, 0, 1, 12, 21, 0, 30, 181, 221, 0, 8, 141, 198, 0,
1, 87, 145, 0, 1, 58, 100, 0, 1, 31, 55, 0, 1, 12, 20, 0,
32, 186, 224, 0, 7, 142, 198, 0, 1, 86, 143, 0, 1, 58, 100, 0,
1, 31, 55, 0, 1, 12, 22, 0, 57, 192, 227, 0, 20, 143, 204, 0,
3, 96, 154, 0, 1, 68, 112, 0, 1, 42, 69, 0, 1, 19, 32, 0,
212, 35, 215, 0, 113, 47, 169, 0, 29, 48, 105, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 74, 129, 203, 0, 106, 120, 203, 0,
49, 107, 178, 0, 19, 84, 144, 0, 4, 50, 84, 0, 1, 15, 25, 0,
71, 172, 217, 0, 44, 141, 209, 0, 15, 102, 173, 0, 6, 76, 133, 0,
2, 51, 89, 0, 1, 24, 42, 0, 64, 185, 231, 0, 31, 148, 216, 0,
8, 103, 175, 0, 3, 74, 131, 0, 1, 46, 81, 0, 1, 18, 30, 0,
65, 196, 235, 0, 25, 157, 221, 0, 5, 105, 174, 0, 1, 67, 120, 0,
1, 38, 69, 0, 1, 15, 30, 0, 65, 204, 238, 0, 30, 156, 224, 0,
7, 107, 177, 0, 2, 70, 124, 0, 1, 42, 73, 0, 1, 18, 34, 0,
225, 86, 251, 0, 144, 104, 235, 0, 42, 99, 181, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 85, 175, 239, 0, 112, 165, 229, 0,
29, 136, 200, 0, 12, 103, 162, 0, 6, 77, 123, 0, 2, 53, 84, 0,
75, 183, 239, 0, 30, 155, 221, 0, 3, 106, 171, 0, 1, 74, 128, 0,
1, 44, 76, 0, 1, 17, 28, 0, 73, 185, 240, 0, 27, 159, 222, 0,
2, 107, 172, 0, 1, 75, 127, 0, 1, 42, 73, 0, 1, 17, 29, 0,
62, 190, 238, 0, 21, 159, 222, 0, 2, 107, 172, 0, 1, 72, 122, 0,
1, 40, 71, 0, 1, 18, 32, 0, 61, 199, 240, 0, 27, 161, 226, 0,
4, 113, 180, 0, 1, 76, 129, 0, 1, 46, 80, 0, 1, 23, 41, 0,
7, 27, 153, 0, 5, 30, 95, 0, 1, 16, 30, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 50, 75, 127, 0, 57, 75, 124, 0,
27, 67, 108, 0, 10, 54, 86, 0, 1, 33, 52, 0, 1, 12, 18, 0,
43, 125, 151, 0, 26, 108, 148, 0, 7, 83, 122, 0, 2, 59, 89, 0,
1, 38, 60, 0, 1, 17, 27, 0, 23, 144, 163, 0, 13, 112, 154, 0,
2, 75, 117, 0, 1, 50, 81, 0, 1, 31, 51, 0, 1, 14, 23, 0,
18, 162, 185, 0, 6, 123, 171, 0, 1, 78, 125, 0, 1, 51, 86, 0,
1, 31, 54, 0, 1, 14, 23, 0, 15, 199, 227, 0, 3, 150, 204, 0,
1, 91, 146, 0, 1, 55, 95, 0, 1, 30, 53, 0, 1, 11, 20, 0,
19, 55, 240, 0, 19, 59, 196, 0, 3, 52, 105, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 41, 166, 207, 0, 104, 153, 199, 0,
31, 123, 181, 0, 14, 101, 152, 0, 5, 72, 106, 0, 1, 36, 52, 0,
35, 176, 211, 0, 12, 131, 190, 0, 2, 88, 144, 0, 1, 60, 101, 0,
1, 36, 60, 0, 1, 16, 28, 0, 28, 183, 213, 0, 8, 134, 191, 0,
1, 86, 142, 0, 1, 56, 96, 0, 1, 30, 53, 0, 1, 12, 20, 0,
20, 190, 215, 0, 4, 135, 192, 0, 1, 84, 139, 0, 1, 53, 91, 0,
1, 28, 49, 0, 1, 11, 20, 0, 13, 196, 216, 0, 2, 137, 192, 0,
1, 86, 143, 0, 1, 57, 99, 0, 1, 32, 56, 0, 1, 13, 24, 0,
211, 29, 217, 0, 96, 47, 156, 0, 22, 43, 87, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 78, 120, 193, 0, 111, 116, 186, 0,
46, 102, 164, 0, 15, 80, 128, 0, 2, 49, 76, 0, 1, 18, 28, 0,
71, 161, 203, 0, 42, 132, 192, 0, 10, 98, 150, 0, 3, 69, 109, 0,
1, 44, 70, 0, 1, 18, 29, 0, 57, 186, 211, 0, 30, 140, 196, 0,
4, 93, 146, 0, 1, 62, 102, 0, 1, 38, 65, 0, 1, 16, 27, 0,
47, 199, 217, 0, 14, 145, 196, 0, 1, 88, 142, 0, 1, 57, 98, 0,
1, 36, 62, 0, 1, 15, 26, 0, 26, 219, 229, 0, 5, 155, 207, 0,
1, 94, 151, 0, 1, 60, 104, 0, 1, 36, 62, 0, 1, 16, 28, 0,
233, 29, 248, 0, 146, 47, 220, 0, 43, 52, 140, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 100, 163, 232, 0, 179, 161, 222, 0,
63, 142, 204, 0, 37, 113, 174, 0, 26, 89, 137, 0, 18, 68, 97, 0,
85, 181, 230, 0, 32, 146, 209, 0, 7, 100, 164, 0, 3, 71, 121, 0,
1, 45, 77, 0, 1, 18, 30, 0, 65, 187, 230, 0, 20, 148, 207, 0,
2, 97, 159, 0, 1, 68, 116, 0, 1, 40, 70, 0, 1, 14, 29, 0,
40, 194, 227, 0, 8, 147, 204, 0, 1, 94, 155, 0, 1, 65, 112, 0,
1, 39, 66, 0, 1, 14, 26, 0, 16, 208, 228, 0, 3, 151, 207, 0,
1, 98, 160, 0, 1, 67, 117, 0, 1, 41, 74, 0, 1, 17, 31, 0,
17, 38, 140, 0, 7, 34, 80, 0, 1, 17, 29, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 37, 75, 128, 0, 41, 76, 128, 0,
26, 66, 116, 0, 12, 52, 94, 0, 2, 32, 55, 0, 1, 10, 16, 0,
50, 127, 154, 0, 37, 109, 152, 0, 16, 82, 121, 0, 5, 59, 85, 0,
1, 35, 54, 0, 1, 13, 20, 0, 40, 142, 167, 0, 17, 110, 157, 0,
2, 71, 112, 0, 1, 44, 72, 0, 1, 27, 45, 0, 1, 11, 17, 0,
30, 175, 188, 0, 9, 124, 169, 0, 1, 74, 116, 0, 1, 48, 78, 0,
1, 30, 49, 0, 1, 11, 18, 0, 10, 222, 223, 0, 2, 150, 194, 0,
1, 83, 128, 0, 1, 48, 79, 0, 1, 27, 45, 0, 1, 11, 17, 0,
36, 41, 235, 0, 29, 36, 193, 0, 10, 27, 111, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 85, 165, 222, 0, 177, 162, 215, 0,
110, 135, 195, 0, 57, 113, 168, 0, 23, 83, 120, 0, 10, 49, 61, 0,
85, 190, 223, 0, 36, 139, 200, 0, 5, 90, 146, 0, 1, 60, 103, 0,
1, 38, 65, 0, 1, 18, 30, 0, 72, 202, 223, 0, 23, 141, 199, 0,
2, 86, 140, 0, 1, 56, 97, 0, 1, 36, 61, 0, 1, 16, 27, 0,
55, 218, 225, 0, 13, 145, 200, 0, 1, 86, 141, 0, 1, 57, 99, 0,
1, 35, 61, 0, 1, 13, 22, 0, 15, 235, 212, 0, 1, 132, 184, 0,
1, 84, 139, 0, 1, 57, 97, 0, 1, 34, 56, 0, 1, 14, 23, 0,
181, 21, 201, 0, 61, 37, 123, 0, 10, 38, 71, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 47, 106, 172, 0, 95, 104, 173, 0,
42, 93, 159, 0, 18, 77, 131, 0, 4, 50, 81, 0, 1, 17, 23, 0,
62, 147, 199, 0, 44, 130, 189, 0, 28, 102, 154, 0, 18, 75, 115, 0,
2, 44, 65, 0, 1, 12, 19, 0, 55, 153, 210, 0, 24, 130, 194, 0,
3, 93, 146, 0, 1, 61, 97, 0, 1, 31, 50, 0, 1, 10, 16, 0,
49, 186, 223, 0, 17, 148, 204, 0, 1, 96, 142, 0, 1, 53, 83, 0,
1, 26, 44, 0, 1, 11, 17, 0, 13, 217, 212, 0, 2, 136, 180, 0,
1, 78, 124, 0, 1, 50, 83, 0, 1, 29, 49, 0, 1, 14, 23, 0,
197, 13, 247, 0, 82, 17, 222, 0, 25, 17, 162, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 126, 186, 247, 0, 234, 191, 243, 0,
176, 177, 234, 0, 104, 158, 220, 0, 66, 128, 186, 0, 55, 90, 137, 0,
111, 197, 242, 0, 46, 158, 219, 0, 9, 104, 171, 0, 2, 65, 125, 0,
1, 44, 80, 0, 1, 17, 91, 0, 104, 208, 245, 0, 39, 168, 224, 0,
3, 109, 162, 0, 1, 79, 124, 0, 1, 50, 102, 0, 1, 43, 102, 0,
84, 220, 246, 0, 31, 177, 231, 0, 2, 115, 180, 0, 1, 79, 134, 0,
1, 55, 77, 0, 1, 60, 79, 0, 43, 243, 240, 0, 8, 180, 217, 0,
1, 115, 166, 0, 1, 84, 121, 0, 1, 51, 67, 0, 1, 16, 6, 0
};
private byte[] _defaultSkipProbs = new byte[] { 192, 128, 64 };
private byte[] _defaultInterModeProbs = new byte[]
{
2, 173, 34, 0, 7, 145, 85, 0, 7, 166, 63, 0, 7, 94, 66, 0,
8, 64, 46, 0, 17, 81, 31, 0, 25, 29, 30, 0
};
private byte[] _defaultInterpFilterProbs = new byte[]
{
235, 162, 36, 255, 34, 3, 149, 144
};
private byte[] _defaultIsInterProbs = new byte[] { 9, 102, 187, 225 };
private byte[] _defaultCompModeProbs = new byte[] { 239, 183, 119, 96, 41 };
private byte[] _defaultSingleRefProbs = new byte[]
{
33, 16, 77, 74, 142, 142, 172, 170, 238, 247
};
private byte[] _defaultCompRefProbs = new byte[] { 50, 126, 123, 221, 226 };
private byte[] _defaultYModeProbs0 = new byte[]
{
65, 32, 18, 144, 162, 194, 41, 51, 132, 68, 18, 165, 217, 196, 45, 40,
173, 80, 19, 176, 240, 193, 64, 35, 221, 135, 38, 194, 248, 121, 96, 85
};
private byte[] _defaultYModeProbs1 = new byte[] { 98, 78, 46, 29 };
private byte[] _defaultPartitionProbs = new byte[]
{
199, 122, 141, 0, 147, 63, 159, 0, 148, 133, 118, 0, 121, 104, 114, 0,
174, 73, 87, 0, 92, 41, 83, 0, 82, 99, 50, 0, 53, 39, 39, 0,
177, 58, 59, 0, 68, 26, 63, 0, 52, 79, 25, 0, 17, 14, 12, 0,
222, 34, 30, 0, 72, 16, 44, 0, 58, 32, 12, 0, 10, 7, 6, 0
};
private byte[] _defaultMvJointProbs = new byte[] { 32, 64, 96 };
private byte[] _defaultMvSignProbs = new byte[] { 128, 128 };
private byte[] _defaultMvClassProbs = new byte[]
{
224, 144, 192, 168, 192, 176, 192, 198, 198, 245, 216, 128, 176, 160, 176, 176,
192, 198, 198, 208
};
private byte[] _defaultMvClass0BitProbs = new byte[] { 216, 208 };
private byte[] _defaultMvBitsProbs = new byte[]
{
136, 140, 148, 160, 176, 192, 224, 234, 234, 240, 136, 140, 148, 160, 176, 192,
224, 234, 234, 240
};
private byte[] _defaultMvClass0FrProbs = new byte[]
{
128, 128, 64, 96, 112, 64, 128, 128, 64, 96, 112, 64
};
private byte[] _defaultMvFrProbs = new byte[] { 64, 96, 64, 64, 96, 64 };
private byte[] _defaultMvClass0HpProbs = new byte[] { 160, 160 };
private byte[] _defaultMvHpProbs = new byte[] { 128, 128 };
private sbyte[] _loopFilterRefDeltas;
private sbyte[] _loopFilterModeDeltas;
private LinkedList<int> _frameSlotByLastUse;
private Dictionary<long, LinkedListNode<int>> _cachedRefFrames;
public Vp9Decoder()
{
_loopFilterRefDeltas = new sbyte[4];
_loopFilterModeDeltas = new sbyte[2];
_frameSlotByLastUse = new LinkedList<int>();
for (int slot = 0; slot < 8; slot++)
{
_frameSlotByLastUse.AddFirst(slot);
}
_cachedRefFrames = new Dictionary<long, LinkedListNode<int>>();
}
public void Decode(
Vp9FrameKeys keys,
Vp9FrameHeader header,
Vp9ProbabilityTables probs,
byte[] frameData)
{
bool isKeyFrame = ((header.Flags >> 0) & 1) != 0;
bool lastIsKeyFrame = ((header.Flags >> 1) & 1) != 0;
bool frameSizeChanged = ((header.Flags >> 2) & 1) != 0;
bool errorResilientMode = ((header.Flags >> 3) & 1) != 0;
bool lastShowFrame = ((header.Flags >> 4) & 1) != 0;
bool isFrameIntra = ((header.Flags >> 5) & 1) != 0;
bool showFrame = !isFrameIntra;
// Write compressed header.
byte[] compressedHeaderData;
using (MemoryStream compressedHeader = new MemoryStream())
{
VpxRangeEncoder writer = new VpxRangeEncoder(compressedHeader);
if (!header.Lossless)
{
if ((uint)header.TxMode >= 3)
{
writer.Write(3, 2);
writer.Write(header.TxMode == 4);
}
else
{
writer.Write(header.TxMode, 2);
}
}
if (header.TxMode == 4)
{
WriteProbabilityUpdate(writer, probs.Tx8x8Probs, DefaultTx8x8Probs);
WriteProbabilityUpdate(writer, probs.Tx16x16Probs, DefaultTx16x16Probs);
WriteProbabilityUpdate(writer, probs.Tx32x32Probs, DefaultTx32x32Probs);
}
WriteCoefProbabilityUpdate(writer, header.TxMode, probs.CoefProbs, _defaultCoefProbs);
WriteProbabilityUpdate(writer, probs.SkipProbs, _defaultSkipProbs);
if (!isFrameIntra)
{
WriteProbabilityUpdateAligned4(writer, probs.InterModeProbs, _defaultInterModeProbs);
if (header.RawInterpolationFilter == 4)
{
WriteProbabilityUpdate(writer, probs.InterpFilterProbs, _defaultInterpFilterProbs);
}
WriteProbabilityUpdate(writer, probs.IsInterProbs, _defaultIsInterProbs);
if ((header.RefFrameSignBias[1] & 1) != (header.RefFrameSignBias[2] & 1) ||
(header.RefFrameSignBias[1] & 1) != (header.RefFrameSignBias[3] & 1))
{
if ((uint)header.CompPredMode >= 1)
{
writer.Write(1, 1);
writer.Write(header.CompPredMode == 2);
}
else
{
writer.Write(0, 1);
}
}
if (header.CompPredMode == 2)
{
WriteProbabilityUpdate(writer, probs.CompModeProbs, _defaultCompModeProbs);
}
if (header.CompPredMode != 1)
{
WriteProbabilityUpdate(writer, probs.SingleRefProbs, _defaultSingleRefProbs);
}
if (header.CompPredMode != 0)
{
WriteProbabilityUpdate(writer, probs.CompRefProbs, _defaultCompRefProbs);
}
for (int index = 0; index < 4; index++)
{
int i = index * 8;
int j = index;
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 0], _defaultYModeProbs0[i + 0]);
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 1], _defaultYModeProbs0[i + 1]);
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 2], _defaultYModeProbs0[i + 2]);
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 3], _defaultYModeProbs0[i + 3]);
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 4], _defaultYModeProbs0[i + 4]);
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 5], _defaultYModeProbs0[i + 5]);
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 6], _defaultYModeProbs0[i + 6]);
WriteProbabilityUpdate(writer, probs.YModeProbs0[i + 7], _defaultYModeProbs0[i + 7]);
WriteProbabilityUpdate(writer, probs.YModeProbs1[j + 0], _defaultYModeProbs1[j + 0]);
}
WriteProbabilityUpdateAligned4(writer, probs.PartitionProbs, _defaultPartitionProbs);
for (int i = 0; i < 3; i++)
{
WriteMvProbabilityUpdate(writer, probs.MvJointProbs[i], _defaultMvJointProbs[i]);
}
for (int i = 0; i < 2; i++)
{
WriteMvProbabilityUpdate(writer, probs.MvSignProbs[i], _defaultMvSignProbs[i]);
for (int j = 0; j < 10; j++)
{
int index = i * 10 + j;
WriteMvProbabilityUpdate(writer, probs.MvClassProbs[index], _defaultMvClassProbs[index]);
}
WriteMvProbabilityUpdate(writer, probs.MvClass0BitProbs[i], _defaultMvClass0BitProbs[i]);
for (int j = 0; j < 10; j++)
{
int index = i * 10 + j;
WriteMvProbabilityUpdate(writer, probs.MvBitsProbs[index], _defaultMvBitsProbs[index]);
}
}
for (int i = 0; i < 2; i++)
{
for (int j = 0; j < 2; j++)
{
for (int k = 0; k < 3; k++)
{
int index = i * 2 * 3 + j * 3 + k;
WriteMvProbabilityUpdate(writer, probs.MvClass0FrProbs[index], _defaultMvClass0FrProbs[index]);
}
}
for (int j = 0; j < 3; j++)
{
int index = i * 3 + j;
WriteMvProbabilityUpdate(writer, probs.MvFrProbs[index], _defaultMvFrProbs[index]);
}
}
if (header.AllowHighPrecisionMv)
{
for (int index = 0; index < 2; index++)
{
WriteMvProbabilityUpdate(writer, probs.MvClass0HpProbs[index], _defaultMvClass0HpProbs[index]);
WriteMvProbabilityUpdate(writer, probs.MvHpProbs[index], _defaultMvHpProbs[index]);
}
}
}
writer.End();
compressedHeaderData = compressedHeader.ToArray();
}
// Write uncompressed header.
using (MemoryStream encodedHeader = new MemoryStream())
{
VpxBitStreamWriter writer = new VpxBitStreamWriter(encodedHeader);
writer.WriteU(2, 2); //Frame marker.
writer.WriteU(0, 2); //Profile.
writer.WriteBit(false); //Show existing frame.
writer.WriteBit(!isKeyFrame);
writer.WriteBit(showFrame);
writer.WriteBit(errorResilientMode);
if (isKeyFrame)
{
writer.WriteU(FrameSyncCode, 24);
writer.WriteU(0, 3); //Color space.
writer.WriteU(0, 1); //Color range.
writer.WriteU(header.CurrentFrame.Width - 1, 16);
writer.WriteU(header.CurrentFrame.Height - 1, 16);
writer.WriteBit(false); //Render and frame size different.
_cachedRefFrames.Clear();
// On key frames, all frame slots are set to the current frame,
// so the value of the selected slot doesn't really matter.
GetNewFrameSlot(keys.CurrKey);
}
else
{
if (!showFrame)
{
writer.WriteBit(isFrameIntra);
}
if (!errorResilientMode)
{
writer.WriteU(0, 2); //Reset frame context.
}
int refreshFrameFlags = 1 << GetNewFrameSlot(keys.CurrKey);
if (isFrameIntra)
{
writer.WriteU(FrameSyncCode, 24);
writer.WriteU(refreshFrameFlags, 8);
writer.WriteU(header.CurrentFrame.Width - 1, 16);
writer.WriteU(header.CurrentFrame.Height - 1, 16);
writer.WriteBit(false); //Render and frame size different.
}
else
{
writer.WriteU(refreshFrameFlags, 8);
int[] refFrameIndex = new int[]
{
GetFrameSlot(keys.Ref0Key),
GetFrameSlot(keys.Ref1Key),
GetFrameSlot(keys.Ref2Key)
};
byte[] refFrameSignBias = header.RefFrameSignBias;
for (int index = 1; index < 4; index++)
{
writer.WriteU(refFrameIndex[index - 1], 3);
writer.WriteU(refFrameSignBias[index], 1);
}
writer.WriteBit(true); //Frame size with refs.
writer.WriteBit(false); //Render and frame size different.
writer.WriteBit(header.AllowHighPrecisionMv);
writer.WriteBit(header.RawInterpolationFilter == 4);
if (header.RawInterpolationFilter != 4)
{
writer.WriteU(header.RawInterpolationFilter, 2);
}
}
}
if (!errorResilientMode)
{
writer.WriteBit(false); //Refresh frame context.
writer.WriteBit(true); //Frame parallel decoding mode.
}
writer.WriteU(0, 2); //Frame context index.
writer.WriteU(header.LoopFilterLevel, 6);
writer.WriteU(header.LoopFilterSharpness, 3);
writer.WriteBit(header.LoopFilterDeltaEnabled);
if (header.LoopFilterDeltaEnabled)
{
bool[] updateLoopFilterRefDeltas = new bool[4];
bool[] updateLoopFilterModeDeltas = new bool[2];
bool loopFilterDeltaUpdate = false;
for (int index = 0; index < header.LoopFilterRefDeltas.Length; index++)
{
sbyte old = _loopFilterRefDeltas[index];
sbyte New = header.LoopFilterRefDeltas[index];
loopFilterDeltaUpdate |= (updateLoopFilterRefDeltas[index] = old != New);
}
for (int index = 0; index < header.LoopFilterModeDeltas.Length; index++)
{
sbyte old = _loopFilterModeDeltas[index];
sbyte New = header.LoopFilterModeDeltas[index];
loopFilterDeltaUpdate |= (updateLoopFilterModeDeltas[index] = old != New);
}
writer.WriteBit(loopFilterDeltaUpdate);
if (loopFilterDeltaUpdate)
{
for (int index = 0; index < header.LoopFilterRefDeltas.Length; index++)
{
writer.WriteBit(updateLoopFilterRefDeltas[index]);
if (updateLoopFilterRefDeltas[index])
{
writer.WriteS(header.LoopFilterRefDeltas[index], 6);
}
}
for (int index = 0; index < header.LoopFilterModeDeltas.Length; index++)
{
writer.WriteBit(updateLoopFilterModeDeltas[index]);
if (updateLoopFilterModeDeltas[index])
{
writer.WriteS(header.LoopFilterModeDeltas[index], 6);
}
}
}
}
writer.WriteU(header.BaseQIndex, 8);
writer.WriteDeltaQ(header.DeltaQYDc);
writer.WriteDeltaQ(header.DeltaQUvDc);
writer.WriteDeltaQ(header.DeltaQUvAc);
writer.WriteBit(false); //Segmentation enabled (TODO).
int minTileColsLog2 = CalcMinLog2TileCols(header.CurrentFrame.Width);
int maxTileColsLog2 = CalcMaxLog2TileCols(header.CurrentFrame.Width);
int tileColsLog2Diff = header.TileColsLog2 - minTileColsLog2;
int tileColsLog2IncMask = (1 << tileColsLog2Diff) - 1;
// If it's less than the maximum, we need to add an extra 0 on the bitstream
// to indicate that it should stop reading.
if (header.TileColsLog2 < maxTileColsLog2)
{
writer.WriteU(tileColsLog2IncMask << 1, tileColsLog2Diff + 1);
}
else
{
writer.WriteU(tileColsLog2IncMask, tileColsLog2Diff);
}
bool tileRowsLog2IsNonZero = header.TileRowsLog2 != 0;
writer.WriteBit(tileRowsLog2IsNonZero);
if (tileRowsLog2IsNonZero)
{
writer.WriteBit(header.TileRowsLog2 > 1);
}
writer.WriteU(compressedHeaderData.Length, 16);
writer.Flush();
encodedHeader.Write(compressedHeaderData, 0, compressedHeaderData.Length);
if (!FFmpegWrapper.IsInitialized)
{
FFmpegWrapper.Vp9Initialize();
}
FFmpegWrapper.DecodeFrame(DecoderHelper.Combine(encodedHeader.ToArray(), frameData));
}
_loopFilterRefDeltas = header.LoopFilterRefDeltas;
_loopFilterModeDeltas = header.LoopFilterModeDeltas;
}
private int GetNewFrameSlot(long key)
{
LinkedListNode<int> node = _frameSlotByLastUse.Last;
_frameSlotByLastUse.RemoveLast();
_frameSlotByLastUse.AddFirst(node);
_cachedRefFrames[key] = node;
return node.Value;
}
private int GetFrameSlot(long key)
{
if (_cachedRefFrames.TryGetValue(key, out LinkedListNode<int> node))
{
_frameSlotByLastUse.Remove(node);
_frameSlotByLastUse.AddFirst(node);
return node.Value;
}
// Reference frame was lost.
// What we should do in this case?
return 0;
}
private void WriteProbabilityUpdate(VpxRangeEncoder writer, byte[] New, byte[] old)
{
for (int offset = 0; offset < New.Length; offset++)
{
WriteProbabilityUpdate(writer, New[offset], old[offset]);
}
}
private void WriteCoefProbabilityUpdate(VpxRangeEncoder writer, int txMode, byte[] New, byte[] old)
{
// Note: There's 1 byte added on each packet for alignment,
// this byte is ignored when doing updates.
const int blockBytes = 2 * 2 * 6 * 6 * 4;
bool NeedsUpdate(int baseIndex)
{
int index = baseIndex;
for (int i = 0; i < 2; i++)
for (int j = 0; j < 2; j++)
for (int k = 0; k < 6; k++)
for (int l = 0; l < 6; l++)
{
if (New[index + 0] != old[index + 0] ||
New[index + 1] != old[index + 1] ||
New[index + 2] != old[index + 2])
{
return true;
}
index += 4;
}
return false;
}
for (int blockIndex = 0; blockIndex < 4; blockIndex++)
{
int baseIndex = blockIndex * blockBytes;
bool update = NeedsUpdate(baseIndex);
writer.Write(update);
if (update)
{
int index = baseIndex;
for (int i = 0; i < 2; i++)
for (int j = 0; j < 2; j++)
for (int k = 0; k < 6; k++)
for (int l = 0; l < 6; l++)
{
if (k != 0 || l < 3)
{
WriteProbabilityUpdate(writer, New[index + 0], old[index + 0]);
WriteProbabilityUpdate(writer, New[index + 1], old[index + 1]);
WriteProbabilityUpdate(writer, New[index + 2], old[index + 2]);
}
index += 4;
}
}
if (blockIndex == txMode)
{
break;
}
}
}
private void WriteProbabilityUpdateAligned4(VpxRangeEncoder writer, byte[] New, byte[] old)
{
for (int offset = 0; offset < New.Length; offset += 4)
{
WriteProbabilityUpdate(writer, New[offset + 0], old[offset + 0]);
WriteProbabilityUpdate(writer, New[offset + 1], old[offset + 1]);
WriteProbabilityUpdate(writer, New[offset + 2], old[offset + 2]);
}
}
private void WriteProbabilityUpdate(VpxRangeEncoder writer, byte New, byte old)
{
bool update = New != old;
writer.Write(update, DiffUpdateProbability);
if (update)
{
WriteProbabilityDelta(writer, New, old);
}
}
private void WriteProbabilityDelta(VpxRangeEncoder writer, int New, int old)
{
int delta = RemapProbability(New, old);
EncodeTermSubExp(writer, delta);
}
private int RemapProbability(int New, int old)
{
New--;
old--;
int index;
if (old * 2 <= 0xff)
{
index = RecenterNonNeg(New, old) - 1;
}
else
{
index = RecenterNonNeg(0xff - 1 - New, 0xff - 1 - old) - 1;
}
return MapLut[index];
}
private int RecenterNonNeg(int New, int old)
{
if (New > old * 2)
{
return New;
}
else if (New >= old)
{
return (New - old) * 2;
}
else /* if (New < Old) */
{
return (old - New) * 2 - 1;
}
}
private void EncodeTermSubExp(VpxRangeEncoder writer, int value)
{
if (WriteLessThan(writer, value, 16))
{
writer.Write(value, 4);
}
else if (WriteLessThan(writer, value, 32))
{
writer.Write(value - 16, 4);
}
else if (WriteLessThan(writer, value, 64))
{
writer.Write(value - 32, 5);
}
else
{
value -= 64;
const int size = 8;
int mask = (1 << size) - 191;
int delta = value - mask;
if (delta < 0)
{
writer.Write(value, size - 1);
}
else
{
writer.Write(delta / 2 + mask, size - 1);
writer.Write(delta & 1, 1);
}
}
}
private bool WriteLessThan(VpxRangeEncoder writer, int value, int test)
{
bool isLessThan = value < test;
writer.Write(!isLessThan);
return isLessThan;
}
private void WriteMvProbabilityUpdate(VpxRangeEncoder writer, byte New, byte old)
{
bool update = New != old;
writer.Write(update, DiffUpdateProbability);
if (update)
{
writer.Write(New >> 1, 7);
}
}
private static int CalcMinLog2TileCols(int frameWidth)
{
int sb64Cols = (frameWidth + 63) / 64;
int minLog2 = 0;
while ((64 << minLog2) < sb64Cols)
{
minLog2++;
}
return minLog2;
}
private static int CalcMaxLog2TileCols(int frameWidth)
{
int sb64Cols = (frameWidth + 63) / 64;
int maxLog2 = 1;
while ((sb64Cols >> maxLog2) >= 4)
{
maxLog2++;
}
return maxLog2 - 1;
}
}
}

View file

@ -0,0 +1,79 @@
using System.Runtime.InteropServices;
namespace Ryujinx.Graphics.VDec
{
[StructLayout(LayoutKind.Sequential, Pack = 2)]
struct Vp9FrameDimensions
{
public short Width;
public short Height;
public short SubsamplingX; //?
public short SubsamplingY; //?
}
[StructLayout(LayoutKind.Sequential, Pack = 1)]
struct Vp9FrameHeader
{
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 3)]
public Vp9FrameDimensions[] RefFrames;
public Vp9FrameDimensions CurrentFrame;
public int Flags;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
public byte[] RefFrameSignBias;
public byte LoopFilterLevel;
public byte LoopFilterSharpness;
public byte BaseQIndex;
public sbyte DeltaQYDc;
public sbyte DeltaQUvDc;
public sbyte DeltaQUvAc;
[MarshalAs(UnmanagedType.I1)]
public bool Lossless;
public byte TxMode;
[MarshalAs(UnmanagedType.I1)]
public bool AllowHighPrecisionMv;
public byte RawInterpolationFilter;
public byte CompPredMode;
public byte FixCompRef;
public byte VarCompRef0;
public byte VarCompRef1;
public byte TileColsLog2;
public byte TileRowsLog2;
[MarshalAs(UnmanagedType.I1)]
public bool SegmentationEnabled;
[MarshalAs(UnmanagedType.I1)]
public bool SegmentationUpdate;
[MarshalAs(UnmanagedType.I1)]
public bool SegmentationTemporalUpdate;
[MarshalAs(UnmanagedType.I1)]
public bool SegmentationAbsOrDeltaUpdate;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8 * 4, ArraySubType = UnmanagedType.I1)]
public bool[] FeatureEnabled;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 8 * 4)]
public short[] FeatureData;
[MarshalAs(UnmanagedType.I1)]
public bool LoopFilterDeltaEnabled;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
public sbyte[] LoopFilterRefDeltas;
[MarshalAs(UnmanagedType.ByValArray, SizeConst = 2)]
public sbyte[] LoopFilterModeDeltas;
}
}

View file

@ -0,0 +1,10 @@
namespace Ryujinx.Graphics.VDec
{
struct Vp9FrameKeys
{
public long CurrKey;
public long Ref0Key;
public long Ref1Key;
public long Ref2Key;
}
}

View file

@ -0,0 +1,31 @@
namespace Ryujinx.Graphics.VDec
{
struct Vp9ProbabilityTables
{
public byte[] SegmentationTreeProbs;
public byte[] SegmentationPredProbs;
public byte[] Tx8x8Probs;
public byte[] Tx16x16Probs;
public byte[] Tx32x32Probs;
public byte[] CoefProbs;
public byte[] SkipProbs;
public byte[] InterModeProbs;
public byte[] InterpFilterProbs;
public byte[] IsInterProbs;
public byte[] CompModeProbs;
public byte[] SingleRefProbs;
public byte[] CompRefProbs;
public byte[] YModeProbs0;
public byte[] YModeProbs1;
public byte[] PartitionProbs;
public byte[] MvJointProbs;
public byte[] MvSignProbs;
public byte[] MvClassProbs;
public byte[] MvClass0BitProbs;
public byte[] MvBitsProbs;
public byte[] MvClass0FrProbs;
public byte[] MvFrProbs;
public byte[] MvClass0HpProbs;
public byte[] MvHpProbs;
}
}

View file

@ -0,0 +1,38 @@
using System.IO;
namespace Ryujinx.Graphics.VDec
{
class VpxBitStreamWriter : BitStreamWriter
{
public VpxBitStreamWriter(Stream baseStream) : base(baseStream) { }
public void WriteU(int value, int valueSize)
{
WriteBits(value, valueSize);
}
public void WriteS(int value, int valueSize)
{
bool sign = value < 0;
if (sign)
{
value = -value;
}
WriteBits((value << 1) | (sign ? 1 : 0), valueSize + 1);
}
public void WriteDeltaQ(int value)
{
bool deltaCoded = value != 0;
WriteBit(deltaCoded);
if (deltaCoded)
{
WriteBits(value, 4);
}
}
}
}

View file

@ -0,0 +1,134 @@
using System.IO;
namespace Ryujinx.Graphics.VDec
{
class VpxRangeEncoder
{
private const int HalfProbability = 128;
private static readonly int[] NormLut = new int[]
{
0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
};
private Stream _baseStream;
private uint _lowValue;
private uint _range;
private int _count;
public VpxRangeEncoder(Stream baseStream)
{
_baseStream = baseStream;
_range = 0xff;
_count = -24;
Write(false);
}
public void WriteByte(byte value)
{
Write(value, 8);
}
public void Write(int value, int valueSize)
{
for (int bit = valueSize - 1; bit >= 0; bit--)
{
Write(((value >> bit) & 1) != 0);
}
}
public void Write(bool bit)
{
Write(bit, HalfProbability);
}
public void Write(bool bit, int probability)
{
uint range = _range;
uint split = 1 + (((range - 1) * (uint)probability) >> 8);
range = split;
if (bit)
{
_lowValue += split;
range = _range - split;
}
int shift = NormLut[range];
range <<= shift;
_count += shift;
if (_count >= 0)
{
int offset = shift - _count;
if (((_lowValue << (offset - 1)) >> 31) != 0)
{
long currentPos = _baseStream.Position;
_baseStream.Seek(-1, SeekOrigin.Current);
while (_baseStream.Position >= 0 && PeekByte() == 0xff)
{
_baseStream.WriteByte(0);
_baseStream.Seek(-2, SeekOrigin.Current);
}
_baseStream.WriteByte((byte)(PeekByte() + 1));
_baseStream.Seek(currentPos, SeekOrigin.Begin);
}
_baseStream.WriteByte((byte)(_lowValue >> (24 - offset)));
_lowValue <<= offset;
shift = _count;
_lowValue &= 0xffffff;
_count -= 8;
}
_lowValue <<= shift;
_range = range;
}
private byte PeekByte()
{
byte value = (byte)_baseStream.ReadByte();
_baseStream.Seek(-1, SeekOrigin.Current);
return value;
}
public void End()
{
for (int index = 0; index < 32; index++)
{
Write(false);
}
}
}
}

View file

@ -0,0 +1,69 @@
using Ryujinx.Graphics.Gpu.Memory;
using System;
namespace Ryujinx.Graphics.Vic
{
class StructUnpacker
{
private MemoryAccessor _vmm;
private ulong _position;
private ulong _buffer;
private int _buffPos;
public StructUnpacker(MemoryAccessor vmm, ulong position)
{
_vmm = vmm;
_position = position;
_buffPos = 64;
}
public int Read(int bits)
{
if ((uint)bits > 32)
{
throw new ArgumentOutOfRangeException(nameof(bits));
}
int value = 0;
while (bits > 0)
{
RefillBufferIfNeeded();
int readBits = bits;
int maxReadBits = 64 - _buffPos;
if (readBits > maxReadBits)
{
readBits = maxReadBits;
}
value <<= readBits;
value |= (int)(_buffer >> _buffPos) & (int)(0xffffffff >> (32 - readBits));
_buffPos += readBits;
bits -= readBits;
}
return value;
}
private void RefillBufferIfNeeded()
{
if (_buffPos >= 64)
{
_buffer = _vmm.ReadUInt64(_position);
_position += 8;
_buffPos = 0;
}
}
}
}

View file

@ -0,0 +1,33 @@
namespace Ryujinx.Graphics.Vic
{
struct SurfaceOutputConfig
{
public SurfacePixelFormat PixelFormat;
public int SurfaceWidth;
public int SurfaceHeight;
public int GobBlockHeight;
public ulong SurfaceLumaAddress;
public ulong SurfaceChromaUAddress;
public ulong SurfaceChromaVAddress;
public SurfaceOutputConfig(
SurfacePixelFormat pixelFormat,
int surfaceWidth,
int surfaceHeight,
int gobBlockHeight,
ulong outputSurfaceLumaAddress,
ulong outputSurfaceChromaUAddress,
ulong outputSurfaceChromaVAddress)
{
PixelFormat = pixelFormat;
SurfaceWidth = surfaceWidth;
SurfaceHeight = surfaceHeight;
GobBlockHeight = gobBlockHeight;
SurfaceLumaAddress = outputSurfaceLumaAddress;
SurfaceChromaUAddress = outputSurfaceChromaUAddress;
SurfaceChromaVAddress = outputSurfaceChromaVAddress;
}
}
}

View file

@ -0,0 +1,8 @@
namespace Ryujinx.Graphics.Vic
{
enum SurfacePixelFormat
{
Rgba8 = 0x1f,
Yuv420P = 0x44
}
}

View file

@ -0,0 +1,94 @@
using Ryujinx.Graphics.Gpu;
using Ryujinx.Graphics.VDec;
namespace Ryujinx.Graphics.Vic
{
class VideoImageComposer
{
private ulong _configStructAddress;
private ulong _outputSurfaceLumaAddress;
private ulong _outputSurfaceChromaUAddress;
private ulong _outputSurfaceChromaVAddress;
private VideoDecoder _vdec;
public VideoImageComposer(VideoDecoder vdec)
{
_vdec = vdec;
}
public void Process(GpuContext gpu, int methodOffset, int[] arguments)
{
VideoImageComposerMeth method = (VideoImageComposerMeth)methodOffset;
switch (method)
{
case VideoImageComposerMeth.Execute: Execute(gpu); break;
case VideoImageComposerMeth.SetConfigStructOffset: SetConfigStructOffset(arguments); break;
case VideoImageComposerMeth.SetOutputSurfaceLumaOffset: SetOutputSurfaceLumaOffset(arguments); break;
case VideoImageComposerMeth.SetOutputSurfaceChromaUOffset: SetOutputSurfaceChromaUOffset(arguments); break;
case VideoImageComposerMeth.SetOutputSurfaceChromaVOffset: SetOutputSurfaceChromaVOffset(arguments); break;
}
}
private void Execute(GpuContext gpu)
{
StructUnpacker unpacker = new StructUnpacker(gpu.MemoryAccessor, _configStructAddress + 0x20);
SurfacePixelFormat pixelFormat = (SurfacePixelFormat)unpacker.Read(7);
int chromaLocHoriz = unpacker.Read(2);
int chromaLocVert = unpacker.Read(2);
int blockLinearKind = unpacker.Read(4);
int blockLinearHeightLog2 = unpacker.Read(4);
int reserved0 = unpacker.Read(3);
int reserved1 = unpacker.Read(10);
int surfaceWidthMinus1 = unpacker.Read(14);
int surfaceHeightMinus1 = unpacker.Read(14);
int gobBlockHeight = 1 << blockLinearHeightLog2;
int surfaceWidth = surfaceWidthMinus1 + 1;
int surfaceHeight = surfaceHeightMinus1 + 1;
SurfaceOutputConfig outputConfig = new SurfaceOutputConfig(
pixelFormat,
surfaceWidth,
surfaceHeight,
gobBlockHeight,
_outputSurfaceLumaAddress,
_outputSurfaceChromaUAddress,
_outputSurfaceChromaVAddress);
_vdec.CopyPlanes(gpu, outputConfig);
}
private void SetConfigStructOffset(int[] arguments)
{
_configStructAddress = GetAddress(arguments);
}
private void SetOutputSurfaceLumaOffset(int[] arguments)
{
_outputSurfaceLumaAddress = GetAddress(arguments);
}
private void SetOutputSurfaceChromaUOffset(int[] arguments)
{
_outputSurfaceChromaUAddress = GetAddress(arguments);
}
private void SetOutputSurfaceChromaVOffset(int[] arguments)
{
_outputSurfaceChromaVAddress = GetAddress(arguments);
}
private static ulong GetAddress(int[] arguments)
{
return (ulong)(uint)arguments[0] << 8;
}
}
}

View file

@ -0,0 +1,12 @@
namespace Ryujinx.Graphics.Vic
{
enum VideoImageComposerMeth
{
Execute = 0xc0,
SetControlParams = 0x1c1,
SetConfigStructOffset = 0x1c2,
SetOutputSurfaceLumaOffset = 0x1c8,
SetOutputSurfaceChromaUOffset = 0x1c9,
SetOutputSurfaceChromaVOffset = 0x1ca
}
}

View file

@ -1,7 +1,7 @@
 
Microsoft Visual Studio Solution File, Format Version 12.00 Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 15 # Visual Studio Version 16
VisualStudioVersion = 15.0.26730.8 VisualStudioVersion = 16.0.29613.14
MinimumVisualStudioVersion = 10.0.40219.1 MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "Ryujinx\Ryujinx.csproj", "{074045D4-3ED2-4711-9169-E385F2BFB5A0}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx", "Ryujinx\Ryujinx.csproj", "{074045D4-3ED2-4711-9169-E385F2BFB5A0}"
EndProject EndProject
@ -26,15 +26,17 @@ Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Profiler", "Ryujinx
EndProject EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ARMeilleure", "ARMeilleure\ARMeilleure.csproj", "{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "ARMeilleure", "ARMeilleure\ARMeilleure.csproj", "{ABF09A5E-2D8B-4B6F-A51D-5CE414DDB15A}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Gpu", "Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj", "{ADA7EA87-0D63-4D97-9433-922A2124401F}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Gpu", "Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj", "{ADA7EA87-0D63-4D97-9433-922A2124401F}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.GAL", "Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj", "{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.GAL", "Ryujinx.Graphics.GAL\Ryujinx.Graphics.GAL.csproj", "{A602AE97-91A5-4608-8DF1-EBF4ED7A0B9E}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.OpenGL", "Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj", "{9558FB96-075D-4219-8FFF-401979DC0B69}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.OpenGL", "Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj", "{9558FB96-075D-4219-8FFF-401979DC0B69}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Texture", "Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj", "{E1B1AD28-289D-47B7-A106-326972240207}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Texture", "Ryujinx.Graphics.Texture\Ryujinx.Graphics.Texture.csproj", "{E1B1AD28-289D-47B7-A106-326972240207}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Shader", "Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj", "{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}" Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "Ryujinx.Graphics.Shader", "Ryujinx.Graphics.Shader\Ryujinx.Graphics.Shader.csproj", "{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}"
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Ryujinx.Graphics.Nvdec", "Ryujinx.Graphics.Nvdec\Ryujinx.Graphics.Nvdec.csproj", "{85A0FA56-DC01-4A42-8808-70DAC76BD66D}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -76,14 +78,6 @@ Global
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Profile Release|Any CPU.Build.0 = Profile Release|Any CPU {CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Profile Release|Any CPU.Build.0 = Profile Release|Any CPU
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Release|Any CPU.ActiveCfg = Release|Any CPU {CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Release|Any CPU.ActiveCfg = Release|Any CPU
{CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Release|Any CPU.Build.0 = Release|Any CPU {CB92CFF9-1D62-4D4F-9E88-8130EF61E351}.Release|Any CPU.Build.0 = Release|Any CPU
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Debug|Any CPU.Build.0 = Debug|Any CPU
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Profile Debug|Any CPU.ActiveCfg = Profile Debug|Any CPU
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Profile Debug|Any CPU.Build.0 = Profile Debug|Any CPU
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Profile Release|Any CPU.ActiveCfg = Profile Release|Any CPU
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Profile Release|Any CPU.Build.0 = Profile Release|Any CPU
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Release|Any CPU.ActiveCfg = Release|Any CPU
{2345A1A7-8DEF-419B-9AFB-4DFD41D20D05}.Release|Any CPU.Build.0 = Release|Any CPU
{5C1D818E-682A-46A5-9D54-30006E26C270}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {5C1D818E-682A-46A5-9D54-30006E26C270}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{5C1D818E-682A-46A5-9D54-30006E26C270}.Debug|Any CPU.Build.0 = Debug|Any CPU {5C1D818E-682A-46A5-9D54-30006E26C270}.Debug|Any CPU.Build.0 = Debug|Any CPU
{5C1D818E-682A-46A5-9D54-30006E26C270}.Profile Debug|Any CPU.ActiveCfg = Profile Debug|Any CPU {5C1D818E-682A-46A5-9D54-30006E26C270}.Profile Debug|Any CPU.ActiveCfg = Profile Debug|Any CPU
@ -172,6 +166,14 @@ Global
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Profile Release|Any CPU.Build.0 = Debug|Any CPU {03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Profile Release|Any CPU.Build.0 = Debug|Any CPU
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Release|Any CPU.ActiveCfg = Release|Any CPU {03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Release|Any CPU.Build.0 = Release|Any CPU {03B955CD-AD84-4B93-AAA7-BF17923BBAA5}.Release|Any CPU.Build.0 = Release|Any CPU
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Debug|Any CPU.Build.0 = Debug|Any CPU
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Profile Debug|Any CPU.ActiveCfg = Debug|Any CPU
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Profile Debug|Any CPU.Build.0 = Debug|Any CPU
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Profile Release|Any CPU.ActiveCfg = Release|Any CPU
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Profile Release|Any CPU.Build.0 = Release|Any CPU
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Release|Any CPU.ActiveCfg = Release|Any CPU
{85A0FA56-DC01-4A42-8808-70DAC76BD66D}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE