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Fix numeric SWKB validation (#5627)

* Fix numeric swkbd validation

* GTK
This commit is contained in:
Isaac Marovitz 2023-09-01 19:08:42 +01:00 committed by GitHub
parent 437c78e198
commit 12cbacffca
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GPG key ID: 4AEE18F83AFDEB23
5 changed files with 26 additions and 9 deletions

View file

@ -544,7 +544,7 @@
"SwkbdMinCharacters": "Must be at least {0} characters long", "SwkbdMinCharacters": "Must be at least {0} characters long",
"SwkbdMinRangeCharacters": "Must be {0}-{1} characters long", "SwkbdMinRangeCharacters": "Must be {0}-{1} characters long",
"SoftwareKeyboard": "Software Keyboard", "SoftwareKeyboard": "Software Keyboard",
"SoftwareKeyboardModeNumbersOnly": "Must be numbers only", "SoftwareKeyboardModeNumeric": "Must be 0-9 or '.' only",
"SoftwareKeyboardModeAlphabet": "Must be non CJK-characters only", "SoftwareKeyboardModeAlphabet": "Must be non CJK-characters only",
"SoftwareKeyboardModeASCII": "Must be ASCII text only", "SoftwareKeyboardModeASCII": "Must be ASCII text only",
"DialogControllerAppletMessagePlayerRange": "Application requests {0} player(s) with:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Please open Settings and reconfigure Input now or press Close.", "DialogControllerAppletMessagePlayerRange": "Application requests {0} player(s) with:\n\nTYPES: {1}\n\nPLAYERS: {2}\n\n{3}Please open Settings and reconfigure Input now or press Close.",

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@ -136,10 +136,10 @@ namespace Ryujinx.Ava.UI.Controls
string localeText; string localeText;
switch (mode) switch (mode)
{ {
case KeyboardMode.NumbersOnly: case KeyboardMode.Numeric:
localeText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SoftwareKeyboardModeNumbersOnly); localeText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SoftwareKeyboardModeNumeric);
validationInfoText = string.IsNullOrEmpty(validationInfoText) ? localeText : string.Join("\n", validationInfoText, localeText); validationInfoText = string.IsNullOrEmpty(validationInfoText) ? localeText : string.Join("\n", validationInfoText, localeText);
_checkInput = text => text.All(char.IsDigit); _checkInput = text => text.All(NumericCharacterValidation.IsNumeric);
break; break;
case KeyboardMode.Alphabet: case KeyboardMode.Alphabet:
localeText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SoftwareKeyboardModeAlphabet); localeText = LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.SoftwareKeyboardModeAlphabet);

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@ -11,9 +11,9 @@
Default = 0, Default = 0,
/// <summary> /// <summary>
/// Only numbers allowed. /// Only 0-9 or '.' allowed.
/// </summary> /// </summary>
NumbersOnly = 1, Numeric = 1,
/// <summary> /// <summary>
/// Only ASCII characters allowed. /// Only ASCII characters allowed.

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@ -0,0 +1,17 @@
using System.Text.RegularExpressions;
namespace Ryujinx.HLE.HOS.Applets.SoftwareKeyboard
{
public static partial class NumericCharacterValidation
{
public static bool IsNumeric(char value)
{
Regex regex = NumericRegex();
return regex.IsMatch(value.ToString());
}
[GeneratedRegex("[0-9]|.")]
private static partial Regex NumericRegex();
}
}

View file

@ -90,9 +90,9 @@ namespace Ryujinx.Ui.Applet
switch (mode) switch (mode)
{ {
case KeyboardMode.NumbersOnly: case KeyboardMode.Numeric:
_validationInfoText += "<i>Must be numbers only.</i>"; _validationInfoText += "<i>Must be 0-9 or '.' only.</i>";
_checkInput = text => text.All(char.IsDigit); _checkInput = text => text.All(NumericCharacterValidation.IsNumeric);
break; break;
case KeyboardMode.Alphabet: case KeyboardMode.Alphabet:
_validationInfoText += "<i>Must be non CJK-characters only.</i>"; _validationInfoText += "<i>Must be non CJK-characters only.</i>";