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UI: Store config migrations in a dictionary and loop through it to do migrations.

This commit is contained in:
Evan Husted 2024-12-31 02:51:14 -06:00
parent 617c03119f
commit 19d2883a35

View file

@ -9,379 +9,146 @@ using Ryujinx.Common.Configuration.Multiplayer;
using Ryujinx.Common.Logging;
using Ryujinx.HLE;
using System;
using System.Collections.Generic;
using System.Linq;
using RyuLogger = Ryujinx.Common.Logging.Logger;
namespace Ryujinx.Ava.Utilities.Configuration
{
public partial class ConfigurationState
{
public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
public void Load(ConfigurationFileFormat cff, string configurationFilePath)
{
// referenced by Migrate
bool configurationFileUpdated = false;
if (configurationFileFormat.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
RyuLogger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {cff.Version}, loading default.");
LoadDefault();
}
Migrate(2, static cff => cff.SystemRegion = Region.USA);
Migrate(3, static cff => cff.SystemTimeZone = "UTC");
Migrate(4, static cff => cff.MaxAnisotropy = -1);
Migrate(5, static cff => cff.SystemTimeOffset = 0);
Migrate(8, static cff => cff.EnablePtc = true);
Migrate(9, static cff =>
{
cff.ColumnSort = new ColumnSort
{
SortColumnId = 0,
SortAscending = false
};
cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = Key.F1 };
});
Migrate(10, static cff => cff.AudioBackend = AudioBackend.OpenAl);
Migrate(11, static cff =>
foreach ((int newVersion, Action<ConfigurationFileFormat> migratorFunction)
in _migrations.OrderBy(x => x.Key))
{
cff.ResScale = 1;
cff.ResScaleCustom = 1.0f;
});
Migrate(12, static cff => cff.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None);
// 13 -> LDN1
Migrate(14, static cff => cff.CheckUpdatesOnStart = true);
Migrate(16, static cff => cff.EnableShaderCache = true);
Migrate(17, static cff => cff.StartFullscreen = false);
Migrate(18, static cff => cff.AspectRatio = AspectRatio.Fixed16x9);
// 19 -> LDN2
Migrate(20, static cff => cff.ShowConfirmExit = true);
Migrate(21, static cff =>
{
// Initialize network config.
if (cff.Version >= newVersion)
continue;
RyuLogger.Warning?.Print(LogClass.Application,
$"Outdated configuration version {cff.Version}, migrating to version {newVersion}.");
cff.MultiplayerMode = MultiplayerMode.Disabled;
cff.MultiplayerLanInterfaceId = "0";
});
Migrate(22, static cff => cff.HideCursor = HideCursorMode.Never);
Migrate(24, static cff =>
{
cff.InputConfig =
[
new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = "0",
PlayerIndex = PlayerIndex.Player1,
ControllerType = ControllerType.ProController,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = Key.Up,
DpadDown = Key.Down,
DpadLeft = Key.Left,
DpadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
},
}
migratorFunction(cff);
];
});
Migrate(26, static cff => cff.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe);
Migrate(27, static cff => cff.EnableMouse = false);
Migrate(29, static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1,
Screenshot = Key.F8,
ShowUI = Key.F4
});
Migrate(30, static cff =>
{
foreach (InputConfig config in cff.InputConfig)
{
if (config is StandardControllerInputConfig controllerConfig)
{
controllerConfig.Rumble = new RumbleConfigController
{
EnableRumble = false,
StrongRumble = 1f,
WeakRumble = 1f,
};
}
}
});
Migrate(31, static cff => cff.BackendThreading = BackendThreading.Auto);
Migrate(32, static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = Key.F5,
});
Migrate(33, static cff =>
{
cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = Key.F2,
};
cff.AudioVolume = 1;
});
Migrate(34, static cff => cff.EnableInternetAccess = false);
Migrate(35, static cff =>
{
foreach (StandardControllerInputConfig config in cff.InputConfig.OfType<StandardControllerInputConfig>())
{
config.RangeLeft = 1.0f;
config.RangeRight = 1.0f;
}
});
configurationFileUpdated = true;
}
Migrate(36, static cff => cff.LoggingEnableTrace = false);
Migrate(37, static cff => cff.ShowConsole = true);
Migrate(38, static cff =>
{
cff.BaseStyle = "Dark";
cff.GameListViewMode = 0;
cff.ShowNames = true;
cff.GridSize = 2;
cff.LanguageCode = "en_US";
});
Migrate(39, static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = Key.Unbound,
ResScaleDown = Key.Unbound
});
Migrate(40, static cff => cff.GraphicsBackend = GraphicsBackend.OpenGl);
Migrate(41, static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = cff.Hotkeys.ResScaleUp,
ResScaleDown = cff.Hotkeys.ResScaleDown,
VolumeUp = Key.Unbound,
VolumeDown = Key.Unbound
});
Migrate(42, static cff => cff.EnableMacroHLE = true);
Migrate(43, static cff => cff.UseHypervisor = true);
Migrate(44, static cff =>
{
cff.AntiAliasing = AntiAliasing.None;
cff.ScalingFilter = ScalingFilter.Bilinear;
cff.ScalingFilterLevel = 80;
});
Migrate(45, static cff => cff.ShownFileTypes = new ShownFileTypes
{
NSP = true,
PFS0 = true,
XCI = true,
NCA = true,
NRO = true,
NSO = true
});
Migrate(46, static cff => cff.UseHypervisor = OperatingSystem.IsMacOS());
Migrate(47, static cff => cff.WindowStartup = new WindowStartup
{
WindowPositionX = 0,
WindowPositionY = 0,
WindowSizeHeight = 760,
WindowSizeWidth = 1280,
WindowMaximized = false
});
Migrate(48, static cff => cff.EnableColorSpacePassthrough = false);
Migrate(49, static _ =>
{
if (OperatingSystem.IsMacOS())
{
AppDataManager.FixMacOSConfigurationFolders();
}
});
Migrate(50, static cff => cff.EnableHardwareAcceleration = true);
Migrate(51, static cff => cff.RememberWindowState = true);
Migrate(52, static cff => cff.AutoloadDirs = []);
Migrate(53, static cff => cff.EnableLowPowerPtc = false);
Migrate(54, static cff => cff.DramSize = MemoryConfiguration.MemoryConfiguration4GiB);
Migrate(55, static cff => cff.IgnoreApplet = false);
Migrate(56, static cff => cff.ShowTitleBar = !OperatingSystem.IsWindows());
Migrate(57, static cff =>
{
cff.VSyncMode = VSyncMode.Switch;
cff.EnableCustomVSyncInterval = false;
cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = cff.Hotkeys.ResScaleUp,
ResScaleDown = cff.Hotkeys.ResScaleDown,
VolumeUp = cff.Hotkeys.VolumeUp,
VolumeDown = cff.Hotkeys.VolumeDown,
CustomVSyncIntervalIncrement = Key.Unbound,
CustomVSyncIntervalDecrement = Key.Unbound,
};
cff.CustomVSyncInterval = 120;
});
// 58 migration accidentally got skipped but it worked with no issues somehow lol
Migrate(59, static cff =>
{
cff.ShowDirtyHacks = false;
cff.DirtyHacks = [];
// This was accidentally enabled by default when it was PRed. That is not what we want,
// so as a compromise users who want to use it will simply need to re-enable it once after updating.
cff.IgnoreApplet = false;
});
Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
Graphics.ResScale.Value = configurationFileFormat.ResScale;
Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio;
Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading;
Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend;
Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu;
Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing;
Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter;
Graphics.ScalingFilterLevel.Value = configurationFileFormat.ScalingFilterLevel;
Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
Logger.EnableTrace.Value = configurationFileFormat.LoggingEnableTrace;
Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
System.Language.Value = configurationFileFormat.SystemLanguage;
System.Region.Value = configurationFileFormat.SystemRegion;
System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset;
System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
IgnoreApplet.Value = configurationFileFormat.IgnoreApplet;
RememberWindowState.Value = configurationFileFormat.RememberWindowState;
ShowTitleBar.Value = configurationFileFormat.ShowTitleBar;
EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
HideCursor.Value = configurationFileFormat.HideCursor;
Graphics.VSyncMode.Value = configurationFileFormat.VSyncMode;
Graphics.EnableCustomVSyncInterval.Value = configurationFileFormat.EnableCustomVSyncInterval;
Graphics.CustomVSyncInterval.Value = configurationFileFormat.CustomVSyncInterval;
Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;
Graphics.EnableColorSpacePassthrough.Value = configurationFileFormat.EnableColorSpacePassthrough;
System.EnablePtc.Value = configurationFileFormat.EnablePtc;
System.EnableLowPowerPtc.Value = configurationFileFormat.EnableLowPowerPtc;
System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess;
System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
System.AudioBackend.Value = configurationFileFormat.AudioBackend;
System.AudioVolume.Value = configurationFileFormat.AudioVolume;
System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode;
System.DramSize.Value = configurationFileFormat.DramSize;
System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
System.UseHypervisor.Value = configurationFileFormat.UseHypervisor;
UI.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
UI.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
UI.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
UI.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
UI.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
UI.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
UI.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
UI.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
UI.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
UI.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
UI.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
UI.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
UI.GameDirs.Value = configurationFileFormat.GameDirs;
UI.AutoloadDirs.Value = configurationFileFormat.AutoloadDirs ?? [];
UI.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP;
UI.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0;
UI.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI;
UI.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA;
UI.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO;
UI.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO;
UI.LanguageCode.Value = configurationFileFormat.LanguageCode;
UI.BaseStyle.Value = configurationFileFormat.BaseStyle;
UI.GameListViewMode.Value = configurationFileFormat.GameListViewMode;
UI.ShowNames.Value = configurationFileFormat.ShowNames;
UI.IsAscendingOrder.Value = configurationFileFormat.IsAscendingOrder;
UI.GridSize.Value = configurationFileFormat.GridSize;
UI.ApplicationSort.Value = configurationFileFormat.ApplicationSort;
UI.StartFullscreen.Value = configurationFileFormat.StartFullscreen;
UI.ShowConsole.Value = configurationFileFormat.ShowConsole;
UI.WindowStartup.WindowSizeWidth.Value = configurationFileFormat.WindowStartup.WindowSizeWidth;
UI.WindowStartup.WindowSizeHeight.Value = configurationFileFormat.WindowStartup.WindowSizeHeight;
UI.WindowStartup.WindowPositionX.Value = configurationFileFormat.WindowStartup.WindowPositionX;
UI.WindowStartup.WindowPositionY.Value = configurationFileFormat.WindowStartup.WindowPositionY;
UI.WindowStartup.WindowMaximized.Value = configurationFileFormat.WindowStartup.WindowMaximized;
Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
Hid.EnableMouse.Value = configurationFileFormat.EnableMouse;
Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
Hid.InputConfig.Value = configurationFileFormat.InputConfig ?? [];
Multiplayer.LanInterfaceId.Value = configurationFileFormat.MultiplayerLanInterfaceId;
Multiplayer.Mode.Value = configurationFileFormat.MultiplayerMode;
Multiplayer.DisableP2p.Value = configurationFileFormat.MultiplayerDisableP2p;
Multiplayer.LdnPassphrase.Value = configurationFileFormat.MultiplayerLdnPassphrase;
Multiplayer.LdnServer.Value = configurationFileFormat.LdnServer;
EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
ShowConfirmExit.Value = cff.ShowConfirmExit;
IgnoreApplet.Value = cff.IgnoreApplet;
RememberWindowState.Value = cff.RememberWindowState;
ShowTitleBar.Value = cff.ShowTitleBar;
EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration;
HideCursor.Value = cff.HideCursor;
Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks;
Logger.EnableFileLog.Value = cff.EnableFileLog;
Logger.EnableDebug.Value = cff.LoggingEnableDebug;
Logger.EnableStub.Value = cff.LoggingEnableStub;
Logger.EnableInfo.Value = cff.LoggingEnableInfo;
Logger.EnableWarn.Value = cff.LoggingEnableWarn;
Logger.EnableError.Value = cff.LoggingEnableError;
Logger.EnableTrace.Value = cff.LoggingEnableTrace;
Logger.EnableGuest.Value = cff.LoggingEnableGuest;
Logger.EnableFsAccessLog.Value = cff.LoggingEnableFsAccessLog;
Logger.FilteredClasses.Value = cff.LoggingFilteredClasses;
Logger.GraphicsDebugLevel.Value = cff.LoggingGraphicsDebugLevel;
Graphics.ResScale.Value = cff.ResScale;
Graphics.ResScaleCustom.Value = cff.ResScaleCustom;
Graphics.MaxAnisotropy.Value = cff.MaxAnisotropy;
Graphics.AspectRatio.Value = cff.AspectRatio;
Graphics.ShadersDumpPath.Value = cff.GraphicsShadersDumpPath;
Graphics.BackendThreading.Value = cff.BackendThreading;
Graphics.GraphicsBackend.Value = cff.GraphicsBackend;
Graphics.PreferredGpu.Value = cff.PreferredGpu;
Graphics.AntiAliasing.Value = cff.AntiAliasing;
Graphics.ScalingFilter.Value = cff.ScalingFilter;
Graphics.ScalingFilterLevel.Value = cff.ScalingFilterLevel;
Graphics.VSyncMode.Value = cff.VSyncMode;
Graphics.EnableCustomVSyncInterval.Value = cff.EnableCustomVSyncInterval;
Graphics.CustomVSyncInterval.Value = cff.CustomVSyncInterval;
Graphics.EnableShaderCache.Value = cff.EnableShaderCache;
Graphics.EnableTextureRecompression.Value = cff.EnableTextureRecompression;
Graphics.EnableMacroHLE.Value = cff.EnableMacroHLE;
Graphics.EnableColorSpacePassthrough.Value = cff.EnableColorSpacePassthrough;
System.Language.Value = cff.SystemLanguage;
System.Region.Value = cff.SystemRegion;
System.TimeZone.Value = cff.SystemTimeZone;
System.SystemTimeOffset.Value = cff.SystemTimeOffset;
System.EnableDockedMode.Value = cff.DockedMode;
System.EnablePtc.Value = cff.EnablePtc;
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
System.EnableInternetAccess.Value = cff.EnableInternetAccess;
System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
System.AudioBackend.Value = cff.AudioBackend;
System.AudioVolume.Value = cff.AudioVolume;
System.MemoryManagerMode.Value = cff.MemoryManagerMode;
System.DramSize.Value = cff.DramSize;
System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
System.UseHypervisor.Value = cff.UseHypervisor;
UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn;
UI.GuiColumns.IconColumn.Value = cff.GuiColumns.IconColumn;
UI.GuiColumns.AppColumn.Value = cff.GuiColumns.AppColumn;
UI.GuiColumns.DevColumn.Value = cff.GuiColumns.DevColumn;
UI.GuiColumns.VersionColumn.Value = cff.GuiColumns.VersionColumn;
UI.GuiColumns.TimePlayedColumn.Value = cff.GuiColumns.TimePlayedColumn;
UI.GuiColumns.LastPlayedColumn.Value = cff.GuiColumns.LastPlayedColumn;
UI.GuiColumns.FileExtColumn.Value = cff.GuiColumns.FileExtColumn;
UI.GuiColumns.FileSizeColumn.Value = cff.GuiColumns.FileSizeColumn;
UI.GuiColumns.PathColumn.Value = cff.GuiColumns.PathColumn;
UI.ColumnSort.SortColumnId.Value = cff.ColumnSort.SortColumnId;
UI.ColumnSort.SortAscending.Value = cff.ColumnSort.SortAscending;
UI.GameDirs.Value = cff.GameDirs;
UI.AutoloadDirs.Value = cff.AutoloadDirs ?? [];
UI.ShownFileTypes.NSP.Value = cff.ShownFileTypes.NSP;
UI.ShownFileTypes.PFS0.Value = cff.ShownFileTypes.PFS0;
UI.ShownFileTypes.XCI.Value = cff.ShownFileTypes.XCI;
UI.ShownFileTypes.NCA.Value = cff.ShownFileTypes.NCA;
UI.ShownFileTypes.NRO.Value = cff.ShownFileTypes.NRO;
UI.ShownFileTypes.NSO.Value = cff.ShownFileTypes.NSO;
UI.LanguageCode.Value = cff.LanguageCode;
UI.BaseStyle.Value = cff.BaseStyle;
UI.GameListViewMode.Value = cff.GameListViewMode;
UI.ShowNames.Value = cff.ShowNames;
UI.IsAscendingOrder.Value = cff.IsAscendingOrder;
UI.GridSize.Value = cff.GridSize;
UI.ApplicationSort.Value = cff.ApplicationSort;
UI.StartFullscreen.Value = cff.StartFullscreen;
UI.ShowConsole.Value = cff.ShowConsole;
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
UI.WindowStartup.WindowPositionX.Value = cff.WindowStartup.WindowPositionX;
UI.WindowStartup.WindowPositionY.Value = cff.WindowStartup.WindowPositionY;
UI.WindowStartup.WindowMaximized.Value = cff.WindowStartup.WindowMaximized;
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
Hid.EnableMouse.Value = cff.EnableMouse;
Hid.Hotkeys.Value = cff.Hotkeys;
Hid.InputConfig.Value = cff.InputConfig ?? [];
Multiplayer.LanInterfaceId.Value = cff.MultiplayerLanInterfaceId;
Multiplayer.Mode.Value = cff.MultiplayerMode;
Multiplayer.DisableP2p.Value = cff.MultiplayerDisableP2p;
Multiplayer.LdnPassphrase.Value = cff.MultiplayerLdnPassphrase;
Multiplayer.LdnServer.Value = cff.LdnServer;
{
DirtyHacks hacks = new (configurationFileFormat.DirtyHacks ?? []);
Hacks.ShowDirtyHacks.Value = cff.ShowDirtyHacks;
DirtyHacks hacks = new (cff.DirtyHacks ?? []);
Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix);
@ -393,21 +160,261 @@ namespace Ryujinx.Ava.Utilities.Configuration
{
ToFileFormat().SaveConfig(configurationFilePath);
Ryujinx.Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
}
return;
void Migrate(int newVer, Action<ConfigurationFileFormat> migrator)
{
if (configurationFileFormat.Version >= newVer) return;
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version {newVer}.");
migrator(configurationFileFormat);
configurationFileUpdated = true;
RyuLogger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
}
}
private static readonly Dictionary<int, Action<ConfigurationFileFormat>> _migrations =
Collections.NewDictionary<int, Action<ConfigurationFileFormat>>(
(2, static cff => cff.SystemRegion = Region.USA),
(3, static cff => cff.SystemTimeZone = "UTC"),
(4, static cff => cff.MaxAnisotropy = -1),
(5, static cff => cff.SystemTimeOffset = 0),
(8, static cff => cff.EnablePtc = true),
(9, static cff =>
{
cff.ColumnSort = new ColumnSort { SortColumnId = 0, SortAscending = false };
cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = Key.F1 };
}),
(10, static cff => cff.AudioBackend = AudioBackend.OpenAl),
(11, static cff =>
{
cff.ResScale = 1;
cff.ResScaleCustom = 1.0f;
}),
(12, static cff => cff.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None),
// 13 -> LDN1
(14, static cff => cff.CheckUpdatesOnStart = true),
(16, static cff => cff.EnableShaderCache = true),
(17, static cff => cff.StartFullscreen = false),
(18, static cff => cff.AspectRatio = AspectRatio.Fixed16x9),
// 19 -> LDN2
(20, static cff => cff.ShowConfirmExit = true),
(21, static cff =>
{
// Initialize network config.
cff.MultiplayerMode = MultiplayerMode.Disabled;
cff.MultiplayerLanInterfaceId = "0";
}),
(22, static cff => cff.HideCursor = HideCursorMode.Never),
(24, static cff =>
{
cff.InputConfig =
[
new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
Backend = InputBackendType.WindowKeyboard,
Id = "0",
PlayerIndex = PlayerIndex.Player1,
ControllerType = ControllerType.ProController,
LeftJoycon = new LeftJoyconCommonConfig<Key>
{
DpadUp = Key.Up,
DpadDown = Key.Down,
DpadLeft = Key.Left,
DpadRight = Key.Right,
ButtonMinus = Key.Minus,
ButtonL = Key.E,
ButtonZl = Key.Q,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.W,
StickDown = Key.S,
StickLeft = Key.A,
StickRight = Key.D,
StickButton = Key.F,
},
RightJoycon = new RightJoyconCommonConfig<Key>
{
ButtonA = Key.Z,
ButtonB = Key.X,
ButtonX = Key.C,
ButtonY = Key.V,
ButtonPlus = Key.Plus,
ButtonR = Key.U,
ButtonZr = Key.O,
ButtonSl = Key.Unbound,
ButtonSr = Key.Unbound,
},
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
{
StickUp = Key.I,
StickDown = Key.K,
StickLeft = Key.J,
StickRight = Key.L,
StickButton = Key.H,
},
}
];
}),
(26, static cff => cff.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe),
(27, static cff => cff.EnableMouse = false),
(29,
static cff =>
cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1, Screenshot = Key.F8, ShowUI = Key.F4
}),
(30, static cff =>
{
foreach (InputConfig config in cff.InputConfig)
{
if (config is StandardControllerInputConfig controllerConfig)
{
controllerConfig.Rumble = new RumbleConfigController
{
EnableRumble = false, StrongRumble = 1f, WeakRumble = 1f,
};
}
}
}),
(31, static cff => cff.BackendThreading = BackendThreading.Auto),
(32, static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = Key.F5,
}),
(33, static cff =>
{
cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = Key.F2,
};
cff.AudioVolume = 1;
}),
(34, static cff => cff.EnableInternetAccess = false),
(35, static cff =>
{
foreach (StandardControllerInputConfig config in cff.InputConfig
.OfType<StandardControllerInputConfig>())
{
config.RangeLeft = 1.0f;
config.RangeRight = 1.0f;
}
}),
(36, static cff => cff.LoggingEnableTrace = false),
(37, static cff => cff.ShowConsole = true),
(38, static cff =>
{
cff.BaseStyle = "Dark";
cff.GameListViewMode = 0;
cff.ShowNames = true;
cff.GridSize = 2;
cff.LanguageCode = "en_US";
}),
(39,
static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = Key.Unbound,
ResScaleDown = Key.Unbound
}),
(40, static cff => cff.GraphicsBackend = GraphicsBackend.OpenGl),
(41,
static cff => cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = cff.Hotkeys.ResScaleUp,
ResScaleDown = cff.Hotkeys.ResScaleDown,
VolumeUp = Key.Unbound,
VolumeDown = Key.Unbound
}),
(42, static cff => cff.EnableMacroHLE = true),
(43, static cff => cff.UseHypervisor = true),
(44, static cff =>
{
cff.AntiAliasing = AntiAliasing.None;
cff.ScalingFilter = ScalingFilter.Bilinear;
cff.ScalingFilterLevel = 80;
}),
(45,
static cff => cff.ShownFileTypes = new ShownFileTypes
{
NSP = true,
PFS0 = true,
XCI = true,
NCA = true,
NRO = true,
NSO = true
}),
(46, static cff => cff.UseHypervisor = OperatingSystem.IsMacOS()),
(47,
static cff => cff.WindowStartup = new WindowStartup
{
WindowPositionX = 0,
WindowPositionY = 0,
WindowSizeHeight = 760,
WindowSizeWidth = 1280,
WindowMaximized = false
}),
(48, static cff => cff.EnableColorSpacePassthrough = false),
(49, static _ =>
{
if (OperatingSystem.IsMacOS())
{
AppDataManager.FixMacOSConfigurationFolders();
}
}),
(50, static cff => cff.EnableHardwareAcceleration = true),
(51, static cff => cff.RememberWindowState = true),
(52, static cff => cff.AutoloadDirs = []),
(53, static cff => cff.EnableLowPowerPtc = false),
(54, static cff => cff.DramSize = MemoryConfiguration.MemoryConfiguration4GiB),
(55, static cff => cff.IgnoreApplet = false),
(56, static cff => cff.ShowTitleBar = !OperatingSystem.IsWindows()),
(57, static cff =>
{
cff.VSyncMode = VSyncMode.Switch;
cff.EnableCustomVSyncInterval = false;
cff.Hotkeys = new KeyboardHotkeys
{
ToggleVSyncMode = Key.F1,
Screenshot = cff.Hotkeys.Screenshot,
ShowUI = cff.Hotkeys.ShowUI,
Pause = cff.Hotkeys.Pause,
ToggleMute = cff.Hotkeys.ToggleMute,
ResScaleUp = cff.Hotkeys.ResScaleUp,
ResScaleDown = cff.Hotkeys.ResScaleDown,
VolumeUp = cff.Hotkeys.VolumeUp,
VolumeDown = cff.Hotkeys.VolumeDown,
CustomVSyncIntervalIncrement = Key.Unbound,
CustomVSyncIntervalDecrement = Key.Unbound,
};
cff.CustomVSyncInterval = 120;
}),
// 58 migration accidentally got skipped, but it worked with no issues somehow lol
(59, static cff =>
{
cff.ShowDirtyHacks = false;
cff.DirtyHacks = [];
// This was accidentally enabled by default when it was PRed. That is not what we want,
// so as a compromise users who want to use it will simply need to re-enable it once after updating.
cff.IgnoreApplet = false;
})
);
}
}