mirror of
https://github.com/GreemDev/Ryujinx.git
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UI: Store config migrations in a dictionary and loop through it to do migrations.
This commit is contained in:
parent
617c03119f
commit
19d2883a35
1 changed files with 373 additions and 366 deletions
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@ -9,379 +9,146 @@ using Ryujinx.Common.Configuration.Multiplayer;
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using Ryujinx.Common.Logging;
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using Ryujinx.HLE;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using RyuLogger = Ryujinx.Common.Logging.Logger;
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namespace Ryujinx.Ava.Utilities.Configuration
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{
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public partial class ConfigurationState
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{
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public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
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public void Load(ConfigurationFileFormat cff, string configurationFilePath)
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{
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// referenced by Migrate
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bool configurationFileUpdated = false;
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if (configurationFileFormat.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
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if (cff.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
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{
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Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");
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RyuLogger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {cff.Version}, loading default.");
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LoadDefault();
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}
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Migrate(2, static cff => cff.SystemRegion = Region.USA);
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Migrate(3, static cff => cff.SystemTimeZone = "UTC");
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Migrate(4, static cff => cff.MaxAnisotropy = -1);
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Migrate(5, static cff => cff.SystemTimeOffset = 0);
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Migrate(8, static cff => cff.EnablePtc = true);
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Migrate(9, static cff =>
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{
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cff.ColumnSort = new ColumnSort
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{
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SortColumnId = 0,
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SortAscending = false
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};
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cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = Key.F1 };
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});
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Migrate(10, static cff => cff.AudioBackend = AudioBackend.OpenAl);
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Migrate(11, static cff =>
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foreach ((int newVersion, Action<ConfigurationFileFormat> migratorFunction)
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in _migrations.OrderBy(x => x.Key))
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{
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cff.ResScale = 1;
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cff.ResScaleCustom = 1.0f;
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});
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Migrate(12, static cff => cff.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None);
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// 13 -> LDN1
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Migrate(14, static cff => cff.CheckUpdatesOnStart = true);
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Migrate(16, static cff => cff.EnableShaderCache = true);
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Migrate(17, static cff => cff.StartFullscreen = false);
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Migrate(18, static cff => cff.AspectRatio = AspectRatio.Fixed16x9);
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// 19 -> LDN2
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Migrate(20, static cff => cff.ShowConfirmExit = true);
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Migrate(21, static cff =>
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{
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// Initialize network config.
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if (cff.Version >= newVersion)
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continue;
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RyuLogger.Warning?.Print(LogClass.Application,
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$"Outdated configuration version {cff.Version}, migrating to version {newVersion}.");
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cff.MultiplayerMode = MultiplayerMode.Disabled;
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cff.MultiplayerLanInterfaceId = "0";
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});
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Migrate(22, static cff => cff.HideCursor = HideCursorMode.Never);
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Migrate(24, static cff =>
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{
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cff.InputConfig =
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[
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new StandardKeyboardInputConfig
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{
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Version = InputConfig.CurrentVersion,
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Backend = InputBackendType.WindowKeyboard,
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Id = "0",
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PlayerIndex = PlayerIndex.Player1,
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ControllerType = ControllerType.ProController,
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LeftJoycon = new LeftJoyconCommonConfig<Key>
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{
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DpadUp = Key.Up,
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DpadDown = Key.Down,
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DpadLeft = Key.Left,
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DpadRight = Key.Right,
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ButtonMinus = Key.Minus,
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ButtonL = Key.E,
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ButtonZl = Key.Q,
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ButtonSl = Key.Unbound,
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ButtonSr = Key.Unbound,
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},
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LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
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{
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StickUp = Key.W,
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StickDown = Key.S,
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StickLeft = Key.A,
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StickRight = Key.D,
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StickButton = Key.F,
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},
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RightJoycon = new RightJoyconCommonConfig<Key>
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{
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ButtonA = Key.Z,
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ButtonB = Key.X,
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ButtonX = Key.C,
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ButtonY = Key.V,
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ButtonPlus = Key.Plus,
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ButtonR = Key.U,
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ButtonZr = Key.O,
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ButtonSl = Key.Unbound,
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ButtonSr = Key.Unbound,
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},
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RightJoyconStick = new JoyconConfigKeyboardStick<Key>
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{
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StickUp = Key.I,
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StickDown = Key.K,
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StickLeft = Key.J,
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StickRight = Key.L,
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StickButton = Key.H,
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},
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}
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migratorFunction(cff);
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];
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});
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Migrate(26, static cff => cff.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe);
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Migrate(27, static cff => cff.EnableMouse = false);
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Migrate(29, static cff => cff.Hotkeys = new KeyboardHotkeys
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{
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ToggleVSyncMode = Key.F1,
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Screenshot = Key.F8,
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ShowUI = Key.F4
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});
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Migrate(30, static cff =>
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{
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foreach (InputConfig config in cff.InputConfig)
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{
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if (config is StandardControllerInputConfig controllerConfig)
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{
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controllerConfig.Rumble = new RumbleConfigController
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{
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EnableRumble = false,
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StrongRumble = 1f,
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WeakRumble = 1f,
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};
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}
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}
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});
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Migrate(31, static cff => cff.BackendThreading = BackendThreading.Auto);
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Migrate(32, static cff => cff.Hotkeys = new KeyboardHotkeys
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{
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ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
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Screenshot = cff.Hotkeys.Screenshot,
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ShowUI = cff.Hotkeys.ShowUI,
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Pause = Key.F5,
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});
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Migrate(33, static cff =>
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{
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cff.Hotkeys = new KeyboardHotkeys
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{
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ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
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Screenshot = cff.Hotkeys.Screenshot,
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ShowUI = cff.Hotkeys.ShowUI,
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Pause = cff.Hotkeys.Pause,
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ToggleMute = Key.F2,
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};
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cff.AudioVolume = 1;
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});
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Migrate(34, static cff => cff.EnableInternetAccess = false);
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Migrate(35, static cff =>
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{
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foreach (StandardControllerInputConfig config in cff.InputConfig.OfType<StandardControllerInputConfig>())
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{
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config.RangeLeft = 1.0f;
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config.RangeRight = 1.0f;
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}
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});
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configurationFileUpdated = true;
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}
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Migrate(36, static cff => cff.LoggingEnableTrace = false);
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Migrate(37, static cff => cff.ShowConsole = true);
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Migrate(38, static cff =>
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{
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cff.BaseStyle = "Dark";
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cff.GameListViewMode = 0;
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cff.ShowNames = true;
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cff.GridSize = 2;
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cff.LanguageCode = "en_US";
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});
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Migrate(39, static cff => cff.Hotkeys = new KeyboardHotkeys
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{
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ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
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Screenshot = cff.Hotkeys.Screenshot,
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ShowUI = cff.Hotkeys.ShowUI,
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Pause = cff.Hotkeys.Pause,
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ToggleMute = cff.Hotkeys.ToggleMute,
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ResScaleUp = Key.Unbound,
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ResScaleDown = Key.Unbound
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});
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Migrate(40, static cff => cff.GraphicsBackend = GraphicsBackend.OpenGl);
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Migrate(41, static cff => cff.Hotkeys = new KeyboardHotkeys
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{
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ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
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Screenshot = cff.Hotkeys.Screenshot,
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ShowUI = cff.Hotkeys.ShowUI,
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Pause = cff.Hotkeys.Pause,
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ToggleMute = cff.Hotkeys.ToggleMute,
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ResScaleUp = cff.Hotkeys.ResScaleUp,
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ResScaleDown = cff.Hotkeys.ResScaleDown,
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VolumeUp = Key.Unbound,
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VolumeDown = Key.Unbound
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});
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Migrate(42, static cff => cff.EnableMacroHLE = true);
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Migrate(43, static cff => cff.UseHypervisor = true);
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Migrate(44, static cff =>
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{
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cff.AntiAliasing = AntiAliasing.None;
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cff.ScalingFilter = ScalingFilter.Bilinear;
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cff.ScalingFilterLevel = 80;
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});
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Migrate(45, static cff => cff.ShownFileTypes = new ShownFileTypes
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{
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NSP = true,
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PFS0 = true,
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XCI = true,
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NCA = true,
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NRO = true,
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NSO = true
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});
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Migrate(46, static cff => cff.UseHypervisor = OperatingSystem.IsMacOS());
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Migrate(47, static cff => cff.WindowStartup = new WindowStartup
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{
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WindowPositionX = 0,
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WindowPositionY = 0,
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WindowSizeHeight = 760,
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WindowSizeWidth = 1280,
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WindowMaximized = false
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});
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Migrate(48, static cff => cff.EnableColorSpacePassthrough = false);
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Migrate(49, static _ =>
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{
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if (OperatingSystem.IsMacOS())
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{
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AppDataManager.FixMacOSConfigurationFolders();
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}
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});
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Migrate(50, static cff => cff.EnableHardwareAcceleration = true);
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Migrate(51, static cff => cff.RememberWindowState = true);
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Migrate(52, static cff => cff.AutoloadDirs = []);
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Migrate(53, static cff => cff.EnableLowPowerPtc = false);
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Migrate(54, static cff => cff.DramSize = MemoryConfiguration.MemoryConfiguration4GiB);
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Migrate(55, static cff => cff.IgnoreApplet = false);
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Migrate(56, static cff => cff.ShowTitleBar = !OperatingSystem.IsWindows());
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Migrate(57, static cff =>
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{
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cff.VSyncMode = VSyncMode.Switch;
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cff.EnableCustomVSyncInterval = false;
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cff.Hotkeys = new KeyboardHotkeys
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{
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ToggleVSyncMode = Key.F1,
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Screenshot = cff.Hotkeys.Screenshot,
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ShowUI = cff.Hotkeys.ShowUI,
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Pause = cff.Hotkeys.Pause,
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ToggleMute = cff.Hotkeys.ToggleMute,
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ResScaleUp = cff.Hotkeys.ResScaleUp,
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ResScaleDown = cff.Hotkeys.ResScaleDown,
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VolumeUp = cff.Hotkeys.VolumeUp,
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VolumeDown = cff.Hotkeys.VolumeDown,
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CustomVSyncIntervalIncrement = Key.Unbound,
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CustomVSyncIntervalDecrement = Key.Unbound,
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};
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cff.CustomVSyncInterval = 120;
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});
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// 58 migration accidentally got skipped but it worked with no issues somehow lol
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Migrate(59, static cff =>
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{
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cff.ShowDirtyHacks = false;
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cff.DirtyHacks = [];
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// This was accidentally enabled by default when it was PRed. That is not what we want,
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// so as a compromise users who want to use it will simply need to re-enable it once after updating.
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cff.IgnoreApplet = false;
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});
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Logger.EnableFileLog.Value = configurationFileFormat.EnableFileLog;
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Graphics.ResScale.Value = configurationFileFormat.ResScale;
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Graphics.ResScaleCustom.Value = configurationFileFormat.ResScaleCustom;
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Graphics.MaxAnisotropy.Value = configurationFileFormat.MaxAnisotropy;
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Graphics.AspectRatio.Value = configurationFileFormat.AspectRatio;
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Graphics.ShadersDumpPath.Value = configurationFileFormat.GraphicsShadersDumpPath;
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Graphics.BackendThreading.Value = configurationFileFormat.BackendThreading;
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Graphics.GraphicsBackend.Value = configurationFileFormat.GraphicsBackend;
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Graphics.PreferredGpu.Value = configurationFileFormat.PreferredGpu;
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Graphics.AntiAliasing.Value = configurationFileFormat.AntiAliasing;
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Graphics.ScalingFilter.Value = configurationFileFormat.ScalingFilter;
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Graphics.ScalingFilterLevel.Value = configurationFileFormat.ScalingFilterLevel;
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Logger.EnableDebug.Value = configurationFileFormat.LoggingEnableDebug;
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Logger.EnableStub.Value = configurationFileFormat.LoggingEnableStub;
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Logger.EnableInfo.Value = configurationFileFormat.LoggingEnableInfo;
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Logger.EnableWarn.Value = configurationFileFormat.LoggingEnableWarn;
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Logger.EnableError.Value = configurationFileFormat.LoggingEnableError;
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Logger.EnableTrace.Value = configurationFileFormat.LoggingEnableTrace;
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Logger.EnableGuest.Value = configurationFileFormat.LoggingEnableGuest;
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Logger.EnableFsAccessLog.Value = configurationFileFormat.LoggingEnableFsAccessLog;
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Logger.FilteredClasses.Value = configurationFileFormat.LoggingFilteredClasses;
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Logger.GraphicsDebugLevel.Value = configurationFileFormat.LoggingGraphicsDebugLevel;
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System.Language.Value = configurationFileFormat.SystemLanguage;
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System.Region.Value = configurationFileFormat.SystemRegion;
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System.TimeZone.Value = configurationFileFormat.SystemTimeZone;
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System.SystemTimeOffset.Value = configurationFileFormat.SystemTimeOffset;
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System.EnableDockedMode.Value = configurationFileFormat.DockedMode;
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EnableDiscordIntegration.Value = configurationFileFormat.EnableDiscordIntegration;
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CheckUpdatesOnStart.Value = configurationFileFormat.CheckUpdatesOnStart;
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ShowConfirmExit.Value = configurationFileFormat.ShowConfirmExit;
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IgnoreApplet.Value = configurationFileFormat.IgnoreApplet;
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RememberWindowState.Value = configurationFileFormat.RememberWindowState;
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ShowTitleBar.Value = configurationFileFormat.ShowTitleBar;
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EnableHardwareAcceleration.Value = configurationFileFormat.EnableHardwareAcceleration;
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HideCursor.Value = configurationFileFormat.HideCursor;
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Graphics.VSyncMode.Value = configurationFileFormat.VSyncMode;
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Graphics.EnableCustomVSyncInterval.Value = configurationFileFormat.EnableCustomVSyncInterval;
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Graphics.CustomVSyncInterval.Value = configurationFileFormat.CustomVSyncInterval;
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Graphics.EnableShaderCache.Value = configurationFileFormat.EnableShaderCache;
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Graphics.EnableTextureRecompression.Value = configurationFileFormat.EnableTextureRecompression;
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Graphics.EnableMacroHLE.Value = configurationFileFormat.EnableMacroHLE;
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Graphics.EnableColorSpacePassthrough.Value = configurationFileFormat.EnableColorSpacePassthrough;
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System.EnablePtc.Value = configurationFileFormat.EnablePtc;
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System.EnableLowPowerPtc.Value = configurationFileFormat.EnableLowPowerPtc;
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System.EnableInternetAccess.Value = configurationFileFormat.EnableInternetAccess;
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System.EnableFsIntegrityChecks.Value = configurationFileFormat.EnableFsIntegrityChecks;
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System.FsGlobalAccessLogMode.Value = configurationFileFormat.FsGlobalAccessLogMode;
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System.AudioBackend.Value = configurationFileFormat.AudioBackend;
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System.AudioVolume.Value = configurationFileFormat.AudioVolume;
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System.MemoryManagerMode.Value = configurationFileFormat.MemoryManagerMode;
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System.DramSize.Value = configurationFileFormat.DramSize;
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System.IgnoreMissingServices.Value = configurationFileFormat.IgnoreMissingServices;
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System.UseHypervisor.Value = configurationFileFormat.UseHypervisor;
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UI.GuiColumns.FavColumn.Value = configurationFileFormat.GuiColumns.FavColumn;
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UI.GuiColumns.IconColumn.Value = configurationFileFormat.GuiColumns.IconColumn;
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UI.GuiColumns.AppColumn.Value = configurationFileFormat.GuiColumns.AppColumn;
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UI.GuiColumns.DevColumn.Value = configurationFileFormat.GuiColumns.DevColumn;
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UI.GuiColumns.VersionColumn.Value = configurationFileFormat.GuiColumns.VersionColumn;
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UI.GuiColumns.TimePlayedColumn.Value = configurationFileFormat.GuiColumns.TimePlayedColumn;
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UI.GuiColumns.LastPlayedColumn.Value = configurationFileFormat.GuiColumns.LastPlayedColumn;
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UI.GuiColumns.FileExtColumn.Value = configurationFileFormat.GuiColumns.FileExtColumn;
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UI.GuiColumns.FileSizeColumn.Value = configurationFileFormat.GuiColumns.FileSizeColumn;
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UI.GuiColumns.PathColumn.Value = configurationFileFormat.GuiColumns.PathColumn;
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UI.ColumnSort.SortColumnId.Value = configurationFileFormat.ColumnSort.SortColumnId;
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UI.ColumnSort.SortAscending.Value = configurationFileFormat.ColumnSort.SortAscending;
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UI.GameDirs.Value = configurationFileFormat.GameDirs;
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UI.AutoloadDirs.Value = configurationFileFormat.AutoloadDirs ?? [];
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UI.ShownFileTypes.NSP.Value = configurationFileFormat.ShownFileTypes.NSP;
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UI.ShownFileTypes.PFS0.Value = configurationFileFormat.ShownFileTypes.PFS0;
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UI.ShownFileTypes.XCI.Value = configurationFileFormat.ShownFileTypes.XCI;
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UI.ShownFileTypes.NCA.Value = configurationFileFormat.ShownFileTypes.NCA;
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UI.ShownFileTypes.NRO.Value = configurationFileFormat.ShownFileTypes.NRO;
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UI.ShownFileTypes.NSO.Value = configurationFileFormat.ShownFileTypes.NSO;
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UI.LanguageCode.Value = configurationFileFormat.LanguageCode;
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UI.BaseStyle.Value = configurationFileFormat.BaseStyle;
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UI.GameListViewMode.Value = configurationFileFormat.GameListViewMode;
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UI.ShowNames.Value = configurationFileFormat.ShowNames;
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UI.IsAscendingOrder.Value = configurationFileFormat.IsAscendingOrder;
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UI.GridSize.Value = configurationFileFormat.GridSize;
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UI.ApplicationSort.Value = configurationFileFormat.ApplicationSort;
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UI.StartFullscreen.Value = configurationFileFormat.StartFullscreen;
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UI.ShowConsole.Value = configurationFileFormat.ShowConsole;
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UI.WindowStartup.WindowSizeWidth.Value = configurationFileFormat.WindowStartup.WindowSizeWidth;
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UI.WindowStartup.WindowSizeHeight.Value = configurationFileFormat.WindowStartup.WindowSizeHeight;
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UI.WindowStartup.WindowPositionX.Value = configurationFileFormat.WindowStartup.WindowPositionX;
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UI.WindowStartup.WindowPositionY.Value = configurationFileFormat.WindowStartup.WindowPositionY;
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UI.WindowStartup.WindowMaximized.Value = configurationFileFormat.WindowStartup.WindowMaximized;
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Hid.EnableKeyboard.Value = configurationFileFormat.EnableKeyboard;
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Hid.EnableMouse.Value = configurationFileFormat.EnableMouse;
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Hid.Hotkeys.Value = configurationFileFormat.Hotkeys;
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Hid.InputConfig.Value = configurationFileFormat.InputConfig ?? [];
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Multiplayer.LanInterfaceId.Value = configurationFileFormat.MultiplayerLanInterfaceId;
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Multiplayer.Mode.Value = configurationFileFormat.MultiplayerMode;
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Multiplayer.DisableP2p.Value = configurationFileFormat.MultiplayerDisableP2p;
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Multiplayer.LdnPassphrase.Value = configurationFileFormat.MultiplayerLdnPassphrase;
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Multiplayer.LdnServer.Value = configurationFileFormat.LdnServer;
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EnableDiscordIntegration.Value = cff.EnableDiscordIntegration;
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CheckUpdatesOnStart.Value = cff.CheckUpdatesOnStart;
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ShowConfirmExit.Value = cff.ShowConfirmExit;
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IgnoreApplet.Value = cff.IgnoreApplet;
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RememberWindowState.Value = cff.RememberWindowState;
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ShowTitleBar.Value = cff.ShowTitleBar;
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EnableHardwareAcceleration.Value = cff.EnableHardwareAcceleration;
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HideCursor.Value = cff.HideCursor;
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Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks;
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Logger.EnableFileLog.Value = cff.EnableFileLog;
|
||||
Logger.EnableDebug.Value = cff.LoggingEnableDebug;
|
||||
Logger.EnableStub.Value = cff.LoggingEnableStub;
|
||||
Logger.EnableInfo.Value = cff.LoggingEnableInfo;
|
||||
Logger.EnableWarn.Value = cff.LoggingEnableWarn;
|
||||
Logger.EnableError.Value = cff.LoggingEnableError;
|
||||
Logger.EnableTrace.Value = cff.LoggingEnableTrace;
|
||||
Logger.EnableGuest.Value = cff.LoggingEnableGuest;
|
||||
Logger.EnableFsAccessLog.Value = cff.LoggingEnableFsAccessLog;
|
||||
Logger.FilteredClasses.Value = cff.LoggingFilteredClasses;
|
||||
Logger.GraphicsDebugLevel.Value = cff.LoggingGraphicsDebugLevel;
|
||||
|
||||
Graphics.ResScale.Value = cff.ResScale;
|
||||
Graphics.ResScaleCustom.Value = cff.ResScaleCustom;
|
||||
Graphics.MaxAnisotropy.Value = cff.MaxAnisotropy;
|
||||
Graphics.AspectRatio.Value = cff.AspectRatio;
|
||||
Graphics.ShadersDumpPath.Value = cff.GraphicsShadersDumpPath;
|
||||
Graphics.BackendThreading.Value = cff.BackendThreading;
|
||||
Graphics.GraphicsBackend.Value = cff.GraphicsBackend;
|
||||
Graphics.PreferredGpu.Value = cff.PreferredGpu;
|
||||
Graphics.AntiAliasing.Value = cff.AntiAliasing;
|
||||
Graphics.ScalingFilter.Value = cff.ScalingFilter;
|
||||
Graphics.ScalingFilterLevel.Value = cff.ScalingFilterLevel;
|
||||
Graphics.VSyncMode.Value = cff.VSyncMode;
|
||||
Graphics.EnableCustomVSyncInterval.Value = cff.EnableCustomVSyncInterval;
|
||||
Graphics.CustomVSyncInterval.Value = cff.CustomVSyncInterval;
|
||||
Graphics.EnableShaderCache.Value = cff.EnableShaderCache;
|
||||
Graphics.EnableTextureRecompression.Value = cff.EnableTextureRecompression;
|
||||
Graphics.EnableMacroHLE.Value = cff.EnableMacroHLE;
|
||||
Graphics.EnableColorSpacePassthrough.Value = cff.EnableColorSpacePassthrough;
|
||||
|
||||
System.Language.Value = cff.SystemLanguage;
|
||||
System.Region.Value = cff.SystemRegion;
|
||||
System.TimeZone.Value = cff.SystemTimeZone;
|
||||
System.SystemTimeOffset.Value = cff.SystemTimeOffset;
|
||||
System.EnableDockedMode.Value = cff.DockedMode;
|
||||
System.EnablePtc.Value = cff.EnablePtc;
|
||||
System.EnableLowPowerPtc.Value = cff.EnableLowPowerPtc;
|
||||
System.EnableInternetAccess.Value = cff.EnableInternetAccess;
|
||||
System.EnableFsIntegrityChecks.Value = cff.EnableFsIntegrityChecks;
|
||||
System.FsGlobalAccessLogMode.Value = cff.FsGlobalAccessLogMode;
|
||||
System.AudioBackend.Value = cff.AudioBackend;
|
||||
System.AudioVolume.Value = cff.AudioVolume;
|
||||
System.MemoryManagerMode.Value = cff.MemoryManagerMode;
|
||||
System.DramSize.Value = cff.DramSize;
|
||||
System.IgnoreMissingServices.Value = cff.IgnoreMissingServices;
|
||||
System.UseHypervisor.Value = cff.UseHypervisor;
|
||||
|
||||
UI.GuiColumns.FavColumn.Value = cff.GuiColumns.FavColumn;
|
||||
UI.GuiColumns.IconColumn.Value = cff.GuiColumns.IconColumn;
|
||||
UI.GuiColumns.AppColumn.Value = cff.GuiColumns.AppColumn;
|
||||
UI.GuiColumns.DevColumn.Value = cff.GuiColumns.DevColumn;
|
||||
UI.GuiColumns.VersionColumn.Value = cff.GuiColumns.VersionColumn;
|
||||
UI.GuiColumns.TimePlayedColumn.Value = cff.GuiColumns.TimePlayedColumn;
|
||||
UI.GuiColumns.LastPlayedColumn.Value = cff.GuiColumns.LastPlayedColumn;
|
||||
UI.GuiColumns.FileExtColumn.Value = cff.GuiColumns.FileExtColumn;
|
||||
UI.GuiColumns.FileSizeColumn.Value = cff.GuiColumns.FileSizeColumn;
|
||||
UI.GuiColumns.PathColumn.Value = cff.GuiColumns.PathColumn;
|
||||
UI.ColumnSort.SortColumnId.Value = cff.ColumnSort.SortColumnId;
|
||||
UI.ColumnSort.SortAscending.Value = cff.ColumnSort.SortAscending;
|
||||
UI.GameDirs.Value = cff.GameDirs;
|
||||
UI.AutoloadDirs.Value = cff.AutoloadDirs ?? [];
|
||||
UI.ShownFileTypes.NSP.Value = cff.ShownFileTypes.NSP;
|
||||
UI.ShownFileTypes.PFS0.Value = cff.ShownFileTypes.PFS0;
|
||||
UI.ShownFileTypes.XCI.Value = cff.ShownFileTypes.XCI;
|
||||
UI.ShownFileTypes.NCA.Value = cff.ShownFileTypes.NCA;
|
||||
UI.ShownFileTypes.NRO.Value = cff.ShownFileTypes.NRO;
|
||||
UI.ShownFileTypes.NSO.Value = cff.ShownFileTypes.NSO;
|
||||
UI.LanguageCode.Value = cff.LanguageCode;
|
||||
UI.BaseStyle.Value = cff.BaseStyle;
|
||||
UI.GameListViewMode.Value = cff.GameListViewMode;
|
||||
UI.ShowNames.Value = cff.ShowNames;
|
||||
UI.IsAscendingOrder.Value = cff.IsAscendingOrder;
|
||||
UI.GridSize.Value = cff.GridSize;
|
||||
UI.ApplicationSort.Value = cff.ApplicationSort;
|
||||
UI.StartFullscreen.Value = cff.StartFullscreen;
|
||||
UI.ShowConsole.Value = cff.ShowConsole;
|
||||
UI.WindowStartup.WindowSizeWidth.Value = cff.WindowStartup.WindowSizeWidth;
|
||||
UI.WindowStartup.WindowSizeHeight.Value = cff.WindowStartup.WindowSizeHeight;
|
||||
UI.WindowStartup.WindowPositionX.Value = cff.WindowStartup.WindowPositionX;
|
||||
UI.WindowStartup.WindowPositionY.Value = cff.WindowStartup.WindowPositionY;
|
||||
UI.WindowStartup.WindowMaximized.Value = cff.WindowStartup.WindowMaximized;
|
||||
|
||||
Hid.EnableKeyboard.Value = cff.EnableKeyboard;
|
||||
Hid.EnableMouse.Value = cff.EnableMouse;
|
||||
Hid.Hotkeys.Value = cff.Hotkeys;
|
||||
Hid.InputConfig.Value = cff.InputConfig ?? [];
|
||||
|
||||
Multiplayer.LanInterfaceId.Value = cff.MultiplayerLanInterfaceId;
|
||||
Multiplayer.Mode.Value = cff.MultiplayerMode;
|
||||
Multiplayer.DisableP2p.Value = cff.MultiplayerDisableP2p;
|
||||
Multiplayer.LdnPassphrase.Value = cff.MultiplayerLdnPassphrase;
|
||||
Multiplayer.LdnServer.Value = cff.LdnServer;
|
||||
|
||||
{
|
||||
DirtyHacks hacks = new (configurationFileFormat.DirtyHacks ?? []);
|
||||
Hacks.ShowDirtyHacks.Value = cff.ShowDirtyHacks;
|
||||
|
||||
DirtyHacks hacks = new (cff.DirtyHacks ?? []);
|
||||
|
||||
Hacks.Xc2MenuSoftlockFix.Value = hacks.IsEnabled(DirtyHack.Xc2MenuSoftlockFix);
|
||||
|
||||
|
@ -393,21 +160,261 @@ namespace Ryujinx.Ava.Utilities.Configuration
|
|||
{
|
||||
ToFileFormat().SaveConfig(configurationFilePath);
|
||||
|
||||
Ryujinx.Common.Logging.Logger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
|
||||
}
|
||||
|
||||
return;
|
||||
|
||||
void Migrate(int newVer, Action<ConfigurationFileFormat> migrator)
|
||||
{
|
||||
if (configurationFileFormat.Version >= newVer) return;
|
||||
|
||||
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Outdated configuration version {configurationFileFormat.Version}, migrating to version {newVer}.");
|
||||
|
||||
migrator(configurationFileFormat);
|
||||
|
||||
configurationFileUpdated = true;
|
||||
RyuLogger.Notice.Print(LogClass.Application, $"Configuration file updated to version {ConfigurationFileFormat.CurrentVersion}");
|
||||
}
|
||||
}
|
||||
|
||||
private static readonly Dictionary<int, Action<ConfigurationFileFormat>> _migrations =
|
||||
Collections.NewDictionary<int, Action<ConfigurationFileFormat>>(
|
||||
(2, static cff => cff.SystemRegion = Region.USA),
|
||||
(3, static cff => cff.SystemTimeZone = "UTC"),
|
||||
(4, static cff => cff.MaxAnisotropy = -1),
|
||||
(5, static cff => cff.SystemTimeOffset = 0),
|
||||
(8, static cff => cff.EnablePtc = true),
|
||||
(9, static cff =>
|
||||
{
|
||||
cff.ColumnSort = new ColumnSort { SortColumnId = 0, SortAscending = false };
|
||||
cff.Hotkeys = new KeyboardHotkeys { ToggleVSyncMode = Key.F1 };
|
||||
}),
|
||||
(10, static cff => cff.AudioBackend = AudioBackend.OpenAl),
|
||||
(11, static cff =>
|
||||
{
|
||||
cff.ResScale = 1;
|
||||
cff.ResScaleCustom = 1.0f;
|
||||
}),
|
||||
(12, static cff => cff.LoggingGraphicsDebugLevel = GraphicsDebugLevel.None),
|
||||
// 13 -> LDN1
|
||||
(14, static cff => cff.CheckUpdatesOnStart = true),
|
||||
(16, static cff => cff.EnableShaderCache = true),
|
||||
(17, static cff => cff.StartFullscreen = false),
|
||||
(18, static cff => cff.AspectRatio = AspectRatio.Fixed16x9),
|
||||
// 19 -> LDN2
|
||||
(20, static cff => cff.ShowConfirmExit = true),
|
||||
(21, static cff =>
|
||||
{
|
||||
// Initialize network config.
|
||||
|
||||
cff.MultiplayerMode = MultiplayerMode.Disabled;
|
||||
cff.MultiplayerLanInterfaceId = "0";
|
||||
}),
|
||||
(22, static cff => cff.HideCursor = HideCursorMode.Never),
|
||||
(24, static cff =>
|
||||
{
|
||||
cff.InputConfig =
|
||||
[
|
||||
new StandardKeyboardInputConfig
|
||||
{
|
||||
Version = InputConfig.CurrentVersion,
|
||||
Backend = InputBackendType.WindowKeyboard,
|
||||
Id = "0",
|
||||
PlayerIndex = PlayerIndex.Player1,
|
||||
ControllerType = ControllerType.ProController,
|
||||
LeftJoycon = new LeftJoyconCommonConfig<Key>
|
||||
{
|
||||
DpadUp = Key.Up,
|
||||
DpadDown = Key.Down,
|
||||
DpadLeft = Key.Left,
|
||||
DpadRight = Key.Right,
|
||||
ButtonMinus = Key.Minus,
|
||||
ButtonL = Key.E,
|
||||
ButtonZl = Key.Q,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
LeftJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.W,
|
||||
StickDown = Key.S,
|
||||
StickLeft = Key.A,
|
||||
StickRight = Key.D,
|
||||
StickButton = Key.F,
|
||||
},
|
||||
RightJoycon = new RightJoyconCommonConfig<Key>
|
||||
{
|
||||
ButtonA = Key.Z,
|
||||
ButtonB = Key.X,
|
||||
ButtonX = Key.C,
|
||||
ButtonY = Key.V,
|
||||
ButtonPlus = Key.Plus,
|
||||
ButtonR = Key.U,
|
||||
ButtonZr = Key.O,
|
||||
ButtonSl = Key.Unbound,
|
||||
ButtonSr = Key.Unbound,
|
||||
},
|
||||
RightJoyconStick = new JoyconConfigKeyboardStick<Key>
|
||||
{
|
||||
StickUp = Key.I,
|
||||
StickDown = Key.K,
|
||||
StickLeft = Key.J,
|
||||
StickRight = Key.L,
|
||||
StickButton = Key.H,
|
||||
},
|
||||
}
|
||||
];
|
||||
}),
|
||||
(26, static cff => cff.MemoryManagerMode = MemoryManagerMode.HostMappedUnsafe),
|
||||
(27, static cff => cff.EnableMouse = false),
|
||||
(29,
|
||||
static cff =>
|
||||
cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = Key.F1, Screenshot = Key.F8, ShowUI = Key.F4
|
||||
}),
|
||||
(30, static cff =>
|
||||
{
|
||||
foreach (InputConfig config in cff.InputConfig)
|
||||
{
|
||||
if (config is StandardControllerInputConfig controllerConfig)
|
||||
{
|
||||
controllerConfig.Rumble = new RumbleConfigController
|
||||
{
|
||||
EnableRumble = false, StrongRumble = 1f, WeakRumble = 1f,
|
||||
};
|
||||
}
|
||||
}
|
||||
}),
|
||||
(31, static cff => cff.BackendThreading = BackendThreading.Auto),
|
||||
(32, static cff => cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = Key.F5,
|
||||
}),
|
||||
(33, static cff =>
|
||||
{
|
||||
cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = Key.F2,
|
||||
};
|
||||
|
||||
cff.AudioVolume = 1;
|
||||
}),
|
||||
(34, static cff => cff.EnableInternetAccess = false),
|
||||
(35, static cff =>
|
||||
{
|
||||
foreach (StandardControllerInputConfig config in cff.InputConfig
|
||||
.OfType<StandardControllerInputConfig>())
|
||||
{
|
||||
config.RangeLeft = 1.0f;
|
||||
config.RangeRight = 1.0f;
|
||||
}
|
||||
}),
|
||||
|
||||
(36, static cff => cff.LoggingEnableTrace = false),
|
||||
(37, static cff => cff.ShowConsole = true),
|
||||
(38, static cff =>
|
||||
{
|
||||
cff.BaseStyle = "Dark";
|
||||
cff.GameListViewMode = 0;
|
||||
cff.ShowNames = true;
|
||||
cff.GridSize = 2;
|
||||
cff.LanguageCode = "en_US";
|
||||
}),
|
||||
(39,
|
||||
static cff => cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||
ResScaleUp = Key.Unbound,
|
||||
ResScaleDown = Key.Unbound
|
||||
}),
|
||||
(40, static cff => cff.GraphicsBackend = GraphicsBackend.OpenGl),
|
||||
(41,
|
||||
static cff => cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = cff.Hotkeys.ToggleVSyncMode,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||
ResScaleUp = cff.Hotkeys.ResScaleUp,
|
||||
ResScaleDown = cff.Hotkeys.ResScaleDown,
|
||||
VolumeUp = Key.Unbound,
|
||||
VolumeDown = Key.Unbound
|
||||
}),
|
||||
(42, static cff => cff.EnableMacroHLE = true),
|
||||
(43, static cff => cff.UseHypervisor = true),
|
||||
(44, static cff =>
|
||||
{
|
||||
cff.AntiAliasing = AntiAliasing.None;
|
||||
cff.ScalingFilter = ScalingFilter.Bilinear;
|
||||
cff.ScalingFilterLevel = 80;
|
||||
}),
|
||||
(45,
|
||||
static cff => cff.ShownFileTypes = new ShownFileTypes
|
||||
{
|
||||
NSP = true,
|
||||
PFS0 = true,
|
||||
XCI = true,
|
||||
NCA = true,
|
||||
NRO = true,
|
||||
NSO = true
|
||||
}),
|
||||
(46, static cff => cff.UseHypervisor = OperatingSystem.IsMacOS()),
|
||||
(47,
|
||||
static cff => cff.WindowStartup = new WindowStartup
|
||||
{
|
||||
WindowPositionX = 0,
|
||||
WindowPositionY = 0,
|
||||
WindowSizeHeight = 760,
|
||||
WindowSizeWidth = 1280,
|
||||
WindowMaximized = false
|
||||
}),
|
||||
(48, static cff => cff.EnableColorSpacePassthrough = false),
|
||||
(49, static _ =>
|
||||
{
|
||||
if (OperatingSystem.IsMacOS())
|
||||
{
|
||||
AppDataManager.FixMacOSConfigurationFolders();
|
||||
}
|
||||
}),
|
||||
(50, static cff => cff.EnableHardwareAcceleration = true),
|
||||
(51, static cff => cff.RememberWindowState = true),
|
||||
(52, static cff => cff.AutoloadDirs = []),
|
||||
(53, static cff => cff.EnableLowPowerPtc = false),
|
||||
(54, static cff => cff.DramSize = MemoryConfiguration.MemoryConfiguration4GiB),
|
||||
(55, static cff => cff.IgnoreApplet = false),
|
||||
(56, static cff => cff.ShowTitleBar = !OperatingSystem.IsWindows()),
|
||||
(57, static cff =>
|
||||
{
|
||||
cff.VSyncMode = VSyncMode.Switch;
|
||||
cff.EnableCustomVSyncInterval = false;
|
||||
|
||||
cff.Hotkeys = new KeyboardHotkeys
|
||||
{
|
||||
ToggleVSyncMode = Key.F1,
|
||||
Screenshot = cff.Hotkeys.Screenshot,
|
||||
ShowUI = cff.Hotkeys.ShowUI,
|
||||
Pause = cff.Hotkeys.Pause,
|
||||
ToggleMute = cff.Hotkeys.ToggleMute,
|
||||
ResScaleUp = cff.Hotkeys.ResScaleUp,
|
||||
ResScaleDown = cff.Hotkeys.ResScaleDown,
|
||||
VolumeUp = cff.Hotkeys.VolumeUp,
|
||||
VolumeDown = cff.Hotkeys.VolumeDown,
|
||||
CustomVSyncIntervalIncrement = Key.Unbound,
|
||||
CustomVSyncIntervalDecrement = Key.Unbound,
|
||||
};
|
||||
|
||||
cff.CustomVSyncInterval = 120;
|
||||
}),
|
||||
// 58 migration accidentally got skipped, but it worked with no issues somehow lol
|
||||
(59, static cff =>
|
||||
{
|
||||
cff.ShowDirtyHacks = false;
|
||||
cff.DirtyHacks = [];
|
||||
|
||||
// This was accidentally enabled by default when it was PRed. That is not what we want,
|
||||
// so as a compromise users who want to use it will simply need to re-enable it once after updating.
|
||||
cff.IgnoreApplet = false;
|
||||
})
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue