diff --git a/src/Ryujinx.Graphics.Gpu/Constants.cs b/src/Ryujinx.Graphics.Gpu/Constants.cs
index b559edc25..ff90e61ba 100644
--- a/src/Ryujinx.Graphics.Gpu/Constants.cs
+++ b/src/Ryujinx.Graphics.Gpu/Constants.cs
@@ -80,11 +80,6 @@ namespace Ryujinx.Graphics.Gpu
///
public const int GobAlignment = 64;
- ///
- /// Expected byte alignment for storage buffers
- ///
- public const int StorageAlignment = 16;
-
///
/// Number of the uniform buffer reserved by the driver to store the storage buffer base addresses.
///
diff --git a/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs b/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs
index 998ece224..8227a7ff1 100644
--- a/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs
+++ b/src/Ryujinx.Graphics.Gpu/Engine/Compute/ComputeClass.cs
@@ -187,30 +187,6 @@ namespace Ryujinx.Graphics.Gpu.Engine.Compute
info = cs.Shaders[0].Info;
}
- for (int index = 0; index < info.CBuffers.Count; index++)
- {
- BufferDescriptor cb = info.CBuffers[index];
-
- // NVN uses the "hardware" constant buffer for anything that is less than 8,
- // and those are already bound above.
- // Anything greater than or equal to 8 uses the emulated constant buffers.
- // They are emulated using global memory loads.
- if (cb.Slot < 8)
- {
- continue;
- }
-
- ulong cbDescAddress = _channel.BufferManager.GetComputeUniformBufferAddress(0);
-
- int cbDescOffset = 0x260 + (cb.Slot - 8) * 0x10;
-
- cbDescAddress += (ulong)cbDescOffset;
-
- SbDescriptor cbDescriptor = _channel.MemoryManager.Physical.Read(cbDescAddress);
-
- _channel.BufferManager.SetComputeUniformBuffer(cb.Slot, cbDescriptor.PackAddress(), (uint)cbDescriptor.Size);
- }
-
_channel.BufferManager.SetComputeBufferBindings(cs.Bindings);
_channel.TextureManager.SetComputeBindings(cs.Bindings);
diff --git a/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs b/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs
index e20e1bb68..48cb33b4d 100644
--- a/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs
+++ b/src/Ryujinx.Graphics.Gpu/Memory/BufferManager.cs
@@ -222,7 +222,7 @@ namespace Ryujinx.Graphics.Gpu.Memory
/// Start GPU virtual address of the buffer
private void RecordStorageAlignment(BuffersPerStage buffers, int index, ulong gpuVa)
{
- bool unaligned = (gpuVa & (Constants.StorageAlignment - 1)) != 0;
+ bool unaligned = (gpuVa & ((ulong)_context.Capabilities.StorageBufferOffsetAlignment - 1)) != 0;
if (unaligned || HasUnalignedStorageBuffers)
{
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs
index 7f83f5880..4b828080d 100644
--- a/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs
+++ b/src/Ryujinx.Graphics.Gpu/Shader/DiskCache/DiskCacheHostStorage.cs
@@ -22,7 +22,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
private const ushort FileFormatVersionMajor = 1;
private const ushort FileFormatVersionMinor = 2;
private const uint FileFormatVersionPacked = ((uint)FileFormatVersionMajor << 16) | FileFormatVersionMinor;
- private const uint CodeGenVersion = 5027;
+ private const uint CodeGenVersion = 4992;
private const string SharedTocFileName = "shared.toc";
private const string SharedDataFileName = "shared.data";
diff --git a/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs b/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs
index 39b31cf6a..3fc32d711 100644
--- a/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs
+++ b/src/Ryujinx.Graphics.Gpu/Shader/ShaderInfoBuilder.cs
@@ -92,7 +92,7 @@ namespace Ryujinx.Graphics.Gpu.Shader
int imageBinding = stageIndex * imagesPerStage * 2;
AddDescriptor(stages, ResourceType.UniformBuffer, UniformSetIndex, uniformBinding, uniformsPerStage);
- AddArrayDescriptor(stages, ResourceType.StorageBuffer, StorageSetIndex, storageBinding, storagesPerStage);
+ AddDescriptor(stages, ResourceType.StorageBuffer, StorageSetIndex, storageBinding, storagesPerStage);
AddDualDescriptor(stages, ResourceType.TextureAndSampler, ResourceType.BufferTexture, TextureSetIndex, textureBinding, texturesPerStage);
AddDualDescriptor(stages, ResourceType.Image, ResourceType.BufferImage, ImageSetIndex, imageBinding, imagesPerStage);
@@ -133,19 +133,6 @@ namespace Ryujinx.Graphics.Gpu.Shader
AddDescriptor(stages, type2, setIndex, binding + count, count);
}
- ///
- /// Adds an array resource to the list of descriptors.
- ///
- /// Shader stages where the resource is used
- /// Type of the resource
- /// Descriptor set number where the resource will be bound
- /// Binding number where the resource will be bound
- /// Number of resources bound at the binding location
- private void AddArrayDescriptor(ResourceStages stages, ResourceType type, int setIndex, int binding, int count)
- {
- _resourceDescriptors[setIndex].Add(new ResourceDescriptor(binding, count, type, stages));
- }
-
///
/// Adds buffer usage information to the list of usages.
///
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
index 1bd0182b5..958f1cef3 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Declarations.cs
@@ -104,14 +104,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
DeclareConstantBuffers(context, context.Config.Properties.ConstantBuffers.Values);
-
- var sBufferDescriptors = context.Config.GetStorageBufferDescriptors();
- if (sBufferDescriptors.Length != 0)
- {
- DeclareStorages(context, sBufferDescriptors);
-
- context.AppendLine();
- }
+ DeclareStorageBuffers(context, context.Config.Properties.StorageBuffers.Values);
var textureDescriptors = context.Config.GetTextureDescriptors();
if (textureDescriptors.Length != 0)
@@ -250,11 +243,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Shared.glsl");
}
- if ((info.HelperFunctionsMask & HelperFunctionsMask.AtomicMinMaxS32Storage) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl");
- }
-
if ((info.HelperFunctionsMask & HelperFunctionsMask.MultiplyHighS32) != 0)
{
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/MultiplyHighS32.glsl");
@@ -290,11 +278,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreSharedSmallInt.glsl");
}
- if ((info.HelperFunctionsMask & HelperFunctionsMask.StoreStorageSmallInt) != 0)
- {
- AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl");
- }
-
if ((info.HelperFunctionsMask & HelperFunctionsMask.SwizzleAdd) != 0)
{
AppendHelperFunction(context, "Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/SwizzleAdd.glsl");
@@ -356,6 +339,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
private static void DeclareConstantBuffers(CodeGenContext context, IEnumerable buffers)
+ {
+ DeclareBuffers(context, buffers, "uniform");
+ }
+
+ private static void DeclareStorageBuffers(CodeGenContext context, IEnumerable buffers)
+ {
+ DeclareBuffers(context, buffers, "buffer");
+ }
+
+ private static void DeclareBuffers(CodeGenContext context, IEnumerable buffers, string declType)
{
foreach (BufferDefinition buffer in buffers)
{
@@ -365,7 +358,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
_ => "std430"
};
- context.AppendLine($"layout (binding = {buffer.Binding}, {layout}) uniform _{buffer.Name}");
+ context.AppendLine($"layout (binding = {buffer.Binding}, {layout}) {declType} _{buffer.Name}");
context.EnterScope();
foreach (StructureField field in buffer.Type.Fields)
@@ -373,9 +366,17 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
if (field.Type.HasFlag(AggregateType.Array))
{
string typeName = GetVarTypeName(context, field.Type & ~AggregateType.Array);
- string arraySize = field.ArrayLength.ToString(CultureInfo.InvariantCulture);
- context.AppendLine($"{typeName} {field.Name}[{arraySize}];");
+ if (field.ArrayLength > 0)
+ {
+ string arraySize = field.ArrayLength.ToString(CultureInfo.InvariantCulture);
+
+ context.AppendLine($"{typeName} {field.Name}[{arraySize}];");
+ }
+ else
+ {
+ context.AppendLine($"{typeName} {field.Name}[];");
+ }
}
else
{
@@ -390,22 +391,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
}
}
- private static void DeclareStorages(CodeGenContext context, BufferDescriptor[] descriptors)
- {
- string sbName = OperandManager.GetShaderStagePrefix(context.Config.Stage);
-
- sbName += "_" + DefaultNames.StorageNamePrefix;
-
- string blockName = $"{sbName}_{DefaultNames.BlockSuffix}";
-
- string layout = context.Config.Options.TargetApi == TargetApi.Vulkan ? ", set = 1" : string.Empty;
-
- context.AppendLine($"layout (binding = {context.Config.FirstStorageBufferBinding}{layout}, std430) buffer {blockName}");
- context.EnterScope();
- context.AppendLine("uint " + DefaultNames.DataName + "[];");
- context.LeaveScope($" {sbName}[{NumberFormatter.FormatInt(descriptors.Max(x => x.Slot) + 1)}];");
- }
-
private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
{
int arraySize = 0;
@@ -733,7 +718,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
code = code.Replace("\t", CodeGenContext.Tab);
code = code.Replace("$SHARED_MEM$", DefaultNames.SharedMemoryName);
- code = code.Replace("$STORAGE_MEM$", OperandManager.GetShaderStagePrefix(context.Config.Stage) + "_" + DefaultNames.StorageNamePrefix);
if (context.Config.GpuAccessor.QueryHostSupportsShaderBallot())
{
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
index fc3004a8f..5ee8259cf 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/DefaultNames.cs
@@ -11,12 +11,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
public const string IAttributePrefix = "in_attr";
public const string OAttributePrefix = "out_attr";
- public const string StorageNamePrefix = "s";
-
- public const string DataName = "data";
-
- public const string BlockSuffix = "block";
-
public const string LocalMemoryName = "local_mem";
public const string SharedMemoryName = "shared_mem";
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl
deleted file mode 100644
index 0862a71bf..000000000
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/AtomicMinMaxS32Storage.glsl
+++ /dev/null
@@ -1,21 +0,0 @@
-int Helper_AtomicMaxS32(int index, int offset, int value)
-{
- uint oldValue, newValue;
- do
- {
- oldValue = $STORAGE_MEM$[index].data[offset];
- newValue = uint(max(int(oldValue), value));
- } while (atomicCompSwap($STORAGE_MEM$[index].data[offset], oldValue, newValue) != oldValue);
- return int(oldValue);
-}
-
-int Helper_AtomicMinS32(int index, int offset, int value)
-{
- uint oldValue, newValue;
- do
- {
- oldValue = $STORAGE_MEM$[index].data[offset];
- newValue = uint(min(int(oldValue), value));
- } while (atomicCompSwap($STORAGE_MEM$[index].data[offset], oldValue, newValue) != oldValue);
- return int(oldValue);
-}
\ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl
deleted file mode 100644
index f2253a796..000000000
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/HelperFunctions/StoreStorageSmallInt.glsl
+++ /dev/null
@@ -1,23 +0,0 @@
-void Helper_StoreStorage16(int index, int offset, uint value)
-{
- int wordOffset = offset >> 2;
- int bitOffset = (offset & 3) * 8;
- uint oldValue, newValue;
- do
- {
- oldValue = $STORAGE_MEM$[index].data[wordOffset];
- newValue = bitfieldInsert(oldValue, value, bitOffset, 16);
- } while (atomicCompSwap($STORAGE_MEM$[index].data[wordOffset], oldValue, newValue) != oldValue);
-}
-
-void Helper_StoreStorage8(int index, int offset, uint value)
-{
- int wordOffset = offset >> 2;
- int bitOffset = (offset & 3) * 8;
- uint oldValue, newValue;
- do
- {
- oldValue = $STORAGE_MEM$[index].data[wordOffset];
- newValue = bitfieldInsert(oldValue, value, bitOffset, 8);
- } while (atomicCompSwap($STORAGE_MEM$[index].data[wordOffset], oldValue, newValue) != oldValue);
-}
\ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
index 24ea66d02..01d8a6e7a 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGen.cs
@@ -68,33 +68,45 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
string args = string.Empty;
- for (int argIndex = 0; argIndex < arity; argIndex++)
+ if (atomic && operation.StorageKind == StorageKind.StorageBuffer)
{
+ args = GenerateLoadOrStore(context, operation, isStore: false);
+
+ AggregateType dstType = operation.Inst == Instruction.AtomicMaxS32 || operation.Inst == Instruction.AtomicMinS32
+ ? AggregateType.S32
+ : AggregateType.U32;
+
+ for (int argIndex = operation.SourcesCount - arity + 2; argIndex < operation.SourcesCount; argIndex++)
+ {
+ args += ", " + GetSoureExpr(context, operation.GetSource(argIndex), dstType);
+ }
+ }
+ else if (atomic && operation.StorageKind == StorageKind.SharedMemory)
+ {
+ args = LoadShared(context, operation);
+
// For shared memory access, the second argument is unused and should be ignored.
// It is there to make both storage and shared access have the same number of arguments.
// For storage, both inputs are consumed when the argument index is 0, so we should skip it here.
- if (argIndex == 1 && (atomic || operation.StorageKind == StorageKind.SharedMemory))
- {
- continue;
- }
- if (argIndex != 0)
+ for (int argIndex = 2; argIndex < arity; argIndex++)
{
args += ", ";
- }
- if (argIndex == 0 && atomic)
+ AggregateType dstType = GetSrcVarType(inst, argIndex);
+
+ args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
+ }
+ }
+ else
+ {
+ for (int argIndex = 0; argIndex < arity; argIndex++)
{
- switch (operation.StorageKind)
+ if (argIndex != 0)
{
- case StorageKind.SharedMemory: args += LoadShared(context, operation); break;
- case StorageKind.StorageBuffer: args += LoadStorage(context, operation); break;
-
- default: throw new InvalidOperationException($"Invalid storage kind \"{operation.StorageKind}\".");
+ args += ", ";
}
- }
- else
- {
+
AggregateType dstType = GetSrcVarType(inst, argIndex);
args += GetSoureExpr(context, operation.GetSource(argIndex), dstType);
@@ -173,9 +185,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case Instruction.LoadShared:
return LoadShared(context, operation);
- case Instruction.LoadStorage:
- return LoadStorage(context, operation);
-
case Instruction.Lod:
return Lod(context, operation);
@@ -203,15 +212,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
case Instruction.StoreShared8:
return StoreShared8(context, operation);
- case Instruction.StoreStorage:
- return StoreStorage(context, operation);
-
- case Instruction.StoreStorage16:
- return StoreStorage16(context, operation);
-
- case Instruction.StoreStorage8:
- return StoreStorage8(context, operation);
-
case Instruction.TextureSample:
return TextureSample(context, operation);
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
index 6cf36a2a6..f42d98986 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenHelper.cs
@@ -85,7 +85,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
Add(Instruction.Load, InstType.Special);
Add(Instruction.LoadLocal, InstType.Special);
Add(Instruction.LoadShared, InstType.Special);
- Add(Instruction.LoadStorage, InstType.Special);
Add(Instruction.Lod, InstType.Special);
Add(Instruction.LogarithmB2, InstType.CallUnary, "log2");
Add(Instruction.LogicalAnd, InstType.OpBinaryCom, "&&", 9);
@@ -123,9 +122,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
Add(Instruction.StoreShared, InstType.Special);
Add(Instruction.StoreShared16, InstType.Special);
Add(Instruction.StoreShared8, InstType.Special);
- Add(Instruction.StoreStorage, InstType.Special);
- Add(Instruction.StoreStorage16, InstType.Special);
- Add(Instruction.StoreStorage8, InstType.Special);
Add(Instruction.Subtract, InstType.OpBinary, "-", 2);
Add(Instruction.SwizzleAdd, InstType.CallTernary, HelperFunctionNames.SwizzleAdd);
Add(Instruction.TextureSample, InstType.Special);
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
index dfc8197b6..c8084d9dd 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/Instructions/InstGenMemory.cs
@@ -210,17 +210,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return $"{arrayName}[{offsetExpr}]";
}
- public static string LoadStorage(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
-
- string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
-
- return GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
- }
-
public static string Lod(CodeGenContext context, AstOperation operation)
{
AstTextureOperation texOp = (AstTextureOperation)operation;
@@ -326,60 +315,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return $"{HelperFunctionNames.StoreShared8}({offsetExpr}, {src})";
}
- public static string StoreStorage(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
- IAstNode src3 = operation.GetSource(2);
-
- string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src3);
-
- string src = TypeConversion.ReinterpretCast(context, src3, srcType, AggregateType.U32);
-
- string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
-
- return $"{sb} = {src}";
- }
-
- public static string StoreStorage16(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
- IAstNode src3 = operation.GetSource(2);
-
- string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src3);
-
- string src = TypeConversion.ReinterpretCast(context, src3, srcType, AggregateType.U32);
-
- string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
-
- return $"{HelperFunctionNames.StoreStorage16}({indexExpr}, {offsetExpr}, {src})";
- }
-
- public static string StoreStorage8(CodeGenContext context, AstOperation operation)
- {
- IAstNode src1 = operation.GetSource(0);
- IAstNode src2 = operation.GetSource(1);
- IAstNode src3 = operation.GetSource(2);
-
- string indexExpr = GetSoureExpr(context, src1, GetSrcVarType(operation.Inst, 0));
- string offsetExpr = GetSoureExpr(context, src2, GetSrcVarType(operation.Inst, 1));
-
- AggregateType srcType = OperandManager.GetNodeDestType(context, src3);
-
- string src = TypeConversion.ReinterpretCast(context, src3, srcType, AggregateType.U32);
-
- string sb = GetStorageBufferAccessor(indexExpr, offsetExpr, context.Config.Stage);
-
- return $"{HelperFunctionNames.StoreStorage8}({indexExpr}, {offsetExpr}, {src})";
- }
-
public static string TextureSample(CodeGenContext context, AstOperation operation)
{
AstTextureOperation texOp = (AstTextureOperation)operation;
@@ -701,25 +636,34 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
}
}
- private static string GenerateLoadOrStore(CodeGenContext context, AstOperation operation, bool isStore)
+ public static string GenerateLoadOrStore(CodeGenContext context, AstOperation operation, bool isStore)
{
StorageKind storageKind = operation.StorageKind;
string varName;
AggregateType varType;
int srcIndex = 0;
- int inputsCount = isStore ? operation.SourcesCount - 1 : operation.SourcesCount;
+ bool isStoreOrAtomic = operation.Inst == Instruction.Store || operation.Inst.IsAtomic();
+ int inputsCount = isStoreOrAtomic ? operation.SourcesCount - 1 : operation.SourcesCount;
+
+ if (operation.Inst == Instruction.AtomicCompareAndSwap)
+ {
+ inputsCount--;
+ }
switch (storageKind)
{
case StorageKind.ConstantBuffer:
+ case StorageKind.StorageBuffer:
if (!(operation.GetSource(srcIndex++) is AstOperand bindingIndex) || bindingIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
int binding = bindingIndex.Value;
- BufferDefinition buffer = context.Config.Properties.ConstantBuffers[binding];
+ BufferDefinition buffer = storageKind == StorageKind.ConstantBuffer
+ ? context.Config.Properties.ConstantBuffers[binding]
+ : context.Config.Properties.StorageBuffers[binding];
if (!(operation.GetSource(srcIndex++) is AstOperand fieldIndex) || fieldIndex.Type != OperandType.Constant)
{
@@ -825,15 +769,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl.Instructions
return varName;
}
- private static string GetStorageBufferAccessor(string slotExpr, string offsetExpr, ShaderStage stage)
- {
- string sbName = OperandManager.GetShaderStagePrefix(stage);
-
- sbName += "_" + DefaultNames.StorageNamePrefix;
-
- return $"{sbName}[{slotExpr}].{DefaultNames.DataName}[{offsetExpr}]";
- }
-
private static string GetMask(int index)
{
return $".{"rgba".AsSpan(index, 1)}";
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
index e34e4e076..4fd1d17c4 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Glsl/OperandManager.cs
@@ -118,6 +118,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
switch (operation.StorageKind)
{
case StorageKind.ConstantBuffer:
+ case StorageKind.StorageBuffer:
if (!(operation.GetSource(0) is AstOperand bindingIndex) || bindingIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
@@ -128,7 +129,9 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
throw new InvalidOperationException($"Second input of {operation.Inst} with {operation.StorageKind} storage must be a constant operand.");
}
- BufferDefinition buffer = context.Config.Properties.ConstantBuffers[bindingIndex.Value];
+ BufferDefinition buffer = operation.StorageKind == StorageKind.ConstantBuffer
+ ? context.Config.Properties.ConstantBuffers[bindingIndex.Value]
+ : context.Config.Properties.StorageBuffers[bindingIndex.Value];
StructureField field = buffer.Type.Fields[fieldIndex.Value];
return field.Type & AggregateType.ElementTypeMask;
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
index 7af6d316e..c1bfa0883 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/CodeGenContext.cs
@@ -24,7 +24,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
public int InputVertices { get; }
public Dictionary ConstantBuffers { get; } = new Dictionary();
- public Instruction StorageBuffersArray { get; set; }
+ public Dictionary StorageBuffers { get; } = new Dictionary();
public Instruction LocalMemory { get; set; }
public Instruction SharedMemory { get; set; }
public Dictionary SamplersTypes { get; } = new Dictionary();
@@ -308,7 +308,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
{
if ((type & AggregateType.Array) != 0)
{
- return TypeArray(GetType(type & ~AggregateType.Array), Constant(TypeU32(), length));
+ if (length > 0)
+ {
+ return TypeArray(GetType(type & ~AggregateType.Array), Constant(TypeU32(), length));
+ }
+ else
+ {
+ return TypeRuntimeArray(GetType(type & ~AggregateType.Array));
+ }
}
else if ((type & AggregateType.ElementCountMask) != 0)
{
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs
index 7c242589e..eb2db514d 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Declarations.cs
@@ -5,6 +5,7 @@ using Ryujinx.Graphics.Shader.Translation;
using Spv.Generator;
using System;
using System.Collections.Generic;
+using System.Diagnostics;
using System.Linq;
using System.Numerics;
using static Spv.Specification;
@@ -99,7 +100,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
DeclareConstantBuffers(context, context.Config.Properties.ConstantBuffers.Values);
- DeclareStorageBuffers(context, context.Config.GetStorageBufferDescriptors());
+ DeclareStorageBuffers(context, context.Config.Properties.StorageBuffers.Values);
DeclareSamplers(context, context.Config.GetTextureDescriptors());
DeclareImages(context, context.Config.GetImageDescriptors());
DeclareInputsAndOutputs(context, info);
@@ -127,6 +128,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
private static void DeclareConstantBuffers(CodeGenContext context, IEnumerable buffers)
+ {
+ DeclareBuffers(context, buffers, isBuffer: false);
+ }
+
+ private static void DeclareStorageBuffers(CodeGenContext context, IEnumerable buffers)
+ {
+ DeclareBuffers(context, buffers, isBuffer: true);
+ }
+
+ private static void DeclareBuffers(CodeGenContext context, IEnumerable buffers, bool isBuffer)
{
HashSet decoratedTypes = new HashSet();
@@ -155,6 +166,12 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
context.Decorate(structFieldTypes[fieldIndex], Decoration.ArrayStride, (LiteralInteger)fieldSize);
}
+ // Zero lengths are assumed to be a "runtime array" (which does not have a explicit length
+ // specified on the shader, and instead assumes the bound buffer length).
+ // It is only valid as the last struct element.
+
+ Debug.Assert(field.ArrayLength > 0 || fieldIndex == buffer.Type.Fields.Length - 1);
+
offset += fieldSize * field.ArrayLength;
}
else
@@ -163,56 +180,37 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
}
- var ubStructType = context.TypeStruct(false, structFieldTypes);
+ var structType = context.TypeStruct(false, structFieldTypes);
- if (decoratedTypes.Add(ubStructType))
+ if (decoratedTypes.Add(structType))
{
- context.Decorate(ubStructType, Decoration.Block);
+ context.Decorate(structType, isBuffer ? Decoration.BufferBlock : Decoration.Block);
for (int fieldIndex = 0; fieldIndex < structFieldOffsets.Length; fieldIndex++)
{
- context.MemberDecorate(ubStructType, fieldIndex, Decoration.Offset, (LiteralInteger)structFieldOffsets[fieldIndex]);
+ context.MemberDecorate(structType, fieldIndex, Decoration.Offset, (LiteralInteger)structFieldOffsets[fieldIndex]);
}
}
- var ubPointerType = context.TypePointer(StorageClass.Uniform, ubStructType);
- var ubVariable = context.Variable(ubPointerType, StorageClass.Uniform);
+ var pointerType = context.TypePointer(StorageClass.Uniform, structType);
+ var variable = context.Variable(pointerType, StorageClass.Uniform);
- context.Name(ubVariable, buffer.Name);
- context.Decorate(ubVariable, Decoration.DescriptorSet, (LiteralInteger)buffer.Set);
- context.Decorate(ubVariable, Decoration.Binding, (LiteralInteger)buffer.Binding);
- context.AddGlobalVariable(ubVariable);
- context.ConstantBuffers.Add(buffer.Binding, ubVariable);
+ context.Name(variable, buffer.Name);
+ context.Decorate(variable, Decoration.DescriptorSet, (LiteralInteger)buffer.Set);
+ context.Decorate(variable, Decoration.Binding, (LiteralInteger)buffer.Binding);
+ context.AddGlobalVariable(variable);
+
+ if (isBuffer)
+ {
+ context.StorageBuffers.Add(buffer.Binding, variable);
+ }
+ else
+ {
+ context.ConstantBuffers.Add(buffer.Binding, variable);
+ }
}
}
- private static void DeclareStorageBuffers(CodeGenContext context, BufferDescriptor[] descriptors)
- {
- if (descriptors.Length == 0)
- {
- return;
- }
-
- int setIndex = context.Config.Options.TargetApi == TargetApi.Vulkan ? 1 : 0;
- int count = descriptors.Max(x => x.Slot) + 1;
-
- var sbArrayType = context.TypeRuntimeArray(context.TypeU32());
- context.Decorate(sbArrayType, Decoration.ArrayStride, (LiteralInteger)4);
- var sbStructType = context.TypeStruct(true, sbArrayType);
- context.Decorate(sbStructType, Decoration.BufferBlock);
- context.MemberDecorate(sbStructType, 0, Decoration.Offset, (LiteralInteger)0);
- var sbStructArrayType = context.TypeArray(sbStructType, context.Constant(context.TypeU32(), count));
- var sbPointerType = context.TypePointer(StorageClass.Uniform, sbStructArrayType);
- var sbVariable = context.Variable(sbPointerType, StorageClass.Uniform);
-
- context.Name(sbVariable, $"{GetStagePrefix(context.Config.Stage)}_s");
- context.Decorate(sbVariable, Decoration.DescriptorSet, (LiteralInteger)setIndex);
- context.Decorate(sbVariable, Decoration.Binding, (LiteralInteger)context.Config.FirstStorageBufferBinding);
- context.AddGlobalVariable(sbVariable);
-
- context.StorageBuffersArray = sbVariable;
- }
-
private static void DeclareSamplers(CodeGenContext context, TextureDescriptor[] descriptors)
{
foreach (var descriptor in descriptors)
diff --git a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
index f088a47f3..4be0c62be 100644
--- a/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
+++ b/src/Ryujinx.Graphics.Shader/CodeGen/Spirv/Instructions.cs
@@ -99,7 +99,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
Add(Instruction.Load, GenerateLoad);
Add(Instruction.LoadLocal, GenerateLoadLocal);
Add(Instruction.LoadShared, GenerateLoadShared);
- Add(Instruction.LoadStorage, GenerateLoadStorage);
Add(Instruction.Lod, GenerateLod);
Add(Instruction.LogarithmB2, GenerateLogarithmB2);
Add(Instruction.LogicalAnd, GenerateLogicalAnd);
@@ -137,9 +136,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
Add(Instruction.StoreShared, GenerateStoreShared);
Add(Instruction.StoreShared16, GenerateStoreShared16);
Add(Instruction.StoreShared8, GenerateStoreShared8);
- Add(Instruction.StoreStorage, GenerateStoreStorage);
- Add(Instruction.StoreStorage16, GenerateStoreStorage16);
- Add(Instruction.StoreStorage8, GenerateStoreStorage8);
Add(Instruction.Subtract, GenerateSubtract);
Add(Instruction.SwizzleAdd, GenerateSwizzleAdd);
Add(Instruction.TextureSample, GenerateTextureSample);
@@ -889,14 +885,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return new OperationResult(AggregateType.U32, value);
}
- private static OperationResult GenerateLoadStorage(CodeGenContext context, AstOperation operation)
- {
- var elemPointer = GetStorageElemPointer(context, operation);
- var value = context.Load(context.TypeU32(), elemPointer);
-
- return new OperationResult(AggregateType.U32, value);
- }
-
private static OperationResult GenerateLod(CodeGenContext context, AstOperation operation)
{
AstTextureOperation texOp = (AstTextureOperation)operation;
@@ -1307,28 +1295,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
return OperationResult.Invalid;
}
- private static OperationResult GenerateStoreStorage(CodeGenContext context, AstOperation operation)
- {
- var elemPointer = GetStorageElemPointer(context, operation);
- context.Store(elemPointer, context.Get(AggregateType.U32, operation.GetSource(2)));
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateStoreStorage16(CodeGenContext context, AstOperation operation)
- {
- GenerateStoreStorageSmallInt(context, operation, 16);
-
- return OperationResult.Invalid;
- }
-
- private static OperationResult GenerateStoreStorage8(CodeGenContext context, AstOperation operation)
- {
- GenerateStoreStorageSmallInt(context, operation, 8);
-
- return OperationResult.Invalid;
- }
-
private static OperationResult GenerateSubtract(CodeGenContext context, AstOperation operation)
{
return GenerateBinary(context, operation, context.Delegates.FSub, context.Delegates.ISub);
@@ -1849,13 +1815,13 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
AstOperation operation,
Func emitU)
{
- var value = context.GetU32(operation.GetSource(2));
+ var value = context.GetU32(operation.GetSource(operation.SourcesCount - 1));
SpvInstruction elemPointer;
if (operation.StorageKind == StorageKind.StorageBuffer)
{
- elemPointer = GetStorageElemPointer(context, operation);
+ elemPointer = GetStoragePointer(context, operation, out _);
}
else if (operation.StorageKind == StorageKind.SharedMemory)
{
@@ -1875,14 +1841,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
private static OperationResult GenerateAtomicMemoryCas(CodeGenContext context, AstOperation operation)
{
- var value0 = context.GetU32(operation.GetSource(2));
- var value1 = context.GetU32(operation.GetSource(3));
+ var value0 = context.GetU32(operation.GetSource(operation.SourcesCount - 2));
+ var value1 = context.GetU32(operation.GetSource(operation.SourcesCount - 1));
SpvInstruction elemPointer;
if (operation.StorageKind == StorageKind.StorageBuffer)
{
- elemPointer = GetStorageElemPointer(context, operation);
+ elemPointer = GetStoragePointer(context, operation, out _);
}
else if (operation.StorageKind == StorageKind.SharedMemory)
{
@@ -1901,17 +1867,33 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
private static OperationResult GenerateLoadOrStore(CodeGenContext context, AstOperation operation, bool isStore)
+ {
+ SpvInstruction pointer = GetStoragePointer(context, operation, out AggregateType varType);
+
+ if (isStore)
+ {
+ context.Store(pointer, context.Get(varType, operation.GetSource(operation.SourcesCount - 1)));
+ return OperationResult.Invalid;
+ }
+ else
+ {
+ var result = context.Load(context.GetType(varType), pointer);
+ return new OperationResult(varType, result);
+ }
+ }
+
+ private static SpvInstruction GetStoragePointer(CodeGenContext context, AstOperation operation, out AggregateType varType)
{
StorageKind storageKind = operation.StorageKind;
StorageClass storageClass;
SpvInstruction baseObj;
- AggregateType varType;
int srcIndex = 0;
switch (storageKind)
{
case StorageKind.ConstantBuffer:
+ case StorageKind.StorageBuffer:
if (!(operation.GetSource(srcIndex++) is AstOperand bindingIndex) || bindingIndex.Type != OperandType.Constant)
{
throw new InvalidOperationException($"First input of {operation.Inst} with {storageKind} storage must be a constant operand.");
@@ -1922,12 +1904,16 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
throw new InvalidOperationException($"Second input of {operation.Inst} with {storageKind} storage must be a constant operand.");
}
- BufferDefinition buffer = context.Config.Properties.ConstantBuffers[bindingIndex.Value];
+ BufferDefinition buffer = storageKind == StorageKind.ConstantBuffer
+ ? context.Config.Properties.ConstantBuffers[bindingIndex.Value]
+ : context.Config.Properties.StorageBuffers[bindingIndex.Value];
StructureField field = buffer.Type.Fields[fieldIndex.Value];
storageClass = StorageClass.Uniform;
varType = field.Type & AggregateType.ElementTypeMask;
- baseObj = context.ConstantBuffers[bindingIndex.Value];
+ baseObj = storageKind == StorageKind.ConstantBuffer
+ ? context.ConstantBuffers[bindingIndex.Value]
+ : context.StorageBuffers[bindingIndex.Value];
break;
case StorageKind.Input:
@@ -1993,7 +1979,14 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
throw new InvalidOperationException($"Invalid storage kind {storageKind}.");
}
- int inputsCount = (isStore ? operation.SourcesCount - 1 : operation.SourcesCount) - srcIndex;
+ bool isStoreOrAtomic = operation.Inst == Instruction.Store || operation.Inst.IsAtomic();
+ int inputsCount = (isStoreOrAtomic ? operation.SourcesCount - 1 : operation.SourcesCount) - srcIndex;
+
+ if (operation.Inst == Instruction.AtomicCompareAndSwap)
+ {
+ inputsCount--;
+ }
+
SpvInstruction e0, e1, e2;
SpvInstruction pointer;
@@ -2030,16 +2023,7 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
break;
}
- if (isStore)
- {
- context.Store(pointer, context.Get(varType, operation.GetSource(srcIndex)));
- return OperationResult.Invalid;
- }
- else
- {
- var result = context.Load(context.GetType(varType), pointer);
- return new OperationResult(varType, result);
- }
+ return pointer;
}
private static SpvInstruction GetScalarInput(CodeGenContext context, IoVariable ioVariable)
@@ -2068,25 +2052,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
GenerateStoreSmallInt(context, elemPointer, bitOffset, value, bitSize);
}
- private static void GenerateStoreStorageSmallInt(CodeGenContext context, AstOperation operation, int bitSize)
- {
- var i0 = context.Get(AggregateType.S32, operation.GetSource(0));
- var offset = context.Get(AggregateType.U32, operation.GetSource(1));
- var value = context.Get(AggregateType.U32, operation.GetSource(2));
-
- var wordOffset = context.ShiftRightLogical(context.TypeU32(), offset, context.Constant(context.TypeU32(), 2));
- var bitOffset = context.BitwiseAnd(context.TypeU32(), offset, context.Constant(context.TypeU32(), 3));
- bitOffset = context.ShiftLeftLogical(context.TypeU32(), bitOffset, context.Constant(context.TypeU32(), 3));
-
- var sbVariable = context.StorageBuffersArray;
-
- var i1 = context.Constant(context.TypeS32(), 0);
-
- var elemPointer = context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeU32()), sbVariable, i0, i1, wordOffset);
-
- GenerateStoreSmallInt(context, elemPointer, bitOffset, value, bitSize);
- }
-
private static void GenerateStoreSmallInt(
CodeGenContext context,
SpvInstruction elemPointer,
@@ -2173,16 +2138,6 @@ namespace Ryujinx.Graphics.Shader.CodeGen.Spirv
}
}
- private static SpvInstruction GetStorageElemPointer(CodeGenContext context, AstOperation operation)
- {
- var sbVariable = context.StorageBuffersArray;
- var i0 = context.Get(AggregateType.S32, operation.GetSource(0));
- var i1 = context.Constant(context.TypeS32(), 0);
- var i2 = context.Get(AggregateType.S32, operation.GetSource(1));
-
- return context.AccessChain(context.TypePointer(StorageClass.Uniform, context.TypeU32()), sbVariable, i0, i1, i2);
- }
-
private static OperationResult GenerateUnary(
CodeGenContext context,
AstOperation operation,
diff --git a/src/Ryujinx.Graphics.Shader/Constants.cs b/src/Ryujinx.Graphics.Shader/Constants.cs
index c6f9ef494..7f1445ed0 100644
--- a/src/Ryujinx.Graphics.Shader/Constants.cs
+++ b/src/Ryujinx.Graphics.Shader/Constants.cs
@@ -10,7 +10,5 @@ namespace Ryujinx.Graphics.Shader
public const int NvnBaseVertexByteOffset = 0x640;
public const int NvnBaseInstanceByteOffset = 0x644;
public const int NvnDrawIndexByteOffset = 0x648;
-
- public const int StorageAlignment = 16;
}
}
\ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs b/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
index 3be5088e4..473964def 100644
--- a/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
+++ b/src/Ryujinx.Graphics.Shader/IGpuAccessor.cs
@@ -79,7 +79,7 @@ namespace Ryujinx.Graphics.Shader
/// Binding number
int QueryBindingConstantBuffer(int index)
{
- return index;
+ return index + 1;
}
///
diff --git a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitFlowControl.cs b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitFlowControl.cs
index 91c232303..736963552 100644
--- a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitFlowControl.cs
+++ b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitFlowControl.cs
@@ -164,6 +164,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
if (op.Ccc == Ccc.T)
{
+ context.PrepareForReturn();
context.Return();
}
else
@@ -175,6 +176,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
{
Operand lblSkip = Label();
context.BranchIfFalse(lblSkip, cond);
+ context.PrepareForReturn();
context.Return();
context.MarkLabel(lblSkip);
}
diff --git a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs
index 6f5913eb3..9aa738200 100644
--- a/src/Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs
+++ b/src/Ryujinx.Graphics.Shader/Instructions/InstEmitMemory.cs
@@ -336,13 +336,12 @@ namespace Ryujinx.Graphics.Shader.Instructions
int offset,
bool extended)
{
- bool isSmallInt = size < LsSize.B32;
-
int count = GetVectorCount(size);
+ StorageKind storageKind = GetStorageKind(size);
- (Operand addrLow, Operand addrHigh) = Get40BitsAddress(context, new Register(ra, RegisterType.Gpr), extended, offset);
+ (_, Operand addrHigh) = Get40BitsAddress(context, new Register(ra, RegisterType.Gpr), extended, offset);
- Operand bitOffset = GetBitOffset(context, addrLow);
+ Operand srcA = context.Copy(new Operand(new Register(ra, RegisterType.Gpr)));
for (int index = 0; index < count; index++)
{
@@ -353,12 +352,7 @@ namespace Ryujinx.Graphics.Shader.Instructions
break;
}
- Operand value = context.LoadGlobal(context.IAdd(addrLow, Const(index * 4)), addrHigh);
-
- if (isSmallInt)
- {
- value = ExtractSmallInt(context, size, bitOffset, value);
- }
+ Operand value = context.Load(storageKind, context.IAdd(srcA, Const(offset + index * 4)), addrHigh);
context.Copy(Register(dest), value);
}
@@ -445,10 +439,11 @@ namespace Ryujinx.Graphics.Shader.Instructions
}
int count = GetVectorCount((LsSize)size);
+ StorageKind storageKind = GetStorageKind((LsSize)size);
- (Operand addrLow, Operand addrHigh) = Get40BitsAddress(context, new Register(ra, RegisterType.Gpr), extended, offset);
+ (_, Operand addrHigh) = Get40BitsAddress(context, new Register(ra, RegisterType.Gpr), extended, offset);
- Operand bitOffset = GetBitOffset(context, addrLow);
+ Operand srcA = context.Copy(new Operand(new Register(ra, RegisterType.Gpr)));
for (int index = 0; index < count; index++)
{
@@ -456,23 +451,24 @@ namespace Ryujinx.Graphics.Shader.Instructions
Operand value = Register(isRz ? rd : rd + index, RegisterType.Gpr);
- Operand addrLowOffset = context.IAdd(addrLow, Const(index * 4));
+ Operand addrLowOffset = context.IAdd(srcA, Const(offset + index * 4));
- if (size == LsSize2.U8 || size == LsSize2.S8)
- {
- context.StoreGlobal8(addrLowOffset, addrHigh, value);
- }
- else if (size == LsSize2.U16 || size == LsSize2.S16)
- {
- context.StoreGlobal16(addrLowOffset, addrHigh, value);
- }
- else
- {
- context.StoreGlobal(addrLowOffset, addrHigh, value);
- }
+ context.Store(storageKind, addrLowOffset, addrHigh, value);
}
}
+ private static StorageKind GetStorageKind(LsSize size)
+ {
+ return size switch
+ {
+ LsSize.U8 => StorageKind.GlobalMemoryU8,
+ LsSize.S8 => StorageKind.GlobalMemoryS8,
+ LsSize.U16 => StorageKind.GlobalMemoryU16,
+ LsSize.S16 => StorageKind.GlobalMemoryS16,
+ _ => StorageKind.GlobalMemory
+ };
+ }
+
private static int GetVectorCount(LsSize size)
{
switch (size)
diff --git a/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/Instruction.cs b/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/Instruction.cs
index f7afe5071..aecb67249 100644
--- a/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/Instruction.cs
+++ b/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/Instruction.cs
@@ -79,10 +79,8 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
ImageAtomic,
IsNan,
Load,
- LoadGlobal,
LoadLocal,
LoadShared,
- LoadStorage,
Lod,
LogarithmB2,
LogicalAnd,
@@ -117,16 +115,10 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
Sine,
SquareRoot,
Store,
- StoreGlobal,
- StoreGlobal16,
- StoreGlobal8,
StoreLocal,
StoreShared,
StoreShared16,
StoreShared8,
- StoreStorage,
- StoreStorage16,
- StoreStorage8,
Subtract,
SwizzleAdd,
TextureSample,
diff --git a/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/StorageKind.cs b/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/StorageKind.cs
index 593574438..2b5dd1dec 100644
--- a/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/StorageKind.cs
+++ b/src/Ryujinx.Graphics.Shader/IntermediateRepresentation/StorageKind.cs
@@ -11,7 +11,12 @@ namespace Ryujinx.Graphics.Shader.IntermediateRepresentation
StorageBuffer,
LocalMemory,
SharedMemory,
- GlobalMemory
+ GlobalMemory,
+ // TODO: Remove those and store type as a field on the Operation class itself.
+ GlobalMemoryS8,
+ GlobalMemoryS16,
+ GlobalMemoryU8,
+ GlobalMemoryU16
}
static class StorageKindExtensions
diff --git a/src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj b/src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj
index 2efcbca4f..86de2e755 100644
--- a/src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj
+++ b/src/Ryujinx.Graphics.Shader/Ryujinx.Graphics.Shader.csproj
@@ -11,7 +11,6 @@
-
@@ -19,7 +18,6 @@
-
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/HelperFunctionsMask.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/HelperFunctionsMask.cs
index d45f8d4ee..c348b5d93 100644
--- a/src/Ryujinx.Graphics.Shader/StructuredIr/HelperFunctionsMask.cs
+++ b/src/Ryujinx.Graphics.Shader/StructuredIr/HelperFunctionsMask.cs
@@ -6,7 +6,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
enum HelperFunctionsMask
{
AtomicMinMaxS32Shared = 1 << 0,
- AtomicMinMaxS32Storage = 1 << 1,
MultiplyHighS32 = 1 << 2,
MultiplyHighU32 = 1 << 3,
Shuffle = 1 << 4,
@@ -14,7 +13,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
ShuffleUp = 1 << 6,
ShuffleXor = 1 << 7,
StoreSharedSmallInt = 1 << 8,
- StoreStorageSmallInt = 1 << 9,
SwizzleAdd = 1 << 10,
FSI = 1 << 11
}
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
index 44f0fad95..6e2013501 100644
--- a/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
+++ b/src/Ryujinx.Graphics.Shader/StructuredIr/InstructionInfo.cs
@@ -90,10 +90,8 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Add(Instruction.ImageAtomic, AggregateType.S32);
Add(Instruction.IsNan, AggregateType.Bool, AggregateType.Scalar);
Add(Instruction.Load, AggregateType.FP32);
- Add(Instruction.LoadGlobal, AggregateType.U32, AggregateType.S32, AggregateType.S32);
Add(Instruction.LoadLocal, AggregateType.U32, AggregateType.S32);
Add(Instruction.LoadShared, AggregateType.U32, AggregateType.S32);
- Add(Instruction.LoadStorage, AggregateType.U32, AggregateType.S32, AggregateType.S32);
Add(Instruction.Lod, AggregateType.FP32);
Add(Instruction.LogarithmB2, AggregateType.Scalar, AggregateType.Scalar);
Add(Instruction.LogicalAnd, AggregateType.Bool, AggregateType.Bool, AggregateType.Bool);
@@ -123,14 +121,10 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
Add(Instruction.Sine, AggregateType.Scalar, AggregateType.Scalar);
Add(Instruction.SquareRoot, AggregateType.Scalar, AggregateType.Scalar);
Add(Instruction.Store, AggregateType.Void);
- Add(Instruction.StoreGlobal, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
Add(Instruction.StoreLocal, AggregateType.Void, AggregateType.S32, AggregateType.U32);
Add(Instruction.StoreShared, AggregateType.Void, AggregateType.S32, AggregateType.U32);
Add(Instruction.StoreShared16, AggregateType.Void, AggregateType.S32, AggregateType.U32);
Add(Instruction.StoreShared8, AggregateType.Void, AggregateType.S32, AggregateType.U32);
- Add(Instruction.StoreStorage, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
- Add(Instruction.StoreStorage16, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
- Add(Instruction.StoreStorage8, AggregateType.Void, AggregateType.S32, AggregateType.S32, AggregateType.U32);
Add(Instruction.Subtract, AggregateType.Scalar, AggregateType.Scalar, AggregateType.Scalar);
Add(Instruction.SwizzleAdd, AggregateType.FP32, AggregateType.FP32, AggregateType.FP32, AggregateType.S32);
Add(Instruction.TextureSample, AggregateType.FP32);
@@ -166,7 +160,7 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
return AggregateType.FP32;
}
- else if (inst == Instruction.Call || inst == Instruction.Load || inst == Instruction.Store)
+ else if (inst == Instruction.Call || inst == Instruction.Load || inst == Instruction.Store || inst.IsAtomic())
{
return AggregateType.S32;
}
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs
index 061c89edd..157c5937d 100644
--- a/src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs
+++ b/src/Ryujinx.Graphics.Shader/StructuredIr/ShaderProperties.cs
@@ -5,17 +5,25 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
class ShaderProperties
{
private readonly Dictionary _constantBuffers;
+ private readonly Dictionary _storageBuffers;
public IReadOnlyDictionary ConstantBuffers => _constantBuffers;
+ public IReadOnlyDictionary StorageBuffers => _storageBuffers;
public ShaderProperties()
{
_constantBuffers = new Dictionary();
+ _storageBuffers = new Dictionary();
}
public void AddConstantBuffer(int binding, BufferDefinition definition)
{
_constantBuffers[binding] = definition;
}
+
+ public void AddStorageBuffer(int binding, BufferDefinition definition)
+ {
+ _storageBuffers[binding] = definition;
+ }
}
}
\ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
index 4405c07aa..a8f132766 100644
--- a/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
+++ b/src/Ryujinx.Graphics.Shader/StructuredIr/StructuredProgram.cs
@@ -280,10 +280,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
{
context.Info.HelperFunctionsMask |= HelperFunctionsMask.AtomicMinMaxS32Shared;
}
- else if (operation.StorageKind == StorageKind.StorageBuffer)
- {
- context.Info.HelperFunctionsMask |= HelperFunctionsMask.AtomicMinMaxS32Storage;
- }
break;
case Instruction.MultiplyHighS32:
context.Info.HelperFunctionsMask |= HelperFunctionsMask.MultiplyHighS32;
@@ -307,10 +303,6 @@ namespace Ryujinx.Graphics.Shader.StructuredIr
case Instruction.StoreShared8:
context.Info.HelperFunctionsMask |= HelperFunctionsMask.StoreSharedSmallInt;
break;
- case Instruction.StoreStorage16:
- case Instruction.StoreStorage8:
- context.Info.HelperFunctionsMask |= HelperFunctionsMask.StoreStorageSmallInt;
- break;
case Instruction.SwizzleAdd:
context.Info.HelperFunctionsMask |= HelperFunctionsMask.SwizzleAdd;
break;
diff --git a/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs b/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
index 6d4104cee..be0cba809 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/EmitterContextInsts.cs
@@ -57,6 +57,56 @@ namespace Ryujinx.Graphics.Shader.Translation
return context.Add(Instruction.AtomicXor, storageKind, Local(), a, b, c);
}
+ public static Operand AtomicAdd(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
+ {
+ return context.Add(Instruction.AtomicAdd, storageKind, Local(), Const(binding), e0, e1, value);
+ }
+
+ public static Operand AtomicAnd(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
+ {
+ return context.Add(Instruction.AtomicAnd, storageKind, Local(), Const(binding), e0, e1, value);
+ }
+
+ public static Operand AtomicCompareAndSwap(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand compare, Operand value)
+ {
+ return context.Add(Instruction.AtomicCompareAndSwap, storageKind, Local(), Const(binding), e0, e1, compare, value);
+ }
+
+ public static Operand AtomicMaxS32(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
+ {
+ return context.Add(Instruction.AtomicMaxS32, storageKind, Local(), Const(binding), e0, e1, value);
+ }
+
+ public static Operand AtomicMaxU32(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
+ {
+ return context.Add(Instruction.AtomicMaxU32, storageKind, Local(), Const(binding), e0, e1, value);
+ }
+
+ public static Operand AtomicMinS32(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
+ {
+ return context.Add(Instruction.AtomicMinS32, storageKind, Local(), Const(binding), e0, e1, value);
+ }
+
+ public static Operand AtomicMinU32(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
+ {
+ return context.Add(Instruction.AtomicMinU32, storageKind, Local(), Const(binding), e0, e1, value);
+ }
+
+ public static Operand AtomicOr(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
+ {
+ return context.Add(Instruction.AtomicOr, storageKind, Local(), Const(binding), e0, e1, value);
+ }
+
+ public static Operand AtomicSwap(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
+ {
+ return context.Add(Instruction.AtomicSwap, storageKind, Local(), Const(binding), e0, e1, value);
+ }
+
+ public static Operand AtomicXor(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
+ {
+ return context.Add(Instruction.AtomicXor, storageKind, Local(), Const(binding), e0, e1, value);
+ }
+
public static Operand Ballot(this EmitterContext context, Operand a)
{
return context.Add(Instruction.Ballot, Local(), a);
@@ -554,6 +604,11 @@ namespace Ryujinx.Graphics.Shader.Translation
return context.Add(fpType | Instruction.IsNan, Local(), a);
}
+ public static Operand Load(this EmitterContext context, StorageKind storageKind, Operand e0, Operand e1)
+ {
+ return context.Add(Instruction.Load, storageKind, Local(), e0, e1);
+ }
+
public static Operand Load(this EmitterContext context, StorageKind storageKind, int binding)
{
return context.Add(Instruction.Load, storageKind, Local(), Const(binding));
@@ -606,11 +661,6 @@ namespace Ryujinx.Graphics.Shader.Translation
: context.Load(storageKind, (int)ioVariable, arrayIndex, elemIndex);
}
- public static Operand LoadGlobal(this EmitterContext context, Operand a, Operand b)
- {
- return context.Add(Instruction.LoadGlobal, Local(), a, b);
- }
-
public static Operand LoadLocal(this EmitterContext context, Operand a)
{
return context.Add(Instruction.LoadLocal, Local(), a);
@@ -655,7 +705,6 @@ namespace Ryujinx.Graphics.Shader.Translation
public static void Return(this EmitterContext context)
{
- context.PrepareForReturn();
context.Add(Instruction.Return);
}
@@ -699,6 +748,16 @@ namespace Ryujinx.Graphics.Shader.Translation
return context.Add(Instruction.ShuffleXor, (Local(), Local()), a, b, c);
}
+ public static Operand Store(this EmitterContext context, StorageKind storageKind, Operand e0, Operand e1, Operand value)
+ {
+ return context.Add(Instruction.Store, storageKind, null, e0, e1, value);
+ }
+
+ public static Operand Store(this EmitterContext context, StorageKind storageKind, int binding, Operand e0, Operand e1, Operand value)
+ {
+ return context.Add(Instruction.Store, storageKind, null, Const(binding), e0, e1, value);
+ }
+
public static Operand Store(
this EmitterContext context,
StorageKind storageKind,
@@ -738,21 +797,6 @@ namespace Ryujinx.Graphics.Shader.Translation
: context.Add(Instruction.Store, storageKind, null, Const((int)ioVariable), arrayIndex, elemIndex, value);
}
- public static Operand StoreGlobal(this EmitterContext context, Operand a, Operand b, Operand c)
- {
- return context.Add(Instruction.StoreGlobal, null, a, b, c);
- }
-
- public static Operand StoreGlobal16(this EmitterContext context, Operand a, Operand b, Operand c)
- {
- return context.Add(Instruction.StoreGlobal16, null, a, b, c);
- }
-
- public static Operand StoreGlobal8(this EmitterContext context, Operand a, Operand b, Operand c)
- {
- return context.Add(Instruction.StoreGlobal8, null, a, b, c);
- }
-
public static Operand StoreLocal(this EmitterContext context, Operand a, Operand b)
{
return context.Add(Instruction.StoreLocal, null, a, b);
diff --git a/src/Ryujinx.Graphics.Shader/Translation/GlobalMemory.cs b/src/Ryujinx.Graphics.Shader/Translation/GlobalMemory.cs
deleted file mode 100644
index a81d0fc4b..000000000
--- a/src/Ryujinx.Graphics.Shader/Translation/GlobalMemory.cs
+++ /dev/null
@@ -1,54 +0,0 @@
-using Ryujinx.Graphics.Shader.IntermediateRepresentation;
-
-namespace Ryujinx.Graphics.Shader.Translation
-{
- static class GlobalMemory
- {
- private const int StorageDescsBaseOffset = 0x44; // In words.
-
- public const int StorageDescSize = 4; // In words.
- public const int StorageMaxCount = 16;
-
- public const int StorageDescsSize = StorageDescSize * StorageMaxCount;
-
- public const int UbeBaseOffset = 0x98; // In words.
- public const int UbeMaxCount = 9;
- public const int UbeDescsSize = StorageDescSize * UbeMaxCount;
- public const int UbeFirstCbuf = 8;
-
- public const int DriverReservedCb = 0;
-
- public static bool UsesGlobalMemory(Instruction inst, StorageKind storageKind)
- {
- return (inst.IsAtomic() && storageKind == StorageKind.GlobalMemory) ||
- inst == Instruction.LoadGlobal ||
- inst == Instruction.StoreGlobal ||
- inst == Instruction.StoreGlobal16 ||
- inst == Instruction.StoreGlobal8;
- }
-
- public static int GetStorageCbOffset(ShaderStage stage, int slot)
- {
- return GetStorageBaseCbOffset(stage) + slot * StorageDescSize;
- }
-
- public static int GetStorageBaseCbOffset(ShaderStage stage)
- {
- return stage switch
- {
- ShaderStage.Compute => StorageDescsBaseOffset + 2 * StorageDescsSize,
- ShaderStage.Vertex => StorageDescsBaseOffset,
- ShaderStage.TessellationControl => StorageDescsBaseOffset + 1 * StorageDescsSize,
- ShaderStage.TessellationEvaluation => StorageDescsBaseOffset + 2 * StorageDescsSize,
- ShaderStage.Geometry => StorageDescsBaseOffset + 3 * StorageDescsSize,
- ShaderStage.Fragment => StorageDescsBaseOffset + 4 * StorageDescsSize,
- _ => 0
- };
- }
-
- public static int GetConstantUbeOffset(int slot)
- {
- return UbeBaseOffset + slot * StorageDescSize;
- }
- }
-}
\ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs
index 206facd46..7dd267f3c 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/HelperFunctionManager.cs
@@ -19,6 +19,14 @@ namespace Ryujinx.Graphics.Shader.Translation
_stage = stage;
}
+ public int AddFunction(Function function)
+ {
+ int functionId = _functionList.Count;
+ _functionList.Add(function);
+
+ return functionId;
+ }
+
public int GetOrCreateFunctionId(HelperFunctionName functionName)
{
if (_functionIds.TryGetValue(functionName, out int functionId))
@@ -27,8 +35,7 @@ namespace Ryujinx.Graphics.Shader.Translation
}
Function function = GenerateFunction(functionName);
- functionId = _functionList.Count;
- _functionList.Add(function);
+ functionId = AddFunction(function);
_functionIds.Add(functionName, functionId);
return functionId;
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs
index 7758b4c61..14904b260 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/GlobalToStorage.cs
@@ -1,483 +1,1140 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using System;
using System.Collections.Generic;
+using System.Linq;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-using static Ryujinx.Graphics.Shader.Translation.GlobalMemory;
namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
static class GlobalToStorage
{
+ private const int DriverReservedCb = 0;
+
+ enum LsMemoryType
+ {
+ Local,
+ Shared
+ }
+
+ private class GtsContext
+ {
+ private struct Entry
+ {
+ public readonly int FunctionId;
+ public readonly Instruction Inst;
+ public readonly StorageKind StorageKind;
+ public readonly bool IsMultiTarget;
+ public readonly IReadOnlyList TargetCbs;
+
+ public Entry(
+ int functionId,
+ Instruction inst,
+ StorageKind storageKind,
+ bool isMultiTarget,
+ IReadOnlyList targetCbs)
+ {
+ FunctionId = functionId;
+ Inst = inst;
+ StorageKind = storageKind;
+ IsMultiTarget = isMultiTarget;
+ TargetCbs = targetCbs;
+ }
+ }
+
+ private struct LsKey : IEquatable
+ {
+ public readonly Operand BaseOffset;
+ public readonly int ConstOffset;
+ public readonly LsMemoryType Type;
+
+ public LsKey(Operand baseOffset, int constOffset, LsMemoryType type)
+ {
+ BaseOffset = baseOffset;
+ ConstOffset = constOffset;
+ Type = type;
+ }
+
+ public override int GetHashCode()
+ {
+ return HashCode.Combine(BaseOffset, ConstOffset, Type);
+ }
+
+ public override bool Equals(object obj)
+ {
+ return obj is LsKey other && Equals(other);
+ }
+
+ public bool Equals(LsKey other)
+ {
+ return other.BaseOffset == BaseOffset && other.ConstOffset == ConstOffset && other.Type == Type;
+ }
+ }
+
+ private readonly List _entries;
+ private readonly Dictionary> _sharedEntries;
+ private readonly HelperFunctionManager _hfm;
+
+ public GtsContext(HelperFunctionManager hfm)
+ {
+ _entries = new List();
+ _sharedEntries = new Dictionary>();
+ _hfm = hfm;
+ }
+
+ public int AddFunction(Operation baseOp, bool isMultiTarget, IReadOnlyList targetCbs, Function function)
+ {
+ int functionId = _hfm.AddFunction(function);
+
+ _entries.Add(new Entry(functionId, baseOp.Inst, baseOp.StorageKind, isMultiTarget, targetCbs));
+
+ return functionId;
+ }
+
+ public bool TryGetFunctionId(Operation baseOp, bool isMultiTarget, IReadOnlyList targetCbs, out int functionId)
+ {
+ foreach (Entry entry in _entries)
+ {
+ if (entry.Inst != baseOp.Inst ||
+ entry.StorageKind != baseOp.StorageKind ||
+ entry.IsMultiTarget != isMultiTarget ||
+ entry.TargetCbs.Count != targetCbs.Count)
+ {
+ continue;
+ }
+
+ bool allEqual = true;
+
+ for (int index = 0; index < targetCbs.Count; index++)
+ {
+ if (targetCbs[index] != entry.TargetCbs[index])
+ {
+ allEqual = false;
+ break;
+ }
+ }
+
+ if (allEqual)
+ {
+ functionId = entry.FunctionId;
+ return true;
+ }
+ }
+
+ functionId = -1;
+ return false;
+ }
+
+ public void AddMemoryTargetCb(LsMemoryType type, Operand baseOffset, int constOffset, uint targetCb, SearchResult result)
+ {
+ LsKey key = new LsKey(baseOffset, constOffset, type);
+
+ if (!_sharedEntries.TryGetValue(key, out Dictionary targetCbs))
+ {
+ // No entry with this base offset, create a new one.
+
+ targetCbs = new Dictionary() { { targetCb, result } };
+
+ _sharedEntries.Add(key, targetCbs);
+ }
+ else if (targetCbs.TryGetValue(targetCb, out SearchResult existingResult))
+ {
+ // If our entry already exists, but does not match the new result,
+ // we set the offset to null to indicate there are multiple possible offsets.
+ // This will be used on the multi-target access that does not need to know the offset.
+
+ if (existingResult.Offset != null &&
+ (existingResult.Offset != result.Offset ||
+ existingResult.ConstOffset != result.ConstOffset))
+ {
+ targetCbs[targetCb] = new SearchResult(result.SbCbSlot, result.SbCbOffset);
+ }
+ }
+ else
+ {
+ // An entry for this base offset already exists, but not for the specified
+ // constant buffer region where the storage buffer base address and size
+ // comes from.
+
+ targetCbs.Add(targetCb, result);
+ }
+ }
+
+ public bool TryGetMemoryTargetCb(LsMemoryType type, Operand baseOffset, int constOffset, out SearchResult result)
+ {
+ LsKey key = new LsKey(baseOffset, constOffset, type);
+
+ if (_sharedEntries.TryGetValue(key, out Dictionary targetCbs) && targetCbs.Count == 1)
+ {
+ SearchResult candidateResult = targetCbs.Values.First();
+
+ if (candidateResult.Found)
+ {
+ result = candidateResult;
+
+ return true;
+ }
+ }
+
+ result = default;
+
+ return false;
+ }
+ }
+
private struct SearchResult
{
public static SearchResult NotFound => new SearchResult(-1, 0);
public bool Found => SbCbSlot != -1;
public int SbCbSlot { get; }
public int SbCbOffset { get; }
+ public Operand Offset { get; }
+ public int ConstOffset { get; }
public SearchResult(int sbCbSlot, int sbCbOffset)
{
SbCbSlot = sbCbSlot;
SbCbOffset = sbCbOffset;
}
+
+ public SearchResult(int sbCbSlot, int sbCbOffset, Operand offset, int constOffset = 0)
+ {
+ SbCbSlot = sbCbSlot;
+ SbCbOffset = sbCbOffset;
+ Offset = offset;
+ ConstOffset = constOffset;
+ }
}
- public static void RunPass(BasicBlock block, ShaderConfig config, ref int sbUseMask, ref int ubeUseMask)
+ public static void RunPass(HelperFunctionManager hfm, BasicBlock[] blocks, ShaderConfig config)
{
- int sbStart = GetStorageBaseCbOffset(config.Stage);
- int sbEnd = sbStart + StorageDescsSize;
+ GtsContext gtsContext = new GtsContext(hfm);
- int ubeStart = UbeBaseOffset;
- int ubeEnd = UbeBaseOffset + UbeDescsSize;
-
- for (LinkedListNode node = block.Operations.First; node != null; node = node.Next)
+ foreach (BasicBlock block in blocks)
{
- for (int index = 0; index < node.Value.SourcesCount; index++)
+ for (LinkedListNode node = block.Operations.First; node != null; node = node.Next)
{
- Operand src = node.Value.GetSource(index);
-
- int storageIndex = GetStorageIndex(src, sbStart, sbEnd);
-
- if (storageIndex >= 0)
- {
- sbUseMask |= 1 << storageIndex;
- }
-
- if (config.Stage == ShaderStage.Compute)
- {
- int constantIndex = GetStorageIndex(src, ubeStart, ubeEnd);
-
- if (constantIndex >= 0)
- {
- ubeUseMask |= 1 << constantIndex;
- }
- }
- }
-
- if (!(node.Value is Operation operation))
- {
- continue;
- }
-
- if (UsesGlobalMemory(operation.Inst, operation.StorageKind))
- {
- Operand source = operation.GetSource(0);
-
- var result = SearchForStorageBase(config, block, source);
- if (!result.Found)
+ if (!(node.Value is Operation operation))
{
continue;
}
- if (config.Stage == ShaderStage.Compute &&
- operation.Inst == Instruction.LoadGlobal &&
- result.SbCbSlot == DriverReservedCb &&
- result.SbCbOffset >= UbeBaseOffset &&
- result.SbCbOffset < UbeBaseOffset + UbeDescsSize)
+ if (IsGlobalMemory(operation.StorageKind))
{
- // Here we effectively try to replace a LDG instruction with LDC.
- // The hardware only supports a limited amount of constant buffers
- // so NVN "emulates" more constant buffers using global memory access.
- // Here we try to replace the global access back to a constant buffer
- // load.
- node = ReplaceLdgWithLdc(node, config, (result.SbCbOffset - UbeBaseOffset) / StorageDescSize);
- }
- else
- {
- // Storage buffers are implemented using global memory access.
- // If we know from where the base address of the access is loaded,
- // we can guess which storage buffer it is accessing.
- // We can then replace the global memory access with a storage
- // buffer access.
- node = ReplaceGlobalWithStorage(block, node, config, config.GetSbSlot((byte)result.SbCbSlot, (ushort)result.SbCbOffset));
- }
- }
- }
+ LinkedListNode nextNode = ReplaceGlobalMemoryWithStorage(gtsContext, config, block, node);
- config.SetAccessibleBufferMasks(sbUseMask, ubeUseMask);
- }
-
- private static LinkedListNode ReplaceGlobalWithStorage(BasicBlock block, LinkedListNode node, ShaderConfig config, int storageIndex)
- {
- Operation operation = (Operation)node.Value;
-
- bool isAtomic = operation.Inst.IsAtomic();
- bool isStg16Or8 = operation.Inst == Instruction.StoreGlobal16 || operation.Inst == Instruction.StoreGlobal8;
- bool isWrite = isAtomic || operation.Inst == Instruction.StoreGlobal || isStg16Or8;
-
- config.SetUsedStorageBuffer(storageIndex, isWrite);
-
- Operand[] sources = new Operand[operation.SourcesCount];
-
- sources[0] = Const(storageIndex);
- sources[1] = GetStorageOffset(block, node, config, storageIndex, operation.GetSource(0), isStg16Or8);
-
- for (int index = 2; index < operation.SourcesCount; index++)
- {
- sources[index] = operation.GetSource(index);
- }
-
- Operation storageOp;
-
- if (isAtomic)
- {
- storageOp = new Operation(operation.Inst, StorageKind.StorageBuffer, operation.Dest, sources);
- }
- else if (operation.Inst == Instruction.LoadGlobal)
- {
- storageOp = new Operation(Instruction.LoadStorage, operation.Dest, sources);
- }
- else
- {
- Instruction storeInst = operation.Inst switch
- {
- Instruction.StoreGlobal16 => Instruction.StoreStorage16,
- Instruction.StoreGlobal8 => Instruction.StoreStorage8,
- _ => Instruction.StoreStorage
- };
-
- storageOp = new Operation(storeInst, null, sources);
- }
-
- for (int index = 0; index < operation.SourcesCount; index++)
- {
- operation.SetSource(index, null);
- }
-
- LinkedListNode oldNode = node;
-
- node = node.List.AddBefore(node, storageOp);
-
- node.List.Remove(oldNode);
-
- return node;
- }
-
- private static Operand GetStorageOffset(
- BasicBlock block,
- LinkedListNode node,
- ShaderConfig config,
- int storageIndex,
- Operand addrLow,
- bool isStg16Or8)
- {
- (int sbCbSlot, int sbCbOffset) = config.GetSbCbInfo(storageIndex);
-
- bool storageAligned = !(config.GpuAccessor.QueryHasUnalignedStorageBuffer() || config.GpuAccessor.QueryHostStorageBufferOffsetAlignment() > Constants.StorageAlignment);
-
- (Operand byteOffset, int constantOffset) = storageAligned ?
- GetStorageOffset(block, Utils.FindLastOperation(addrLow, block), sbCbSlot, sbCbOffset) :
- (null, 0);
-
- if (byteOffset != null)
- {
- ReplaceAddressAlignment(node.List, addrLow, byteOffset, constantOffset);
- }
-
- if (byteOffset == null)
- {
- Operand baseAddrLow = Cbuf(sbCbSlot, sbCbOffset);
- Operand baseAddrTrunc = Local();
-
- Operand alignMask = Const(-config.GpuAccessor.QueryHostStorageBufferOffsetAlignment());
-
- Operation andOp = new Operation(Instruction.BitwiseAnd, baseAddrTrunc, baseAddrLow, alignMask);
-
- node.List.AddBefore(node, andOp);
-
- Operand offset = Local();
- Operation subOp = new Operation(Instruction.Subtract, offset, addrLow, baseAddrTrunc);
-
- node.List.AddBefore(node, subOp);
-
- byteOffset = offset;
- }
- else if (constantOffset != 0)
- {
- Operand offset = Local();
- Operation addOp = new Operation(Instruction.Add, offset, byteOffset, Const(constantOffset));
-
- node.List.AddBefore(node, addOp);
-
- byteOffset = offset;
- }
-
- if (isStg16Or8)
- {
- return byteOffset;
- }
-
- Operand wordOffset = Local();
- Operation shrOp = new Operation(Instruction.ShiftRightU32, wordOffset, byteOffset, Const(2));
-
- node.List.AddBefore(node, shrOp);
-
- return wordOffset;
- }
-
- private static bool IsCbOffset(Operand operand, int slot, int offset)
- {
- return operand.Type == OperandType.ConstantBuffer && operand.GetCbufSlot() == slot && operand.GetCbufOffset() == offset;
- }
-
- private static void ReplaceAddressAlignment(LinkedList list, Operand address, Operand byteOffset, int constantOffset)
- {
- // When we emit 16/8-bit LDG, we add extra code to determine the address alignment.
- // Eliminate the storage buffer base address from this too, leaving only the byte offset.
-
- foreach (INode useNode in address.UseOps)
- {
- if (useNode is Operation op && op.Inst == Instruction.BitwiseAnd)
- {
- Operand src1 = op.GetSource(0);
- Operand src2 = op.GetSource(1);
-
- int addressIndex = -1;
-
- if (src1 == address && src2.Type == OperandType.Constant && src2.Value == 3)
- {
- addressIndex = 0;
- }
- else if (src2 == address && src1.Type == OperandType.Constant && src1.Value == 3)
- {
- addressIndex = 1;
- }
-
- if (addressIndex != -1)
- {
- LinkedListNode node = list.Find(op);
-
- // Add offset calculation before the use. Needs to be on the same block.
- if (node != null)
+ if (nextNode == null)
{
- Operand offset = Local();
- Operation addOp = new Operation(Instruction.Add, offset, byteOffset, Const(constantOffset));
- list.AddBefore(node, addOp);
+ // The returned value being null means that the global memory replacement failed,
+ // so we just make loads read 0 and stores do nothing.
- op.SetSource(addressIndex, offset);
+ config.GpuAccessor.Log($"Failed to reserve storage buffer for global memory operation \"{operation.Inst}\".");
+
+ if (operation.Dest != null)
+ {
+ operation.TurnIntoCopy(Const(0));
+ }
+ else
+ {
+ Utils.DeleteNode(node, operation);
+ }
+ }
+ else
+ {
+ node = nextNode;
+ }
+ }
+ else if (operation.Inst == Instruction.StoreShared || operation.Inst == Instruction.StoreLocal)
+ {
+ // The NVIDIA compiler can sometimes use shared or local memory as temporary
+ // storage to place the base address and size on, so we need
+ // to be able to find such information stored in memory too.
+
+ if (TryGetMemoryOffsets(operation, out LsMemoryType type, out Operand baseOffset, out int constOffset))
+ {
+ Operand value = operation.GetSource(operation.SourcesCount - 1);
+
+ var result = FindUniqueBaseAddressCb(gtsContext, block, value, needsOffset: false);
+ if (result.Found)
+ {
+ uint targetCb = PackCbSlotAndOffset(result.SbCbSlot, result.SbCbOffset);
+ gtsContext.AddMemoryTargetCb(type, baseOffset, constOffset, targetCb, result);
+ }
}
}
}
}
}
- private static (Operand, int) GetStorageOffset(BasicBlock block, Operand address, int cbSlot, int baseAddressCbOffset)
+ private static bool IsGlobalMemory(StorageKind storageKind)
{
- if (IsCbOffset(address, cbSlot, baseAddressCbOffset))
- {
- // Direct offset: zero.
- return (Const(0), 0);
- }
-
- (address, int constantOffset) = GetStorageConstantOffset(block, address);
-
- address = Utils.FindLastOperation(address, block);
-
- if (IsCbOffset(address, cbSlot, baseAddressCbOffset))
- {
- // Only constant offset
- return (Const(0), constantOffset);
- }
-
- if (!(address.AsgOp is Operation offsetAdd) || offsetAdd.Inst != Instruction.Add)
- {
- return (null, 0);
- }
-
- Operand src1 = offsetAdd.GetSource(0);
- Operand src2 = Utils.FindLastOperation(offsetAdd.GetSource(1), block);
-
- if (IsCbOffset(src2, cbSlot, baseAddressCbOffset))
- {
- return (src1, constantOffset);
- }
- else if (IsCbOffset(src1, cbSlot, baseAddressCbOffset))
- {
- return (src2, constantOffset);
- }
-
- return (null, 0);
+ return storageKind == StorageKind.GlobalMemory ||
+ storageKind == StorageKind.GlobalMemoryS8 ||
+ storageKind == StorageKind.GlobalMemoryS16 ||
+ storageKind == StorageKind.GlobalMemoryU8 ||
+ storageKind == StorageKind.GlobalMemoryU16;
}
- private static (Operand, int) GetStorageConstantOffset(BasicBlock block, Operand address)
+ private static bool IsSmallInt(StorageKind storageKind)
{
- if (!(address.AsgOp is Operation offsetAdd) || offsetAdd.Inst != Instruction.Add)
- {
- return (address, 0);
- }
-
- Operand src1 = offsetAdd.GetSource(0);
- Operand src2 = offsetAdd.GetSource(1);
-
- if (src2.Type != OperandType.Constant)
- {
- return (address, 0);
- }
-
- return (src1, src2.Value);
+ return storageKind == StorageKind.GlobalMemoryS8 ||
+ storageKind == StorageKind.GlobalMemoryS16 ||
+ storageKind == StorageKind.GlobalMemoryU8 ||
+ storageKind == StorageKind.GlobalMemoryU16;
}
- private static LinkedListNode ReplaceLdgWithLdc(LinkedListNode node, ShaderConfig config, int storageIndex)
+ private static LinkedListNode ReplaceGlobalMemoryWithStorage(
+ GtsContext gtsContext,
+ ShaderConfig config,
+ BasicBlock block,
+ LinkedListNode node)
{
- Operation operation = (Operation)node.Value;
+ Operation operation = node.Value as Operation;
+ Operand globalAddress = operation.GetSource(0);
+ SearchResult result = FindUniqueBaseAddressCb(gtsContext, block, globalAddress, needsOffset: true);
- Operand GetCbufOffset()
+ if (result.Found)
{
- Operand addrLow = operation.GetSource(0);
+ // We found the storage buffer that is being accessed.
+ // There are two possible paths here, if the operation is simple enough,
+ // we just generate the storage access code inline.
+ // Otherwise, we generate a function call (and the function if necessary).
- Operand baseAddrLow = Cbuf(0, UbeBaseOffset + storageIndex * StorageDescSize);
+ Operand offset = result.Offset;
- Operand baseAddrTrunc = Local();
+ bool storageUnaligned = config.GpuAccessor.QueryHasUnalignedStorageBuffer();
- Operand alignMask = Const(-config.GpuAccessor.QueryHostStorageBufferOffsetAlignment());
+ if (storageUnaligned)
+ {
+ Operand baseAddress = Cbuf(result.SbCbSlot, result.SbCbOffset);
- Operation andOp = new Operation(Instruction.BitwiseAnd, baseAddrTrunc, baseAddrLow, alignMask);
+ Operand baseAddressMasked = Local();
+ Operand hostOffset = Local();
- node.List.AddBefore(node, andOp);
+ int alignment = config.GpuAccessor.QueryHostStorageBufferOffsetAlignment();
- Operand byteOffset = Local();
- Operand wordOffset = Local();
+ Operation maskOp = new Operation(Instruction.BitwiseAnd, baseAddressMasked, new[] { baseAddress, Const(-alignment) });
+ Operation subOp = new Operation(Instruction.Subtract, hostOffset, new[] { globalAddress, baseAddressMasked });
- Operation subOp = new Operation(Instruction.Subtract, byteOffset, addrLow, baseAddrTrunc);
- Operation shrOp = new Operation(Instruction.ShiftRightU32, wordOffset, byteOffset, Const(2));
+ node.List.AddBefore(node, maskOp);
+ node.List.AddBefore(node, subOp);
- node.List.AddBefore(node, subOp);
- node.List.AddBefore(node, shrOp);
+ offset = hostOffset;
+ }
+ else if (result.ConstOffset != 0)
+ {
+ Operand newOffset = Local();
- return wordOffset;
+ Operation addOp = new Operation(Instruction.Add, newOffset, new[] { offset, Const(result.ConstOffset) });
+
+ node.List.AddBefore(node, addOp);
+
+ offset = newOffset;
+ }
+
+ if (CanUseInlineStorageOp(operation, config.Options.TargetLanguage))
+ {
+ return GenerateInlineStorageOp(config, node, operation, offset, result);
+ }
+ else
+ {
+ if (!TryGenerateSingleTargetStorageOp(gtsContext, config, operation, result, out int functionId))
+ {
+ return null;
+ }
+
+ return GenerateCallStorageOp(node, operation, offset, functionId);
+ }
}
-
- Operand cbufOffset = GetCbufOffset();
- Operand vecIndex = Local();
- Operand elemIndex = Local();
-
- node.List.AddBefore(node, new Operation(Instruction.ShiftRightU32, 0, vecIndex, cbufOffset, Const(2)));
- node.List.AddBefore(node, new Operation(Instruction.BitwiseAnd, 0, elemIndex, cbufOffset, Const(3)));
-
- Operand[] sources = new Operand[4];
-
- int cbSlot = UbeFirstCbuf + storageIndex;
-
- sources[0] = Const(config.ResourceManager.GetConstantBufferBinding(cbSlot));
- sources[1] = Const(0);
- sources[2] = vecIndex;
- sources[3] = elemIndex;
-
- Operation ldcOp = new Operation(Instruction.Load, StorageKind.ConstantBuffer, operation.Dest, sources);
-
- for (int index = 0; index < operation.SourcesCount; index++)
+ else
{
- operation.SetSource(index, null);
+ // Failed to find the storage buffer directly.
+ // Try to walk through Phi chains and find all possible constant buffers where
+ // the base address might be stored.
+ // Generate a helper function that will check all possible storage buffers and use the right one.
+
+ if (!TryGenerateMultiTargetStorageOp(gtsContext, config, block, operation, out int functionId))
+ {
+ return null;
+ }
+
+ return GenerateCallStorageOp(node, operation, null, functionId);
}
-
- LinkedListNode oldNode = node;
-
- node = node.List.AddBefore(node, ldcOp);
-
- node.List.Remove(oldNode);
-
- return node;
}
- private static SearchResult SearchForStorageBase(ShaderConfig config, BasicBlock block, Operand globalAddress)
+ private static bool CanUseInlineStorageOp(Operation operation, TargetLanguage targetLanguage)
+ {
+ if (operation.StorageKind != StorageKind.GlobalMemory)
+ {
+ return false;
+ }
+
+ return (operation.Inst != Instruction.AtomicMaxS32 &&
+ operation.Inst != Instruction.AtomicMinS32) || targetLanguage == TargetLanguage.Spirv;
+ }
+
+ private static LinkedListNode GenerateInlineStorageOp(
+ ShaderConfig config,
+ LinkedListNode node,
+ Operation operation,
+ Operand offset,
+ SearchResult result)
+ {
+ bool isStore = operation.Inst == Instruction.Store || operation.Inst.IsAtomic();
+ if (!config.ResourceManager.TryGetStorageBufferBinding(result.SbCbSlot, result.SbCbOffset, isStore, out int binding))
+ {
+ return null;
+ }
+
+ Operand wordOffset = Local();
+
+ Operand[] sources;
+
+ if (operation.Inst == Instruction.AtomicCompareAndSwap)
+ {
+ sources = new Operand[]
+ {
+ Const(binding),
+ Const(0),
+ wordOffset,
+ operation.GetSource(operation.SourcesCount - 2),
+ operation.GetSource(operation.SourcesCount - 1)
+ };
+ }
+ else if (isStore)
+ {
+ sources = new Operand[] { Const(binding), Const(0), wordOffset, operation.GetSource(operation.SourcesCount - 1) };
+ }
+ else
+ {
+ sources = new Operand[] { Const(binding), Const(0), wordOffset };
+ }
+
+ Operation shiftOp = new Operation(Instruction.ShiftRightU32, wordOffset, new[] { offset, Const(2) });
+ Operation storageOp = new Operation(operation.Inst, StorageKind.StorageBuffer, operation.Dest, sources);
+
+ node.List.AddBefore(node, shiftOp);
+ LinkedListNode newNode = node.List.AddBefore(node, storageOp);
+
+ Utils.DeleteNode(node, operation);
+
+ return newNode;
+ }
+
+ private static LinkedListNode GenerateCallStorageOp(LinkedListNode node, Operation operation, Operand offset, int functionId)
+ {
+ // Generate call to a helper function that will perform the storage buffer operation.
+
+ Operand[] sources = new Operand[operation.SourcesCount - 1 + (offset == null ? 2 : 1)];
+
+ sources[0] = Const(functionId);
+
+ if (offset != null)
+ {
+ // If the offset was supplised, we use that and skip the global address.
+
+ sources[1] = offset;
+
+ for (int srcIndex = 2; srcIndex < operation.SourcesCount; srcIndex++)
+ {
+ sources[srcIndex] = operation.GetSource(srcIndex);
+ }
+ }
+ else
+ {
+ // Use the 64-bit global address which is split in 2 32-bit arguments.
+
+ for (int srcIndex = 0; srcIndex < operation.SourcesCount; srcIndex++)
+ {
+ sources[srcIndex + 1] = operation.GetSource(srcIndex);
+ }
+ }
+
+ bool returnsValue = operation.Dest != null;
+ Operand returnValue = returnsValue ? Local() : null;
+
+ Operation callOp = new Operation(Instruction.Call, returnValue, sources);
+
+ LinkedListNode newNode = node.List.AddBefore(node, callOp);
+
+ if (returnsValue)
+ {
+ operation.TurnIntoCopy(returnValue);
+
+ return node;
+ }
+ else
+ {
+ Utils.DeleteNode(node, operation);
+
+ return newNode;
+ }
+ }
+
+ private static bool TryGenerateSingleTargetStorageOp(
+ GtsContext gtsContext,
+ ShaderConfig config,
+ Operation operation,
+ SearchResult result,
+ out int functionId)
+ {
+ List targetCbs = new List() { PackCbSlotAndOffset(result.SbCbSlot, result.SbCbOffset) };
+
+ if (gtsContext.TryGetFunctionId(operation, isMultiTarget: false, targetCbs, out functionId))
+ {
+ return true;
+ }
+
+ int inArgumentsCount = 1;
+
+ if (operation.Inst == Instruction.AtomicCompareAndSwap)
+ {
+ inArgumentsCount = 3;
+ }
+ else if (operation.Inst == Instruction.Store || operation.Inst.IsAtomic())
+ {
+ inArgumentsCount = 2;
+ }
+
+ EmitterContext context = new EmitterContext();
+
+ Operand offset = Argument(0);
+ Operand compare = null;
+ Operand value = null;
+
+ if (inArgumentsCount == 3)
+ {
+ compare = Argument(1);
+ value = Argument(2);
+ }
+ else if (inArgumentsCount == 2)
+ {
+ value = Argument(1);
+ }
+
+ if (!TryGenerateStorageOp(
+ config,
+ context,
+ operation.Inst,
+ operation.StorageKind,
+ offset,
+ compare,
+ value,
+ result,
+ out Operand resultValue))
+ {
+ functionId = 0;
+ return false;
+ }
+
+ bool returnsValue = resultValue != null;
+
+ if (returnsValue)
+ {
+ context.Return(resultValue);
+ }
+ else
+ {
+ context.Return();
+ }
+
+ string functionName = GetFunctionName(operation, isMultiTarget: false, targetCbs);
+
+ Function function = new Function(
+ ControlFlowGraph.Create(context.GetOperations()).Blocks,
+ functionName,
+ returnsValue,
+ inArgumentsCount,
+ 0);
+
+ functionId = gtsContext.AddFunction(operation, isMultiTarget: false, targetCbs, function);
+
+ return true;
+ }
+
+ private static bool TryGenerateMultiTargetStorageOp(
+ GtsContext gtsContext,
+ ShaderConfig config,
+ BasicBlock block,
+ Operation operation,
+ out int functionId)
+ {
+ Queue phis = new Queue();
+ HashSet visited = new HashSet();
+ List targetCbs = new List();
+
+ Operand globalAddress = operation.GetSource(0);
+
+ if (globalAddress.AsgOp is Operation addOp && addOp.Inst == Instruction.Add)
+ {
+ Operand src1 = addOp.GetSource(0);
+ Operand src2 = addOp.GetSource(1);
+
+ if (src1.Type == OperandType.Constant && src2.Type == OperandType.LocalVariable)
+ {
+ globalAddress = src2;
+ }
+ else if (src1.Type == OperandType.LocalVariable && src2.Type == OperandType.Constant)
+ {
+ globalAddress = src1;
+ }
+ }
+
+ if (globalAddress.AsgOp is PhiNode phi && visited.Add(phi))
+ {
+ phis.Enqueue(phi);
+ }
+ else
+ {
+ SearchResult result = FindUniqueBaseAddressCb(gtsContext, block, operation.GetSource(0), needsOffset: false);
+
+ if (result.Found)
+ {
+ targetCbs.Add(PackCbSlotAndOffset(result.SbCbSlot, result.SbCbOffset));
+ }
+ }
+
+ while (phis.TryDequeue(out phi))
+ {
+ for (int srcIndex = 0; srcIndex < phi.SourcesCount; srcIndex++)
+ {
+ BasicBlock phiBlock = phi.GetBlock(srcIndex);
+ Operand phiSource = phi.GetSource(srcIndex);
+
+ SearchResult result = FindUniqueBaseAddressCb(gtsContext, phiBlock, phiSource, needsOffset: false);
+
+ if (result.Found)
+ {
+ uint targetCb = PackCbSlotAndOffset(result.SbCbSlot, result.SbCbOffset);
+
+ if (!targetCbs.Contains(targetCb))
+ {
+ targetCbs.Add(targetCb);
+ }
+ }
+ else if (phiSource.AsgOp is PhiNode phi2 && visited.Add(phi2))
+ {
+ phis.Enqueue(phi2);
+ }
+ }
+ }
+
+ targetCbs.Sort();
+
+ if (targetCbs.Count == 0)
+ {
+ config.GpuAccessor.Log($"Failed to find storage buffer for global memory operation \"{operation.Inst}\".");
+ }
+
+ if (gtsContext.TryGetFunctionId(operation, isMultiTarget: true, targetCbs, out functionId))
+ {
+ return true;
+ }
+
+ int inArgumentsCount = 2;
+
+ if (operation.Inst == Instruction.AtomicCompareAndSwap)
+ {
+ inArgumentsCount = 4;
+ }
+ else if (operation.Inst == Instruction.Store || operation.Inst.IsAtomic())
+ {
+ inArgumentsCount = 3;
+ }
+
+ EmitterContext context = new EmitterContext();
+
+ Operand globalAddressLow = Argument(0);
+ Operand globalAddressHigh = Argument(1);
+
+ foreach (uint targetCb in targetCbs)
+ {
+ (int sbCbSlot, int sbCbOffset) = UnpackCbSlotAndOffset(targetCb);
+
+ Operand baseAddrLow = Cbuf(sbCbSlot, sbCbOffset);
+ Operand baseAddrHigh = Cbuf(sbCbSlot, sbCbOffset + 1);
+ Operand size = Cbuf(sbCbSlot, sbCbOffset + 2);
+
+ Operand offset = context.ISubtract(globalAddressLow, baseAddrLow);
+ Operand borrow = context.ICompareLessUnsigned(globalAddressLow, baseAddrLow);
+
+ Operand inRangeLow = context.ICompareLessUnsigned(offset, size);
+
+ Operand addrHighBorrowed = context.IAdd(globalAddressHigh, borrow);
+
+ Operand inRangeHigh = context.ICompareEqual(addrHighBorrowed, baseAddrHigh);
+
+ Operand inRange = context.BitwiseAnd(inRangeLow, inRangeHigh);
+
+ Operand lblSkip = Label();
+ context.BranchIfFalse(lblSkip, inRange);
+
+ Operand compare = null;
+ Operand value = null;
+
+ if (inArgumentsCount == 4)
+ {
+ compare = Argument(2);
+ value = Argument(3);
+ }
+ else if (inArgumentsCount == 3)
+ {
+ value = Argument(2);
+ }
+
+ SearchResult result = new SearchResult(sbCbSlot, sbCbOffset);
+
+ int alignment = config.GpuAccessor.QueryHostStorageBufferOffsetAlignment();
+
+ Operand baseAddressMasked = context.BitwiseAnd(baseAddrLow, Const(-alignment));
+ Operand hostOffset = context.ISubtract(globalAddressLow, baseAddressMasked);
+
+ if (!TryGenerateStorageOp(
+ config,
+ context,
+ operation.Inst,
+ operation.StorageKind,
+ hostOffset,
+ compare,
+ value,
+ result,
+ out Operand resultValue))
+ {
+ functionId = 0;
+ return false;
+ }
+
+ if (resultValue != null)
+ {
+ context.Return(resultValue);
+ }
+ else
+ {
+ context.Return();
+ }
+
+ context.MarkLabel(lblSkip);
+ }
+
+ bool returnsValue = operation.Dest != null;
+
+ if (returnsValue)
+ {
+ context.Return(Const(0));
+ }
+ else
+ {
+ context.Return();
+ }
+
+ string functionName = GetFunctionName(operation, isMultiTarget: true, targetCbs);
+
+ Function function = new Function(
+ ControlFlowGraph.Create(context.GetOperations()).Blocks,
+ functionName,
+ returnsValue,
+ inArgumentsCount,
+ 0);
+
+ functionId = gtsContext.AddFunction(operation, isMultiTarget: true, targetCbs, function);
+
+ return true;
+ }
+
+ private static uint PackCbSlotAndOffset(int cbSlot, int cbOffset)
+ {
+ return (uint)((ushort)cbSlot | ((ushort)cbOffset << 16));
+ }
+
+ private static (int, int) UnpackCbSlotAndOffset(uint packed)
+ {
+ return ((ushort)packed, (ushort)(packed >> 16));
+ }
+
+ private static string GetFunctionName(Operation baseOp, bool isMultiTarget, IReadOnlyList targetCbs)
+ {
+ string name = baseOp.Inst.ToString();
+
+ name += baseOp.StorageKind switch
+ {
+ StorageKind.GlobalMemoryS8 => "S8",
+ StorageKind.GlobalMemoryS16 => "S16",
+ StorageKind.GlobalMemoryU8 => "U8",
+ StorageKind.GlobalMemoryU16 => "U16",
+ _ => string.Empty
+ };
+
+ if (isMultiTarget)
+ {
+ name += "Multi";
+ }
+
+ foreach (uint targetCb in targetCbs)
+ {
+ (int sbCbSlot, int sbCbOffset) = UnpackCbSlotAndOffset(targetCb);
+
+ name += $"_c{sbCbSlot}o{sbCbOffset}";
+ }
+
+ return name;
+ }
+
+ private static bool TryGenerateStorageOp(
+ ShaderConfig config,
+ EmitterContext context,
+ Instruction inst,
+ StorageKind storageKind,
+ Operand offset,
+ Operand compare,
+ Operand value,
+ SearchResult result,
+ out Operand resultValue)
+ {
+ resultValue = null;
+ bool isStore = inst.IsAtomic() || inst == Instruction.Store;
+
+ if (!config.ResourceManager.TryGetStorageBufferBinding(result.SbCbSlot, result.SbCbOffset, isStore, out int binding))
+ {
+ return false;
+ }
+
+ Operand wordOffset = context.ShiftRightU32(offset, Const(2));
+
+ if (inst.IsAtomic())
+ {
+ if (IsSmallInt(storageKind))
+ {
+ throw new NotImplementedException();
+ }
+
+ switch (inst)
+ {
+ case Instruction.AtomicAdd:
+ resultValue = context.AtomicAdd(StorageKind.StorageBuffer, binding, Const(0), wordOffset, value);
+ break;
+ case Instruction.AtomicAnd:
+ resultValue = context.AtomicAnd(StorageKind.StorageBuffer, binding, Const(0), wordOffset, value);
+ break;
+ case Instruction.AtomicCompareAndSwap:
+ resultValue = context.AtomicCompareAndSwap(StorageKind.StorageBuffer, binding, Const(0), wordOffset, compare, value);
+ break;
+ case Instruction.AtomicMaxS32:
+ if (config.Options.TargetLanguage == TargetLanguage.Spirv)
+ {
+ resultValue = context.AtomicMaxS32(StorageKind.StorageBuffer, binding, Const(0), wordOffset, value);
+ }
+ else
+ {
+ resultValue = GenerateAtomicCasLoop(context, wordOffset, binding, (memValue) =>
+ {
+ return context.IMaximumS32(memValue, value);
+ });
+ }
+ break;
+ case Instruction.AtomicMaxU32:
+ resultValue = context.AtomicMaxU32(StorageKind.StorageBuffer, binding, Const(0), wordOffset, value);
+ break;
+ case Instruction.AtomicMinS32:
+ if (config.Options.TargetLanguage == TargetLanguage.Spirv)
+ {
+ resultValue = context.AtomicMinS32(StorageKind.StorageBuffer, binding, Const(0), wordOffset, value);
+ }
+ else
+ {
+ resultValue = GenerateAtomicCasLoop(context, wordOffset, binding, (memValue) =>
+ {
+ return context.IMinimumS32(memValue, value);
+ });
+ }
+ break;
+ case Instruction.AtomicMinU32:
+ resultValue = context.AtomicMinU32(StorageKind.StorageBuffer, binding, Const(0), wordOffset, value);
+ break;
+ case Instruction.AtomicOr:
+ resultValue = context.AtomicOr(StorageKind.StorageBuffer, binding, Const(0), wordOffset, value);
+ break;
+ case Instruction.AtomicSwap:
+ resultValue = context.AtomicSwap(StorageKind.StorageBuffer, binding, Const(0), wordOffset, value);
+ break;
+ case Instruction.AtomicXor:
+ resultValue = context.AtomicXor(StorageKind.StorageBuffer, binding, Const(0), wordOffset, value);
+ break;
+ }
+ }
+ else if (inst == Instruction.Store)
+ {
+ int bitSize = storageKind switch
+ {
+ StorageKind.GlobalMemoryS8 or
+ StorageKind.GlobalMemoryU8 => 8,
+ StorageKind.GlobalMemoryS16 or
+ StorageKind.GlobalMemoryU16 => 16,
+ _ => 32
+ };
+
+ if (bitSize < 32)
+ {
+ Operand bitOffset = GetBitOffset(context, offset);
+
+ GenerateAtomicCasLoop(context, wordOffset, binding, (memValue) =>
+ {
+ return context.BitfieldInsert(memValue, value, bitOffset, Const(bitSize));
+ });
+ }
+ else
+ {
+ context.Store(StorageKind.StorageBuffer, binding, Const(0), wordOffset, value);
+ }
+ }
+ else
+ {
+ value = context.Load(StorageKind.StorageBuffer, binding, Const(0), wordOffset);
+
+ if (IsSmallInt(storageKind))
+ {
+ Operand bitOffset = GetBitOffset(context, offset);
+
+ switch (storageKind)
+ {
+ case StorageKind.GlobalMemoryS8:
+ value = context.ShiftRightS32(value, bitOffset);
+ value = context.BitfieldExtractS32(value, Const(0), Const(8));
+ break;
+ case StorageKind.GlobalMemoryS16:
+ value = context.ShiftRightS32(value, bitOffset);
+ value = context.BitfieldExtractS32(value, Const(0), Const(16));
+ break;
+ case StorageKind.GlobalMemoryU8:
+ value = context.ShiftRightU32(value, bitOffset);
+ value = context.BitwiseAnd(value, Const(byte.MaxValue));
+ break;
+ case StorageKind.GlobalMemoryU16:
+ value = context.ShiftRightU32(value, bitOffset);
+ value = context.BitwiseAnd(value, Const(ushort.MaxValue));
+ break;
+ }
+ }
+
+ resultValue = value;
+ }
+
+ return true;
+ }
+
+ private static Operand GetBitOffset(EmitterContext context, Operand offset)
+ {
+ return context.ShiftLeft(context.BitwiseAnd(offset, Const(3)), Const(3));
+ }
+
+ private static Operand GenerateAtomicCasLoop(EmitterContext context, Operand wordOffset, int binding, Func opCallback)
+ {
+ Operand lblLoopHead = Label();
+
+ context.MarkLabel(lblLoopHead);
+
+ Operand oldValue = context.Load(StorageKind.StorageBuffer, binding, Const(0), wordOffset);
+ Operand newValue = opCallback(oldValue);
+
+ Operand casResult = context.AtomicCompareAndSwap(
+ StorageKind.StorageBuffer,
+ binding,
+ Const(0),
+ wordOffset,
+ oldValue,
+ newValue);
+
+ Operand casFail = context.ICompareNotEqual(casResult, oldValue);
+
+ context.BranchIfTrue(lblLoopHead, casFail);
+
+ return oldValue;
+ }
+
+ private static SearchResult FindUniqueBaseAddressCb(GtsContext gtsContext, BasicBlock block, Operand globalAddress, bool needsOffset)
{
globalAddress = Utils.FindLastOperation(globalAddress, block);
if (globalAddress.Type == OperandType.ConstantBuffer)
{
- return GetStorageIndex(config, globalAddress);
+ return GetBaseAddressCbWithOffset(globalAddress, Const(0), 0);
}
Operation operation = globalAddress.AsgOp as Operation;
if (operation == null || operation.Inst != Instruction.Add)
{
- return SearchResult.NotFound;
+ return FindBaseAddressCbFromMemory(gtsContext, operation, 0, needsOffset);
}
Operand src1 = operation.GetSource(0);
Operand src2 = operation.GetSource(1);
+ int constOffset = 0;
+
if ((src1.Type == OperandType.LocalVariable && src2.Type == OperandType.Constant) ||
(src2.Type == OperandType.LocalVariable && src1.Type == OperandType.Constant))
{
Operand baseAddr;
+ Operand offset;
if (src1.Type == OperandType.LocalVariable)
{
baseAddr = Utils.FindLastOperation(src1, block);
+ offset = src2;
}
else
{
baseAddr = Utils.FindLastOperation(src2, block);
+ offset = src1;
}
- var result = GetStorageIndex(config, baseAddr);
+ var result = GetBaseAddressCbWithOffset(baseAddr, offset, 0);
if (result.Found)
{
return result;
}
+ constOffset = offset.Value;
operation = baseAddr.AsgOp as Operation;
if (operation == null || operation.Inst != Instruction.Add)
{
- return SearchResult.NotFound;
+ return FindBaseAddressCbFromMemory(gtsContext, operation, constOffset, needsOffset);
}
}
- var selectedResult = SearchResult.NotFound;
+ src1 = operation.GetSource(0);
+ src2 = operation.GetSource(1);
- for (int index = 0; index < operation.SourcesCount; index++)
+ // If we have two possible results, we give preference to the ones from
+ // the driver reserved constant buffer, as those are the ones that
+ // contains the base address.
+
+ // If both are constant buffer, give preference to the second operand,
+ // because constant buffer are always encoded as the second operand,
+ // so the second operand will always be the one from the last instruction.
+
+ if (src1.Type != OperandType.ConstantBuffer ||
+ (src1.Type == OperandType.ConstantBuffer && src2.Type == OperandType.ConstantBuffer) ||
+ (src2.Type == OperandType.ConstantBuffer && src2.GetCbufSlot() == DriverReservedCb))
{
- Operand source = operation.GetSource(index);
-
- var result = GetStorageIndex(config, source);
-
- // If we already have a result, we give preference to the ones from
- // the driver reserved constant buffer, as those are the ones that
- // contains the base address.
- if (result.Found && (!selectedResult.Found || result.SbCbSlot == GlobalMemory.DriverReservedCb))
- {
- selectedResult = result;
- }
+ return GetBaseAddressCbWithOffset(src2, src1, constOffset);
}
- return selectedResult;
+ return GetBaseAddressCbWithOffset(src1, src2, constOffset);
}
- private static SearchResult GetStorageIndex(ShaderConfig config, Operand operand)
+ private static SearchResult FindBaseAddressCbFromMemory(GtsContext gtsContext, Operation operation, int constOffset, bool needsOffset)
{
- if (operand.Type == OperandType.ConstantBuffer)
+ if (operation != null)
{
- int slot = operand.GetCbufSlot();
- int offset = operand.GetCbufOffset();
-
- if ((offset & 3) == 0)
+ if (TryGetMemoryOffsets(operation, out LsMemoryType type, out Operand bo, out int co) &&
+ gtsContext.TryGetMemoryTargetCb(type, bo, co, out SearchResult result) &&
+ (result.Offset != null || !needsOffset))
{
- return new SearchResult(slot, offset);
+ if (constOffset != 0)
+ {
+ return new SearchResult(
+ result.SbCbSlot,
+ result.SbCbOffset,
+ result.Offset,
+ result.ConstOffset + constOffset);
+ }
+
+ return result;
}
}
return SearchResult.NotFound;
}
- private static int GetStorageIndex(Operand operand, int sbStart, int sbEnd)
+ private static SearchResult GetBaseAddressCbWithOffset(Operand baseAddress, Operand offset, int constOffset)
{
- if (operand.Type == OperandType.ConstantBuffer)
+ if (baseAddress.Type == OperandType.ConstantBuffer)
{
- int slot = operand.GetCbufSlot();
- int offset = operand.GetCbufOffset();
+ int sbCbSlot = baseAddress.GetCbufSlot();
+ int sbCbOffset = baseAddress.GetCbufOffset();
- if (slot == 0 && offset >= sbStart && offset < sbEnd)
+ // We require the offset to be aligned to 1 word (64 bits),
+ // since the address size is 64-bit and the GPU only supports aligned memory access.
+ if ((sbCbOffset & 1) == 0)
{
- int storageIndex = (offset - sbStart) / StorageDescSize;
-
- return storageIndex;
+ return new SearchResult(sbCbSlot, sbCbOffset, offset, constOffset);
}
}
- return -1;
+ return SearchResult.NotFound;
+ }
+
+ private static bool TryGetMemoryOffsets(Operation operation, out LsMemoryType type, out Operand baseOffset, out int constOffset)
+ {
+ baseOffset = null;
+
+ if (operation.Inst == Instruction.LoadShared || operation.Inst == Instruction.StoreShared)
+ {
+ type = LsMemoryType.Shared;
+ return TryGetSharedMemoryOffsets(operation, out baseOffset, out constOffset);
+ }
+ else if (operation.Inst == Instruction.LoadLocal || operation.Inst == Instruction.StoreLocal)
+ {
+ type = LsMemoryType.Local;
+ return TryGetLocalMemoryOffset(operation, out constOffset);
+ }
+
+ type = default;
+ constOffset = 0;
+ return false;
+ }
+
+ private static bool TryGetSharedMemoryOffsets(Operation operation, out Operand baseOffset, out int constOffset)
+ {
+ baseOffset = null;
+ constOffset = 0;
+
+ // The byte offset is right shifted by 2 to get the 32-bit word offset,
+ // so we want to get the byte offset back, since each one of those word
+ // offsets are a new "local variable" which will not match.
+
+ if (operation.GetSource(0).AsgOp is Operation shiftRightOp &&
+ shiftRightOp.Inst == Instruction.ShiftRightU32 &&
+ shiftRightOp.GetSource(1).Type == OperandType.Constant &&
+ shiftRightOp.GetSource(1).Value == 2)
+ {
+ baseOffset = shiftRightOp.GetSource(0);
+ }
+
+ // Check if we have a constant offset being added to the base offset.
+
+ if (baseOffset?.AsgOp is Operation addOp && addOp.Inst == Instruction.Add)
+ {
+ Operand src1 = addOp.GetSource(0);
+ Operand src2 = addOp.GetSource(1);
+
+ if (src1.Type == OperandType.Constant && src2.Type == OperandType.LocalVariable)
+ {
+ constOffset = src1.Value;
+ baseOffset = src2;
+ }
+ else if (src1.Type == OperandType.LocalVariable && src2.Type == OperandType.Constant)
+ {
+ baseOffset = src1;
+ constOffset = src2.Value;
+ }
+ }
+
+ return baseOffset != null && baseOffset.Type == OperandType.LocalVariable;
+ }
+
+ private static bool TryGetLocalMemoryOffset(Operation operation, out int constOffset)
+ {
+ if (operation.GetSource(0).Type == OperandType.Constant)
+ {
+ constOffset = operation.GetSource(0).Value;
+ return true;
+ }
+
+ constOffset = 0;
+ return false;
}
}
}
\ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
index b126e2c48..bdb3a62ec 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Optimizer.cs
@@ -7,17 +7,15 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
static class Optimizer
{
- public static void RunPass(BasicBlock[] blocks, ShaderConfig config)
+ public static void RunPass(HelperFunctionManager hfm, BasicBlock[] blocks, ShaderConfig config)
{
RunOptimizationPasses(blocks, config);
- int sbUseMask = 0;
- int ubeUseMask = 0;
+ GlobalToStorage.RunPass(hfm, blocks, config);
// Those passes are looking for specific patterns and only needs to run once.
for (int blkIndex = 0; blkIndex < blocks.Length; blkIndex++)
{
- GlobalToStorage.RunPass(blocks[blkIndex], config, ref sbUseMask, ref ubeUseMask);
BindlessToIndexed.RunPass(blocks[blkIndex], config);
BindlessElimination.RunPass(blocks[blkIndex], config);
@@ -28,8 +26,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
}
}
- config.SetAccessibleBufferMasks(sbUseMask, ubeUseMask);
-
// Run optimizations one last time to remove any code that is now optimizable after above passes.
RunOptimizationPasses(blocks, config);
}
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Simplification.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Simplification.cs
index 8d05f99af..9b78c8aaa 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Simplification.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Simplification.cs
@@ -13,7 +13,6 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
switch (operation.Inst)
{
case Instruction.Add:
- case Instruction.BitwiseExclusiveOr:
TryEliminateBinaryOpCommutative(operation, 0);
break;
@@ -21,6 +20,13 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
TryEliminateBitwiseAnd(operation);
break;
+ case Instruction.BitwiseExclusiveOr:
+ if (!TryEliminateXorSwap(operation))
+ {
+ TryEliminateBinaryOpCommutative(operation, 0);
+ }
+ break;
+
case Instruction.BitwiseOr:
TryEliminateBitwiseOr(operation);
break;
@@ -49,8 +55,9 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
private static void TryEliminateBitwiseAnd(Operation operation)
{
// Try to recognize and optimize those 3 patterns (in order):
- // x & 0xFFFFFFFF == x, 0xFFFFFFFF & y == y,
- // x & 0x00000000 == 0x00000000, 0x00000000 & y == 0x00000000
+ // x & 0xFFFFFFFF == x, 0xFFFFFFFF & y == y,
+ // x & 0x00000000 == 0x00000000, 0x00000000 & y == 0x00000000
+
Operand x = operation.GetSource(0);
Operand y = operation.GetSource(1);
@@ -68,11 +75,62 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
}
}
+ private static bool TryEliminateXorSwap(Operation xCopyOp)
+ {
+ // Try to recognize XOR swap pattern:
+ // x = x ^ y
+ // y = x ^ y
+ // x = x ^ y
+ // Or, in SSA:
+ // x2 = x ^ y
+ // y2 = x2 ^ y
+ // x3 = x2 ^ y2
+ // Transform it into something more sane:
+ // temp = y
+ // y = x
+ // x = temp
+
+ // Note that because XOR is commutative, there are actually
+ // multiple possible combinations of this pattern, for
+ // simplicity this only catches one of them.
+
+ Operand x = xCopyOp.GetSource(0);
+ Operand y = xCopyOp.GetSource(1);
+
+ if (x.AsgOp is not Operation tCopyOp || tCopyOp.Inst != Instruction.BitwiseExclusiveOr ||
+ y.AsgOp is not Operation yCopyOp || yCopyOp.Inst != Instruction.BitwiseExclusiveOr)
+ {
+ return false;
+ }
+
+ if (tCopyOp == yCopyOp)
+ {
+ return false;
+ }
+
+ if (yCopyOp.GetSource(0) != x ||
+ yCopyOp.GetSource(1) != tCopyOp.GetSource(1) ||
+ x.UseOps.Count != 2)
+ {
+ return false;
+ }
+
+ x = tCopyOp.GetSource(0);
+ y = tCopyOp.GetSource(1);
+
+ tCopyOp.TurnIntoCopy(y); // Temp = Y
+ yCopyOp.TurnIntoCopy(x); // Y = X
+ xCopyOp.TurnIntoCopy(tCopyOp.Dest); // X = Temp
+
+ return true;
+ }
+
private static void TryEliminateBitwiseOr(Operation operation)
{
// Try to recognize and optimize those 3 patterns (in order):
- // x | 0x00000000 == x, 0x00000000 | y == y,
- // x | 0xFFFFFFFF == 0xFFFFFFFF, 0xFFFFFFFF | y == 0xFFFFFFFF
+ // x | 0x00000000 == x, 0x00000000 | y == y,
+ // x | 0xFFFFFFFF == 0xFFFFFFFF, 0xFFFFFFFF | y == 0xFFFFFFFF
+
Operand x = operation.GetSource(0);
Operand y = operation.GetSource(1);
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Utils.cs b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Utils.cs
index a0d58d079..ffbd16f85 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Utils.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Optimizations/Utils.cs
@@ -1,4 +1,5 @@
using Ryujinx.Graphics.Shader.IntermediateRepresentation;
+using System.Collections.Generic;
namespace Ryujinx.Graphics.Shader.Translation.Optimizations
{
@@ -93,5 +94,17 @@ namespace Ryujinx.Graphics.Shader.Translation.Optimizations
return source;
}
+
+ public static void DeleteNode(LinkedListNode node, Operation operation)
+ {
+ node.List.Remove(node);
+
+ for (int srcIndex = 0; srcIndex < operation.SourcesCount; srcIndex++)
+ {
+ operation.SetSource(srcIndex, null);
+ }
+
+ operation.Dest = null;
+ }
}
}
diff --git a/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs b/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs
index a2cfbe227..2d19a5a70 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/ResourceManager.cs
@@ -14,6 +14,11 @@ namespace Ryujinx.Graphics.Shader.Translation
private readonly string _stagePrefix;
private readonly int[] _cbSlotToBindingMap;
+ private readonly int[] _sbSlotToBindingMap;
+ private uint _sbSlotWritten;
+
+ private readonly Dictionary _sbSlots;
+ private readonly Dictionary _sbSlotsReverse;
private readonly HashSet _usedConstantBufferBindings;
@@ -26,7 +31,12 @@ namespace Ryujinx.Graphics.Shader.Translation
_stagePrefix = GetShaderStagePrefix(stage);
_cbSlotToBindingMap = new int[18];
+ _sbSlotToBindingMap = new int[16];
_cbSlotToBindingMap.AsSpan().Fill(-1);
+ _sbSlotToBindingMap.AsSpan().Fill(-1);
+
+ _sbSlots = new Dictionary();
+ _sbSlotsReverse = new Dictionary();
_usedConstantBufferBindings = new HashSet();
@@ -47,6 +57,52 @@ namespace Ryujinx.Graphics.Shader.Translation
return binding;
}
+ public bool TryGetStorageBufferBinding(int sbCbSlot, int sbCbOffset, bool write, out int binding)
+ {
+ if (!TryGetSbSlot((byte)sbCbSlot, (ushort)sbCbOffset, out int slot))
+ {
+ binding = 0;
+ return false;
+ }
+
+ binding = _sbSlotToBindingMap[slot];
+
+ if (binding < 0)
+ {
+ binding = _gpuAccessor.QueryBindingStorageBuffer(slot);
+ _sbSlotToBindingMap[slot] = binding;
+ string slotNumber = slot.ToString(CultureInfo.InvariantCulture);
+ AddNewStorageBuffer(binding, $"{_stagePrefix}_s{slotNumber}");
+ }
+
+ if (write)
+ {
+ _sbSlotWritten |= 1u << slot;
+ }
+
+ return true;
+ }
+
+ private bool TryGetSbSlot(byte sbCbSlot, ushort sbCbOffset, out int slot)
+ {
+ int key = PackSbCbInfo(sbCbSlot, sbCbOffset);
+
+ if (!_sbSlots.TryGetValue(key, out slot))
+ {
+ slot = _sbSlots.Count;
+
+ if (slot >= _sbSlotToBindingMap.Length)
+ {
+ return false;
+ }
+
+ _sbSlots.Add(key, slot);
+ _sbSlotsReverse.Add(slot, key);
+ }
+
+ return true;
+ }
+
public bool TryGetConstantBufferSlot(int binding, out int slot)
{
for (slot = 0; slot < _cbSlotToBindingMap.Length; slot++)
@@ -90,6 +146,34 @@ namespace Ryujinx.Graphics.Shader.Translation
return descriptors;
}
+ public BufferDescriptor[] GetStorageBufferDescriptors()
+ {
+ var descriptors = new BufferDescriptor[_sbSlots.Count];
+
+ int descriptorIndex = 0;
+
+ foreach ((int key, int slot) in _sbSlots)
+ {
+ int binding = _sbSlotToBindingMap[slot];
+
+ if (binding >= 0)
+ {
+ (int sbCbSlot, int sbCbOffset) = UnpackSbCbInfo(key);
+ descriptors[descriptorIndex++] = new BufferDescriptor(binding, slot, sbCbSlot, sbCbOffset)
+ {
+ Flags = (_sbSlotWritten & (1u << slot)) != 0 ? BufferUsageFlags.Write : BufferUsageFlags.None
+ };
+ }
+ }
+
+ if (descriptors.Length != descriptorIndex)
+ {
+ Array.Resize(ref descriptors, descriptorIndex);
+ }
+
+ return descriptors;
+ }
+
private void AddNewConstantBuffer(int binding, string name)
{
StructureType type = new StructureType(new[]
@@ -100,6 +184,16 @@ namespace Ryujinx.Graphics.Shader.Translation
_properties.AddConstantBuffer(binding, new BufferDefinition(BufferLayout.Std140, 0, binding, name, type));
}
+ private void AddNewStorageBuffer(int binding, string name)
+ {
+ StructureType type = new StructureType(new[]
+ {
+ new StructureField(AggregateType.Array | AggregateType.U32, "data", 0)
+ });
+
+ _properties.AddStorageBuffer(binding, new BufferDefinition(BufferLayout.Std430, 1, binding, name, type));
+ }
+
public static string GetShaderStagePrefix(ShaderStage stage)
{
uint index = (uint)stage;
@@ -111,5 +205,15 @@ namespace Ryujinx.Graphics.Shader.Translation
return _stagePrefixes[index];
}
+
+ private static int PackSbCbInfo(int sbCbSlot, int sbCbOffset)
+ {
+ return sbCbOffset | ((int)sbCbSlot << 16);
+ }
+
+ private static (int, int) UnpackSbCbInfo(int key)
+ {
+ return ((byte)(key >> 16), (ushort)key);
+ }
}
}
\ No newline at end of file
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Rewriter.cs b/src/Ryujinx.Graphics.Shader/Translation/Rewriter.cs
index 866ae5223..baa88251b 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Rewriter.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Rewriter.cs
@@ -2,10 +2,8 @@ using Ryujinx.Graphics.Shader.IntermediateRepresentation;
using Ryujinx.Graphics.Shader.StructuredIr;
using System.Collections.Generic;
using System.Linq;
-using System.Numerics;
using static Ryujinx.Graphics.Shader.IntermediateRepresentation.OperandHelper;
-using static Ryujinx.Graphics.Shader.Translation.GlobalMemory;
namespace Ryujinx.Graphics.Shader.Translation
{
@@ -23,11 +21,10 @@ namespace Ryujinx.Graphics.Shader.Translation
{
BasicBlock block = blocks[blkIndex];
- for (LinkedListNode node = block.Operations.First; node != null;)
+ for (LinkedListNode node = block.Operations.First; node != null; node = node.Next)
{
if (node.Value is not Operation operation)
{
- node = node.Next;
continue;
}
@@ -56,8 +53,6 @@ namespace Ryujinx.Graphics.Shader.Translation
InsertVectorComponentSelect(node, config);
}
- LinkedListNode nextNode = node.Next;
-
if (operation is TextureOperation texOp)
{
node = InsertTexelFetchScale(hfm, node, config);
@@ -74,15 +69,7 @@ namespace Ryujinx.Graphics.Shader.Translation
node = InsertSnormNormalization(node, config);
}
}
-
- nextNode = node.Next;
}
- else if (UsesGlobalMemory(operation.Inst, operation.StorageKind))
- {
- nextNode = RewriteGlobalAccess(node, config)?.Next ?? nextNode;
- }
-
- node = nextNode;
}
}
}
@@ -184,196 +171,6 @@ namespace Ryujinx.Graphics.Shader.Translation
operation.TurnIntoCopy(result);
}
- private static LinkedListNode RewriteGlobalAccess(LinkedListNode node, ShaderConfig config)
- {
- Operation operation = (Operation)node.Value;
-
- bool isAtomic = operation.Inst.IsAtomic();
- bool isStg16Or8 = operation.Inst == Instruction.StoreGlobal16 || operation.Inst == Instruction.StoreGlobal8;
- bool isWrite = isAtomic || operation.Inst == Instruction.StoreGlobal || isStg16Or8;
-
- Operation storageOp = null;
-
- Operand PrependOperation(Instruction inst, params Operand[] sources)
- {
- Operand local = Local();
-
- node.List.AddBefore(node, new Operation(inst, local, sources));
-
- return local;
- }
-
- Operand PrependStorageOperation(Instruction inst, StorageKind storageKind, params Operand[] sources)
- {
- Operand local = Local();
-
- node.List.AddBefore(node, new Operation(inst, storageKind, local, sources));
-
- return local;
- }
-
- Operand PrependExistingOperation(Operation operation)
- {
- Operand local = Local();
-
- operation.Dest = local;
- node.List.AddBefore(node, operation);
-
- return local;
- }
-
- Operand addrLow = operation.GetSource(0);
- Operand addrHigh = operation.GetSource(1);
-
- Operand sbBaseAddrLow = Const(0);
- Operand sbSlot = Const(0);
-
- Operand alignMask = Const(-config.GpuAccessor.QueryHostStorageBufferOffsetAlignment());
-
- Operand BindingRangeCheck(int cbOffset, out Operand baseAddrLow)
- {
- baseAddrLow = Cbuf(DriverReservedCb, cbOffset);
- Operand baseAddrHigh = Cbuf(DriverReservedCb, cbOffset + 1);
- Operand size = Cbuf(DriverReservedCb, cbOffset + 2);
-
- Operand offset = PrependOperation(Instruction.Subtract, addrLow, baseAddrLow);
- Operand borrow = PrependOperation(Instruction.CompareLessU32, addrLow, baseAddrLow);
-
- Operand inRangeLow = PrependOperation(Instruction.CompareLessU32, offset, size);
-
- Operand addrHighBorrowed = PrependOperation(Instruction.Add, addrHigh, borrow);
-
- Operand inRangeHigh = PrependOperation(Instruction.CompareEqual, addrHighBorrowed, baseAddrHigh);
-
- return PrependOperation(Instruction.BitwiseAnd, inRangeLow, inRangeHigh);
- }
-
- int sbUseMask = config.AccessibleStorageBuffersMask;
-
- while (sbUseMask != 0)
- {
- int slot = BitOperations.TrailingZeroCount(sbUseMask);
-
- sbUseMask &= ~(1 << slot);
-
- int cbOffset = GetStorageCbOffset(config.Stage, slot);
- slot = config.GetSbSlot(DriverReservedCb, (ushort)cbOffset);
-
- config.SetUsedStorageBuffer(slot, isWrite);
-
- Operand inRange = BindingRangeCheck(cbOffset, out Operand baseAddrLow);
-
- sbBaseAddrLow = PrependOperation(Instruction.ConditionalSelect, inRange, baseAddrLow, sbBaseAddrLow);
- sbSlot = PrependOperation(Instruction.ConditionalSelect, inRange, Const(slot), sbSlot);
- }
-
- if (config.AccessibleStorageBuffersMask != 0)
- {
- Operand baseAddrTrunc = PrependOperation(Instruction.BitwiseAnd, sbBaseAddrLow, alignMask);
- Operand byteOffset = PrependOperation(Instruction.Subtract, addrLow, baseAddrTrunc);
-
- Operand[] sources = new Operand[operation.SourcesCount];
-
- sources[0] = sbSlot;
-
- if (isStg16Or8)
- {
- sources[1] = byteOffset;
- }
- else
- {
- sources[1] = PrependOperation(Instruction.ShiftRightU32, byteOffset, Const(2));
- }
-
- for (int index = 2; index < operation.SourcesCount; index++)
- {
- sources[index] = operation.GetSource(index);
- }
-
- if (isAtomic)
- {
- storageOp = new Operation(operation.Inst, StorageKind.StorageBuffer, operation.Dest, sources);
- }
- else if (operation.Inst == Instruction.LoadGlobal)
- {
- storageOp = new Operation(Instruction.LoadStorage, operation.Dest, sources);
- }
- else
- {
- Instruction storeInst = operation.Inst switch
- {
- Instruction.StoreGlobal16 => Instruction.StoreStorage16,
- Instruction.StoreGlobal8 => Instruction.StoreStorage8,
- _ => Instruction.StoreStorage
- };
-
- storageOp = new Operation(storeInst, null, sources);
- }
- }
- else if (operation.Dest != null)
- {
- storageOp = new Operation(Instruction.Copy, operation.Dest, Const(0));
- }
-
- if (operation.Inst == Instruction.LoadGlobal)
- {
- int cbeUseMask = config.AccessibleConstantBuffersMask;
-
- while (cbeUseMask != 0)
- {
- int slot = BitOperations.TrailingZeroCount(cbeUseMask);
- int cbSlot = UbeFirstCbuf + slot;
-
- cbeUseMask &= ~(1 << slot);
-
- Operand previousResult = PrependExistingOperation(storageOp);
-
- int cbOffset = GetConstantUbeOffset(slot);
-
- Operand inRange = BindingRangeCheck(cbOffset, out Operand baseAddrLow);
-
- Operand baseAddrTruncConst = PrependOperation(Instruction.BitwiseAnd, baseAddrLow, alignMask);
- Operand byteOffsetConst = PrependOperation(Instruction.Subtract, addrLow, baseAddrTruncConst);
-
- Operand cbIndex = PrependOperation(Instruction.ShiftRightU32, byteOffsetConst, Const(2));
- Operand vecIndex = PrependOperation(Instruction.ShiftRightU32, cbIndex, Const(2));
- Operand elemIndex = PrependOperation(Instruction.BitwiseAnd, cbIndex, Const(3));
-
- Operand[] sourcesCb = new Operand[4];
-
- sourcesCb[0] = Const(config.ResourceManager.GetConstantBufferBinding(cbSlot));
- sourcesCb[1] = Const(0);
- sourcesCb[2] = vecIndex;
- sourcesCb[3] = elemIndex;
-
- Operand ldcResult = PrependStorageOperation(Instruction.Load, StorageKind.ConstantBuffer, sourcesCb);
-
- storageOp = new Operation(Instruction.ConditionalSelect, operation.Dest, inRange, ldcResult, previousResult);
- }
- }
-
- for (int index = 0; index < operation.SourcesCount; index++)
- {
- operation.SetSource(index, null);
- }
-
- LinkedListNode oldNode = node;
- LinkedList oldNodeList = oldNode.List;
-
- if (storageOp != null)
- {
- node = node.List.AddBefore(node, storageOp);
- }
- else
- {
- node = null;
- }
-
- oldNodeList.Remove(oldNode);
-
- return node;
- }
-
private static LinkedListNode InsertTexelFetchScale(HelperFunctionManager hfm, LinkedListNode node, ShaderConfig config)
{
TextureOperation texOp = (TextureOperation)node.Value;
diff --git a/src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs b/src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
index 40a32e2dc..5c0a1fb60 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/ShaderConfig.cs
@@ -110,12 +110,6 @@ namespace Ryujinx.Graphics.Shader.Translation
public UInt128 NextInputAttributesComponents { get; private set; }
public UInt128 ThisInputAttributesComponents { get; private set; }
- public int AccessibleStorageBuffersMask { get; private set; }
- public int AccessibleConstantBuffersMask { get; private set; }
-
- private int _usedStorageBuffers;
- private int _usedStorageBuffersWrite;
-
private readonly record struct TextureInfo(int CbufSlot, int Handle, bool Indexed, TextureFormat Format);
private struct TextureMeta
@@ -127,18 +121,9 @@ namespace Ryujinx.Graphics.Shader.Translation
private readonly Dictionary _usedTextures;
private readonly Dictionary _usedImages;
-
- private readonly Dictionary _sbSlots;
- private readonly Dictionary _sbSlotsReverse;
-
- private BufferDescriptor[] _cachedStorageBufferDescriptors;
private TextureDescriptor[] _cachedTextureDescriptors;
private TextureDescriptor[] _cachedImageDescriptors;
- private int _firstStorageBufferBinding;
-
- public int FirstStorageBufferBinding => _firstStorageBufferBinding;
-
public ShaderConfig(ShaderStage stage, IGpuAccessor gpuAccessor, TranslationOptions options)
{
Stage = stage;
@@ -147,18 +132,12 @@ namespace Ryujinx.Graphics.Shader.Translation
_transformFeedbackDefinitions = new Dictionary();
- AccessibleStorageBuffersMask = (1 << GlobalMemory.StorageMaxCount) - 1;
- AccessibleConstantBuffersMask = (1 << GlobalMemory.UbeMaxCount) - 1;
-
UsedInputAttributesPerPatch = new HashSet();
UsedOutputAttributesPerPatch = new HashSet();
_usedTextures = new Dictionary();
_usedImages = new Dictionary();
- _sbSlots = new Dictionary();
- _sbSlotsReverse = new Dictionary();
-
ResourceManager = new ResourceManager(stage, gpuAccessor, new ShaderProperties());
}
@@ -173,11 +152,6 @@ namespace Ryujinx.Graphics.Shader.Translation
OutputTopology = outputTopology;
MaxOutputVertices = maxOutputVertices;
TransformFeedbackEnabled = gpuAccessor.QueryTransformFeedbackEnabled();
-
- if (Stage != ShaderStage.Compute)
- {
- AccessibleConstantBuffersMask = 0;
- }
}
public ShaderConfig(ShaderHeader header, IGpuAccessor gpuAccessor, TranslationOptions options) : this(header.Stage, gpuAccessor, options)
@@ -433,8 +407,6 @@ namespace Ryujinx.Graphics.Shader.Translation
UsedInputAttributes |= other.UsedInputAttributes;
UsedOutputAttributes |= other.UsedOutputAttributes;
- _usedStorageBuffers |= other._usedStorageBuffers;
- _usedStorageBuffersWrite |= other._usedStorageBuffersWrite;
foreach (var kv in other._usedTextures)
{
@@ -634,23 +606,6 @@ namespace Ryujinx.Graphics.Shader.Translation
UsedFeatures |= flags;
}
- public void SetAccessibleBufferMasks(int sbMask, int ubeMask)
- {
- AccessibleStorageBuffersMask = sbMask;
- AccessibleConstantBuffersMask = ubeMask;
- }
-
- public void SetUsedStorageBuffer(int slot, bool write)
- {
- int mask = 1 << slot;
- _usedStorageBuffers |= mask;
-
- if (write)
- {
- _usedStorageBuffersWrite |= mask;
- }
- }
-
public void SetUsedTexture(
Instruction inst,
SamplerType type,
@@ -756,76 +711,6 @@ namespace Ryujinx.Graphics.Shader.Translation
return meta;
}
- public BufferDescriptor[] GetStorageBufferDescriptors()
- {
- if (_cachedStorageBufferDescriptors != null)
- {
- return _cachedStorageBufferDescriptors;
- }
-
- return _cachedStorageBufferDescriptors = GetStorageBufferDescriptors(
- _usedStorageBuffers,
- _usedStorageBuffersWrite,
- true,
- out _firstStorageBufferBinding,
- GpuAccessor.QueryBindingStorageBuffer);
- }
-
- private BufferDescriptor[] GetStorageBufferDescriptors(
- int usedMask,
- int writtenMask,
- bool isArray,
- out int firstBinding,
- Func getBindingCallback)
- {
- firstBinding = 0;
- bool hasFirstBinding = false;
- var descriptors = new BufferDescriptor[BitOperations.PopCount((uint)usedMask)];
-
- int lastSlot = -1;
-
- for (int i = 0; i < descriptors.Length; i++)
- {
- int slot = BitOperations.TrailingZeroCount(usedMask);
-
- if (isArray)
- {
- // The next array entries also consumes bindings, even if they are unused.
- for (int j = lastSlot + 1; j < slot; j++)
- {
- int binding = getBindingCallback(j);
-
- if (!hasFirstBinding)
- {
- firstBinding = binding;
- hasFirstBinding = true;
- }
- }
- }
-
- lastSlot = slot;
-
- (int sbCbSlot, int sbCbOffset) = GetSbCbInfo(slot);
-
- descriptors[i] = new BufferDescriptor(getBindingCallback(slot), slot, sbCbSlot, sbCbOffset);
-
- if (!hasFirstBinding)
- {
- firstBinding = descriptors[i].Binding;
- hasFirstBinding = true;
- }
-
- if ((writtenMask & (1 << slot)) != 0)
- {
- descriptors[i].SetFlag(BufferUsageFlags.Write);
- }
-
- usedMask &= ~(1 << slot);
- }
-
- return descriptors;
- }
-
public TextureDescriptor[] GetTextureDescriptors()
{
return _cachedTextureDescriptors ??= GetTextureOrImageDescriptors(_usedTextures, GpuAccessor.QueryBindingTexture);
@@ -922,45 +807,11 @@ namespace Ryujinx.Graphics.Shader.Translation
return FindDescriptorIndex(GetImageDescriptors(), texOp);
}
- public int GetSbSlot(byte sbCbSlot, ushort sbCbOffset)
- {
- int key = PackSbCbInfo(sbCbSlot, sbCbOffset);
-
- if (!_sbSlots.TryGetValue(key, out int slot))
- {
- slot = _sbSlots.Count;
- _sbSlots.Add(key, slot);
- _sbSlotsReverse.Add(slot, key);
- }
-
- return slot;
- }
-
- public (int, int) GetSbCbInfo(int slot)
- {
- if (_sbSlotsReverse.TryGetValue(slot, out int key))
- {
- return UnpackSbCbInfo(key);
- }
-
- throw new ArgumentException($"Invalid slot {slot}.", nameof(slot));
- }
-
- private static int PackSbCbInfo(int sbCbSlot, int sbCbOffset)
- {
- return sbCbOffset | ((int)sbCbSlot << 16);
- }
-
- private static (int, int) UnpackSbCbInfo(int key)
- {
- return ((byte)(key >> 16), (ushort)key);
- }
-
public ShaderProgramInfo CreateProgramInfo(ShaderIdentification identification = ShaderIdentification.None)
{
return new ShaderProgramInfo(
ResourceManager.GetConstantBufferDescriptors(),
- GetStorageBufferDescriptors(),
+ ResourceManager.GetStorageBufferDescriptors(),
GetTextureDescriptors(),
GetImageDescriptors(),
identification,
diff --git a/src/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs b/src/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs
index 867e24379..684004379 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/ShaderIdentifier.cs
@@ -48,7 +48,7 @@ namespace Ryujinx.Graphics.Shader.Translation
continue;
}
- if (IsResourceWrite(operation.Inst))
+ if (IsResourceWrite(operation.Inst, operation.StorageKind))
{
return false;
}
@@ -154,7 +154,7 @@ namespace Ryujinx.Graphics.Shader.Translation
return totalVerticesCount + verticesCount == 3 && writesLayer;
}
- private static bool IsResourceWrite(Instruction inst)
+ private static bool IsResourceWrite(Instruction inst, StorageKind storageKind)
{
switch (inst)
{
@@ -170,13 +170,11 @@ namespace Ryujinx.Graphics.Shader.Translation
case Instruction.AtomicXor:
case Instruction.ImageAtomic:
case Instruction.ImageStore:
- case Instruction.StoreGlobal:
- case Instruction.StoreGlobal16:
- case Instruction.StoreGlobal8:
- case Instruction.StoreStorage:
- case Instruction.StoreStorage16:
- case Instruction.StoreStorage8:
return true;
+ case Instruction.Store:
+ return storageKind == StorageKind.StorageBuffer ||
+ storageKind == StorageKind.SharedMemory ||
+ storageKind == StorageKind.LocalMemory;
}
return false;
diff --git a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs
index 5bbc00097..c0212a5bc 100644
--- a/src/Ryujinx.Graphics.Shader/Translation/Translator.cs
+++ b/src/Ryujinx.Graphics.Shader/Translation/Translator.cs
@@ -78,7 +78,7 @@ namespace Ryujinx.Graphics.Shader.Translation
Ssa.Rename(cfg.Blocks);
- Optimizer.RunPass(cfg.Blocks, config);
+ Optimizer.RunPass(hfm, cfg.Blocks, config);
Rewriter.RunPass(hfm, cfg.Blocks, config);
}
diff --git a/src/Ryujinx.Graphics.Vulkan/BufferManager.cs b/src/Ryujinx.Graphics.Vulkan/BufferManager.cs
index e046bf899..521a132a7 100644
--- a/src/Ryujinx.Graphics.Vulkan/BufferManager.cs
+++ b/src/Ryujinx.Graphics.Vulkan/BufferManager.cs
@@ -115,8 +115,6 @@ namespace Ryujinx.Graphics.Vulkan
holder = Create(gd, size, baseType: baseType, storageHint: storageHint);
if (holder == null)
{
- Logger.Error?.Print(LogClass.Gpu, $"Failed to create buffer with size 0x{size:X} and type \"{baseType}\".");
-
return BufferHandle.Null;
}
@@ -264,6 +262,8 @@ namespace Ryujinx.Graphics.Vulkan
return holder;
}
+ Logger.Error?.Print(LogClass.Gpu, $"Failed to create buffer with size 0x{size:X} and type \"{baseType}\".");
+
return null;
}
diff --git a/src/Ryujinx.Graphics.Vulkan/DescriptorSetCollection.cs b/src/Ryujinx.Graphics.Vulkan/DescriptorSetCollection.cs
index c57cb1a95..70b3ebfe4 100644
--- a/src/Ryujinx.Graphics.Vulkan/DescriptorSetCollection.cs
+++ b/src/Ryujinx.Graphics.Vulkan/DescriptorSetCollection.cs
@@ -70,30 +70,6 @@ namespace Ryujinx.Graphics.Vulkan
}
}
- public unsafe void UpdateStorageBuffers(int setIndex, int baseBinding, ReadOnlySpan bufferInfo)
- {
- if (bufferInfo.Length == 0)
- {
- return;
- }
-
- fixed (DescriptorBufferInfo* pBufferInfo = bufferInfo)
- {
- var writeDescriptorSet = new WriteDescriptorSet
- {
- SType = StructureType.WriteDescriptorSet,
- DstSet = _descriptorSets[setIndex],
- DstBinding = (uint)(baseBinding & ~(Constants.MaxStorageBuffersPerStage - 1)),
- DstArrayElement = (uint)(baseBinding & (Constants.MaxStorageBuffersPerStage - 1)),
- DescriptorType = DescriptorType.StorageBuffer,
- DescriptorCount = (uint)bufferInfo.Length,
- PBufferInfo = pBufferInfo
- };
-
- _holder.Api.UpdateDescriptorSets(_holder.Device, 1, writeDescriptorSet, 0, null);
- }
- }
-
public unsafe void UpdateImage(int setIndex, int bindingIndex, DescriptorImageInfo imageInfo, DescriptorType type)
{
if (imageInfo.ImageView.Handle != 0UL)
diff --git a/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs b/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs
index f3ac36e13..cbac1cd47 100644
--- a/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs
+++ b/src/Ryujinx.Graphics.Vulkan/DescriptorSetUpdater.cs
@@ -448,14 +448,7 @@ namespace Ryujinx.Graphics.Vulkan
}
ReadOnlySpan storageBuffers = _storageBuffers;
- if (program.HasMinimalLayout)
- {
- dsc.UpdateBuffers(0, binding, storageBuffers.Slice(binding, count), DescriptorType.StorageBuffer);
- }
- else
- {
- dsc.UpdateStorageBuffers(0, binding, storageBuffers.Slice(binding, count));
- }
+ dsc.UpdateBuffers(0, binding, storageBuffers.Slice(binding, count), DescriptorType.StorageBuffer);
}
else if (setIndex == PipelineBase.TextureSetIndex)
{