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[GUI] Fix always hide cursor mode not hiding the cursor until it was moved (#4927)

* gtk: Add missing isMouseInClient check for hide-cursor

* ava: Add missing events and default isCursorInRenderer to true

This is necessary because we don't receive a initial PointerEnter event for some reason.
This commit is contained in:
TSRBerry 2023-05-14 16:34:31 +02:00 committed by GitHub
parent 17ba217940
commit 22202be394
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23
2 changed files with 30 additions and 20 deletions

View file

@ -86,7 +86,7 @@ namespace Ryujinx.Ava
private KeyboardHotkeyState _prevHotkeyState;
private long _lastCursorMoveTime;
private bool _isCursorInRenderer;
private bool _isCursorInRenderer = true;
private bool _isStopped;
private bool _isActive;
@ -160,7 +160,9 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.HideCursor.Event += HideCursorState_Changed;
_topLevel.PointerMoved += TopLevel_PointerMoved;
_topLevel.PointerMoved += TopLevel_PointerEnterOrMoved;
_topLevel.PointerEnter += TopLevel_PointerEnterOrMoved;
_topLevel.PointerLeave += TopLevel_PointerLeave;
if (OperatingSystem.IsWindows())
{
@ -183,7 +185,7 @@ namespace Ryujinx.Ava
_gpuCancellationTokenSource = new CancellationTokenSource();
}
private void TopLevel_PointerMoved(object sender, PointerEventArgs e)
private void TopLevel_PointerEnterOrMoved(object sender, PointerEventArgs e)
{
if (sender is MainWindow window)
{
@ -201,6 +203,12 @@ namespace Ryujinx.Ava
}
}
}
private void TopLevel_PointerLeave(object sender, PointerEventArgs e)
{
_isCursorInRenderer = false;
}
private void UpdateScalingFilterLevel(object sender, ReactiveEventArgs<int> e)
{
_renderer.Window?.SetScalingFilter((Graphics.GAL.ScalingFilter)ConfigurationState.Instance.Graphics.ScalingFilter.Value);
@ -446,7 +454,9 @@ namespace Ryujinx.Ava
ConfigurationState.Instance.Graphics.ScalingFilterLevel.Event -= UpdateScalingFilterLevel;
ConfigurationState.Instance.Graphics.AntiAliasing.Event -= UpdateAntiAliasing;
_topLevel.PointerMoved -= TopLevel_PointerMoved;
_topLevel.PointerMoved -= TopLevel_PointerEnterOrMoved;
_topLevel.PointerEnter -= TopLevel_PointerEnterOrMoved;
_topLevel.PointerLeave -= TopLevel_PointerLeave;
_gpuCancellationTokenSource.Cancel();
_gpuCancellationTokenSource.Dispose();

View file

@ -321,27 +321,27 @@ namespace Ryujinx.Ui
_toggleDockedMode = toggleDockedMode;
if (ConfigurationState.Instance.Hid.EnableMouse.Value)
if (_isMouseInClient)
{
if (_isMouseInClient)
if (ConfigurationState.Instance.Hid.EnableMouse.Value)
{
Window.Cursor = _invisibleCursor;
}
}
else
{
switch (_hideCursorMode)
else
{
case HideCursorMode.OnIdle:
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
Window.Cursor = (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency) ? _invisibleCursor : null;
break;
case HideCursorMode.Always:
Window.Cursor = _invisibleCursor;
break;
case HideCursorMode.Never:
Window.Cursor = null;
break;
switch (_hideCursorMode)
{
case HideCursorMode.OnIdle:
long cursorMoveDelta = Stopwatch.GetTimestamp() - _lastCursorMoveTime;
Window.Cursor = (cursorMoveDelta >= CursorHideIdleTime * Stopwatch.Frequency) ? _invisibleCursor : null;
break;
case HideCursorMode.Always:
Window.Cursor = _invisibleCursor;
break;
case HideCursorMode.Never:
Window.Cursor = null;
break;
}
}
}
}