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Revamp README header
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README.md
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README.md
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<h1 align="center">
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<table align="center">
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<tr>
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<td align="center" width="25%">
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<img src="https://raw.githubusercontent.com/GreemDev/ryuassets/refs/heads/main/RyujinxApp_1024.png" alt="Ryujinx" >
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</td>
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<td align="center" width="75%">
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# Ryujinx
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[![Release workflow](https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml/badge.svg)](https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml)
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[![Latest release](https://img.shields.io/github/v/release/GreemDev/Ryujinx)](https://github.com/GreemDev/Ryujinx/releases/latest)
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<br>
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<br>
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<img src="https://raw.githubusercontent.com/GreemDev/Ryujinx/master/distribution/misc/Logo.svg" alt="Ryujinx" width="150"></a>
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[![Canary workflow](https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml/badge.svg)](https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml)
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<br>
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[![Latest canary release](https://img.shields.io/github/v/release/GreemDev/Ryujinx-Canary?label=canary)](https://github.com/GreemDev/Ryujinx-Canary/releases/latest)
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<b>Ryujinx</b>
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</td>
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<br>
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</tr>
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<sub><sup><b>(REE-YOU-JINX)</b></sup></sub>
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</table>
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<br>
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<a href="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml">
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<img src="https://github.com/GreemDev/Ryujinx/actions/workflows/release.yml/badge.svg"
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alt="">
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</a>
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<a href="https://github.com/GreemDev/Ryujinx/releases/latest">
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<img src="https://img.shields.io/github/v/release/GreemDev/Ryujinx"
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alt="Latest Release">
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</a>
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<br>
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<a href="https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml">
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<img src="https://github.com/GreemDev/Ryujinx/actions/workflows/canary.yml/badge.svg"
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alt="">
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</a>
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<a href="https://github.com/GreemDev/Ryujinx-Canary/releases/latest">
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<img src="https://img.shields.io/github/v/release/GreemDev/Ryujinx-Canary?label=canary"
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alt="Latest Canary Release">
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</a>
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</h1>
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<p align="center">
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<p align="center">
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Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
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Ryujinx is an open-source Nintendo Switch emulator, originally created by gdkchan, written in C#.
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