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Update the Readme (#546)

* Update the Readme (finally)

* Address Feedback

Move default button mappings to CONFIG.MD
Change "Ryujinx solution folder" to "Ryujinx project folder"
Re-word the help section
Get rid of "(RC1)" on the .NET Core download link

* Update discord link
This commit is contained in:
Dudejoe870 2018-12-17 18:34:23 -06:00 committed by gdkchan
parent 33e7c89822
commit 2534a7f10c
2 changed files with 64 additions and 67 deletions

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@ -116,6 +116,56 @@
Controls_Right_JoyConController_Button_ZR (String) Controls_Right_JoyConController_Button_ZR (String)
``` ```
- Default Mapping
- Controller
- Left Joycon:
- Analog Stick = Left Analog Stick
- DPad Up = DPad Up
- DPad Down = DPad Down
- DPad Left = DPad Left
- DPad Right = DPad Right
- Minus = Select / Back / Share
- L = Left Shoulder Button
- ZL = Left Trigger
- Right Joycon:
- Analog Stick = Right Analog Stick
- A = B / Circle
- B = A / Cross
- X = Y / Triangle
- Y = X / Square
- Plus = Start / Options
- R = Right Shoulder Button
- ZR = Right Trigger
- Keyboard
- Left Joycon:
- Stick Up = W
- Stick Down = S
- Stick Left = A
- Stick Right = D
- Stick Button = F
- DPad Up = Up
- DPad Down = Down
- DPad Left = Left
- DPad Right = Right
- Minus = -
- L = E
- ZL = Q
- Right Joycon:
- Stick Up = I
- Stick Down = K
- Stick Left = J
- Stick Right = L
- Stick Button = H
- A = Z
- B = X
- X = C
- Y = V
- Plus = +
- R = U
- ZR = O
- Valid Button Mappings - Valid Button Mappings
- A = The A / Cross Button - A = The A / Cross Button
- B = The B / Circle Button - B = The B / Circle Button

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Experimental Switch emulator written in C# Experimental Switch emulator written in C#
Don't expect much from this. Some homebrew apps work, Puyo Puyo Tetris shows the intro logo (sometimes), and a handful of games boot / work; but that's about it for now. Many games boot, only a handful are playable, see the compatiblity list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues).
Contributions are always welcome.
**Building** **Building**
To build this emulator, you will need the .NET Core 2.1 (RC1) (or higher) SDK. https://www.microsoft.com/net/download/ To build this emulator, you will need the [.NET Core 2.1 (or higher) SDK](https://www.microsoft.com/net/download/)
In release builds, memory checks are disabled to improve performances. or just drag'n'drop the homebrew *.NRO / *.NSO or the game *.NSP / *.XCI on the executable if you have a pre-built version.
Or just drag'n'drop the *.NRO / *.NSO or the game folder on the executable if you have a pre-build version.
**Features** **Features**
- Audio is partially supported (glitched) on Windows but you need to install the OpenAL Core SDK. - Audio is partially supported.
https://openal.org/downloads/OpenAL11CoreSDK.zip
- Keyboard Input is partially supported: - Keyboard Input is supported, see [CONFIG.md](CONFIG.md)
- Left Joycon:
- Stick Up = W
- Stick Down = S
- Stick Left = A
- Stick Right = D
- Stick Button = F
- DPad Up = Up
- DPad Down = Down
- DPad Left = Left
- DPad Right = Right
- Minus = -
- L = E
- ZL = Q
- Right Joycon: - Controller Input is supported, see [CONFIG.md](CONFIG.md)
- Stick Up = I
- Stick Down = K
- Stick Left = J
- Stick Right = L
- Stick Button = H
- A = Z
- B = X
- X = C
- Y = V
- Plus = +
- R = U
- ZR = O
- For more information on how to configure these buttons see [CONFIG.md](CONFIG.md)
- Controller Input is partially supported:
- Left Joycon:
- Analog Stick = Left Analog Stick
- DPad Up = DPad Up
- DPad Down = DPad Down
- DPad Left = DPad Left
- DPad Right = DPad Right
- Minus = Select / Back / Share
- L = Left Shoulder Button
- ZL = Left Trigger
- Right Joycon:
- Analog Stick = Right Analog Stick
- A = B / Circle
- B = A / Cross
- X = Y / Triangle
- Y = X / Square
- Plus = Start / Options
- R = Right Shoulder Button
- ZR = Right Trigger
- For more information on how to configure these buttons see [CONFIG.md](CONFIG.md)
- Config File: `Ryujinx.conf` should be present in executable folder. - Config File: `Ryujinx.conf` should be present in executable folder.
For more information [you can go here](CONFIG.md). For more information [you can go here](CONFIG.md).
**Help** **Help**
If you have some homebrew that currently doesn't work within the emulator, you can contact us through our Discord with the compiled NRO/NSO (and source code if possible) and then we'll make changes in order to make the requested app / game work. If you have some homebrew that currently doesn't work within the emulator, you can contact us through our Discord with the compiled *.NRO / *.NSO (and source code if possible) and then we'll keep whatever is making app / game not work on the watch list and fix it at a later date.
**Contact** **Contact**
For help, support, suggestions, or if you just want to get in touch with the team; join our Discord server! For help, support, suggestions, or if you just want to get in touch with the team; join our [Discord server](https://discord.gg/N2FmfVc)!
https://discord.gg/VkQYXAZ
For donation support, please take a look at our Patreon: https://www.patreon.com/ryujinx For donation support, please take a look at our [Patreon](https://www.patreon.com/ryujinx).
**Running** **Running**
To run this emulator, you need the .NET Core 2.1 (or higher) SDK *and* the OpenAL 11 Core SDK. To run this emulator, you need the .NET Core 2.1 (or higher) SDK.
Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx solution folder to run homebrew apps. Run `dotnet run -c Release -- path\to\homebrew.nro` inside the Ryujinx project folder to run homebrew apps.
Run `dotnet run -c Release -- path\to\game_exefs_and_romfs_folder` to run official games (they need to be decrypted and extracted first!) Run `dotnet run -c Release -- path\to\game.nsp/xci` to run official games.
**Compatibility** **Compatibility**
You can check out the compatibility list within the Wiki. Only a handful of games actually work. You can check out the compatibility list [here](https://github.com/Ryujinx/Ryujinx-Games-List/issues).
**Latest build** **Latest build**
These builds are compiled automatically for each commit on the master branch. They may be unstable or might not work at all. These builds are compiled automatically for each commit on the master branch. They may be unstable or might not work at all.
The latest automatic build for Windows (64-bit) can be found on the [official website](https://ryujinx.org/#/Build). The latest automatic build for Windows, Mac, and Linux can be found on the [official website](https://ryujinx.org/#/Build).