mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-22 19:15:47 +00:00
misc: Bake in value change logging into ReactiveObject to reduce logic duplication.
This commit is contained in:
parent
617b81e209
commit
285ee276b6
3 changed files with 59 additions and 55 deletions
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@ -1,11 +1,13 @@
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using Ryujinx.Common.Logging;
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using System;
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using System;
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using System.Globalization;
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using System.Threading;
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using System.Threading;
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namespace Ryujinx.Common
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namespace Ryujinx.Common
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{
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{
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public class ReactiveObject<T>
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public class ReactiveObject<T>
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{
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{
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private readonly ReaderWriterLockSlim _readerWriterLock = new();
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private readonly ReaderWriterLockSlim _rwLock = new();
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private bool _isInitialized;
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private bool _isInitialized;
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private T _value;
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private T _value;
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@ -15,15 +17,15 @@ namespace Ryujinx.Common
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{
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{
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get
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get
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{
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{
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_readerWriterLock.EnterReadLock();
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_rwLock.EnterReadLock();
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T value = _value;
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T value = _value;
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_readerWriterLock.ExitReadLock();
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_rwLock.ExitReadLock();
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return value;
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return value;
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}
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}
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set
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set
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{
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{
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_readerWriterLock.EnterWriteLock();
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_rwLock.EnterWriteLock();
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T oldValue = _value;
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T oldValue = _value;
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@ -32,7 +34,7 @@ namespace Ryujinx.Common
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_isInitialized = true;
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_isInitialized = true;
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_value = value;
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_value = value;
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_readerWriterLock.ExitWriteLock();
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_rwLock.ExitWriteLock();
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if (!oldIsInitialized || oldValue == null || !oldValue.Equals(_value))
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if (!oldIsInitialized || oldValue == null || !oldValue.Equals(_value))
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{
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{
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@ -40,12 +42,22 @@ namespace Ryujinx.Common
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}
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}
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}
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}
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}
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}
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public void LogChangesToValue(string valueName, LogClass logClass = LogClass.Configuration)
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=> Event += (_, e) => ReactiveObjectHelper.LogValueChange(logClass, e, valueName);
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public static implicit operator T(ReactiveObject<T> obj) => obj.Value;
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public static implicit operator T(ReactiveObject<T> obj) => obj.Value;
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}
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}
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public static class ReactiveObjectHelper
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public static class ReactiveObjectHelper
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{
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{
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public static void LogValueChange<T>(LogClass logClass, ReactiveEventArgs<T> eventArgs, string valueName)
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{
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string message = string.Create(CultureInfo.InvariantCulture, $"{valueName} set to: {eventArgs.NewValue}");
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Logger.Info?.Print(logClass, message);
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}
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public static void Toggle(this ReactiveObject<bool> rBoolean) => rBoolean.Value = !rBoolean.Value;
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public static void Toggle(this ReactiveObject<bool> rBoolean) => rBoolean.Value = !rBoolean.Value;
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}
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}
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@ -116,18 +116,13 @@ namespace Ryujinx.HLE.HOS
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private readonly Dictionary<ulong, ModCache> _appMods; // key is ApplicationId
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private readonly Dictionary<ulong, ModCache> _appMods; // key is ApplicationId
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private PatchCache _patches;
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private PatchCache _patches;
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private static readonly EnumerationOptions _dirEnumOptions;
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private static readonly EnumerationOptions _dirEnumOptions = new()
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static ModLoader()
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{
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{
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_dirEnumOptions = new EnumerationOptions
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MatchCasing = MatchCasing.CaseInsensitive,
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{
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MatchType = MatchType.Simple,
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MatchCasing = MatchCasing.CaseInsensitive,
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RecurseSubdirectories = false,
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MatchType = MatchType.Simple,
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ReturnSpecialDirectories = false,
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RecurseSubdirectories = false,
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};
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ReturnSpecialDirectories = false,
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};
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}
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public ModLoader()
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public ModLoader()
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{
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{
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@ -13,8 +13,6 @@ using Ryujinx.UI.Common.Configuration.UI;
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using Ryujinx.UI.Common.Helper;
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using Ryujinx.UI.Common.Helper;
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using System;
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using System;
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using System.Collections.Generic;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Text.Json.Nodes;
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namespace Ryujinx.UI.Common.Configuration
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namespace Ryujinx.UI.Common.Configuration
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{
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{
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@ -201,7 +199,7 @@ namespace Ryujinx.UI.Common.Configuration
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IsAscendingOrder = new ReactiveObject<bool>();
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IsAscendingOrder = new ReactiveObject<bool>();
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LanguageCode = new ReactiveObject<string>();
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LanguageCode = new ReactiveObject<string>();
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ShowConsole = new ReactiveObject<bool>();
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ShowConsole = new ReactiveObject<bool>();
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ShowConsole.Event += static (s, e) => { ConsoleHelper.SetConsoleWindowState(e.NewValue); };
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ShowConsole.Event += static (_, e) => ConsoleHelper.SetConsoleWindowState(e.NewValue);
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}
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}
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}
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}
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@ -268,6 +266,7 @@ namespace Ryujinx.UI.Common.Configuration
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public LoggerSection()
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public LoggerSection()
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{
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{
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EnableDebug = new ReactiveObject<bool>();
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EnableDebug = new ReactiveObject<bool>();
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EnableDebug.LogChangesToValue(nameof(EnableDebug));
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EnableStub = new ReactiveObject<bool>();
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EnableStub = new ReactiveObject<bool>();
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EnableInfo = new ReactiveObject<bool>();
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EnableInfo = new ReactiveObject<bool>();
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EnableWarn = new ReactiveObject<bool>();
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EnableWarn = new ReactiveObject<bool>();
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@ -277,7 +276,7 @@ namespace Ryujinx.UI.Common.Configuration
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EnableFsAccessLog = new ReactiveObject<bool>();
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EnableFsAccessLog = new ReactiveObject<bool>();
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FilteredClasses = new ReactiveObject<LogClass[]>();
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FilteredClasses = new ReactiveObject<LogClass[]>();
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EnableFileLog = new ReactiveObject<bool>();
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EnableFileLog = new ReactiveObject<bool>();
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EnableFileLog.Event += static (sender, e) => LogValueChange(e, nameof(EnableFileLog));
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EnableFileLog.LogChangesToValue(nameof(EnableFileLog));
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GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>();
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GraphicsDebugLevel = new ReactiveObject<GraphicsDebugLevel>();
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}
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}
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}
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}
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@ -370,33 +369,37 @@ namespace Ryujinx.UI.Common.Configuration
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public SystemSection()
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public SystemSection()
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{
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{
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Language = new ReactiveObject<Language>();
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Language = new ReactiveObject<Language>();
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Language.LogChangesToValue(nameof(Language));
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Region = new ReactiveObject<Region>();
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Region = new ReactiveObject<Region>();
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Region.LogChangesToValue(nameof(Region));
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TimeZone = new ReactiveObject<string>();
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TimeZone = new ReactiveObject<string>();
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TimeZone.LogChangesToValue(nameof(TimeZone));
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SystemTimeOffset = new ReactiveObject<long>();
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SystemTimeOffset = new ReactiveObject<long>();
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SystemTimeOffset.LogChangesToValue(nameof(SystemTimeOffset));
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EnableDockedMode = new ReactiveObject<bool>();
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EnableDockedMode = new ReactiveObject<bool>();
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EnableDockedMode.Event += static (sender, e) => LogValueChange(e, nameof(EnableDockedMode));
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EnableDockedMode.LogChangesToValue(nameof(EnableDockedMode));
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EnablePtc = new ReactiveObject<bool>();
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EnablePtc = new ReactiveObject<bool>();
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EnablePtc.Event += static (sender, e) => LogValueChange(e, nameof(EnablePtc));
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EnablePtc.LogChangesToValue(nameof(EnablePtc));
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EnableLowPowerPtc = new ReactiveObject<bool>();
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EnableLowPowerPtc = new ReactiveObject<bool>();
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EnableLowPowerPtc.Event += static (sender, e) => LogValueChange(e, nameof(EnableLowPowerPtc));
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EnableLowPowerPtc.LogChangesToValue(nameof(EnableLowPowerPtc));
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EnableInternetAccess = new ReactiveObject<bool>();
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EnableInternetAccess = new ReactiveObject<bool>();
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EnableInternetAccess.Event += static (sender, e) => LogValueChange(e, nameof(EnableInternetAccess));
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EnableInternetAccess.LogChangesToValue(nameof(EnableInternetAccess));
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EnableFsIntegrityChecks = new ReactiveObject<bool>();
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EnableFsIntegrityChecks = new ReactiveObject<bool>();
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EnableFsIntegrityChecks.Event += static (sender, e) => LogValueChange(e, nameof(EnableFsIntegrityChecks));
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EnableFsIntegrityChecks.LogChangesToValue(nameof(EnableFsIntegrityChecks));
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FsGlobalAccessLogMode = new ReactiveObject<int>();
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FsGlobalAccessLogMode = new ReactiveObject<int>();
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FsGlobalAccessLogMode.Event += static (sender, e) => LogValueChange(e, nameof(FsGlobalAccessLogMode));
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FsGlobalAccessLogMode.LogChangesToValue(nameof(FsGlobalAccessLogMode));
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AudioBackend = new ReactiveObject<AudioBackend>();
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AudioBackend = new ReactiveObject<AudioBackend>();
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AudioBackend.Event += static (sender, e) => LogValueChange(e, nameof(AudioBackend));
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AudioBackend.LogChangesToValue(nameof(AudioBackend));
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MemoryManagerMode = new ReactiveObject<MemoryManagerMode>();
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MemoryManagerMode = new ReactiveObject<MemoryManagerMode>();
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MemoryManagerMode.Event += static (sender, e) => LogValueChange(e, nameof(MemoryManagerMode));
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MemoryManagerMode.LogChangesToValue(nameof(MemoryManagerMode));
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DramSize = new ReactiveObject<MemoryConfiguration>();
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DramSize = new ReactiveObject<MemoryConfiguration>();
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DramSize.Event += static (sender, e) => LogValueChange(e, nameof(DramSize));
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DramSize.LogChangesToValue(nameof(DramSize));
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IgnoreMissingServices = new ReactiveObject<bool>();
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IgnoreMissingServices = new ReactiveObject<bool>();
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IgnoreMissingServices.Event += static (sender, e) => LogValueChange(e, nameof(IgnoreMissingServices));
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IgnoreMissingServices.LogChangesToValue(nameof(IgnoreMissingServices));
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AudioVolume = new ReactiveObject<float>();
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AudioVolume = new ReactiveObject<float>();
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AudioVolume.Event += static (sender, e) => LogValueChange(e, nameof(AudioVolume));
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AudioVolume.LogChangesToValue(nameof(AudioVolume));
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UseHypervisor = new ReactiveObject<bool>();
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UseHypervisor = new ReactiveObject<bool>();
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UseHypervisor.Event += static (sender, e) => LogValueChange(e, nameof(UseHypervisor));
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UseHypervisor.LogChangesToValue(nameof(UseHypervisor));
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}
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}
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}
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}
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@ -524,36 +527,36 @@ namespace Ryujinx.UI.Common.Configuration
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public GraphicsSection()
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public GraphicsSection()
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{
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{
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BackendThreading = new ReactiveObject<BackendThreading>();
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BackendThreading = new ReactiveObject<BackendThreading>();
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BackendThreading.Event += static (_, e) => LogValueChange(e, nameof(BackendThreading));
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BackendThreading.LogChangesToValue(nameof(BackendThreading));
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ResScale = new ReactiveObject<int>();
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ResScale = new ReactiveObject<int>();
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ResScale.Event += static (_, e) => LogValueChange(e, nameof(ResScale));
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ResScale.LogChangesToValue(nameof(ResScale));
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ResScaleCustom = new ReactiveObject<float>();
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ResScaleCustom = new ReactiveObject<float>();
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ResScaleCustom.Event += static (_, e) => LogValueChange(e, nameof(ResScaleCustom));
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ResScaleCustom.LogChangesToValue(nameof(ResScaleCustom));
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MaxAnisotropy = new ReactiveObject<float>();
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MaxAnisotropy = new ReactiveObject<float>();
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MaxAnisotropy.Event += static (_, e) => LogValueChange(e, nameof(MaxAnisotropy));
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MaxAnisotropy.LogChangesToValue(nameof(MaxAnisotropy));
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AspectRatio = new ReactiveObject<AspectRatio>();
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AspectRatio = new ReactiveObject<AspectRatio>();
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AspectRatio.Event += static (_, e) => LogValueChange(e, nameof(AspectRatio));
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AspectRatio.LogChangesToValue(nameof(AspectRatio));
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ShadersDumpPath = new ReactiveObject<string>();
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ShadersDumpPath = new ReactiveObject<string>();
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EnableVsync = new ReactiveObject<bool>();
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EnableVsync = new ReactiveObject<bool>();
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EnableVsync.Event += static (_, e) => LogValueChange(e, nameof(EnableVsync));
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EnableVsync.LogChangesToValue(nameof(EnableVsync));
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EnableShaderCache = new ReactiveObject<bool>();
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EnableShaderCache = new ReactiveObject<bool>();
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EnableShaderCache.Event += static (_, e) => LogValueChange(e, nameof(EnableShaderCache));
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EnableShaderCache.LogChangesToValue(nameof(EnableShaderCache));
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EnableTextureRecompression = new ReactiveObject<bool>();
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EnableTextureRecompression = new ReactiveObject<bool>();
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EnableTextureRecompression.Event += static (_, e) => LogValueChange(e, nameof(EnableTextureRecompression));
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EnableTextureRecompression.LogChangesToValue(nameof(EnableTextureRecompression));
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GraphicsBackend = new ReactiveObject<GraphicsBackend>();
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GraphicsBackend = new ReactiveObject<GraphicsBackend>();
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GraphicsBackend.Event += static (_, e) => LogValueChange(e, nameof(GraphicsBackend));
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GraphicsBackend.LogChangesToValue(nameof(GraphicsBackend));
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PreferredGpu = new ReactiveObject<string>();
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PreferredGpu = new ReactiveObject<string>();
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PreferredGpu.Event += static (_, e) => LogValueChange(e, nameof(PreferredGpu));
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PreferredGpu.LogChangesToValue(nameof(PreferredGpu));
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EnableMacroHLE = new ReactiveObject<bool>();
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EnableMacroHLE = new ReactiveObject<bool>();
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EnableMacroHLE.Event += static (_, e) => LogValueChange(e, nameof(EnableMacroHLE));
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EnableMacroHLE.LogChangesToValue(nameof(EnableMacroHLE));
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EnableColorSpacePassthrough = new ReactiveObject<bool>();
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EnableColorSpacePassthrough = new ReactiveObject<bool>();
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EnableColorSpacePassthrough.Event += static (_, e) => LogValueChange(e, nameof(EnableColorSpacePassthrough));
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EnableColorSpacePassthrough.LogChangesToValue(nameof(EnableColorSpacePassthrough));
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AntiAliasing = new ReactiveObject<AntiAliasing>();
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AntiAliasing = new ReactiveObject<AntiAliasing>();
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AntiAliasing.Event += static (_, e) => LogValueChange(e, nameof(AntiAliasing));
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AntiAliasing.LogChangesToValue(nameof(AntiAliasing));
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ScalingFilter = new ReactiveObject<ScalingFilter>();
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ScalingFilter = new ReactiveObject<ScalingFilter>();
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ScalingFilter.Event += static (_, e) => LogValueChange(e, nameof(ScalingFilter));
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ScalingFilter.LogChangesToValue(nameof(ScalingFilter));
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ScalingFilterLevel = new ReactiveObject<int>();
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ScalingFilterLevel = new ReactiveObject<int>();
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ScalingFilterLevel.Event += static (_, e) => LogValueChange(e, nameof(ScalingFilterLevel));
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ScalingFilterLevel.LogChangesToValue(nameof(ScalingFilterLevel));
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}
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}
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}
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}
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@ -576,7 +579,7 @@ namespace Ryujinx.UI.Common.Configuration
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{
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{
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LanInterfaceId = new ReactiveObject<string>();
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LanInterfaceId = new ReactiveObject<string>();
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Mode = new ReactiveObject<MultiplayerMode>();
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Mode = new ReactiveObject<MultiplayerMode>();
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Mode.Event += static (_, e) => LogValueChange(e, nameof(MultiplayerMode));
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Mode.LogChangesToValue(nameof(Mode));
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}
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}
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}
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}
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@ -667,6 +670,7 @@ namespace Ryujinx.UI.Common.Configuration
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CheckUpdatesOnStart = new ReactiveObject<bool>();
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CheckUpdatesOnStart = new ReactiveObject<bool>();
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ShowConfirmExit = new ReactiveObject<bool>();
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ShowConfirmExit = new ReactiveObject<bool>();
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IgnoreApplet = new ReactiveObject<bool>();
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IgnoreApplet = new ReactiveObject<bool>();
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IgnoreApplet.LogChangesToValue(nameof(IgnoreApplet));
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RememberWindowState = new ReactiveObject<bool>();
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RememberWindowState = new ReactiveObject<bool>();
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ShowTitleBar = new ReactiveObject<bool>();
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ShowTitleBar = new ReactiveObject<bool>();
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EnableHardwareAcceleration = new ReactiveObject<bool>();
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EnableHardwareAcceleration = new ReactiveObject<bool>();
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@ -1654,13 +1658,6 @@ namespace Ryujinx.UI.Common.Configuration
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return GraphicsBackend.OpenGl;
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return GraphicsBackend.OpenGl;
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}
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}
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private static void LogValueChange<T>(ReactiveEventArgs<T> eventArgs, string valueName)
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{
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string message = string.Create(CultureInfo.InvariantCulture, $"{valueName} set to: {eventArgs.NewValue}");
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Ryujinx.Common.Logging.Logger.Info?.Print(LogClass.Configuration, message);
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}
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public static void Initialize()
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public static void Initialize()
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{
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{
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if (Instance != null)
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if (Instance != null)
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