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UI: Reset RPC state when AppHost stops
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parent
741eba2798
commit
2facad4be3
2 changed files with 7 additions and 3 deletions
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@ -86,6 +86,8 @@ namespace Ryujinx.UI.Common
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});
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}
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public static void SwitchToMainState() => _discordClient?.SetPresence(_discordPresenceMain);
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private static string TruncateToByteLength(string input)
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{
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if (Encoding.UTF8.GetByteCount(input) <= ApplicationByteLimit)
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@ -498,6 +498,7 @@ namespace Ryujinx.Ava
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public void Stop()
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{
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_isActive = false;
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DiscordIntegrationModule.SwitchToMainState();
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}
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private void Exit()
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@ -511,6 +512,7 @@ namespace Ryujinx.Ava
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_isStopped = true;
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_isActive = false;
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DiscordIntegrationModule.SwitchToMainState();
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}
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public void DisposeContext()
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@ -962,10 +964,10 @@ namespace Ryujinx.Ava
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{
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if (_viewModel.StartGamesInFullscreen)
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{
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_viewModel.WindowState = WindowState.FullScreen;
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_viewModel.WindowState = MainWindow.FullScreenWindowState;
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}
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if (_viewModel.WindowState == WindowState.FullScreen)
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if (_viewModel.WindowState == MainWindow.FullScreenWindowState)
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{
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_viewModel.ShowMenuAndStatusBar = false;
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}
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@ -1136,7 +1138,7 @@ namespace Ryujinx.Ava
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Dispatcher.UIThread.Post(() =>
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{
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if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _viewModel.WindowState != WindowState.FullScreen)
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if (_keyboardInterface.GetKeyboardStateSnapshot().IsPressed(Key.Delete) && _viewModel.WindowState != MainWindow.FullScreenWindowState)
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{
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Device.Processes.ActiveApplication.DiskCacheLoadState?.Cancel();
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}
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