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Only delay shader translation on Metal (#480)

This way the Arbitrary Shader Translation Delay hack will no longer
affect shader loading when using Vulkan.
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Otozinclus 2025-01-01 07:18:17 +01:00 committed by GitHub
parent 003a6d322b
commit 37c165e9fc
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@ -367,7 +367,7 @@ namespace Ryujinx.Graphics.Gpu.Shader.DiskCache
{
try
{
if (_context.DirtyHacks.IsEnabled(DirtyHack.ShaderTranslationDelay))
if (_context.Capabilities.Api == TargetApi.Metal && _context.DirtyHacks.IsEnabled(DirtyHack.ShaderTranslationDelay))
Thread.Sleep(_context.DirtyHacks[DirtyHack.ShaderTranslationDelay]);
AsyncProgramTranslation asyncTranslation = new(guestShaders, specState, programIndex, isCompute);