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UI: Log backend used when Auto is selected

This commit is contained in:
Evan Husted 2024-12-24 01:15:23 -06:00
parent 852823104f
commit 3cb996bf5c

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@ -2,6 +2,7 @@ using Avalonia;
using Avalonia.Controls; using Avalonia.Controls;
using Gommon; using Gommon;
using Ryujinx.Common.Configuration; using Ryujinx.Common.Configuration;
using Ryujinx.Common.Logging;
using Ryujinx.UI.Common.Configuration; using Ryujinx.UI.Common.Configuration;
using System; using System;
using System.Runtime.InteropServices; using System.Runtime.InteropServices;
@ -61,6 +62,11 @@ namespace Ryujinx.Ava.UI.Renderer
KnownGreatMetalTitles.ContainsIgnoreCase(titleId) KnownGreatMetalTitles.ContainsIgnoreCase(titleId)
? new EmbeddedWindowMetal() ? new EmbeddedWindowMetal()
: new EmbeddedWindowVulkan(); : new EmbeddedWindowVulkan();
string backendText = EmbeddedWindow is EmbeddedWindowVulkan ? "Vulkan" : "Metal";
Logger.Info?.Print(LogClass.Gpu, $"Auto: Using {backendText}");
break; break;
case GraphicsBackend.OpenGl: case GraphicsBackend.OpenGl:
EmbeddedWindow = new EmbeddedWindowOpenGL(); EmbeddedWindow = new EmbeddedWindowOpenGL();