0
0
Fork 0
mirror of https://github.com/GreemDev/Ryujinx.git synced 2024-12-22 23:55:47 +00:00

HID: Correct direct mouse deltas (#6736)

The delta position of the mouse should be the difference between the current and last position. Subtracting the last deltas doesn't really make sense.

Won't implement pointer lock for first person games, but might stop some super weird behaviour with the mouse values appearing totally random.
This commit is contained in:
riperiperi 2024-04-28 17:55:37 +01:00 committed by GitHub
parent 89a274c6a6
commit 3d4dea624d
No known key found for this signature in database
GPG key ID: B5690EEEBB952194

View file

@ -23,8 +23,8 @@ namespace Ryujinx.HLE.HOS.Services.Hid
newState.Buttons = (MouseButton)buttons;
newState.X = mouseX;
newState.Y = mouseY;
newState.DeltaX = mouseX - previousEntry.DeltaX;
newState.DeltaY = mouseY - previousEntry.DeltaY;
newState.DeltaX = mouseX - previousEntry.X;
newState.DeltaY = mouseY - previousEntry.Y;
newState.WheelDeltaX = scrollX;
newState.WheelDeltaY = scrollY;
newState.Attributes = connected ? MouseAttribute.IsConnected : MouseAttribute.None;