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Change 'Purge PPTC Cache' label & tooltip to reflect function behavior (#3601)
* Change PPTC purge label & tooltip * Change Avalonia labels
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2 changed files with 4 additions and 4 deletions
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@ -52,8 +52,8 @@
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"GameListContextMenuOpenModsDirectory": "Open Mods Directory",
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"GameListContextMenuOpenModsDirectoryToolTip": "Opens the directory which contains Application's Mods",
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"GameListContextMenuCacheManagement": "Cache Management",
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"GameListContextMenuCacheManagementPurgePptc": "Purge PPTC Cache",
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"GameListContextMenuCacheManagementPurgePptcToolTip": "Deletes Application's PPTC cache",
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"GameListContextMenuCacheManagementPurgePptc": "Queue PPTC Rebuild",
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"GameListContextMenuCacheManagementPurgePptcToolTip": "Trigger PPTC to rebuild at boot time on the next game launch",
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"GameListContextMenuCacheManagementPurgeShaderCache": "Purge Shader Cache",
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"GameListContextMenuCacheManagementPurgeShaderCacheToolTip": "Deletes Application's shader cache",
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"GameListContextMenuCacheManagementOpenPptcDirectory": "Open PPTC Directory",
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@ -154,9 +154,9 @@ namespace Ryujinx.Ui.Widgets
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//
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// _purgePtcCacheMenuItem
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//
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_purgePtcCacheMenuItem = new MenuItem("Purge PPTC Cache")
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_purgePtcCacheMenuItem = new MenuItem("Queue PPTC Rebuild")
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{
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TooltipText = "Delete the Application's PPTC cache."
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TooltipText = "Trigger PPTC to rebuild at boot time on the next game launch."
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};
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_purgePtcCacheMenuItem.Activated += PurgePtcCache_Clicked;
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