mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-22 22:45:46 +00:00
Disable memory checks by default, even on debug, move ram memory allocation inside the CPU, since the size if fixed anyway, better heap region size
This commit is contained in:
parent
be0e4007dc
commit
5912bd2beb
12 changed files with 177 additions and 207 deletions
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@ -1,4 +1,4 @@
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public static class AOptimizations
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{
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public static bool EnableMemoryChecks = false;
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}
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@ -10,7 +10,7 @@ namespace ChocolArm64
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public AThreadState ThreadState { get; private set; }
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public AMemory Memory { get; private set; }
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public long EntryPoint { get; private set; }
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private long EntryPoint;
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private ATranslator Translator;
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@ -3,10 +3,11 @@ using ChocolArm64.State;
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using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace ChocolArm64.Memory
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{
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public unsafe class AMemory
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public unsafe class AMemory : IDisposable
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{
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private const long ErgMask = (4 << AThreadState.ErgSizeLog2) - 1;
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@ -39,9 +40,11 @@ namespace ChocolArm64.Memory
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private HashSet<long> ExAddrs;
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public IntPtr Ram { get; private set; }
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private byte* RamPtr;
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public AMemory(IntPtr Ram)
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public AMemory()
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{
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Manager = new AMemoryMgr();
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@ -49,6 +52,8 @@ namespace ChocolArm64.Memory
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ExAddrs = new HashSet<long>();
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Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize + AMemoryMgr.PageSize);
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RamPtr = (byte*)Ram;
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}
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@ -142,9 +147,7 @@ namespace ChocolArm64.Memory
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public byte ReadByte(long Position)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Read);
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#endif
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return *((byte*)(RamPtr + (uint)Position));
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}
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@ -152,9 +155,8 @@ namespace ChocolArm64.Memory
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ushort ReadUInt16(long Position)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Read);
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#endif
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EnsureAccessIsValid(Position + 0, AMemoryPerm.Read);
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EnsureAccessIsValid(Position + 1, AMemoryPerm.Read);
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return *((ushort*)(RamPtr + (uint)Position));
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}
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@ -162,9 +164,8 @@ namespace ChocolArm64.Memory
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public uint ReadUInt32(long Position)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Read);
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#endif
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EnsureAccessIsValid(Position + 0, AMemoryPerm.Read);
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EnsureAccessIsValid(Position + 3, AMemoryPerm.Read);
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return *((uint*)(RamPtr + (uint)Position));
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}
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@ -172,9 +173,8 @@ namespace ChocolArm64.Memory
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public ulong ReadUInt64(long Position)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Read);
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#endif
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EnsureAccessIsValid(Position + 0, AMemoryPerm.Read);
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EnsureAccessIsValid(Position + 7, AMemoryPerm.Read);
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return *((ulong*)(RamPtr + (uint)Position));
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}
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@ -182,50 +182,30 @@ namespace ChocolArm64.Memory
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public AVec ReadVector8(long Position)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Read);
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#endif
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return new AVec() { B0 = ReadByte(Position) };
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public AVec ReadVector16(long Position)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Read);
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#endif
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return new AVec() { H0 = ReadUInt16(Position) };
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public AVec ReadVector32(long Position)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Read);
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#endif
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return new AVec() { W0 = ReadUInt32(Position) };
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public AVec ReadVector64(long Position)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Read);
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#endif
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return new AVec() { X0 = ReadUInt64(Position) };
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public AVec ReadVector128(long Position)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Read);
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#endif
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return new AVec()
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{
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X0 = ReadUInt64(Position + 0),
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@ -241,9 +221,7 @@ namespace ChocolArm64.Memory
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteByte(long Position, byte Value)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Write);
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#endif
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*((byte*)(RamPtr + (uint)Position)) = Value;
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}
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@ -251,9 +229,8 @@ namespace ChocolArm64.Memory
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteUInt16(long Position, ushort Value)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Write);
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#endif
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EnsureAccessIsValid(Position + 0, AMemoryPerm.Write);
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EnsureAccessIsValid(Position + 1, AMemoryPerm.Write);
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*((ushort*)(RamPtr + (uint)Position)) = Value;
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}
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@ -261,9 +238,8 @@ namespace ChocolArm64.Memory
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteUInt32(long Position, uint Value)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Write);
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#endif
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EnsureAccessIsValid(Position + 0, AMemoryPerm.Write);
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EnsureAccessIsValid(Position + 3, AMemoryPerm.Write);
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*((uint*)(RamPtr + (uint)Position)) = Value;
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}
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@ -271,9 +247,8 @@ namespace ChocolArm64.Memory
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteUInt64(long Position, ulong Value)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Write);
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#endif
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EnsureAccessIsValid(Position + 0, AMemoryPerm.Write);
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EnsureAccessIsValid(Position + 7, AMemoryPerm.Write);
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*((ulong*)(RamPtr + (uint)Position)) = Value;
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}
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@ -281,56 +256,39 @@ namespace ChocolArm64.Memory
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteVector8(long Position, AVec Value)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Write);
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#endif
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WriteByte(Position, Value.B0);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteVector16(long Position, AVec Value)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Write);
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#endif
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WriteUInt16(Position, Value.H0);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteVector32(long Position, AVec Value)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Write);
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#endif
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WriteUInt32(Position, Value.W0);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteVector64(long Position, AVec Value)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Write);
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#endif
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WriteUInt64(Position, Value.X0);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public void WriteVector128(long Position, AVec Value)
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{
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#if DEBUG
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EnsureAccessIsValid(Position, AMemoryPerm.Write);
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#endif
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WriteUInt64(Position + 0, Value.X0);
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WriteUInt64(Position + 8, Value.X1);
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}
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private void EnsureAccessIsValid(long Position, AMemoryPerm Perm)
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{
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#if DEBUG
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if (AOptimizations.EnableMemoryChecks)
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{
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if (!Manager.IsMapped(Position))
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{
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throw new VmmPageFaultException(Position);
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@ -341,5 +299,22 @@ namespace ChocolArm64.Memory
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throw new VmmAccessViolationException(Position, Perm);
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}
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}
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#endif
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (Ram != IntPtr.Zero)
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{
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Marshal.FreeHGlobal(Ram);
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Ram = IntPtr.Zero;
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}
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}
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}
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}
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@ -4,8 +4,8 @@ namespace ChocolArm64.Memory
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{
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public class AMemoryMgr
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{
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public const long AddrSize = RamSize;
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public const long RamSize = 4L * 1024 * 1024 * 1024;
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public const long AddrSize = RamSize;
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private const int PTLvl0Bits = 10;
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private const int PTLvl1Bits = 10;
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@ -1,7 +1,5 @@
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using ChocolArm64.Memory;
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using Ryujinx.Core.OsHle.Handles;
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using Ryujinx.Core.OsHle.Handles;
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using System;
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using System.Diagnostics;
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namespace Ryujinx.Core.Input
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{
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@ -66,11 +64,15 @@ namespace Ryujinx.Core.Input
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private long[] ShMemPositions;
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private IntPtr Ram;
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private long CurrControllerEntry;
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private long CurrTouchEntry;
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private long CurrTouchSampleCounter;
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public Hid(IntPtr Ram)
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private Switch Ns;
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public Hid(Switch Ns)
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{
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this.Ram = Ram;
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this.Ns = Ns;
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ShMemLock = new object();
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@ -136,20 +138,20 @@ namespace Ryujinx.Core.Input
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HidControllerColorDesc SplitColorDesc = 0;
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WriteInt32(BaseControllerOffset + 0x0, (int)Type);
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Ns.Memory.WriteInt32(BaseControllerOffset + 0x0, (int)Type);
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WriteInt32(BaseControllerOffset + 0x4, IsHalf ? 1 : 0);
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Ns.Memory.WriteInt32(BaseControllerOffset + 0x4, IsHalf ? 1 : 0);
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WriteInt32(BaseControllerOffset + 0x8, (int)SingleColorDesc);
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WriteInt32(BaseControllerOffset + 0xc, (int)SingleColorBody);
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WriteInt32(BaseControllerOffset + 0x10, (int)SingleColorButtons);
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WriteInt32(BaseControllerOffset + 0x14, (int)SplitColorDesc);
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Ns.Memory.WriteInt32(BaseControllerOffset + 0x8, (int)SingleColorDesc);
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Ns.Memory.WriteInt32(BaseControllerOffset + 0xc, (int)SingleColorBody);
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Ns.Memory.WriteInt32(BaseControllerOffset + 0x10, (int)SingleColorButtons);
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Ns.Memory.WriteInt32(BaseControllerOffset + 0x14, (int)SplitColorDesc);
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WriteInt32(BaseControllerOffset + 0x18, (int)LeftColorBody);
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WriteInt32(BaseControllerOffset + 0x1c, (int)LeftColorButtons);
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Ns.Memory.WriteInt32(BaseControllerOffset + 0x18, (int)LeftColorBody);
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Ns.Memory.WriteInt32(BaseControllerOffset + 0x1c, (int)LeftColorButtons);
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WriteInt32(BaseControllerOffset + 0x20, (int)RightColorBody);
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WriteInt32(BaseControllerOffset + 0x24, (int)RightColorButtons);
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Ns.Memory.WriteInt32(BaseControllerOffset + 0x20, (int)RightColorBody);
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Ns.Memory.WriteInt32(BaseControllerOffset + 0x24, (int)RightColorButtons);
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}
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public void SetJoyconButton(
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@ -163,7 +165,26 @@ namespace Ryujinx.Core.Input
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{
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foreach (long Position in ShMemPositions)
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{
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long ControllerOffset = Position + HidControllersOffset;
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WriteJoyconButtons(
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Position,
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ControllerId,
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ControllerLayout,
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Buttons,
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LeftStick,
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RightStick);
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}
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}
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}
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private void WriteJoyconButtons(
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long BasePosition,
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HidControllerId ControllerId,
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HidControllerLayouts ControllerLayout,
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HidControllerButtons Buttons,
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HidJoystickPosition LeftStick,
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HidJoystickPosition RightStick)
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{
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long ControllerOffset = BasePosition + HidControllersOffset;
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ControllerOffset += (int)ControllerId * HidControllerSize;
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@ -171,38 +192,34 @@ namespace Ryujinx.Core.Input
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ControllerOffset += (int)ControllerLayout * HidControllerLayoutsSize;
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long LastEntry = ReadInt64(ControllerOffset + 0x10);
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CurrControllerEntry = (CurrControllerEntry + 1) % HidEntryCount;
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long CurrEntry = (LastEntry + 1) % HidEntryCount;
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long Timestamp = GetTimestamp();
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long Timestamp = Stopwatch.GetTimestamp();
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WriteInt64(ControllerOffset + 0x0, Timestamp);
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WriteInt64(ControllerOffset + 0x8, HidEntryCount);
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WriteInt64(ControllerOffset + 0x10, CurrEntry);
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WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
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Ns.Memory.WriteInt64(ControllerOffset + 0x0, Timestamp);
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Ns.Memory.WriteInt64(ControllerOffset + 0x8, HidEntryCount);
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Ns.Memory.WriteInt64(ControllerOffset + 0x10, CurrControllerEntry);
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Ns.Memory.WriteInt64(ControllerOffset + 0x18, HidEntryCount - 1);
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ControllerOffset += HidControllersLayoutHeaderSize;
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ControllerOffset += CurrEntry * HidControllersInputEntrySize;
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ControllerOffset += CurrControllerEntry * HidControllersInputEntrySize;
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WriteInt64(ControllerOffset + 0x0, Timestamp);
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WriteInt64(ControllerOffset + 0x8, Timestamp);
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Ns.Memory.WriteInt64(ControllerOffset + 0x0, Timestamp);
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Ns.Memory.WriteInt64(ControllerOffset + 0x8, Timestamp);
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WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
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Ns.Memory.WriteInt64(ControllerOffset + 0x10, (uint)Buttons);
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WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
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WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
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Ns.Memory.WriteInt32(ControllerOffset + 0x18, LeftStick.DX);
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Ns.Memory.WriteInt32(ControllerOffset + 0x1c, LeftStick.DY);
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WriteInt64(ControllerOffset + 0x20, RightStick.DX);
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WriteInt64(ControllerOffset + 0x24, RightStick.DY);
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Ns.Memory.WriteInt32(ControllerOffset + 0x20, RightStick.DX);
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Ns.Memory.WriteInt32(ControllerOffset + 0x24, RightStick.DY);
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WriteInt64(ControllerOffset + 0x28,
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Ns.Memory.WriteInt64(ControllerOffset + 0x28,
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(uint)HidControllerConnState.Controller_State_Connected |
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(uint)HidControllerConnState.Controller_State_Wired);
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}
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}
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}
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public void SetTouchPoints(params HidTouchPoint[] Points)
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{
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@ -210,28 +227,31 @@ namespace Ryujinx.Core.Input
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{
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foreach (long Position in ShMemPositions)
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{
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long TouchScreenOffset = Position + HidTouchScreenOffset;
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WriteTouchPoints(Position, Points);
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}
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}
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}
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long LastEntry = ReadInt64(TouchScreenOffset + 0x10);
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private void WriteTouchPoints(long BasePosition, params HidTouchPoint[] Points)
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{
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long TouchScreenOffset = BasePosition + HidTouchScreenOffset;
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long CurrEntry = (LastEntry + 1) % HidEntryCount;
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long Timestamp = GetTimestamp();
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long Timestamp = ReadInt64(TouchScreenOffset) + 1;
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CurrTouchEntry = (CurrTouchEntry + 1) % HidEntryCount;
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WriteInt64(TouchScreenOffset + 0x0, Timestamp);
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WriteInt64(TouchScreenOffset + 0x8, HidEntryCount);
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WriteInt64(TouchScreenOffset + 0x10, CurrEntry);
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WriteInt64(TouchScreenOffset + 0x18, HidEntryCount - 1);
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WriteInt64(TouchScreenOffset + 0x20, Timestamp);
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Ns.Memory.WriteInt64(TouchScreenOffset + 0x0, Timestamp);
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Ns.Memory.WriteInt64(TouchScreenOffset + 0x8, HidEntryCount);
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Ns.Memory.WriteInt64(TouchScreenOffset + 0x10, CurrTouchEntry);
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Ns.Memory.WriteInt64(TouchScreenOffset + 0x18, HidEntryCount - 1);
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Ns.Memory.WriteInt64(TouchScreenOffset + 0x20, Timestamp);
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long TouchEntryOffset = TouchScreenOffset + HidTouchHeaderSize;
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long LastEntryOffset = TouchEntryOffset + LastEntry * HidTouchEntrySize;
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TouchEntryOffset += CurrTouchEntry * HidTouchEntrySize;
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TouchEntryOffset += CurrEntry * HidTouchEntrySize;
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WriteInt64(TouchEntryOffset + 0x0, Timestamp);
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WriteInt64(TouchEntryOffset + 0x8, Points.Length);
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Ns.Memory.WriteInt64(TouchEntryOffset + 0x0, CurrTouchSampleCounter++);
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Ns.Memory.WriteInt64(TouchEntryOffset + 0x8, Points.Length);
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|
||||
TouchEntryOffset += HidTouchEntryHeaderSize;
|
||||
|
||||
|
@ -241,41 +261,23 @@ namespace Ryujinx.Core.Input
|
|||
|
||||
foreach (HidTouchPoint Point in Points)
|
||||
{
|
||||
WriteInt64(TouchEntryOffset + 0x0, Timestamp);
|
||||
WriteInt32(TouchEntryOffset + 0x8, Padding);
|
||||
WriteInt32(TouchEntryOffset + 0xc, Index++);
|
||||
WriteInt32(TouchEntryOffset + 0x10, Point.X);
|
||||
WriteInt32(TouchEntryOffset + 0x14, Point.Y);
|
||||
WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX);
|
||||
WriteInt32(TouchEntryOffset + 0x1c, Point.DiameterY);
|
||||
WriteInt32(TouchEntryOffset + 0x20, Point.Angle);
|
||||
WriteInt32(TouchEntryOffset + 0x24, Padding);
|
||||
Ns.Memory.WriteInt64(TouchEntryOffset + 0x0, Timestamp);
|
||||
Ns.Memory.WriteInt32(TouchEntryOffset + 0x8, Padding);
|
||||
Ns.Memory.WriteInt32(TouchEntryOffset + 0xc, Index++);
|
||||
Ns.Memory.WriteInt32(TouchEntryOffset + 0x10, Point.X);
|
||||
Ns.Memory.WriteInt32(TouchEntryOffset + 0x14, Point.Y);
|
||||
Ns.Memory.WriteInt32(TouchEntryOffset + 0x18, Point.DiameterX);
|
||||
Ns.Memory.WriteInt32(TouchEntryOffset + 0x1c, Point.DiameterY);
|
||||
Ns.Memory.WriteInt32(TouchEntryOffset + 0x20, Point.Angle);
|
||||
Ns.Memory.WriteInt32(TouchEntryOffset + 0x24, Padding);
|
||||
|
||||
TouchEntryOffset += HidTouchEntryTouchSize;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private unsafe long ReadInt64(long Position)
|
||||
private long GetTimestamp()
|
||||
{
|
||||
if ((ulong)Position + 8 > AMemoryMgr.AddrSize) return 0;
|
||||
|
||||
return *((long*)((byte*)Ram + Position));
|
||||
}
|
||||
|
||||
private unsafe void WriteInt32(long Position, int Value)
|
||||
{
|
||||
if ((ulong)Position + 4 > AMemoryMgr.AddrSize) return;
|
||||
|
||||
*((int*)((byte*)Ram + Position)) = Value;
|
||||
}
|
||||
|
||||
private unsafe void WriteInt64(long Position, long Value)
|
||||
{
|
||||
if ((ulong)Position + 8 > AMemoryMgr.AddrSize) return;
|
||||
|
||||
*((long*)((byte*)Ram + Position)) = Value;
|
||||
return Environment.TickCount * 19_200;
|
||||
}
|
||||
}
|
||||
}
|
|
@ -9,6 +9,9 @@ namespace Ryujinx.Core.OsHle
|
|||
public const long MapRegionAddress = 0x10000000;
|
||||
public const long MapRegionSize = 0x20000000;
|
||||
|
||||
public const long HeapRegionAddress = MapRegionAddress + MapRegionSize;
|
||||
public const long HeapRegionSize = TlsPagesAddress - HeapRegionAddress;
|
||||
|
||||
public const long MainStackSize = 0x100000;
|
||||
|
||||
public const long MainStackAddress = AMemoryMgr.AddrSize - MainStackSize;
|
||||
|
@ -17,8 +20,6 @@ namespace Ryujinx.Core.OsHle
|
|||
|
||||
public const long TlsPagesAddress = MainStackAddress - TlsPagesSize;
|
||||
|
||||
public const long HeapRegionAddress = MapRegionAddress + MapRegionSize;
|
||||
|
||||
public const long TotalMemoryUsed = HeapRegionAddress + TlsPagesSize + MainStackSize;
|
||||
|
||||
public const long TotalMemoryAvailable = AMemoryMgr.RamSize - AddrSpaceStart;
|
||||
|
|
|
@ -45,7 +45,7 @@ namespace Ryujinx.Core.OsHle
|
|||
this.Ns = Ns;
|
||||
this.ProcessId = ProcessId;
|
||||
|
||||
Memory = new AMemory(Ns.Ram);
|
||||
Memory = Ns.Memory;
|
||||
|
||||
Scheduler = new KProcessScheduler();
|
||||
|
||||
|
|
|
@ -264,11 +264,11 @@ namespace Ryujinx.Core.OsHle.IpcServices.Android
|
|||
int FbWidth = BufferQueue[Slot].Data.Width;
|
||||
int FbHeight = BufferQueue[Slot].Data.Height;
|
||||
|
||||
int FbSize = FbWidth * FbHeight * 4;
|
||||
long FbSize = (uint)FbWidth * FbHeight * 4;
|
||||
|
||||
HNvMap NvMap = GetNvMap(Context, Slot);
|
||||
|
||||
if (FbSize < 0 || NvMap.Address < 0 || NvMap.Address + FbSize > AMemoryMgr.AddrSize)
|
||||
if ((ulong)(NvMap.Address + FbSize) > AMemoryMgr.AddrSize)
|
||||
{
|
||||
Logging.Error($"Frame buffer address {NvMap.Address:x16} is invalid!");
|
||||
|
||||
|
@ -330,7 +330,7 @@ namespace Ryujinx.Core.OsHle.IpcServices.Android
|
|||
Rotate = -MathF.PI * 0.5f;
|
||||
}
|
||||
|
||||
byte* Fb = (byte*)Context.Ns.Ram + NvMap.Address;
|
||||
byte* Fb = (byte*)Context.Ns.Memory.Ram + NvMap.Address;
|
||||
|
||||
Context.Ns.Gpu.Renderer.QueueAction(delegate()
|
||||
{
|
||||
|
|
|
@ -197,7 +197,7 @@ namespace Ryujinx.Core.OsHle.Svc
|
|||
break;
|
||||
|
||||
case 5:
|
||||
ThreadState.X1 = CurrentHeapSize;
|
||||
ThreadState.X1 = MemoryRegions.HeapRegionSize;
|
||||
break;
|
||||
|
||||
case 6:
|
||||
|
|
|
@ -1,7 +1,4 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Text;
|
||||
using System.Diagnostics;
|
||||
using System.Timers;
|
||||
|
||||
namespace Ryujinx.Core
|
||||
|
|
|
@ -5,13 +5,12 @@ using Ryujinx.Core.Settings;
|
|||
using Ryujinx.Graphics.Gal;
|
||||
using Ryujinx.Graphics.Gpu;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
|
||||
namespace Ryujinx.Core
|
||||
{
|
||||
public class Switch : IDisposable
|
||||
{
|
||||
public IntPtr Ram {get; private set; }
|
||||
internal AMemory Memory { get; private set; }
|
||||
|
||||
internal NsGpu Gpu { get; private set; }
|
||||
internal Horizon Os { get; private set; }
|
||||
|
@ -25,13 +24,13 @@ namespace Ryujinx.Core
|
|||
|
||||
public Switch(IGalRenderer Renderer)
|
||||
{
|
||||
Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize);
|
||||
Memory = new AMemory();
|
||||
|
||||
Gpu = new NsGpu(Renderer);
|
||||
|
||||
VFs = new VirtualFs();
|
||||
|
||||
Hid = new Hid(Ram);
|
||||
Hid = new Hid(this);
|
||||
|
||||
Statistics = new PerformanceStatistics();
|
||||
|
||||
|
@ -72,10 +71,10 @@ namespace Ryujinx.Core
|
|||
{
|
||||
if (disposing)
|
||||
{
|
||||
Memory.Dispose();
|
||||
|
||||
VFs.Dispose();
|
||||
}
|
||||
|
||||
Marshal.FreeHGlobal(Ram);
|
||||
}
|
||||
}
|
||||
}
|
|
@ -2,8 +2,6 @@ using ChocolArm64;
|
|||
using ChocolArm64.Memory;
|
||||
using ChocolArm64.State;
|
||||
using NUnit.Framework;
|
||||
using System;
|
||||
using System.Runtime.InteropServices;
|
||||
using System.Threading;
|
||||
|
||||
namespace Ryujinx.Tests.Cpu
|
||||
|
@ -16,7 +14,6 @@ namespace Ryujinx.Tests.Cpu
|
|||
|
||||
private long EntryPoint;
|
||||
|
||||
private IntPtr Ram;
|
||||
private AMemory Memory;
|
||||
private AThread Thread;
|
||||
|
||||
|
@ -28,9 +25,8 @@ namespace Ryujinx.Tests.Cpu
|
|||
|
||||
EntryPoint = Position;
|
||||
|
||||
Ram = Marshal.AllocHGlobal((IntPtr)AMemoryMgr.RamSize);
|
||||
ATranslator Translator = new ATranslator();
|
||||
Memory = new AMemory(Ram);
|
||||
Memory = new AMemory();
|
||||
Memory.Manager.Map(Position, Size, 2, AMemoryPerm.Read | AMemoryPerm.Write | AMemoryPerm.Execute);
|
||||
Thread = new AThread(Translator, Memory, ThreadPriority.Normal, EntryPoint);
|
||||
}
|
||||
|
@ -38,9 +34,9 @@ namespace Ryujinx.Tests.Cpu
|
|||
[TearDown]
|
||||
public void Teardown()
|
||||
{
|
||||
Memory.Dispose();
|
||||
Thread = null;
|
||||
Memory = null;
|
||||
Marshal.FreeHGlobal(Ram);
|
||||
}
|
||||
|
||||
protected void Reset()
|
||||
|
|
Loading…
Reference in a new issue