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Avoid zero-length array allocations (#427)

This commit is contained in:
Marco Carvalho 2024-12-22 14:36:05 -03:00 committed by GitHub
parent decd37ce6d
commit 5913ceda40
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2 changed files with 4 additions and 4 deletions

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@ -341,7 +341,7 @@ namespace Ryujinx.HLE.HOS
{ {
if (VirtualAmiibo.ApplicationBytes.Length > 0) if (VirtualAmiibo.ApplicationBytes.Length > 0)
{ {
VirtualAmiibo.ApplicationBytes = new byte[0]; VirtualAmiibo.ApplicationBytes = Array.Empty<byte>();
VirtualAmiibo.InputBin = string.Empty; VirtualAmiibo.InputBin = string.Empty;
} }
if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag) if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag)
@ -356,7 +356,7 @@ namespace Ryujinx.HLE.HOS
VirtualAmiibo.InputBin = path; VirtualAmiibo.InputBin = path;
if (VirtualAmiibo.ApplicationBytes.Length > 0) if (VirtualAmiibo.ApplicationBytes.Length > 0)
{ {
VirtualAmiibo.ApplicationBytes = new byte[0]; VirtualAmiibo.ApplicationBytes = Array.Empty<byte>();
} }
byte[] encryptedData = File.ReadAllBytes(path); byte[] encryptedData = File.ReadAllBytes(path);
VirtualAmiiboFile newFile = AmiiboBinReader.ReadBinFile(encryptedData); VirtualAmiiboFile newFile = AmiiboBinReader.ReadBinFile(encryptedData);

View file

@ -16,7 +16,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
static class VirtualAmiibo static class VirtualAmiibo
{ {
public static uint OpenedApplicationAreaId; public static uint OpenedApplicationAreaId;
public static byte[] ApplicationBytes = new byte[0]; public static byte[] ApplicationBytes = Array.Empty<byte>();
public static string InputBin = string.Empty; public static string InputBin = string.Empty;
public static string NickName = string.Empty; public static string NickName = string.Empty;
private static readonly AmiiboJsonSerializerContext _serializerContext = AmiiboJsonSerializerContext.Default; private static readonly AmiiboJsonSerializerContext _serializerContext = AmiiboJsonSerializerContext.Default;
@ -137,7 +137,7 @@ namespace Ryujinx.HLE.HOS.Services.Nfc.Nfp
if (ApplicationBytes.Length > 0) if (ApplicationBytes.Length > 0)
{ {
byte[] bytes = ApplicationBytes; byte[] bytes = ApplicationBytes;
ApplicationBytes = new byte[0]; ApplicationBytes = Array.Empty<byte>();
return bytes; return bytes;
} }
VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId); VirtualAmiiboFile virtualAmiiboFile = LoadAmiiboFile(amiiboId);