0
0
Fork 0
mirror of https://github.com/GreemDev/Ryujinx.git synced 2024-12-23 16:15:47 +00:00

Emulate a circular zone for keyboard analog sticks (#1906)

This commit is contained in:
mageven 2021-01-19 05:26:53 +05:30 committed by GitHub
parent 4da6742861
commit 5e1a839eaa
No known key found for this signature in database
GPG key ID: 4AEE18F83AFDEB23

View file

@ -1,4 +1,5 @@
using System; using System;
using OpenTK;
using OpenTK.Input; using OpenTK.Input;
using Ryujinx.Common.Configuration.Hid; using Ryujinx.Common.Configuration.Hid;
using Ryujinx.Configuration; using Ryujinx.Configuration;
@ -69,12 +70,15 @@ namespace Ryujinx.Ui
short dx = 0; short dx = 0;
short dy = 0; short dy = 0;
if (keyboard[(Key)_config.LeftJoycon.StickUp]) dy = short.MaxValue; if (keyboard[(Key)_config.LeftJoycon.StickUp]) dy += 1;
if (keyboard[(Key)_config.LeftJoycon.StickDown]) dy = -short.MaxValue; if (keyboard[(Key)_config.LeftJoycon.StickDown]) dy += -1;
if (keyboard[(Key)_config.LeftJoycon.StickLeft]) dx = -short.MaxValue; if (keyboard[(Key)_config.LeftJoycon.StickLeft]) dx += -1;
if (keyboard[(Key)_config.LeftJoycon.StickRight]) dx = short.MaxValue; if (keyboard[(Key)_config.LeftJoycon.StickRight]) dx += 1;
return (dx, dy); Vector2 stick = new Vector2(dx, dy);
stick.NormalizeFast();
return ((short)(stick.X * short.MaxValue), (short)(stick.Y * short.MaxValue));
} }
public (short, short) GetRightStick() public (short, short) GetRightStick()
@ -84,12 +88,15 @@ namespace Ryujinx.Ui
short dx = 0; short dx = 0;
short dy = 0; short dy = 0;
if (keyboard[(Key)_config.RightJoycon.StickUp]) dy = short.MaxValue; if (keyboard[(Key)_config.RightJoycon.StickUp]) dy += 1;
if (keyboard[(Key)_config.RightJoycon.StickDown]) dy = -short.MaxValue; if (keyboard[(Key)_config.RightJoycon.StickDown]) dy += -1;
if (keyboard[(Key)_config.RightJoycon.StickLeft]) dx = -short.MaxValue; if (keyboard[(Key)_config.RightJoycon.StickLeft]) dx += -1;
if (keyboard[(Key)_config.RightJoycon.StickRight]) dx = short.MaxValue; if (keyboard[(Key)_config.RightJoycon.StickRight]) dx += 1;
return (dx, dy); Vector2 stick = new Vector2(dx, dy);
stick.NormalizeFast();
return ((short)(stick.X * short.MaxValue), (short)(stick.Y * short.MaxValue));
} }
public static HotkeyButtons GetHotkeyButtons(KeyboardState keyboard) public static HotkeyButtons GetHotkeyButtons(KeyboardState keyboard)