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Fix compressed to non-compressed texture copy size (#1649)

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gdkchan 2020-11-01 15:26:24 -03:00 committed by GitHub
parent 876fa656f6
commit 6222f173f0
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@ -46,8 +46,8 @@ namespace Ryujinx.Graphics.OpenGL.Image
}
else if (srcInfo.IsCompressed && !dstInfo.IsCompressed)
{
dstWidth *= dstInfo.BlockWidth;
dstHeight *= dstInfo.BlockHeight;
dstWidth *= srcInfo.BlockWidth;
dstHeight *= srcInfo.BlockHeight;
}
int width = Math.Min(srcWidth, dstWidth);