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smh
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@ -46,7 +46,7 @@ namespace Ryujinx.Graphics.Metal
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if (_fragmentFunction != null)
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{
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renderPipelineDescriptor.VertexFunction = _fragmentFunction;
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renderPipelineDescriptor.FragmentFunction = _fragmentFunction;
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}
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var attachment = renderPipelineDescriptor.ColorAttachments.Object(0);
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