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Readd SoundIO as OpenAL fallback (#1356)
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1 changed files with 15 additions and 1 deletions
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@ -676,7 +676,21 @@ namespace Ryujinx.Ui
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}
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}
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else
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else
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{
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{
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Logger.PrintWarning(LogClass.Audio, "OpenAL is not supported, falling back to dummy audio out.");
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Logger.PrintWarning(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");
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if (SoundIoAudioOut.IsSupported)
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{
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Logger.PrintWarning(LogClass.Audio, "Found SoundIO, changing configuration.");
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ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
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SaveConfig();
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return new SoundIoAudioOut();
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}
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else
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{
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Logger.PrintWarning(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
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}
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}
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}
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}
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}
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