mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-22 19:15:47 +00:00
Fix null resources breaking arg buffer alignment
This commit is contained in:
parent
a968ec71fd
commit
6a46943af9
1 changed files with 183 additions and 132 deletions
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@ -1147,29 +1147,33 @@ namespace Ryujinx.Graphics.Metal
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var autoBuffer = buffer.Buffer;
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var offset = 0;
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if (autoBuffer == null)
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{
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continue;
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}
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ulong gpuAddress = 0;
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IntPtr nativePtr = IntPtr.Zero;
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MTLBuffer mtlBuffer;
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if (range.HasValue)
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if (autoBuffer != null)
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{
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offset = range.Value.Offset;
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value;
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MTLBuffer mtlBuffer;
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}
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else
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{
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value;
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if (range.HasValue)
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{
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offset = range.Value.Offset;
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value;
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}
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else
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{
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value;
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}
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gpuAddress = mtlBuffer.GpuAddress + (ulong)offset;
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nativePtr = mtlBuffer.NativePtr;
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}
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MTLRenderStages renderStages = 0;
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if ((segment.Stages & ResourceStages.Vertex) != 0)
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{
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vertResourceIds[vertResourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset;
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vertResourceIds[vertResourceIdIndex] = gpuAddress;
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vertResourceIdIndex++;
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renderStages |= MTLRenderStages.RenderStageVertex;
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@ -1177,13 +1181,13 @@ namespace Ryujinx.Graphics.Metal
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if ((segment.Stages & ResourceStages.Fragment) != 0)
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{
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fragResourceIds[fragResourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset;
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fragResourceIds[fragResourceIdIndex] = gpuAddress;
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fragResourceIdIndex++;
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renderStages |= MTLRenderStages.RenderStageFragment;
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}
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resources.Resources.Add(new Resource(new MTLResource(mtlBuffer.NativePtr), MTLResourceUsage.Read, renderStages));
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resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages));
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}
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break;
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case Constants.StorageBuffersSetIndex:
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@ -1197,29 +1201,33 @@ namespace Ryujinx.Graphics.Metal
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var autoBuffer = buffer.Buffer;
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var offset = 0;
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if (autoBuffer == null)
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{
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continue;
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}
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ulong gpuAddress = 0;
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IntPtr nativePtr = IntPtr.Zero;
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MTLBuffer mtlBuffer;
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if (range.HasValue)
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if (autoBuffer != null)
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{
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offset = range.Value.Offset;
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value;
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MTLBuffer mtlBuffer;
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}
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else
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{
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value;
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if (range.HasValue)
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{
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offset = range.Value.Offset;
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value;
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}
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else
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{
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value;
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}
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gpuAddress = mtlBuffer.GpuAddress + (ulong)offset;
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nativePtr = mtlBuffer.NativePtr;
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}
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MTLRenderStages renderStages = 0;
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if ((segment.Stages & ResourceStages.Vertex) != 0)
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{
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vertResourceIds[vertResourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset;
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vertResourceIds[vertResourceIdIndex] = gpuAddress;
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vertResourceIdIndex++;
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renderStages |= MTLRenderStages.RenderStageVertex;
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@ -1227,13 +1235,13 @@ namespace Ryujinx.Graphics.Metal
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if ((segment.Stages & ResourceStages.Fragment) != 0)
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{
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fragResourceIds[fragResourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset;
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fragResourceIds[fragResourceIdIndex] = gpuAddress;
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fragResourceIdIndex++;
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renderStages |= MTLRenderStages.RenderStageFragment;
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}
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resources.Resources.Add(new Resource(new MTLResource(mtlBuffer.NativePtr), MTLResourceUsage.Read, renderStages));
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resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages));
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}
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break;
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case Constants.TexturesSetIndex:
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@ -1247,23 +1255,27 @@ namespace Ryujinx.Graphics.Metal
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var storage = texture.Storage;
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if (storage == null)
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{
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continue;
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}
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ulong gpuAddress = 0;
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IntPtr nativePtr = IntPtr.Zero;
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if (storage is TextureBuffer textureBuffer)
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if (storage != null)
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{
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textureBuffer.RebuildStorage(false);
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}
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if (storage is TextureBuffer textureBuffer)
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{
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textureBuffer.RebuildStorage(false);
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}
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var mtlTexture = storage.GetHandle();
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var mtlTexture = storage.GetHandle();
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gpuAddress = mtlTexture.GpuResourceID._impl;
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nativePtr = mtlTexture.NativePtr;
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}
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MTLRenderStages renderStages = 0;
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if ((segment.Stages & ResourceStages.Vertex) != 0)
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{
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vertResourceIds[vertResourceIdIndex] = mtlTexture.GpuResourceID._impl;
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vertResourceIds[vertResourceIdIndex] = gpuAddress;
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vertResourceIdIndex++;
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if (texture.Sampler != null)
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@ -1277,7 +1289,7 @@ namespace Ryujinx.Graphics.Metal
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if ((segment.Stages & ResourceStages.Fragment) != 0)
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{
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fragResourceIds[fragResourceIdIndex] = mtlTexture.GpuResourceID._impl;
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fragResourceIds[fragResourceIdIndex] = gpuAddress;
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fragResourceIdIndex++;
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if (texture.Sampler != null)
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@ -1289,7 +1301,7 @@ namespace Ryujinx.Graphics.Metal
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renderStages |= MTLRenderStages.RenderStageFragment;
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}
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resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, renderStages));
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resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages));
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}
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}
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else
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@ -1305,19 +1317,24 @@ namespace Ryujinx.Graphics.Metal
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{
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TextureRef texture = textures[i];
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if (texture.Storage == null)
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ulong gpuAddress = 0;
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IntPtr nativePtr = IntPtr.Zero;
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if (texture.Storage != null)
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{
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continue;
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var mtlTexture = texture.Storage.GetHandle();
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gpuAddress = mtlTexture.GpuResourceID._impl;
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nativePtr = mtlTexture.NativePtr;
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}
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var mtlTexture = texture.Storage.GetHandle();
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samplers[i] = texture.Sampler;
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MTLRenderStages renderStages = 0;
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if ((segment.Stages & ResourceStages.Vertex) != 0)
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{
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vertResourceIds[vertResourceIdIndex] = mtlTexture.GpuResourceID._impl;
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vertResourceIds[vertResourceIdIndex] = gpuAddress;
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vertResourceIdIndex++;
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renderStages |= MTLRenderStages.RenderStageVertex;
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@ -1325,31 +1342,33 @@ namespace Ryujinx.Graphics.Metal
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if ((segment.Stages & ResourceStages.Fragment) != 0)
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{
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fragResourceIds[fragResourceIdIndex] = mtlTexture.GpuResourceID._impl;
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fragResourceIds[fragResourceIdIndex] = gpuAddress;
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fragResourceIdIndex++;
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renderStages |= MTLRenderStages.RenderStageFragment;
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}
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resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, renderStages));
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resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages));
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}
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foreach (var sampler in samplers)
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{
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if (sampler == null)
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ulong gpuAddress = 0;
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if (sampler != null)
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{
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continue;
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gpuAddress = sampler.GetSampler().GpuResourceID._impl;
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}
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if ((segment.Stages & ResourceStages.Vertex) != 0)
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{
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vertResourceIds[vertResourceIdIndex] = sampler.GetSampler().GpuResourceID._impl;
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vertResourceIds[vertResourceIdIndex] = gpuAddress;
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vertResourceIdIndex++;
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}
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if ((segment.Stages & ResourceStages.Fragment) != 0)
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{
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fragResourceIds[fragResourceIdIndex] = sampler.GetSampler().GpuResourceID._impl;
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fragResourceIds[fragResourceIdIndex] = gpuAddress;
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fragResourceIdIndex++;
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}
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}
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@ -1360,20 +1379,24 @@ namespace Ryujinx.Graphics.Metal
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foreach (TextureBuffer bufferTexture in bufferTextures)
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{
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if (bufferTexture == null)
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ulong gpuAddress = 0;
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IntPtr nativePtr = IntPtr.Zero;
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if (bufferTexture != null)
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{
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continue;
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bufferTexture.RebuildStorage(false);
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var mtlTexture = bufferTexture.GetHandle();
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gpuAddress = mtlTexture.GpuResourceID._impl;
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nativePtr = mtlTexture.NativePtr;
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}
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bufferTexture.RebuildStorage(false);
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var mtlTexture = bufferTexture.GetHandle();
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MTLRenderStages renderStages = 0;
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if ((segment.Stages & ResourceStages.Vertex) != 0)
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{
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vertResourceIds[vertResourceIdIndex] = mtlTexture.GpuResourceID._impl;
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vertResourceIds[vertResourceIdIndex] = gpuAddress;
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vertResourceIdIndex++;
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renderStages |= MTLRenderStages.RenderStageVertex;
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@ -1381,13 +1404,13 @@ namespace Ryujinx.Graphics.Metal
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if ((segment.Stages & ResourceStages.Fragment) != 0)
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{
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fragResourceIds[fragResourceIdIndex] = mtlTexture.GpuResourceID._impl;
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fragResourceIds[fragResourceIdIndex] = gpuAddress;
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fragResourceIdIndex++;
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renderStages |= MTLRenderStages.RenderStageFragment;
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}
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resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, renderStages));
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resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, renderStages));
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}
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}
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}
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@ -1403,30 +1426,34 @@ namespace Ryujinx.Graphics.Metal
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var storage = image.Storage;
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if (storage == null)
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{
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continue;
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}
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ulong gpuAddress = 0;
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IntPtr nativePtr = IntPtr.Zero;
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var mtlTexture = storage.GetHandle();
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if (storage != null)
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{
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var mtlTexture = storage.GetHandle();
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gpuAddress = mtlTexture.GpuResourceID._impl;
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nativePtr = mtlTexture.NativePtr;
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}
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MTLRenderStages renderStages = 0;
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if ((segment.Stages & ResourceStages.Vertex) != 0)
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{
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vertResourceIds[vertResourceIdIndex] = mtlTexture.GpuResourceID._impl;
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vertResourceIds[vertResourceIdIndex] = gpuAddress;
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vertResourceIdIndex++;
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renderStages |= MTLRenderStages.RenderStageVertex;
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}
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if ((segment.Stages & ResourceStages.Fragment) != 0)
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{
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fragResourceIds[fragResourceIdIndex] = mtlTexture.GpuResourceID._impl;
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fragResourceIds[fragResourceIdIndex] = gpuAddress;
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fragResourceIdIndex++;
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renderStages |= MTLRenderStages.RenderStageFragment;
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}
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resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, renderStages));
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resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, renderStages));
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}
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}
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break;
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@ -1485,28 +1512,32 @@ namespace Ryujinx.Graphics.Metal
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var autoBuffer = buffer.Buffer;
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var offset = 0;
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if (autoBuffer == null)
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{
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continue;
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}
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ulong gpuAddress = 0;
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IntPtr nativePtr = IntPtr.Zero;
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MTLBuffer mtlBuffer;
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if (range.HasValue)
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if (autoBuffer != null)
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{
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offset = range.Value.Offset;
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value;
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MTLBuffer mtlBuffer;
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}
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else
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{
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value;
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if (range.HasValue)
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{
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offset = range.Value.Offset;
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value;
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}
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else
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{
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value;
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}
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gpuAddress = mtlBuffer.GpuAddress + (ulong)offset;
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nativePtr = mtlBuffer.NativePtr;
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}
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if ((segment.Stages & ResourceStages.Compute) != 0)
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{
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resources.Resources.Add(new Resource(new MTLResource(mtlBuffer.NativePtr), MTLResourceUsage.Read, 0));
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resourceIds[resourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset;
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resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, 0));
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resourceIds[resourceIdIndex] = gpuAddress;
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resourceIdIndex++;
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}
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}
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@ -1522,28 +1553,32 @@ namespace Ryujinx.Graphics.Metal
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var autoBuffer = buffer.Buffer;
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var offset = 0;
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if (autoBuffer == null)
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{
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continue;
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}
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ulong gpuAddress = 0;
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IntPtr nativePtr = IntPtr.Zero;
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MTLBuffer mtlBuffer;
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if (range.HasValue)
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if (autoBuffer != null)
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{
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offset = range.Value.Offset;
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value;
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MTLBuffer mtlBuffer;
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}
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else
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{
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value;
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if (range.HasValue)
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{
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offset = range.Value.Offset;
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs, offset, range.Value.Size, range.Value.Write).Value;
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}
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else
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{
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mtlBuffer = autoBuffer.Get(_pipeline.Cbs).Value;
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}
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gpuAddress = mtlBuffer.GpuAddress + (ulong)offset;
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nativePtr = mtlBuffer.NativePtr;
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}
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if ((segment.Stages & ResourceStages.Compute) != 0)
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{
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resources.Resources.Add(new Resource(new MTLResource(mtlBuffer.NativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, 0));
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resourceIds[resourceIdIndex] = mtlBuffer.GpuAddress + (ulong)offset;
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resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, 0));
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resourceIds[resourceIdIndex] = gpuAddress;
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resourceIdIndex++;
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}
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}
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@ -1559,22 +1594,26 @@ namespace Ryujinx.Graphics.Metal
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var storage = texture.Storage;
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if (storage == null)
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{
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continue;
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}
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ulong gpuAddress = 0;
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IntPtr nativePtr = IntPtr.Zero;
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if (storage is TextureBuffer textureBuffer)
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if (storage != null)
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{
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textureBuffer.RebuildStorage(false);
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}
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if (storage is TextureBuffer textureBuffer)
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{
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textureBuffer.RebuildStorage(false);
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}
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var mtlTexture = storage.GetHandle();
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var mtlTexture = storage.GetHandle();
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gpuAddress = mtlTexture.GpuResourceID._impl;
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nativePtr = mtlTexture.NativePtr;
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}
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if ((segment.Stages & ResourceStages.Compute) != 0)
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{
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resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, 0));
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resourceIds[resourceIdIndex] = mtlTexture.GpuResourceID._impl;
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resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, 0));
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resourceIds[resourceIdIndex] = gpuAddress;
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resourceIdIndex++;
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if (texture.Sampler != null)
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@ -1598,17 +1637,21 @@ namespace Ryujinx.Graphics.Metal
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{
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TextureRef texture = textures[i];
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if (texture.Storage == null)
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{
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continue;
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}
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ulong gpuAddress = 0;
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IntPtr nativePtr = IntPtr.Zero;
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var mtlTexture = texture.Storage.GetHandle();
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if (texture.Storage != null)
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{
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var mtlTexture = texture.Storage.GetHandle();
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gpuAddress = mtlTexture.GpuResourceID._impl;
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nativePtr = mtlTexture.NativePtr;
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}
|
||||
|
||||
if ((segment.Stages & ResourceStages.Compute) != 0)
|
||||
{
|
||||
resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, 0));
|
||||
resourceIds[resourceIdIndex] = mtlTexture.GpuResourceID._impl;
|
||||
resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, 0));
|
||||
resourceIds[resourceIdIndex] = gpuAddress;
|
||||
resourceIdIndex++;
|
||||
|
||||
samplers[i] = texture.Sampler;
|
||||
|
@ -1630,19 +1673,23 @@ namespace Ryujinx.Graphics.Metal
|
|||
|
||||
foreach (TextureBuffer bufferTexture in bufferTextures)
|
||||
{
|
||||
if (bufferTexture == null)
|
||||
ulong gpuAddress = 0;
|
||||
IntPtr nativePtr = IntPtr.Zero;
|
||||
|
||||
if (bufferTexture != null)
|
||||
{
|
||||
continue;
|
||||
bufferTexture.RebuildStorage(false);
|
||||
|
||||
var mtlTexture = bufferTexture.GetHandle();
|
||||
|
||||
gpuAddress = mtlTexture.GpuResourceID._impl;
|
||||
nativePtr = mtlTexture.NativePtr;
|
||||
}
|
||||
|
||||
bufferTexture.RebuildStorage(false);
|
||||
|
||||
var mtlTexture = bufferTexture.GetHandle();
|
||||
|
||||
if ((segment.Stages & ResourceStages.Compute) != 0)
|
||||
{
|
||||
resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read, 0));
|
||||
resourceIds[resourceIdIndex] = mtlTexture.GpuResourceID._impl;
|
||||
resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read, 0));
|
||||
resourceIds[resourceIdIndex] = gpuAddress;
|
||||
resourceIdIndex++;
|
||||
}
|
||||
}
|
||||
|
@ -1662,17 +1709,21 @@ namespace Ryujinx.Graphics.Metal
|
|||
|
||||
var storage = image.Storage;
|
||||
|
||||
if (storage == null)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
ulong gpuAddress = 0;
|
||||
IntPtr nativePtr = IntPtr.Zero;
|
||||
|
||||
var mtlTexture = storage.GetHandle();
|
||||
if (storage != null)
|
||||
{
|
||||
var mtlTexture = storage.GetHandle();
|
||||
|
||||
gpuAddress = mtlTexture.GpuResourceID._impl;
|
||||
nativePtr = mtlTexture.NativePtr;
|
||||
}
|
||||
|
||||
if ((segment.Stages & ResourceStages.Compute) != 0)
|
||||
{
|
||||
resources.Resources.Add(new Resource(new MTLResource(mtlTexture.NativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, 0));
|
||||
resourceIds[resourceIdIndex] = mtlTexture.GpuResourceID._impl;
|
||||
resources.Resources.Add(new Resource(new MTLResource(nativePtr), MTLResourceUsage.Read | MTLResourceUsage.Write, 0));
|
||||
resourceIds[resourceIdIndex] = gpuAddress;
|
||||
resourceIdIndex++;
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in a new issue