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UI: Fix crash when using "delete all" button in mod manager.
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parent
9a1bdaae16
commit
75035b3231
1 changed files with 7 additions and 4 deletions
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@ -183,7 +183,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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JsonHelper.SerializeToFile(_modJsonPath, modData, _serializerContext.ModMetadata);
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JsonHelper.SerializeToFile(_modJsonPath, modData, _serializerContext.ModMetadata);
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}
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}
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public void Delete(ModModel model)
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public void Delete(ModModel model, bool removeFromList = true)
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{
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{
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var isSubdir = true;
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var isSubdir = true;
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var pathToDelete = model.Path;
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var pathToDelete = model.Path;
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@ -223,8 +223,11 @@ namespace Ryujinx.Ava.UI.ViewModels
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Logger.Info?.Print(LogClass.Application, $"Deleting mod at \"{pathToDelete}\"");
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Logger.Info?.Print(LogClass.Application, $"Deleting mod at \"{pathToDelete}\"");
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Directory.Delete(pathToDelete, true);
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Directory.Delete(pathToDelete, true);
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Mods.Remove(model);
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if (removeFromList)
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OnPropertyChanged(nameof(ModCount));
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{
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Mods.Remove(model);
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OnPropertyChanged(nameof(ModCount));
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}
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Sort();
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Sort();
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}
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}
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@ -314,7 +317,7 @@ namespace Ryujinx.Ava.UI.ViewModels
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public void DeleteAll()
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public void DeleteAll()
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{
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{
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Mods.ForEach(Delete);
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Mods.ForEach(it => Delete(it, false));
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Mods.Clear();
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Mods.Clear();
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OnPropertyChanged(nameof(ModCount));
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OnPropertyChanged(nameof(ModCount));
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Sort();
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Sort();
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