mirror of
https://github.com/GreemDev/Ryujinx.git
synced 2024-12-22 22:45:46 +00:00
Standardize logging locations across desktop platforms (#6238)
* Standardize logging locations across desktop platforms * Return null instead of empty literal on exceptions * Remove LogDirectoryPath from LoggerModule * Catch exception when creating DirectoryInfo in FileLogTarget * Remove redundant log path vars, handle exception better, add null check * Address styling issues * Remove extra newline, quote file path in log, move directory check to OpenHelper * Add GetOrCreateLogsDir to get/create log directory during runtime * misc format changes * Update src/Ryujinx.Common/Configuration/AppDataManager.cs --------- Co-authored-by: jcm <butt@butts.com> Co-authored-by: TSR Berry <20988865+TSRBerry@users.noreply.github.com> Co-authored-by: Ac_K <Acoustik666@gmail.com>
This commit is contained in:
parent
95c4912d58
commit
84d6e8d121
6 changed files with 156 additions and 50 deletions
|
@ -1350,16 +1350,11 @@ namespace Ryujinx.Ava.UI.ViewModels
|
||||||
|
|
||||||
public void OpenLogsFolder()
|
public void OpenLogsFolder()
|
||||||
{
|
{
|
||||||
string logPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
string logPath = AppDataManager.GetOrCreateLogsDir();
|
||||||
|
if (!string.IsNullOrEmpty(logPath))
|
||||||
if (LoggerModule.LogDirectoryPath != null)
|
|
||||||
{
|
{
|
||||||
logPath = LoggerModule.LogDirectoryPath;
|
OpenHelper.OpenFolder(logPath);
|
||||||
}
|
}
|
||||||
|
|
||||||
new DirectoryInfo(logPath).Create();
|
|
||||||
|
|
||||||
OpenHelper.OpenFolder(logPath);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void ToggleDockMode()
|
public void ToggleDockMode()
|
||||||
|
|
|
@ -30,6 +30,8 @@ namespace Ryujinx.Common.Configuration
|
||||||
public static string KeysDirPath { get; private set; }
|
public static string KeysDirPath { get; private set; }
|
||||||
public static string KeysDirPathUser { get; }
|
public static string KeysDirPathUser { get; }
|
||||||
|
|
||||||
|
public static string LogsDirPath { get; private set; }
|
||||||
|
|
||||||
public const string DefaultNandDir = "bis";
|
public const string DefaultNandDir = "bis";
|
||||||
public const string DefaultSdcardDir = "sdcard";
|
public const string DefaultSdcardDir = "sdcard";
|
||||||
private const string DefaultModsDir = "mods";
|
private const string DefaultModsDir = "mods";
|
||||||
|
@ -46,15 +48,7 @@ namespace Ryujinx.Common.Configuration
|
||||||
|
|
||||||
public static void Initialize(string baseDirPath)
|
public static void Initialize(string baseDirPath)
|
||||||
{
|
{
|
||||||
string appDataPath;
|
string appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
|
||||||
if (OperatingSystem.IsMacOS())
|
|
||||||
{
|
|
||||||
appDataPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Library", "Application Support");
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
appDataPath = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (appDataPath.Length == 0)
|
if (appDataPath.Length == 0)
|
||||||
{
|
{
|
||||||
|
@ -118,9 +112,126 @@ namespace Ryujinx.Common.Configuration
|
||||||
SetupBasePaths();
|
SetupBasePaths();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public static string GetOrCreateLogsDir()
|
||||||
|
{
|
||||||
|
if (Directory.Exists(LogsDirPath))
|
||||||
|
{
|
||||||
|
return LogsDirPath;
|
||||||
|
}
|
||||||
|
|
||||||
|
Logger.Notice.Print(LogClass.Application, "Logging directory not found; attempting to create new logging directory.");
|
||||||
|
LogsDirPath = SetUpLogsDir();
|
||||||
|
|
||||||
|
return LogsDirPath;
|
||||||
|
}
|
||||||
|
|
||||||
|
private static string SetUpLogsDir()
|
||||||
|
{
|
||||||
|
string logDir = "";
|
||||||
|
|
||||||
|
if (Mode == LaunchMode.Portable)
|
||||||
|
{
|
||||||
|
logDir = Path.Combine(BaseDirPath, "Logs");
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(logDir);
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
if (OperatingSystem.IsMacOS())
|
||||||
|
{
|
||||||
|
// NOTE: Should evaluate to "~/Library/Logs/Ryujinx/".
|
||||||
|
logDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.UserProfile), "Library", "Logs", DefaultBaseDir);
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(logDir);
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||||
|
logDir = "";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (string.IsNullOrEmpty(logDir))
|
||||||
|
{
|
||||||
|
// NOTE: Should evaluate to "~/Library/Application Support/Ryujinx/Logs".
|
||||||
|
logDir = Path.Combine(BaseDirPath, "Logs");
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(logDir);
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (OperatingSystem.IsWindows())
|
||||||
|
{
|
||||||
|
// NOTE: Should evaluate to a "Logs" directory in whatever directory Ryujinx was launched from.
|
||||||
|
logDir = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(logDir);
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||||
|
logDir = "";
|
||||||
|
}
|
||||||
|
|
||||||
|
if (string.IsNullOrEmpty(logDir))
|
||||||
|
{
|
||||||
|
// NOTE: Should evaluate to "C:\Users\user\AppData\Roaming\Ryujinx\Logs".
|
||||||
|
logDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir, "Logs");
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(logDir);
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else if (OperatingSystem.IsLinux())
|
||||||
|
{
|
||||||
|
// NOTE: Should evaluate to "~/.config/Ryujinx/Logs".
|
||||||
|
logDir = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData), DefaultBaseDir, "Logs");
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
|
Directory.CreateDirectory(logDir);
|
||||||
|
}
|
||||||
|
catch
|
||||||
|
{
|
||||||
|
Logger.Warning?.Print(LogClass.Application, $"Logging directory could not be created '{logDir}'");
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return logDir;
|
||||||
|
}
|
||||||
|
|
||||||
private static void SetupBasePaths()
|
private static void SetupBasePaths()
|
||||||
{
|
{
|
||||||
Directory.CreateDirectory(BaseDirPath);
|
Directory.CreateDirectory(BaseDirPath);
|
||||||
|
LogsDirPath = SetUpLogsDir();
|
||||||
Directory.CreateDirectory(GamesDirPath = Path.Combine(BaseDirPath, GamesDir));
|
Directory.CreateDirectory(GamesDirPath = Path.Combine(BaseDirPath, GamesDir));
|
||||||
Directory.CreateDirectory(ProfilesDirPath = Path.Combine(BaseDirPath, ProfilesDir));
|
Directory.CreateDirectory(ProfilesDirPath = Path.Combine(BaseDirPath, ProfilesDir));
|
||||||
Directory.CreateDirectory(KeysDirPath = Path.Combine(BaseDirPath, KeysDir));
|
Directory.CreateDirectory(KeysDirPath = Path.Combine(BaseDirPath, KeysDir));
|
||||||
|
|
|
@ -23,7 +23,18 @@ namespace Ryujinx.Common.Logging.Targets
|
||||||
public static FileStream PrepareLogFile(string path)
|
public static FileStream PrepareLogFile(string path)
|
||||||
{
|
{
|
||||||
// Ensure directory is present
|
// Ensure directory is present
|
||||||
DirectoryInfo logDir = new(path);
|
DirectoryInfo logDir;
|
||||||
|
try
|
||||||
|
{
|
||||||
|
logDir = new DirectoryInfo(path);
|
||||||
|
}
|
||||||
|
catch (ArgumentException exception)
|
||||||
|
{
|
||||||
|
Logger.Warning?.Print(LogClass.Application, $"Logging directory path ('{path}') was invalid: {exception}");
|
||||||
|
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
logDir.Create();
|
logDir.Create();
|
||||||
|
|
|
@ -427,16 +427,12 @@ namespace Ryujinx.Headless.SDL2
|
||||||
|
|
||||||
if (!option.DisableFileLog)
|
if (!option.DisableFileLog)
|
||||||
{
|
{
|
||||||
FileStream logFile = FileLogTarget.PrepareLogFile(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs"));
|
string logDir = AppDataManager.LogsDirPath;
|
||||||
|
FileStream logFile = null;
|
||||||
|
|
||||||
if (logFile == null)
|
if (!string.IsNullOrEmpty(logDir))
|
||||||
{
|
{
|
||||||
logFile = FileLogTarget.PrepareLogFile(Path.Combine(AppDataManager.BaseDirPath, "Logs"));
|
logFile = FileLogTarget.PrepareLogFile(logDir);
|
||||||
|
|
||||||
if (logFile == null)
|
|
||||||
{
|
|
||||||
Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the application directory or the Ryujinx directory is writable.");
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (logFile != null)
|
if (logFile != null)
|
||||||
|
@ -447,6 +443,10 @@ namespace Ryujinx.Headless.SDL2
|
||||||
AsyncLogTargetOverflowAction.Block
|
AsyncLogTargetOverflowAction.Block
|
||||||
));
|
));
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the Logs directory, Application Data, or the Ryujinx directory is writable.");
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Setup graphics configuration
|
// Setup graphics configuration
|
||||||
|
|
|
@ -9,8 +9,6 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||||
{
|
{
|
||||||
public static class LoggerModule
|
public static class LoggerModule
|
||||||
{
|
{
|
||||||
public static string LogDirectoryPath { get; private set; }
|
|
||||||
|
|
||||||
public static void Initialize()
|
public static void Initialize()
|
||||||
{
|
{
|
||||||
ConfigurationState.Instance.Logger.EnableDebug.Event += ReloadEnableDebug;
|
ConfigurationState.Instance.Logger.EnableDebug.Event += ReloadEnableDebug;
|
||||||
|
@ -84,26 +82,22 @@ namespace Ryujinx.Ui.Common.Configuration
|
||||||
{
|
{
|
||||||
if (e.NewValue)
|
if (e.NewValue)
|
||||||
{
|
{
|
||||||
string logDir = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
string logDir = AppDataManager.LogsDirPath;
|
||||||
FileStream logFile = FileLogTarget.PrepareLogFile(logDir);
|
FileStream logFile = null;
|
||||||
|
|
||||||
|
if (!string.IsNullOrEmpty(logDir))
|
||||||
|
{
|
||||||
|
logFile = FileLogTarget.PrepareLogFile(logDir);
|
||||||
|
}
|
||||||
|
|
||||||
if (logFile == null)
|
if (logFile == null)
|
||||||
{
|
{
|
||||||
logDir = Path.Combine(AppDataManager.BaseDirPath, "Logs");
|
Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the Logs directory, Application Data, or the Ryujinx directory is writable.");
|
||||||
logFile = FileLogTarget.PrepareLogFile(logDir);
|
Logger.RemoveTarget("file");
|
||||||
|
|
||||||
if (logFile == null)
|
return;
|
||||||
{
|
|
||||||
Logger.Error?.Print(LogClass.Application, "No writable log directory available. Make sure either the application directory or the Ryujinx directory is writable.");
|
|
||||||
LogDirectoryPath = null;
|
|
||||||
Logger.RemoveTarget("file");
|
|
||||||
|
|
||||||
return;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
LogDirectoryPath = logDir;
|
|
||||||
|
|
||||||
Logger.AddTarget(new AsyncLogTargetWrapper(
|
Logger.AddTarget(new AsyncLogTargetWrapper(
|
||||||
new FileLogTarget("file", logFile),
|
new FileLogTarget("file", logFile),
|
||||||
1000,
|
1000,
|
||||||
|
|
|
@ -1376,16 +1376,11 @@ namespace Ryujinx.Ui
|
||||||
|
|
||||||
private void OpenLogsFolder_Pressed(object sender, EventArgs args)
|
private void OpenLogsFolder_Pressed(object sender, EventArgs args)
|
||||||
{
|
{
|
||||||
string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
string logPath = AppDataManager.GetOrCreateLogsDir();
|
||||||
|
if (!string.IsNullOrEmpty(logPath))
|
||||||
if (LoggerModule.LogDirectoryPath != null)
|
|
||||||
{
|
{
|
||||||
logPath = LoggerModule.LogDirectoryPath;
|
OpenHelper.OpenFolder(logPath);
|
||||||
}
|
}
|
||||||
|
|
||||||
new DirectoryInfo(logPath).Create();
|
|
||||||
|
|
||||||
OpenHelper.OpenFolder(logPath);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Exit_Pressed(object sender, EventArgs args)
|
private void Exit_Pressed(object sender, EventArgs args)
|
||||||
|
|
Loading…
Reference in a new issue