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Chore: Minor code cleanups

This commit is contained in:
Evan Husted 2024-10-10 18:17:46 -05:00
parent 602251be51
commit 92b29ae4a5
7 changed files with 53 additions and 60 deletions

View file

@ -15,6 +15,7 @@
<PackageVersion Include="DiscordRichPresence" Version="1.2.1.24" />
<PackageVersion Include="DynamicData" Version="9.0.4" />
<PackageVersion Include="FluentAvaloniaUI" Version="2.0.5" />
<PackageVersion Include="Humanizer" Version="2.14.1" />
<PackageVersion Include="LibHac" Version="0.19.0" />
<PackageVersion Include="Microsoft.CodeAnalysis.Analyzers" Version="3.3.4" />
<PackageVersion Include="Microsoft.CodeAnalysis.CSharp" Version="4.9.2" />

View file

@ -629,8 +629,8 @@ namespace Ryujinx.HLE.FileSystem
}
private static readonly ExtraDataFixInfo[] _systemExtraDataFixInfo =
{
new ExtraDataFixInfo()
[
new()
{
StaticSaveDataId = 0x8000000000000030,
OwnerId = 0x010000000000001F,
@ -638,15 +638,15 @@ namespace Ryujinx.HLE.FileSystem
DataSize = 0x10000,
JournalSize = 0x10000,
},
new ExtraDataFixInfo()
new()
{
StaticSaveDataId = 0x8000000000001040,
OwnerId = 0x0100000000001009,
Flags = SaveDataFlags.None,
DataSize = 0xC000,
JournalSize = 0xC000,
},
};
}
];
public void Dispose()
{

View file

@ -320,23 +320,7 @@ namespace Ryujinx.Input.SDL2
return (0.0f, 0.0f);
}
short stickX;
short stickY;
if (inputId == StickInputId.Left)
{
stickX = SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX);
stickY = SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY);
}
else if (inputId == StickInputId.Right)
{
stickX = SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_RIGHTX);
stickY = SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_RIGHTY);
}
else
{
throw new NotSupportedException($"Unsupported stick {inputId}");
}
(short stickX, short stickY) = GetStickXY(inputId);
float resultX = ConvertRawStickValue(stickX);
float resultY = -ConvertRawStickValue(stickY);
@ -367,6 +351,18 @@ namespace Ryujinx.Input.SDL2
return (resultX, resultY);
}
private (short, short) GetStickXY(StickInputId inputId) =>
inputId switch
{
StickInputId.Left => (
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTX),
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_LEFTY)),
StickInputId.Right => (
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_RIGHTX),
SDL_GameControllerGetAxis(_gamepadHandle, SDL_GameControllerAxis.SDL_CONTROLLER_AXIS_RIGHTY)),
_ => throw new NotSupportedException($"Unsupported stick {inputId}")
};
public bool IsPressed(GamepadButtonInputId inputId)
{
if (inputId == GamepadButtonInputId.LeftTrigger)

View file

@ -9,7 +9,7 @@ namespace Ryujinx.Input.SDL2
{
private readonly Dictionary<int, string> _gamepadsInstanceIdsMapping;
private readonly List<string> _gamepadsIds;
private readonly object _lock = new object();
private readonly object _lock = new();
public ReadOnlySpan<string> GamepadsIds
{
@ -82,17 +82,15 @@ namespace Ryujinx.Input.SDL2
private void HandleJoyStickDisconnected(int joystickInstanceId)
{
if (_gamepadsInstanceIdsMapping.TryGetValue(joystickInstanceId, out string id))
if (!_gamepadsInstanceIdsMapping.Remove(joystickInstanceId, out string id))
return;
lock (_lock)
{
_gamepadsInstanceIdsMapping.Remove(joystickInstanceId);
lock (_lock)
{
_gamepadsIds.Remove(id);
}
OnGamepadDisconnected?.Invoke(id);
_gamepadsIds.Remove(id);
}
OnGamepadDisconnected?.Invoke(id);
}
private void HandleJoyStickConnected(int joystickDeviceId, int joystickInstanceId)

View file

@ -80,7 +80,7 @@ namespace Ryujinx.UI.App.Common
private static byte[] GetResourceBytes(string resourceName)
{
Stream resourceStream = Assembly.GetCallingAssembly().GetManifestResourceStream(resourceName);
Stream resourceStream = Assembly.GetCallingAssembly().GetManifestResourceStream(resourceName)!;
byte[] resourceByteArray = new byte[resourceStream.Length];
resourceStream.ReadExactly(resourceByteArray);
@ -1081,7 +1081,7 @@ namespace Ryujinx.UI.App.Common
using FileStream file = new(applicationPath, FileMode.Open, FileAccess.Read);
if (extension == ".nsp" || extension == ".pfs0" || extension == ".xci")
if (extension is ".nsp" or ".pfs0" or ".xci")
{
try
{

View file

@ -527,36 +527,36 @@ namespace Ryujinx.UI.Common.Configuration
public GraphicsSection()
{
BackendThreading = new ReactiveObject<BackendThreading>();
BackendThreading.Event += static (sender, e) => LogValueChange(e, nameof(BackendThreading));
BackendThreading.Event += static (_, e) => LogValueChange(e, nameof(BackendThreading));
ResScale = new ReactiveObject<int>();
ResScale.Event += static (sender, e) => LogValueChange(e, nameof(ResScale));
ResScale.Event += static (_, e) => LogValueChange(e, nameof(ResScale));
ResScaleCustom = new ReactiveObject<float>();
ResScaleCustom.Event += static (sender, e) => LogValueChange(e, nameof(ResScaleCustom));
ResScaleCustom.Event += static (_, e) => LogValueChange(e, nameof(ResScaleCustom));
MaxAnisotropy = new ReactiveObject<float>();
MaxAnisotropy.Event += static (sender, e) => LogValueChange(e, nameof(MaxAnisotropy));
MaxAnisotropy.Event += static (_, e) => LogValueChange(e, nameof(MaxAnisotropy));
AspectRatio = new ReactiveObject<AspectRatio>();
AspectRatio.Event += static (sender, e) => LogValueChange(e, nameof(AspectRatio));
AspectRatio.Event += static (_, e) => LogValueChange(e, nameof(AspectRatio));
ShadersDumpPath = new ReactiveObject<string>();
EnableVsync = new ReactiveObject<bool>();
EnableVsync.Event += static (sender, e) => LogValueChange(e, nameof(EnableVsync));
EnableVsync.Event += static (_, e) => LogValueChange(e, nameof(EnableVsync));
EnableShaderCache = new ReactiveObject<bool>();
EnableShaderCache.Event += static (sender, e) => LogValueChange(e, nameof(EnableShaderCache));
EnableShaderCache.Event += static (_, e) => LogValueChange(e, nameof(EnableShaderCache));
EnableTextureRecompression = new ReactiveObject<bool>();
EnableTextureRecompression.Event += static (sender, e) => LogValueChange(e, nameof(EnableTextureRecompression));
EnableTextureRecompression.Event += static (_, e) => LogValueChange(e, nameof(EnableTextureRecompression));
GraphicsBackend = new ReactiveObject<GraphicsBackend>();
GraphicsBackend.Event += static (sender, e) => LogValueChange(e, nameof(GraphicsBackend));
GraphicsBackend.Event += static (_, e) => LogValueChange(e, nameof(GraphicsBackend));
PreferredGpu = new ReactiveObject<string>();
PreferredGpu.Event += static (sender, e) => LogValueChange(e, nameof(PreferredGpu));
PreferredGpu.Event += static (_, e) => LogValueChange(e, nameof(PreferredGpu));
EnableMacroHLE = new ReactiveObject<bool>();
EnableMacroHLE.Event += static (sender, e) => LogValueChange(e, nameof(EnableMacroHLE));
EnableMacroHLE.Event += static (_, e) => LogValueChange(e, nameof(EnableMacroHLE));
EnableColorSpacePassthrough = new ReactiveObject<bool>();
EnableColorSpacePassthrough.Event += static (sender, e) => LogValueChange(e, nameof(EnableColorSpacePassthrough));
EnableColorSpacePassthrough.Event += static (_, e) => LogValueChange(e, nameof(EnableColorSpacePassthrough));
AntiAliasing = new ReactiveObject<AntiAliasing>();
AntiAliasing.Event += static (sender, e) => LogValueChange(e, nameof(AntiAliasing));
AntiAliasing.Event += static (_, e) => LogValueChange(e, nameof(AntiAliasing));
ScalingFilter = new ReactiveObject<ScalingFilter>();
ScalingFilter.Event += static (sender, e) => LogValueChange(e, nameof(ScalingFilter));
ScalingFilter.Event += static (_, e) => LogValueChange(e, nameof(ScalingFilter));
ScalingFilterLevel = new ReactiveObject<int>();
ScalingFilterLevel.Event += static (sender, e) => LogValueChange(e, nameof(ScalingFilterLevel));
ScalingFilterLevel.Event += static (_, e) => LogValueChange(e, nameof(ScalingFilterLevel));
}
}
@ -766,8 +766,8 @@ namespace Ryujinx.UI.Common.Configuration
EnableKeyboard = Hid.EnableKeyboard,
EnableMouse = Hid.EnableMouse,
Hotkeys = Hid.Hotkeys,
KeyboardConfig = new List<JsonObject>(),
ControllerConfig = new List<JsonObject>(),
KeyboardConfig = [],
ControllerConfig = [],
InputConfig = Hid.InputConfig,
GraphicsBackend = Graphics.GraphicsBackend,
PreferredGpu = Graphics.PreferredGpu,
@ -880,8 +880,8 @@ namespace Ryujinx.UI.Common.Configuration
VolumeUp = Key.Unbound,
VolumeDown = Key.Unbound,
};
Hid.InputConfig.Value = new List<InputConfig>
{
Hid.InputConfig.Value =
[
new StandardKeyboardInputConfig
{
Version = InputConfig.CurrentVersion,
@ -929,15 +929,16 @@ namespace Ryujinx.UI.Common.Configuration
StickRight = Key.L,
StickButton = Key.H,
},
},
};
}
];
}
public void Load(ConfigurationFileFormat configurationFileFormat, string configurationFilePath)
{
bool configurationFileUpdated = false;
if (configurationFileFormat.Version < 0 || configurationFileFormat.Version > ConfigurationFileFormat.CurrentVersion)
if (configurationFileFormat.Version is < 0 or > ConfigurationFileFormat.CurrentVersion)
{
Ryujinx.Common.Logging.Logger.Warning?.Print(LogClass.Application, $"Unsupported configuration version {configurationFileFormat.Version}, loading default.");

View file

@ -115,9 +115,6 @@ namespace Ryujinx.Ava.UI.Windows
base.OnClosed(e);
if (PlatformSettings != null)
{
/// <summary>
/// Unsubscribe to the ColorValuesChanged event
/// </summary>
PlatformSettings.ColorValuesChanged -= OnPlatformColorValuesChanged;
}
}