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Boot Sonic Mania
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@ -30,7 +30,7 @@ namespace Ryujinx.Graphics.Metal
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var descriptor = new MTLTextureDescriptor
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var descriptor = new MTLTextureDescriptor
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{
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{
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PixelFormat = FormatTable.GetFormat(Info.Format),
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PixelFormat = FormatTable.GetFormat(Info.Format),
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Usage = MTLTextureUsage.ShaderRead | MTLTextureUsage.ShaderWrite | MTLTextureUsage.RenderTarget,
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Usage = MTLTextureUsage.ShaderRead,
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Width = (ulong)Width,
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Width = (ulong)Width,
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Height = (ulong)Height,
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Height = (ulong)Height,
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Depth = (ulong)Depth
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Depth = (ulong)Depth
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