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aoc: Fixes some inconsistencies (#2434)

* aoc: Fixes some inconsistencies

This PR fixes an wrong returned value (introduced in #2414) which cause some DLC not recognized in some games like Super Robot War T.
Additionnally to that, I've removed the EventHandle check too, because it could cause some issues, but sadly it doesn't do the job so I reverted the changes. It should fix Diablo III: Eternal Collection.

* Fix loop

* Revert TitleLanguage change

* write only available ids
This commit is contained in:
Ac_K 2021-07-06 20:17:06 +02:00 committed by GitHub
parent 091edcebb4
commit b72f7de405
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GPG key ID: 4AEE18F83AFDEB23
2 changed files with 25 additions and 14 deletions

View file

@ -11,6 +11,7 @@ namespace Ryujinx.HLE.HOS.Services.Ns.Aoc
class IAddOnContentManager : IpcService class IAddOnContentManager : IpcService
{ {
private readonly KEvent _addOnContentListChangedEvent; private readonly KEvent _addOnContentListChangedEvent;
private int _addOnContentListChangedEventHandle;
private ulong _addOnContentBaseId; private ulong _addOnContentBaseId;
@ -190,19 +191,19 @@ namespace Ryujinx.HLE.HOS.Services.Ns.Aoc
// If QuestFlag is true, counts some extra titles. // If QuestFlag is true, counts some extra titles.
uint startIndex = context.RequestData.ReadUInt32(); uint startIndex = context.RequestData.ReadUInt32();
uint counter = context.RequestData.ReadUInt32(); uint indexNumber = context.RequestData.ReadUInt32();
ulong bufferPosition = context.Request.ReceiveBuff[0].Position; ulong bufferPosition = context.Request.ReceiveBuff[0].Position;
ulong bufferSize = context.Request.ReceiveBuff[0].Size; ulong bufferSize = context.Request.ReceiveBuff[0].Size;
// TODO: This should use _addOnContentBaseId; // TODO: This should use _addOnContentBaseId;
uint aocCount = (uint)context.Device.System.ContentManager.GetAocCount(); uint aocTotalCount = (uint)context.Device.System.ContentManager.GetAocCount();
if (counter > bufferSize / sizeof(uint)) if (indexNumber > bufferSize / sizeof(uint))
{ {
return ResultCode.InvalidBufferSize; return ResultCode.InvalidBufferSize;
} }
if (aocCount <= startIndex) if (aocTotalCount <= startIndex)
{ {
context.ResponseData.Write(0); context.ResponseData.Write(0);
@ -213,12 +214,19 @@ namespace Ryujinx.HLE.HOS.Services.Ns.Aoc
GetAddOnContentBaseIdFromTitleId(context, titleId); GetAddOnContentBaseIdFromTitleId(context, titleId);
for (int i = 0; i < aocCount - startIndex; i++) uint indexCounter = 0;
for (int i = 0; i < indexNumber; i++)
{ {
context.Memory.Write(bufferPosition + (ulong)i * 4, (uint)(aocTitleIds[i + (int)startIndex] - _addOnContentBaseId)); if (i + (int)startIndex < aocTitleIds.Count)
{
context.Memory.Write(bufferPosition + (ulong)i * sizeof(uint), (uint)(aocTitleIds[i + (int)startIndex] - _addOnContentBaseId));
indexCounter++;
}
} }
context.ResponseData.Write(aocCount); context.ResponseData.Write(indexCounter);
return ResultCode.Success; return ResultCode.Success;
} }
@ -268,12 +276,15 @@ namespace Ryujinx.HLE.HOS.Services.Ns.Aoc
private ResultCode GetAddOnContentListChangedEventImpl(ServiceCtx context) private ResultCode GetAddOnContentListChangedEventImpl(ServiceCtx context)
{ {
if (context.Process.HandleTable.GenerateHandle(_addOnContentListChangedEvent.ReadableEvent, out int addOnContentListChangedEventHandle) != KernelResult.Success) if (_addOnContentListChangedEventHandle == 0)
{
if (context.Process.HandleTable.GenerateHandle(_addOnContentListChangedEvent.ReadableEvent, out _addOnContentListChangedEventHandle) != KernelResult.Success)
{ {
throw new InvalidOperationException("Out of handles!"); throw new InvalidOperationException("Out of handles!");
} }
}
context.Response.HandleDesc = IpcHandleDesc.MakeCopy(addOnContentListChangedEventHandle); context.Response.HandleDesc = IpcHandleDesc.MakeCopy(_addOnContentListChangedEventHandle);
return ResultCode.Success; return ResultCode.Success;
} }

View file

@ -55,8 +55,8 @@ namespace Ryujinx.HLE.HOS.SystemState
DesiredTitleLanguage = language switch DesiredTitleLanguage = language switch
{ {
SystemLanguage.Taiwanese => TitleLanguage.Taiwanese, SystemLanguage.Taiwanese or
SystemLanguage.TraditionalChinese or SystemLanguage.TraditionalChinese => TitleLanguage.Taiwanese,
SystemLanguage.Chinese or SystemLanguage.Chinese or
SystemLanguage.SimplifiedChinese => TitleLanguage.Chinese, SystemLanguage.SimplifiedChinese => TitleLanguage.Chinese,
_ => Enum.Parse<TitleLanguage>(Enum.GetName(typeof(SystemLanguage), language)), _ => Enum.Parse<TitleLanguage>(Enum.GetName(typeof(SystemLanguage), language)),