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Vulkan: Destroy old swapchain on swapchain recreation (#3889)

* Destroy old swapchain on swapchain recreation

* vkDeviceWaitIdle before DestroySwapchain

* Update Ryujinx.Graphics.Vulkan/Window.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Avoid unsafe code on RecreateSwapchain()

* Destroying old Swapchain on a queue.

* Cleanup and fix on destroying old Swapchain.

* Update Ryujinx.Graphics.Vulkan/Window.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update Ryujinx.Graphics.Vulkan/Window.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update Ryujinx.Graphics.Vulkan/Window.cs

Co-authored-by: gdkchan <gab.dark.100@gmail.com>

* Update Window.cs

Done.

Co-authored-by: gdkchan <gab.dark.100@gmail.com>
This commit is contained in:
Fliperworld 2023-01-19 21:31:25 -03:00 committed by GitHub
parent de3134adbe
commit bb89e36fd8
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@ -1,5 +1,6 @@
using Ryujinx.Graphics.GAL;
using Silk.NET.Vulkan;
using Silk.NET.Vulkan.Extensions.KHR;
using System;
using System.Linq;
using VkFormat = Silk.NET.Vulkan.Format;
@ -49,13 +50,19 @@ namespace Ryujinx.Graphics.Vulkan
private void RecreateSwapchain()
{
var oldSwapchain = _swapchain;
int imageCount = _swapchainImageViews.Length;
_vsyncModeChanged = false;
for (int i = 0; i < _swapchainImageViews.Length; i++)
for (int i = 0; i < imageCount; i++)
{
_swapchainImageViews[i].Dispose();
}
// Destroy old Swapchain.
_gd.Api.DeviceWaitIdle(_device);
_gd.SwapchainApi.DestroySwapchain(_device, oldSwapchain, Span<AllocationCallbacks>.Empty);
CreateSwapchain();
}
@ -115,8 +122,7 @@ namespace Ryujinx.Graphics.Vulkan
PreTransform = capabilities.CurrentTransform,
CompositeAlpha = CompositeAlphaFlagsKHR.OpaqueBitKhr,
PresentMode = ChooseSwapPresentMode(presentModes, _vsyncEnabled),
Clipped = true,
OldSwapchain = oldSwapchain
Clipped = true
};
_gd.SwapchainApi.CreateSwapchain(_device, swapchainCreateInfo, null, out _swapchain).ThrowOnError();