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Use ReadOnlySpan<byte> compiler optimization in more places (#3853)

* Use ReadOnlySpan<byte> compiler optimization in more places

* Revert changes in ShaderBinaries.cs

* Remove unused using;

* Use ReadOnlySpan<byte> compiler optimization in more places
This commit is contained in:
Berkan Diler 2022-11-18 04:10:44 +01:00 committed by GitHub
parent a16682cfd3
commit c1372ed775
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3 changed files with 15 additions and 21 deletions

View file

@ -1,15 +1,11 @@
using System;
using System.Numerics; using System.Numerics;
namespace ARMeilleure.Common namespace ARMeilleure.Common
{ {
static class BitUtils static class BitUtils
{ {
private static readonly sbyte[] HbsNibbleLut; private static ReadOnlySpan<sbyte> HbsNibbleLut => new sbyte[] { -1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3 };
static BitUtils()
{
HbsNibbleLut = new sbyte[] { -1, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3 };
}
public static long FillWithOnes(int bits) public static long FillWithOnes(int bits)
{ {

View file

@ -63,7 +63,7 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
short dqv = dq[0]; short dqv = dq[0];
ReadOnlySpan<byte> cat6Prob = (xd.Bd == 12) ReadOnlySpan<byte> cat6Prob = (xd.Bd == 12)
? Luts.Vp9Cat6ProbHigh12 ? Luts.Vp9Cat6ProbHigh12
: (xd.Bd == 10) ? new ReadOnlySpan<byte>(Luts.Vp9Cat6ProbHigh12).Slice(2) : Luts.Vp9Cat6Prob; : (xd.Bd == 10) ? Luts.Vp9Cat6ProbHigh12.Slice(2) : Luts.Vp9Cat6Prob;
int cat6Bits = (xd.Bd == 12) ? 18 : (xd.Bd == 10) ? 16 : 14; int cat6Bits = (xd.Bd == 12) ? 18 : (xd.Bd == 10) ? 16 : 14;
// Keep value, range, and count as locals. The compiler produces better // Keep value, range, and count as locals. The compiler produces better
// results with the locals than using r directly. // results with the locals than using r directly.

View file

@ -1,14 +1,12 @@
using Ryujinx.Common.Memory; using Ryujinx.Common.Memory;
using Ryujinx.Graphics.Nvdec.Vp9.Types; using Ryujinx.Graphics.Nvdec.Vp9.Types;
using System;
namespace Ryujinx.Graphics.Nvdec.Vp9 namespace Ryujinx.Graphics.Nvdec.Vp9
{ {
internal static class Luts internal static class Luts
{ {
public static readonly byte[] SizeGroupLookup = new byte[] public static ReadOnlySpan<byte> SizeGroupLookup => new byte[] { 0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 3 };
{
0, 0, 0, 1, 1, 1, 2, 2, 2, 3, 3, 3, 3
};
public static readonly BlockSize[][] SubsizeLookup = new BlockSize[][] public static readonly BlockSize[][] SubsizeLookup = new BlockSize[][]
{ {
@ -1070,18 +1068,18 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
-(sbyte)MvClassType.MvClass10, -(sbyte)MvClassType.MvClass10,
}; };
public static readonly sbyte[] Vp9MvFPTree = new sbyte[] { -0, 2, -1, 4, -2, -3 }; public static ReadOnlySpan<sbyte> Vp9MvFPTree => new sbyte[] { -0, 2, -1, 4, -2, -3 };
// Entropy // Entropy
public static readonly byte[] Vp9Cat1Prob = new byte[] { 159 }; public static ReadOnlySpan<byte> Vp9Cat1Prob => new byte[] { 159 };
public static readonly byte[] Vp9Cat2Prob = new byte[] { 165, 145 }; public static ReadOnlySpan<byte> Vp9Cat2Prob => new byte[] { 165, 145 };
public static readonly byte[] Vp9Cat3Prob = new byte[] { 173, 148, 140 }; public static ReadOnlySpan<byte> Vp9Cat3Prob => new byte[] { 173, 148, 140 };
public static readonly byte[] Vp9Cat4Prob = new byte[] { 176, 155, 140, 135 }; public static ReadOnlySpan<byte> Vp9Cat4Prob => new byte[] { 176, 155, 140, 135 };
public static readonly byte[] Vp9Cat5Prob = new byte[] { 180, 157, 141, 134, 130 }; public static ReadOnlySpan<byte> Vp9Cat5Prob => new byte[] { 180, 157, 141, 134, 130 };
public static readonly byte[] Vp9Cat6Prob = new byte[] { 254, 254, 254, 252, 249, 243, 230, 196, 177, 153, 140, 133, 130, 129 }; public static ReadOnlySpan<byte> Vp9Cat6Prob => new byte[] { 254, 254, 254, 252, 249, 243, 230, 196, 177, 153, 140, 133, 130, 129 };
public static readonly byte[] Vp9Cat6ProbHigh12 = new byte[] public static ReadOnlySpan<byte> Vp9Cat6ProbHigh12 => new byte[]
{ {
255, 255, 255, 255, 254, 254, 54, 252, 249, 243, 230, 196, 177, 153, 140, 133, 130, 129 255, 255, 255, 255, 254, 254, 54, 252, 249, 243, 230, 196, 177, 153, 140, 133, 130, 129
}; };
@ -1131,12 +1129,12 @@ namespace Ryujinx.Graphics.Nvdec.Vp9
5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
}; };
private static readonly byte[] Vp9CoefbandTrans4X4 = new byte[] private static ReadOnlySpan<byte> Vp9CoefbandTrans4X4 => new byte[]
{ {
0, 1, 1, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 5, 5, 5, 0, 1, 1, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 5, 5, 5,
}; };
public static byte[] get_band_translate(TxSize txSize) public static ReadOnlySpan<byte> get_band_translate(TxSize txSize)
{ {
return txSize == TxSize.Tx4x4 ? Vp9CoefbandTrans4X4 : Vp9CoefbandTrans8X8Plus; return txSize == TxSize.Tx4x4 ? Vp9CoefbandTrans4X4 : Vp9CoefbandTrans8X8Plus;
} }