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metal: wip: allow getting/setting developerHUDProperies
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1 changed files with 10 additions and 1 deletions
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@ -6,16 +6,25 @@ using System.Runtime.Versioning;
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namespace Ryujinx.Graphics.Metal.SharpMetalExtensions
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{
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[SupportedOSPlatform("OSX")]
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[SupportedOSPlatform("macOS")]
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public static class CAMetalLayerExtensions
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{
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private static readonly Selector sel_displaySyncEnabled = "displaySyncEnabled";
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private static readonly Selector sel_setDisplaySyncEnabled = "setDisplaySyncEnabled:";
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private static readonly Selector sel_developerHUDProperties = "developerHUDProperties";
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private static readonly Selector sel_setDeveloperHUDProperties = "setDeveloperHUDProperties:";
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public static bool IsDisplaySyncEnabled(this CAMetalLayer metalLayer)
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=> ObjectiveCRuntime.bool_objc_msgSend(metalLayer.NativePtr, sel_displaySyncEnabled);
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public static void SetDisplaySyncEnabled(this CAMetalLayer metalLayer, bool enabled)
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=> ObjectiveCRuntime.objc_msgSend(metalLayer.NativePtr, sel_setDisplaySyncEnabled, enabled);
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public static nint GetDeveloperHudProperties(this CAMetalLayer metalLayer)
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=> ObjectiveCRuntime.IntPtr_objc_msgSend(metalLayer.NativePtr, sel_developerHUDProperties);
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public static void SetDeveloperHudProperties(this CAMetalLayer metalLayer, nint dictionaryPointer)
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=> ObjectiveCRuntime.objc_msgSend(metalLayer.NativePtr, sel_setDisplaySyncEnabled, dictionaryPointer);
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}
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}
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