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UI: Button to set emulator time based on system time in settings, under the time settings.
Partially resolves #355. I think that wanted automatic. If automatic functionality is still desired even with this change then that will be considered.
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3 changed files with 34 additions and 1 deletions
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@ -329,7 +329,11 @@ namespace Ryujinx.Ava.UI.ViewModels
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}
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}
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//private DateTimeOffset _currentDate;
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//private TimeSpan _currentTime;
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public DateTimeOffset CurrentDate { get; set; }
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public TimeSpan CurrentTime { get; set; }
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internal AvaloniaList<TimeZone> TimeZones { get; set; }
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@ -453,6 +457,18 @@ namespace Ryujinx.Ava.UI.ViewModels
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Dispatcher.UIThread.Post(() => OnPropertyChanged(nameof(PreferredGpuIndex)));
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}
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public void MatchSystemTime()
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{
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var dto = DateTimeOffset.Now;
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CurrentDate = new DateTimeOffset(dto.Year, dto.Month, dto.Day, 0, 0, 0, dto.Offset);
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CurrentTime = dto.TimeOfDay;
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OnPropertyChanged(nameof(CurrentDate));
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OnPropertyChanged(nameof(CurrentTime));
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}
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public async Task LoadTimeZones()
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{
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_timeZoneContentManager = new TimeZoneContentManager();
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@ -182,7 +182,20 @@
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Width="350"
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ToolTip.Tip="{ext:Locale TimeTooltip}" />
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</StackPanel>
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<StackPanel Margin="0,0,0,10"
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<StackPanel
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Margin="250,0,0,10"
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Orientation="Horizontal">
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<Button
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VerticalAlignment="Center"
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Click="MatchSystemTime_OnClick"
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Background="{DynamicResource SystemAccentColor}"
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Width="350"
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ToolTip.Tip="{ext:Locale TimeTooltip}">
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<TextBlock Text="Match System Time" />
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</Button>
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</StackPanel>
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<Separator />
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<StackPanel Margin="0,10,0,10"
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Orientation="Horizontal">
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<TextBlock
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VerticalAlignment="Center"
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@ -1,5 +1,7 @@
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using Avalonia.Controls;
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using Avalonia.Interactivity;
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using Ryujinx.Ava.UI.ViewModels;
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using System;
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using TimeZone = Ryujinx.Ava.UI.Models.TimeZone;
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namespace Ryujinx.Ava.UI.Views.Settings
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@ -33,5 +35,7 @@ namespace Ryujinx.Ava.UI.Views.Settings
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ViewModel.ValidateAndSetTimeZone(timeZone.Location);
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}
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}
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private void MatchSystemTime_OnClick(object sender, RoutedEventArgs e) => ViewModel.MatchSystemTime();
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}
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}
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