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misc: Small cleanups
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parent
7f9dccb293
commit
da8ea06074
2 changed files with 6 additions and 5 deletions
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@ -17,7 +17,7 @@ namespace Ryujinx.Common.Configuration
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public ulong Pack() => BitTricks.PackBitFields([(uint)Hack, (uint)Value], PackedFormat);
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public ulong Pack() => BitTricks.PackBitFields([(uint)Hack, (uint)Value], PackedFormat);
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public static EnabledDirtyHack FromPacked(ulong packedHack)
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public static EnabledDirtyHack Unpack(ulong packedHack)
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{
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{
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var unpackedFields = BitTricks.UnpackBitFields(packedHack, PackedFormat);
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var unpackedFields = BitTricks.UnpackBitFields(packedHack, PackedFormat);
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if (unpackedFields is not [var hack, var value])
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if (unpackedFields is not [var hack, var value])
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@ -39,7 +39,7 @@ namespace Ryujinx.Common.Configuration
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public DirtyHackCollection(ulong[] packedHacks)
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public DirtyHackCollection(ulong[] packedHacks)
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{
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{
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foreach ((DirtyHacks dirtyHacks, int value) in packedHacks.Select(EnabledDirtyHack.FromPacked))
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foreach ((DirtyHacks dirtyHacks, int value) in packedHacks.Select(EnabledDirtyHack.Unpack))
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{
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{
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Add(dirtyHacks, value);
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Add(dirtyHacks, value);
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}
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}
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@ -752,11 +752,12 @@ namespace Ryujinx.Ava.Utilities.Configuration
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Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks;
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Hacks.ShowDirtyHacks.Value = configurationFileFormat.ShowDirtyHacks;
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{
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{
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EnabledDirtyHack[] hacks = (configurationFileFormat.DirtyHacks ?? []).Select(EnabledDirtyHack.FromPacked).ToArray();
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EnabledDirtyHack[] hacks = (configurationFileFormat.DirtyHacks ?? []).Select(EnabledDirtyHack.Unpack).ToArray();
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Hacks.Xc2MenuSoftlockFix.Value = hacks.Any(it => it.Hack == DirtyHacks.Xc2MenuSoftlockFix);
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Hacks.Xc2MenuSoftlockFix.Value = hacks.Any(it => it.Hack == DirtyHacks.Xc2MenuSoftlockFix);
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var shaderCompilationThreadSleep = hacks.FirstOrDefault(it => it.Hack == DirtyHacks.ShaderCompilationThreadSleep);
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var shaderCompilationThreadSleep = hacks.FirstOrDefault(it =>
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it.Hack == DirtyHacks.ShaderCompilationThreadSleep);
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Hacks.EnableShaderCompilationThreadSleep.Value = shaderCompilationThreadSleep != null;
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Hacks.EnableShaderCompilationThreadSleep.Value = shaderCompilationThreadSleep != null;
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Hacks.ShaderCompilationThreadSleepDelay.Value = shaderCompilationThreadSleep?.Value ?? 0;
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Hacks.ShaderCompilationThreadSleepDelay.Value = shaderCompilationThreadSleep?.Value ?? 0;
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}
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}
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